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Custom
Size: 100Est cost: $247.74
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $247.74
No deck tags
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Commander

Qty: 1 Price: $10.99
Yidris, Maelstrom Wielder
Trample
Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Legendary Creature - Wizard Ogre
Yidris, Maelstrom Wielder (c16) 50

Commander

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Burn

Qty: 3 Price: $4.83
Blood Tyrant
Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on this creature.
Creature - Vampire
Blood Tyrant (c16) 183
Treacherous Terrain
Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Treacherous Terrain (c16) 47
Vial Smasher the Fierce
Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher deals damage equal to that spell's mana value to that player or a planeswalker that player controls.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Goblin Berserker
Vial Smasher the Fierce (c16) 49

Burn

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Discard

Qty: 1 Price: $12.99
Waste Not
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add
.
Whenever an opponent discards a noncreature, nonland card, draw a card.
Enchantment
Waste Not (c16) 117

Discard

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Draw

Qty: 16 Price: $63.06
Academy Elite
This creature enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
, Remove a +1/+1 counter from this creature: Draw a card, then discard a card.
Creature - Human Wizard
Academy Elite (c16) 81
Aeon Chronicler
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—
. X can't be 0.
Whenever a time counter is removed from this card while it's exiled, draw a card.
Creature - Avatar
Aeon Chronicler (c16) 82
Ancient Excavation
Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Ancient Excavation (c16) 27
Bloodbraid Elf
Haste (This creature can attack and
as soon as it comes under your control.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Elf Berserker
Bloodbraid Elf (c16) 184
Dragon Mage
Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
Creature - Wizard Dragon
Dragon Mage (c16) 124
Etherium-Horn Sorcerer
: Return this creature to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature Artifact - Wizard Minotaur Sorcerer
Etherium-Horn Sorcerer (c16) 197
Gamekeeper
When this creature dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Creature - Elf
Gamekeeper (c16) 151
Glint-Eye Nephilim
Whenever this creature deals combat damage to a player, draw that many cards.
, Discard a card: This creature gets +1/+1 until end of turn.
Creature - Nephilim
Glint-Eye Nephilim (c16) 201
Reforge the Soul
Each player discards their hand, then draws seven cards.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Reforge the Soul (c16) 132
Runehorn Hellkite
Flying
, Exile this card from your graveyard: Each player discards their hand, then draws seven cards.
Creature - Dragon
Runehorn Hellkite (c16) 20
Thrasios, Triton Hero
: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Wizard Merfolk
Thrasios, Triton Hero (c16) 46
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards.
Sorcery
Treasure Cruise (c16) 101
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (c16) 175
Wheel of Fate
Suspend 4—
(Rather than cast this card from your hand, pay
and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Each player discards their hand, then draws seven cards.
Sorcery
Wheel of Fate (c16) 138
Whispering Madness
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Whispering Madness (c16) 229
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (c16) 104

Draw

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Finisher

Qty: 1 Price: $10.99
Cruel Entertainment
Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.
Sorcery
Cruel Entertainment (c16) 11

Finisher

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Land

Qty: 39 Price: $25.77
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (c16) 56
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c16) 286
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (c16) 287
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (c16) 291
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (c16) 294
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (c16) 295
Forest
(
: Add
.)
Basic Land - Forest
Forest (c16) 351
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (c16) 297
Island
(
: Add
.)
Basic Land - Island
Island (c16) 342
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (c16) 303
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (c16) 346
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (c16) 313
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (c16) 315
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (c16) 316
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (c16) 318
Rupture Spire
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Rupture Spire (c16) 319
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (c16) 321
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (c16) 325
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (c16) 326
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (c16) 345
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (c16) 330
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (c16) 332
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (c16) 333

Land

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Lifegain

Qty: 2 Price: $2.34
Horizon Chimera
Flash
Flying, trample
Whenever you draw a card, you gain 1 life.
Creature - Chimera
Horizon Chimera (c16) 204
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (c16) 116

Lifegain

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Mill

Qty: 3 Price: $2.37
Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Horror
Consuming Aberration (c16) 189
Guiltfeeder
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
Creature - Horror
Guiltfeeder (c16) 112
Satyr Wayfinder
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Creature - Satyr
Satyr Wayfinder (c16) 165

Mill

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Protection

Qty: 1 Price: $4.49
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (c16) 280

Protection

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Pump

Qty: 1 Price: $0.35
Spellheart Chimera
Flying, trample
Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.
Creature - Chimera
Spellheart Chimera (c16) 222

Pump

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Ramp

Qty: 10 Price: $57.56
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (c16) 143
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (c16) 247
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (c16) 188
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (c16) 248
Far Wanderings
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If there are seven or more cards in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Far Wanderings (c16) 148
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (c16) 254
Kydele, Chosen of Kruphix
: Add
for each card you've drawn this turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Wizard
Kydele, Chosen of Kruphix (c16) 35
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (c16) 268
Simic Signet
,
: Add
.
Artifact
Simic Signet (c16) 270
Sol Ring
: Add
.
Artifact
Sol Ring (c16) 272

Ramp

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Recursion

Qty: 4 Price: $6.26
Ghastly Conscription
Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sorcery
Ghastly Conscription (c16) 111
Grave Upheaval
Put target creature card from a graveyard onto the battlefield under your control. It gains haste.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Grave Upheaval (c16) 31
Past in Flames
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Past in Flames (c16) 131
Spelltwine
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Sorcery
Spelltwine (c16) 97

Recursion

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Removal

Qty: 13 Price: $33.29
Bituminous Blast
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Bituminous Blast deals 4 damage to target creature.
Instant
Bituminous Blast (c16) 182
Boompile
: Flip a coin. If you win the flip, destroy all nonland permanents.
Artifact
Boompile (c16) 52
Chain of Vapor
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Chain of Vapor (c16) 84
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (c16) 122
Curtains' Call
Undaunted (This spell costs
less to cast for each opponent.)
Destroy two target creatures.
Instant
Curtains' Call (c16) 13
Decimate
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Sorcery
Decimate (c16) 193
Devastation Tide
Return all nonland permanents to their owners' hands.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Devastation Tide (c16) 87
Evacuation
Return all creatures to their owners' hands.
Instant
Evacuation (c16) 91
In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.
Sorcery
In Garruk's Wake (c16) 113
Parting Thoughts
Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Sorcery
Parting Thoughts (c16) 15
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (c16) 218
Volcanic Vision
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.
Sorcery
Volcanic Vision (c16) 137
Whims of the Fates
Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)
Sorcery
Whims of the Fates (c16) 139

Removal

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Theft

Qty: 1 Price: $0.69
Frenzied Fugue
Enchant permanent
When this Aura enters and at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Enchantment - Aura
Frenzied Fugue (c16) 18

Theft

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Tokens

Qty: 4 Price: $11.76
Army of the Damned
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Army of the Damned (c16) 105
Goblin Spymaster
First strike
At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."
Creature - Goblin Rogue
Goblin Spymaster (c16) 19
Nath of the Gilt-Leaf
At the beginning of your upkeep, you may have target opponent discard a card at random.
Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
Legendary Creature - Warrior Elf
Nath of the Gilt-Leaf (c16) 213
Worm Harvest
Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Worm Harvest (c16) 238

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
7 mana - 6 cards
23 pips - 20 cards
20 mana - 19 cards
29 pips - 21 cards
22 mana - 20 cards
24 pips - 21 cards
20 mana - 19 cards
18 pips - 16 cards
20 mana - 19 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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