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Custom
Size: 100Est cost: $717.26
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $717.26
No deck tags
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Commander

Qty: 1 Price: $1.29
Kumena, Tyrant of Orazca
Tap another untapped Merfolk you control: Kumena can't be blocked this turn.
Tap three untapped Merfolk you control: Draw a card.
Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
Legendary Creature - Merfolk Shaman
Kumena, Tyrant of Orazca (rix) 162

Commander

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Artifact

Qty: 10 Price: $122.20
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mic) 157
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dom) 211
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (c18) 200
Lifecrafter's Bestiary
At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay
. If you do, draw a card.
Artifact
Lifecrafter's Bestiary (aer) 162
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (tsr) 399
Scroll Rack
,
: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Artifact
Scroll Rack (cmr) 337
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (chk) 268
Simic Signet
,
: Add
.
Artifact
Simic Signet (mm3) 227
Sol Ring
: Add
.
Artifact
Sol Ring (c18) 222
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (cmr) 346

Artifact

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Creature

Qty: 39 Price: $77.59
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (pgrn) 123★
Caller of Gales
,
: Target creature gains flying until end of turn.
Creature - Wizard Merfolk
Caller of Gales (zen) 43
Circle of Dreams Druid
: Add
for each creature you control.
Creature - Elf Druid
Circle of Dreams Druid (afr) 176
Deepchannel Mentor
Blue creatures you control can't be blocked.
Creature - Merfolk Rogue
Deepchannel Mentor (shm) 35
Deeproot Champion
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature - Merfolk Shaman
Deeproot Champion (xln) 185
Druid of the Cowl
: Add
.
Creature - Elf Druid
Druid of the Cowl (m19) 177
Enclave Cryptologist
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
0/1
: Draw a card, then discard a card.
LEVEL 3+
0/1
: Draw a card.
Creature - Wizard Merfolk
Enclave Cryptologist (plst) ROE-66
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (war) 159
Forerunner of the Heralds
When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Whenever another Merfolk you control enters, put a +1/+1 counter on this creature.
Creature - Scout Merfolk
Forerunner of the Heralds (rix) 129
Herald of Secret Streams
Creatures you control with +1/+1 counters on them can't be blocked.
Creature - Warrior Merfolk
Herald of Secret Streams (xln) 59
Inkfathom Divers
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When this creature enters, look at the top four cards of your library, then put them back in any order.
Creature - Soldier Merfolk
Inkfathom Divers (lrw) 70
Jadelight Ranger
When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Creature - Scout Merfolk Ranger
Jadelight Ranger (plst) RIX-136
Jungle Delver
: Put a +1/+1 counter on this creature.
Creature - Warrior Merfolk
Jungle Delver (xln) 195
Jungleborn Pioneer
When this creature enters, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
Creature - Scout Merfolk
Jungleborn Pioneer (rix) 137
Kumena's Speaker
This creature gets +1/+1 as long as you control another Merfolk or an Island.
Creature - Merfolk Shaman
Kumena's Speaker (xln) 196
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (dom) 168
Lord of Atlantis
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature - Merfolk
Lord of Atlantis (3ed) 64
Master of the Pearl Trident
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature - Merfolk
Master of the Pearl Trident (tsr) 310
Merfolk Branchwalker
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Merfolk Branchwalker (xln) 197
Merfolk Looter
: Draw a card, then discard a card.
Creature - Merfolk Rogue
Merfolk Looter (exo) 39
Merfolk Mistbinder
Other Merfolk you control get +1/+1.
Creature - Merfolk Shaman
Merfolk Mistbinder (rix) 164
Merfolk Skydiver
Flying
When this creature enters, put a +1/+1 counter on target creature you control.
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Merfolk Mutant
Merfolk Skydiver (war) 205
Merfolk Trickster
Flash
When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.
Creature - Wizard Merfolk
Merfolk Trickster (dom) 56
Mist-Cloaked Herald
This creature can't be blocked.
Creature - Warrior Merfolk
Mist-Cloaked Herald (rix) 43
River Merfolk
: This creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature - Merfolk
River Merfolk (fem) 24
Salvager of Secrets
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Wizard Merfolk
Salvager of Secrets (m19) 70
Scroll Thief
Whenever this creature deals combat damage to a player, draw a card.
Creature - Merfolk Rogue
Scroll Thief (m14) 69
Seafloor Oracle
Whenever a Merfolk you control deals combat damage to a player, draw a card.
Creature - Wizard Merfolk
Seafloor Oracle (rix) 51
Shapers of Nature
: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Merfolk Shaman
Shapers of Nature (xln) 228
Silvergill Adept
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay
.
When this creature enters, draw a card.
Creature - Wizard Merfolk
Silvergill Adept (rix) 53
Silvergill Peddler
Whenever this creature becomes tapped, draw a card, then discard a card.
Creature - Merfolk Citizen
Silvergill Peddler (ecl) 70
Simic Fluxmage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
,
: Move a +1/+1 counter from this creature onto target creature.
Creature - Wizard Merfolk
Simic Fluxmage (gtc) 49
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (dom) 206
Tishana, Voice of Thunder
Tishana's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters, draw a card for each creature you control.
Legendary Creature - Merfolk Shaman
Tishana, Voice of Thunder (xln) 230
Tishana's Wayfinder
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Tishana's Wayfinder (xln) 211
Vineshaper Mystic
When this creature enters, put a +1/+1 counter on each of up to two target Merfolk you control.
Creature - Merfolk Shaman
Vineshaper Mystic (xln) 214
Watertrap Weaver
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Wizard Merfolk
Watertrap Weaver (xln) 87
Wind Strider
Flash (You may cast this spell any time you could cast an instant.)
Flying
Creature - Wizard Merfolk
Wind Strider (xln) 88
Zegana, Utopian Speaker
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card.
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Legendary Creature - Wizard Merfolk
Zegana, Utopian Speaker (gk2) 107

Creature

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Enchantment

Qty: 8 Price: $268.02
Deeproot Pilgrimage
Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
Enchantment
Deeproot Pilgrimage (lci) 52
Deeproot Waters
Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Enchantment
Deeproot Waters (xln) 51
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (wot) 52
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rna) 130
Path of Discovery
Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Enchantment
Path of Discovery (rix) 142
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (wot) 25
Unstoppable Plan
At the beginning of your end step, untap all nonland permanents you control.
Enchantment
Unstoppable Plan (dft) 72

Enchantment

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Instant

Qty: 5 Price: $98.81
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (all) 22a
Counterspell
Counter target spell.
Instant
Counterspell (a25) 50
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 471
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (otp) 11
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (m21) 200

Instant

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Land

Qty: 35 Price: $146.71
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (gtc) 240
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cm2) 242
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 273
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (dmr) 396
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 270
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (mic) 178
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (c15) 301
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (ori) 250
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (gk2) 131
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (m20) 255
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c13) 327
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (xln) 258
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (stx) 274

Land

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Sorcery

Qty: 2 Price: $2.64
Secrets of the Golden City
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead.
Sorcery
Secrets of the Golden City (rix) 52
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (frf) 138

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
6 mana - 6 cards
44 pips - 34 cards
26 mana - 26 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
33 pips - 28 cards
26 mana - 25 cards
0 pips - 0 cards
10 mana - 8 cards
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