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Custom
Size: 100Est cost: $493.70
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $493.70
No deck tags
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Commander

Qty: 1 Price: $0.79
Codie, Vociferous Codex
You can't cast permanent spells.
,
: Add
. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Legendary Creature Artifact - Construct Book
Codie, Vociferous Codex (stx) 253

Commander

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Artifact

Qty: 2 Price: $29.98
Magewright's Stone
,
: Untap target creature that has an activated ability with
in its cost.
Artifact
Magewright's Stone (plst) DIS-162
Thousand-Year Elixir
You may activate abilities of creatures you control as though those creatures had haste.
,
: Untap target creature.
Artifact
Thousand-Year Elixir (c13) 266

Artifact

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Enchantment

Qty: 5 Price: $12.65
Maelstrom Nexus
The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Enchantment
Maelstrom Nexus (plst) ARB-130
Swarm Intelligence
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
Enchantment
Swarm Intelligence (c20) 124
The Lost and the Damned
Whenever a land you control enters from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.
Enchantment
The Lost and the Damned (40k) 129
Thousand-Year Storm
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Enchantment
Thousand-Year Storm (grn) 207
Whirlwind of Thought
Whenever you cast a noncreature spell, draw a card.
Enchantment
Whirlwind of Thought (iko) 215

Enchantment

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Instant

Qty: 24 Price: $41.48
Abzan Charm
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Instant
Abzan Charm (c20) 199
Bituminous Blast
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Bituminous Blast deals 4 damage to target creature.
Instant
Bituminous Blast (pc2) 83
Commit
Put target spell or nonland permanent into its owner's library second from the top.
Instant
Commit // Memory (pakh) 211p
Endless Detour
The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.
Instant
Endless Detour (snc) 183
Increasing Vengeance
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Increasing Vengeance (sta) 40
Jund Charm
Choose one —
• Exile target player's graveyard.
• Jund Charm deals 2 damage to each creature.
• Put two +1/+1 counters on target creature.
Instant
Jund Charm (c13) 195
Kaya's Guile
Choose two —
• Each opponent sacrifices a creature of their choice.
• Exile all opponents' graveyards.
• Create a 1/1 white and black Spirit creature token with flying.
• You gain 4 life.
Entwine
(Choose all if you pay the entwine cost.)
Instant
Kaya's Guile (mh1) 205
Mental Journey
Draw three cards.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Mental Journey (mh2) 51
Natural Reclamation
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Destroy target artifact or enchantment.
Instant
Natural Reclamation (cmr) 245
Naya Charm
Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Instant
Naya Charm (c16) 214
Olórin's Searing Light
Each opponent exiles a creature with the greatest power among creatures that player controls.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled.
Instant
Olórin's Searing Light (ltc) 503
Orim's Thunder
Kicker
(You may pay an additional
as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Instant
Orim's Thunder (c15) 78
Pawpatch Formation
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
• Draw a card. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Instant
Pawpatch Formation (blb) 186
Prismari Command
Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.
Instant
Prismari Command (pstx) 214p
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (c16) 218
Road
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Road // Ruin (mh2) 212
Silundi Vision
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Silundi Vision // Silundi Isle (znr) 80Silundi Vision // Silundi Isle (znr) 80
Simic Charm
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Instant
Simic Charm (cmr) 451
Sultai Charm
Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
Instant
Sultai Charm (pktk) 204
Suspended Sentence
Destroy target creature an opponent controls. That player loses 3 life. Exile Suspended Sentence with three time counters on it.
Suspend 3—
(Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Instant
Suspended Sentence (dsc) 25
Sylvan Reclamation
Exile up to two target artifacts and/or enchantments.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Sylvan Reclamation (c16) 44
Turn the Earth
Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Turn the Earth (mid) 205
Unite the Coalition
Choose five. You may choose the same mode more than once.
• Target permanent phases out.
• Target player draws a card.
• Exile target player's graveyard.
• Unite the Coalition deals 2 damage to any target.
• Destroy target artifact or enchantment.
Instant
Unite the Coalition (dmc) 15
Wild Ricochet
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
Instant
Wild Ricochet (c13) 132

Instant

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Land

Qty: 36 (37 w/ MDFC)Price: $335.34
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (sld) 125
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (sld) 132
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (akh) 240
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (c20) 263
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cc1) 8
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (afr) 353
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (c20) 273
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (m21) 386
Forest
(
: Add
.)
Basic Land - Forest
Forest (mid) 277
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (sld) 128
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (sld) 123
Island
(
: Add
.)
Basic Land - Island
Island (mid) 271
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 248
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mid) 274
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (sld) 130
Plains
(
: Add
.)
Basic Land - Plains
Plains (mid) 268
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (bfz) 241
Rimewood Falls
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Forest
Rimewood Falls (khm) 266
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (sld) 131
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (sld) 129
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (sld) 126
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (c20) 318
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mid) 273
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (sld) 127
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (khm) 275
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
Volatile Fjord
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Mountain
Volatile Fjord (khm) 273
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (sld) 124

Land

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Sorcery

Qty: 32 Price: $73.46
Ancestral Vision
Suspend 4—
(Rather than cast this card from your hand, pay
and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Target player draws three cards.
Sorcery
Ancestral Vision (ima) 42
Beacon of Unrest
Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
Sorcery
Beacon of Unrest (arc) 10
Consuming Tide
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Sorcery
Consuming Tide (vow) 53
Creative Technique
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)
Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Sorcery
Creative Technique (c21) 49
Deny Reality
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Return target permanent to its owner's hand.
Sorcery
Deny Reality (pca) 85
Divine Reckoning
Each player chooses a creature they control. Destroy the rest.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Divine Reckoning (c17) 59
Echo of Eons
Each player shuffles their hand and graveyard into their library, then draws seven cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Echo of Eons (mh1) 46
Genesis Storm
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
Sorcery
Genesis Storm (c18) 30
Grave Upheaval
Put target creature card from a graveyard onto the battlefield under your control. It gains haste.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Grave Upheaval (c16) 31
Immolating Gyre
Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.
Sorcery
Immolating Gyre (jmp) 20
Inevitable Betrayal
Suspend 3—
(Rather than cast this card from your hand, pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Inevitable Betrayal (mh2) 47
Inspiring Refrain
Draw two cards. Exile Inspiring Refrain with three time counters on it.
Suspend 3—
(Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Inspiring Refrain (c21) 27
Irenicus's Vile Duplication
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
Sorcery
Irenicus's Vile Duplication (clb) 78
Last Stand
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Sorcery
Last Stand (pca) 100
Mob Verdict
Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.
Sorcery
Mob Verdict (mkc) 33
Mystic Retrieval
Return target instant or sorcery card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Mystic Retrieval (c15) 98
Mythos of Illuna
Create a token that's a copy of target permanent. If
was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this token enters, if it's a creature, it fights up to one target creature you don't control."
Sorcery
Mythos of Illuna (iko) 58
Path to the Festival
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Path to the Festival (mid) 191
Pir's Whim
For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment of their choice.
Sorcery
Pir's Whim (plst) BBD-73
Rip Apart
Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
Sorcery
Rip Apart (stx) 381
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (rix) 22
Spelltwine
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Sorcery
Spelltwine (c17) 94
Spring
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Spring // Mind (akh) 219
Stream of Thought
Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Sorcery
Stream of Thought (mh1) 71
Terramorph
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Terramorph (mh2) 177
Throes of Chaos
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Throes of Chaos (mh1) 150
Truth or Consequences
Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.
Sorcery
Truth or Consequences (who) 163
Unexpected Results
Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
Sorcery
Unexpected Results (plst) GTC-203
Venture Forth
Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it.
Suspend 3—
Sorcery
Venture Forth (clb) 683
Volcanic Torrent
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.
Sorcery
Volcanic Torrent (cmr) 208
Volcanic Vision
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.
Sorcery
Volcanic Vision (c16) 137
Wargate
Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.
Sorcery
Wargate (arb) 129

Sorcery

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Maybeboard

Qty: 4 Price: $11.52
Blacksmith's Skill
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Instant
Blacksmith's Skill (mh2) 381
Chemister's Insight
Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Chemister's Insight (plst) GRN-32
Grapeshot
Grapeshot deals 1 damage to any target.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Sorcery
Grapeshot (sta) 39
Shark Typhoon
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, create an X/X blue Shark creature token with flying.
Enchantment
Shark Typhoon (iko) 67

Maybeboard

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Deck Info

Deck stats

17 pips - 15 cards
16 mana - 12 cards
35 pips - 27 cards
21 mana - 17 cards
14 pips - 13 cards
16 mana - 12 cards
30 pips - 24 cards
17 mana - 13 cards
23 pips - 22 cards
19 mana - 14 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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