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Commander

Qty: 1 Price: $3.99
Heroes in a Half Shell
Vigilance, menace, trample, haste
Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
Legendary Creature - Mutant Ninja Turtle
Heroes in a Half Shell (tmc) 6

Commander

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Artifact

Qty: 3 Price: $13.27
Arcade Cabinet
When this artifact enters, put a +1/+1 counter on each of up to four target creatures.
,
, Sacrifice a token: Double the number of each kind of counter on target creature.
Artifact
Arcade Cabinet (tmc) 36
Exploding Barrel
: Add one mana of any color. Put a pressure counter on this artifact.
,
, Sacrifice this artifact: It deals 20 damage to target creature. This ability costs
less to activate for each pressure counter on this artifact. Activate only as a sorcery.
Artifact
Exploding Barrel (tmc) 39
The Ooze
Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
: Exile target card from a graveyard. Create a Mutagen token.
Legendary Artifact
The Ooze (tmt) 277

Artifact

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Counters

Qty: 9 Price: $39.77
Benevolent Hydra
This creature enters with X +1/+1 counters on it.
If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.
, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on another target creature you control.
Creature - Hydra
Benevolent Hydra (sld) 1889
Corpsejack Menace
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Creature - Fungus
Corpsejack Menace (tmc) 56
Leonardo, the Balance
Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.
: Creatures you control gain menace, trample, and lifelink until end of turn.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Leonardo, the Balance (tmc) 1
Lily Bowen, Raging Grandma
Vigilance
Lily Bowen enters with two +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.
Legendary Creature - Warrior Mutant
Lily Bowen, Raging Grandma (pip) 399
Metallic Mimic
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Creature Artifact - Shapeshifter
Metallic Mimic (sld) 194
Michelangelo, On the Scene
Trample (This creature can deal excess combat damage to the player it's attacking.)
Michelangelo enters with a +1/+1 counter on him for each land you control.
When Michelangelo dies, return this card to your hand.
Legendary Creature - Mutant Ninja Turtle
Michelangelo, On the Scene (tmc) 124
Michelangelo, the Heart
Trample
Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Michelangelo, the Heart (tmc) 5
Raphael, the Muscle
Double all damage that creatures you control with counters on them would deal.
When Raphael enters, create a Mutagen token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Raphael, the Muscle (tmc) 4
Storm the Seedcore
Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.
Sorcery
Storm the Seedcore (mom) 206

Counters

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Creature

Qty: 12 Price: $27.20
Baxter, Fly in the Ointment
Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.
Whenever you draw a card, put a +1/+1 counter on Baxter.
Legendary Creature - Mutant Insect Scientist
Baxter, Fly in the Ointment (tmc) 10
Dimension X Pizzasaur
When this creature enters, put two +1/+1 counters on target creature. When you do, destroy up to one target creature with mana value less than or equal to the number of counters among permanents you control.
,
, Sacrifice this creature: You gain 3 life and each opponent loses 3 life.
Creature Artifact - Mutant Food Alien
Dimension X Pizzasaur (tmc) 16
Genghis Frog
Trample
Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Rogue Mutant Frog
Genghis Frog (tmt) 148
Irma, Part-Time Mutant
At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.
Legendary Creature - Human Shapeshifter Mutant
Irma, Part-Time Mutant (tmc) 12
Leatherhead, Iron Gator
Trample, haste
Whenever Leatherhead attacks, put two +1/+1 counters on each creature you control.
Legendary Creature - Rogue Mutant Crocodile
Leatherhead, Iron Gator (tmc) 30
Lita, Little Orphan Amphibian
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn.
• Put a +1/+1 counter on Lita.
• Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
• Scry 1.
Legendary Creature - Mutant Ninja Turtle
Lita, Little Orphan Amphibian (tmt) 19
Michelangelo, Weirdness to 11
When Michelangelo enters, create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Legendary Creature - Mutant Ninja Turtle
Michelangelo, Weirdness to 11 (tmt) 214
Mikey & Don, Party Planners
Ward

You may look at the top card of your library any time.
You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it.
Legendary Creature - Mutant Ninja Turtle
Mikey & Don, Party Planners (tmt) 157
Mikey & Leo, Chaos & Order
Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
Legendary Creature - Mutant Ninja Turtle
Mikey & Leo, Chaos & Order (tmt) 158
Mona Lisa, Ever Adaptable
Whenever a player casts a creature spell, you create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Mutant Lizard
Mona Lisa, Ever Adaptable (tmc) 126
Mutagen Man, Living Ooze
Trample
Activated abilities of artifact tokens you control cost
less to activate.
When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Ooze Mutant
Mutagen Man, Living Ooze (tmt) 124
Ray Fillet, Wave Warrior
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
Legendary Creature - Mutant Fish
Ray Fillet, Wave Warrior (tmc) 14

Creature

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Draw

Qty: 1 Price: $19.99
Jodah, the Unifier
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Wizard
Jodah, the Unifier (sld) 1932

Draw

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Enchantment

Qty: 2 Price: $5.78
High Score
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
Enchantment
High Score (tmc) 29
Ninja Pizza
Foods you control have "
, Sacrifice this artifact: Add one mana of any color."
At the beginning of your second main phase, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Enchantment
Ninja Pizza (tmc) 32

Enchantment

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Instant

Qty: 8 Price: $6.50
Continue?
Choose up to four target creature cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield.
Instant
Continue? (tmc) 7
Double Jump
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Double Jump // Flying Kick (tmc) 35
Leo's Guidance
Put a +1/+1 counter on each of up to three target creatures. Untap them.
Instant
Leo's Guidance (tmc) 102
Ooze Spill
Counter target spell. Create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Instant
Ooze Spill (tmt) 48
Return to the Sewers
Target creature's owner puts it on their choice of the top or bottom of their library. You create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Instant
Return to the Sewers (tmt) 52
Shellshock
For each opponent, choose up to one target creature that player controls. Shellshock deals X damage to each of those creatures. You create a Mutagen token for each creature dealt damage this way. (They're artifacts with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Instant
Shellshock (tmc) 25
Special Move
Choose two —
• Jump Kick — Destroy target artifact.
• Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control.
• Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Instant
Special Move (tmc) 26
Swift Demise
Swift Demise deals 1 damage to target creature. Then destroy each creature you don't control that was dealt damage this turn.
Instant
Swift Demise (tmc) 21

Instant

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Land

Qty: 35 Price: $98.67
Big Apple, 3 a.m.
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
: Create a 1/1 black Rat creature token for each opponent you have.
Land
Big Apple, 3 a.m. (tmc) 42
Bretagard Stronghold
This land enters tapped.
: Add
.
,
, Sacrifice this land: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
Land
Bretagard Stronghold (khm) 253
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (pip) 1016
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (tmc) 61
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tmc) 63
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (tmt) 184
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (tmc) 65
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (tmc) 66
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (tmc) 67
Forest
(
: Add
.)
Basic Land - Forest
Forest (tmt) 195
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (fic) 400
Hidden Hideout
This land enters tapped.
: Add one mana of any color in your commander's color identity.
,
: Target creature you control with a counter on it gains lifelink until end of turn.
Land
Hidden Hideout (tmc) 43
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (tmc) 69
Island
(
: Add
.)
Basic Land - Island
Island (tmt) 192
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tmt) 194
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (tmc) 70
Plains
(
: Add
.)
Basic Land - Plains
Plains (tmt) 191
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (pip) 811
Sodden Verdure
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Forest
Sodden Verdure (ecc) 44
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (zne) 19
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tmt) 193
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (tle) 260
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (tmc) 77
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (tmc) 78
Turtle Lair
: Add
.
: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell.
,
: Target Ninja or Turtle can't be blocked this turn.
Land
Turtle Lair (tmt) 190
Vernal Fen
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Forest
Vernal Fen (tmc) 81
Vibrant Cityscape
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Vibrant Cityscape (tmc) 82

Land

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Proliferate

Qty: 5 Price: $32.03
Contentious Plan
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw a card.
Sorcery
Contentious Plan (war) 46
Courage in Crisis
Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Courage in Crisis (cmm) 278
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (sld) 765
Unbounded Potential
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine
(Choose both if you pay the entwine cost.)
Instant
Unbounded Potential (plst) MH2-36
Vat Emergence
Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Vat Emergence (one) 112

Proliferate

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Protection

Qty: 3 Price: $27.77
Mutational Advantage
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Mutational Advantage (sld) 2454
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (sld) 1740
Vigor
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Vigor (tmc) 53

Protection

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Ramp

Qty: 4 Price: $36.26
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tmc) 57
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (rvr) 442
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (tmc) 50
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 912

Ramp

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Removal

Qty: 7 Price: $52.65
Acidic Slime
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, destroy target artifact, enchantment, or land.
Creature - Ooze
Acidic Slime (tmc) 48
Ajani, Inspiring Leader
+2: You gain 2 life. Put two +1/+1 counters on up to one target creature.
−3: Exile target creature. Its controller gains 2 life.
−10: Creatures you control gain flying and double strike until end of turn.
Legendary Planeswalker - Ajani
Ajani, Inspiring Leader (m20) 282
All Will Be One
Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
Enchantment
All Will Be One (pza) 8
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (acr) 228
Atomize
Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Atomize (pip) 338
Donatello, Rad Scientist
Vigilance (Attacking doesn't cause this creature to tap.)
When Donatello enters, tap up to three target creatures your opponents control. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Legendary Creature - Mutant Ninja Turtle
Donatello, Rad Scientist (tmc) 109
Wanderer's Strike
Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Wanderer's Strike (plst) WAR-38

Removal

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Sorcery

Qty: 8 Price: $5.66
Game Over
This spell costs
less to cast if a player's life total is less than or equal to half their starting life total.
Destroy all creatures.
Sorcery
Game Over (tmc) 18
Go Ninja Go
Choose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
Sorcery
Go Ninja Go (tmt) 149
Lessons from Life
Draw three cards. You may put a land card from your hand onto the battlefield tapped.
Sorcery
Lessons from Life (tmt) 155
Mutant Chain Reaction
Destroy up to one target artifact, enchantment, or creature with flying. Create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Sorcery
Mutant Chain Reaction (tmt) 125
New Generation's Technique
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
New Generation's Technique (tmt) 126
Splinter's Technique
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Splinter's Technique (tmt) 80
Study the Classics
Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. You gain life equal to the number of +1/+1 counters on that creature.
Sorcery
Study the Classics (tmc) 128
Super Combo
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control deals damage equal to its power to target creature an opponent controls.
Sorcery
Super Combo (tmc) 34

Sorcery

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Tokens

Qty: 2 Price: $5.98
Donatello, the Brains
If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Donatello, the Brains (tmc) 2
Splinter, the Mentor
Menace
Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Rat Mutant Ninja
Splinter, the Mentor (tmc) 3

Tokens

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Deck Info

Deck stats

13 pips - 11 cards
16 mana - 15 cards
17 pips - 15 cards
17 mana - 16 cards
12 pips - 11 cards
15 mana - 14 cards
10 pips - 9 cards
16 mana - 15 cards
41 pips - 31 cards
22 mana - 21 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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