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Custom
Size: 60Est cost: $147.19
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0 viewsNaN secs ago
Custom
Size: 60Est cost: $147.19
No deck tags
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Commander

Qty: 2 Price: $7.48
Brigid, Clachan's Heart
Whenever this creature enters or transforms into Brigid, Clachan's Heart, create a 1/1 green and white Kithkin creature token.
At the beginning of your first main phase, you may pay
. If you do, transform Brigid.
Legendary Creature - Warrior Kithkin
Brigid, Clachan's Heart // Brigid, Doun's Mind (ecl) 7Brigid, Clachan's Heart // Brigid, Doun's Mind (ecl) 7
Dawnsire, Sunstar Dreadnought
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.)
10+ | Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker.
20+ | Flying
Legendary Artifact - Spacecraft
Dawnsire, Sunstar Dreadnought (eoe) 238

Commander

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crew of the uss shortcunt

Qty: 20 Price: $21.34
Clachan Festival
When this enchantment enters, create two 1/1 green and white Kithkin creature tokens.
: Create a 1/1 green and white Kithkin creature token.
Enchantment Kindred - Kithkin
Clachan Festival (ecl) 10
Clachan Festival
When this enchantment enters, create two 1/1 green and white Kithkin creature tokens.
: Create a 1/1 green and white Kithkin creature token.
Enchantment Kindred - Kithkin
Clachan Festival (ecl) 10
Clachan Festival
When this enchantment enters, create two 1/1 green and white Kithkin creature tokens.
: Create a 1/1 green and white Kithkin creature token.
Enchantment Kindred - Kithkin
Clachan Festival (ecl) 10
Figure of Fable
: This creature becomes a Kithkin Scout with base power and toughness 2/3.
: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5.
: If this creature is a Soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.
Creature - Kithkin
Figure of Fable (ecl) 224
Figure of Fable
: This creature becomes a Kithkin Scout with base power and toughness 2/3.
: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5.
: If this creature is a Soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.
Creature - Kithkin
Figure of Fable (ecl) 224
Formidable Speaker
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
,
: Untap another target permanent.
Creature - Elf Druid
Formidable Speaker (ecl) 176
Goldmeadow Nomad
, Exile this card from your graveyard: Create a 1/1 green and white Kithkin creature token. Activate only as a sorcery.
Creature - Scout Kithkin
Goldmeadow Nomad (ecl) 18
Goldmeadow Nomad
, Exile this card from your graveyard: Create a 1/1 green and white Kithkin creature token. Activate only as a sorcery.
Creature - Scout Kithkin
Goldmeadow Nomad (ecl) 18
Goldmeadow Nomad
, Exile this card from your graveyard: Create a 1/1 green and white Kithkin creature token. Activate only as a sorcery.
Creature - Scout Kithkin
Goldmeadow Nomad (ecl) 18
Kinbinding
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
Enchantment
Kinbinding (ecl) 20
Kinsbaile Aspirant
As an additional cost to cast this spell, behold a Kithkin or pay
. (To behold a Kithkin, choose a Kithkin you control or reveal a Kithkin card from your hand.)
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Creature - Kithkin Citizen
Kinsbaile Aspirant (ecl) 21
Kinsbaile Aspirant
As an additional cost to cast this spell, behold a Kithkin or pay
. (To behold a Kithkin, choose a Kithkin you control or reveal a Kithkin card from your hand.)
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Creature - Kithkin Citizen
Kinsbaile Aspirant (ecl) 21
Kinsbaile Aspirant
As an additional cost to cast this spell, behold a Kithkin or pay
. (To behold a Kithkin, choose a Kithkin you control or reveal a Kithkin card from your hand.)
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Creature - Kithkin Citizen
Kinsbaile Aspirant (ecl) 21
Kinscaer Sentry
First strike, lifelink
Whenever this creature attacks, you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is the number of attacking creatures you control.
Creature - Soldier Kithkin
Kinscaer Sentry (ecl) 22
Moon-Vigil Adherents
Trample
This creature gets +1/+1 for each creature you control and each creature card in your graveyard.
Creature - Elf Druid
Moon-Vigil Adherents (ecl) 184
Slumbering Walker
This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
Creature - Warrior Giant
Slumbering Walker (ecl) 35
Thoughtweft Imbuer
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of Kithkin you control.
Creature - Advisor Kithkin
Thoughtweft Imbuer (ecl) 38
Thoughtweft Lieutenant
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.
Creature - Soldier Kithkin
Thoughtweft Lieutenant (ecl) 246
Timid Shieldbearer
: Creatures you control get +1/+1 until end of turn.
Creature - Soldier Kithkin
Timid Shieldbearer (ecl) 39
Timid Shieldbearer
: Creatures you control get +1/+1 until end of turn.
Creature - Soldier Kithkin
Timid Shieldbearer (ecl) 39

crew of the uss shortcunt

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non kithkin

Qty: 14 Price: $5.48
Blossoming Defense
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Blossoming Defense (ecl) 167
Keep Out
Choose one —
• Keep Out deals 4 damage to target tapped creature.
• Destroy target enchantment.
Instant
Keep Out (ecl) 19
Liminal Hold
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Enchantment
Liminal Hold (ecl) 24
Liminal Hold
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Enchantment
Liminal Hold (ecl) 24
Midnight Tilling
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Midnight Tilling (ecl) 182
Midnight Tilling
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Midnight Tilling (ecl) 182
Midnight Tilling
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Midnight Tilling (ecl) 182
Midnight Tilling
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Midnight Tilling (ecl) 182
Mirrormind Crown
As long as this Equipment is attached to a creature, the first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of equipped creature.
Equip
Artifact - Equipment
Mirrormind Crown (ecl) 258
Protective Response
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target attacking or blocking creature.
Instant
Protective Response (ecl) 29
Pyrrhic Strike
As an additional cost to cast this spell, you may blight 2. (You may put two -1/-1 counters on a creature you control.)
Choose one. If this spell's additional cost was paid, choose both instead.
• Destroy target artifact or enchantment.
• Destroy target creature with mana value 3 or greater.
Instant
Pyrrhic Strike (ecl) 30
Spiral into Solitude
Enchant creature
Enchanted creature can't attack or block.
, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
Enchantment - Aura
Spiral into Solitude (ecl) 36
Spiral into Solitude
Enchant creature
Enchanted creature can't attack or block.
, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
Enchantment - Aura
Spiral into Solitude (ecl) 36
Spry and Mighty
Choose exactly two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures' powers.
Sorcery
Spry and Mighty (ecl) 195

non kithkin

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plains and forests

Qty: 24 Price: $11.76
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 273
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 269

plains and forests

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Artifact

Qty: 4 Price: $1.40
Barbed Bloodletter
Flash
When this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Equipped creature gets +1/+2.
Equip
Artifact - Equipment
Barbed Bloodletter (ecl) 86
Bark of Doran
Equipped creature gets +0/+1.
As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bark of Doran (ecl) 6
Bark of Doran
Equipped creature gets +0/+1.
As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bark of Doran (ecl) 6
Stalactite Dagger
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Equipped creature gets +1/+1 and is all creature types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Stalactite Dagger (ecl) 261

Artifact

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Creature

Qty: 114 Price: $44.58
Abigale, Eloquent First-Year
Flying, first strike, lifelink
When Abigale enters, up to one other target creature loses all abilities. Put a flying counter, a first strike counter, and a lifelink counter on that creature.
Legendary Creature - Bird Bard
Abigale, Eloquent First-Year (ecl) 204
Blighted Blackthorn
Whenever this creature enters or attacks, you may blight 2. If you do, you draw a card and lose 1 life. (To blight 2, put two -1/-1 counters on a creature you control.)
Creature - Treefolk Warlock
Blighted Blackthorn (ecl) 90
Boneclub Berserker
This creature gets +2/+0 for each other Goblin you control.
Creature - Goblin Berserker
Boneclub Berserker (ecl) 126
Boneclub Berserker
This creature gets +2/+0 for each other Goblin you control.
Creature - Goblin Berserker
Boneclub Berserker (ecl) 126
Bristlebane Outrider
This creature can't be blocked by creatures with power 2 or less.
As long as another creature entered the battlefield under your control this turn, this creature gets +2/+0.
Creature - Knight Kithkin
Bristlebane Outrider (ecl) 169
Burdened Stoneback
This creature enters with two -1/-1 counters on it.
, Remove a counter from this creature: Target creature gains indestructible until end of turn. Activate only as a sorcery. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Creature - Warrior Giant
Burdened Stoneback (ecl) 8
Catharsis
When this creature enters, if
was spent to cast it, create two 1/1 green and white Kithkin creature tokens.
When this creature enters, if
was spent to cast it, creatures you control get +1/+1 and gain haste until end of turn.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental Incarnation
Catharsis (ecl) 209
Champion of the Path
As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.)
Whenever another Elemental you control enters, it deals damage equal to its power to each opponent.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Elemental Sorcerer
Champion of the Path (ecl) 130
Chaos Spewer
When this creature enters, you may pay
. If you don't, blight 2. (To blight 2, put two -1/-1 counters on a creature you control.)
Creature - Goblin Warlock
Chaos Spewer (ecl) 210
Chitinous Graspling
Changeling (This card is every creature type.)
Reach
Creature - Shapeshifter
Chitinous Graspling (ecl) 211
Creakwood Safewright
This creature enters with three -1/-1 counters on it.
At the beginning of your end step, if there is an Elf card in your graveyard and this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Warrior Elf
Creakwood Safewright (ecl) 96
Crossroads Watcher
Trample
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Kithkin Ranger
Crossroads Watcher (ecl) 173
Crossroads Watcher
Trample
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Kithkin Ranger
Crossroads Watcher (ecl) 173
Crossroads Watcher
Trample
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Kithkin Ranger
Crossroads Watcher (ecl) 173
Dawnhand Eulogist
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Elf Warlock
Dawnhand Eulogist (ecl) 99
Dawnhand Eulogist
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Elf Warlock
Dawnhand Eulogist (ecl) 99
Deepchannel Duelist
At the beginning of your end step, untap target Merfolk you control.
Other Merfolk you control get +1/+1.
Creature - Soldier Merfolk
Deepchannel Duelist (ecl) 213
Disruptor of Currents
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand.
Creature - Wizard Merfolk
Disruptor of Currents (ecl) 47
Doran, Besieged by Time
Each creature spell you cast with toughness greater than its power costs
less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
Legendary Creature - Druid Treefolk
Doran, Besieged by Time (ecl) 215
Eclipsed Boggart
When this creature enters, look at the top four cards of your library. You may reveal a Goblin, Swamp, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Goblin Scout
Eclipsed Boggart (ecl) 217
Eclipsed Merrow
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Merfolk
Eclipsed Merrow (ecl) 221
Encumbered Reejerey
This creature enters with three -1/-1 counters on it.
Whenever this creature becomes tapped while it has a -1/-1 counter on it, remove a -1/-1 counter from it.
Creature - Soldier Merfolk
Encumbered Reejerey (ecl) 14
Explosive Prodigy
Vivid — When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of colors among permanents you control.
Creature - Elemental Sorcerer
Explosive Prodigy (ecl) 136
Feisty Spikeling
Changeling (This card is every creature type.)
During your turn, this creature has first strike.
Creature - Shapeshifter
Feisty Spikeling (ecl) 223
Flame-Chain Mauler
: This creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature - Warrior Elemental
Flame-Chain Mauler (ecl) 138
Flamebraider
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elemental sources.
Creature - Elemental Bard
Flamebraider (ecl) 139
Flamekin Gildweaver
Trample
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elemental Sorcerer
Flamekin Gildweaver (ecl) 140
Flamekin Gildweaver
Trample
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elemental Sorcerer
Flamekin Gildweaver (ecl) 140
Flamekin Gildweaver
Trample
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elemental Sorcerer
Flamekin Gildweaver (ecl) 140
Flaring Cinder
When this creature enters and whenever you cast a spell with mana value 4 or greater, you may discard a card. If you do, draw a card.
Creature - Elemental Sorcerer
Flaring Cinder (ecl) 225
Foraging Wickermaw
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add one mana of any color. This creature becomes that color until end of turn. Activate only once each turn.
Creature Artifact - Scarecrow
Foraging Wickermaw (ecl) 256
Gallant Fowlknight
When this creature enters, creatures you control get +1/+0 until end of turn. Kithkin creatures you control also gain first strike until end of turn.
Creature - Knight Kithkin
Gallant Fowlknight (ecl) 17
Gallant Fowlknight
When this creature enters, creatures you control get +1/+0 until end of turn. Kithkin creatures you control also gain first strike until end of turn.
Creature - Knight Kithkin
Gallant Fowlknight (ecl) 17
Gallant Fowlknight
When this creature enters, creatures you control get +1/+0 until end of turn. Kithkin creatures you control also gain first strike until end of turn.
Creature - Knight Kithkin
Gallant Fowlknight (ecl) 17
Glamermite
Flash
Flying
When this creature enters, choose one —
• Tap target creature.
• Untap target creature.
Creature - Rogue Faerie
Glamermite (ecl) 50
Glen Elendra Guardian
Flash
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
Creature - Wizard Faerie
Glen Elendra Guardian (ecl) 51
Glister Bairn
Vivid — At the beginning of combat on your turn, another target creature you control gets +X/+X until end of turn, where X is the number of colors among permanents you control.
Creature - Ouphe
Glister Bairn (ecl) 227
Gravelgill Scoundrel
Vigilance
Whenever this creature attacks, you may tap another untapped creature you control. If you do, this creature can't be blocked this turn.
Creature - Merfolk Rogue
Gravelgill Scoundrel (ecl) 53
Gravelgill Scoundrel
Vigilance
Whenever this creature attacks, you may tap another untapped creature you control. If you do, this creature can't be blocked this turn.
Creature - Merfolk Rogue
Gravelgill Scoundrel (ecl) 53
Great Forest Druid
: Add one mana of any color.
Creature - Druid Treefolk
Great Forest Druid (ecl) 178
Great Forest Druid
: Add one mana of any color.
Creature - Druid Treefolk
Great Forest Druid (ecl) 178
Hovel Hurler
This creature enters with two -1/-1 counters on it.
, Remove a counter from this creature: Another target creature you control gets +1/+0 and gains flying until end of turn. Activate only as a sorcery.
Creature - Warrior Giant
Hovel Hurler (ecl) 230
Hovel Hurler
This creature enters with two -1/-1 counters on it.
, Remove a counter from this creature: Another target creature you control gets +1/+0 and gains flying until end of turn. Activate only as a sorcery.
Creature - Warrior Giant
Hovel Hurler (ecl) 230
Iron-Shield Elf
Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Creature - Warrior Elf
Iron-Shield Elf (ecl) 108
Kithkeeper
Vivid — When this creature enters, create X 1/1 green and white Kithkin creature tokens, where X is the number of colors among permanents you control.
Tap three untapped creatures you control: This creature gets +3/+0 and gains flying until end of turn.
Creature - Elemental
Kithkeeper (ecl) 23
Kulrath Zealot
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Warrior Elemental
Kulrath Zealot (ecl) 148
Kulrath Zealot
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Warrior Elemental
Kulrath Zealot (ecl) 148
Lavaleaper
All creatures have haste.
Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
Creature - Elemental
Lavaleaper (ecl) 150
Lluwen, Imperfect Naturalist
When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library.
,
, Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Legendary Creature - Elf Druid
Lluwen, Imperfect Naturalist (ecl) 232
Lys Alana Dignitary
As an additional cost to cast this spell, behold an Elf or pay
. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.)
: Add
. Activate only if there is an Elf card in your graveyard.
Creature - Elf Advisor
Lys Alana Dignitary (ecl) 180
Lys Alana Informant
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Elf Scout
Lys Alana Informant (ecl) 181
Lys Alana Informant
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Elf Scout
Lys Alana Informant (ecl) 181
Meanders Guide
Whenever this creature attacks, you may tap another untapped Merfolk you control. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Scout Merfolk
Meanders Guide (ecl) 25
Merrow Skyswimmer
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Soldier Merfolk
Merrow Skyswimmer (ecl) 234
Merrow Skyswimmer
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Soldier Merfolk
Merrow Skyswimmer (ecl) 234
Merrow Skyswimmer
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Soldier Merfolk
Merrow Skyswimmer (ecl) 234
Merrow Skyswimmer
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Soldier Merfolk
Merrow Skyswimmer (ecl) 234
Merrow Skyswimmer
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Soldier Merfolk
Merrow Skyswimmer (ecl) 234
Mischievous Sneakling
Changeling (This card is every creature type.)
Flash
Creature - Shapeshifter
Mischievous Sneakling (ecl) 235
Mischievous Sneakling
Changeling (This card is every creature type.)
Flash
Creature - Shapeshifter
Mischievous Sneakling (ecl) 235
Mistmeadow Council
This spell costs
less to cast if you control a Kithkin.
When this creature enters, draw a card.
Creature - Advisor Kithkin
Mistmeadow Council (ecl) 183
Mistmeadow Council
This spell costs
less to cast if you control a Kithkin.
When this creature enters, draw a card.
Creature - Advisor Kithkin
Mistmeadow Council (ecl) 183
Morcant's Loyalist
Other Elves you control get +1/+1.
When this creature dies, return another target Elf card from your graveyard to your hand.
Creature - Warrior Elf
Morcant's Loyalist (ecl) 236
Mutable Explorer
Changeling (This card is every creature type.)
When this creature enters, create a tapped Mutavault token. (It's a land with "
: Add
" and "
: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")
Creature - Shapeshifter
Mutable Explorer (ecl) 186
Pestered Wellguard
Whenever this creature becomes tapped, create a 1/1 blue and black Faerie creature token with flying.
Creature - Soldier Merfolk
Pestered Wellguard (ecl) 63
Prismabasher
Trample
Vivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
Creature - Elemental
Prismabasher (ecl) 188
Prismabasher
Trample
Vivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
Creature - Elemental
Prismabasher (ecl) 188
Pummeler for Hire
Vigilance, reach
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
When this creature enters, you gain X life, where X is the greatest power among Giants you control.
Creature - Giant Mercenary
Pummeler for Hire (ecl) 190
Reluctant Dounguard
This creature enters with two -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Soldier Kithkin
Reluctant Dounguard (ecl) 31
Rooftop Percher
Changeling (This card is every creature type.)
Flying
When this creature enters, exile up to two target cards from graveyards. You gain 3 life.
Creature - Shapeshifter
Rooftop Percher (ecl) 2
Safewright Cavalry
This creature can't be blocked by more than one creature.
: Target Elf you control gets +2/+2 until end of turn.
Creature - Warrior Elf
Safewright Cavalry (ecl) 191
Safewright Cavalry
This creature can't be blocked by more than one creature.
: Target Elf you control gets +2/+2 until end of turn.
Creature - Warrior Elf
Safewright Cavalry (ecl) 191
Safewright Cavalry
This creature can't be blocked by more than one creature.
: Target Elf you control gets +2/+2 until end of turn.
Creature - Warrior Elf
Safewright Cavalry (ecl) 191
Safewright Cavalry
This creature can't be blocked by more than one creature.
: Target Elf you control gets +2/+2 until end of turn.
Creature - Warrior Elf
Safewright Cavalry (ecl) 191
Scarblade Scout
Lifelink
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Creature - Elf Scout
Scarblade Scout (ecl) 118
Shinestriker
Flying
Vivid — When this creature enters, draw cards equal to the number of colors among permanents you control.
Creature - Elemental
Shinestriker (ecl) 68
Shore Lurker
Flying
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Scout Merfolk
Shore Lurker (ecl) 34
Silvergill Mentor
As an additional cost to cast this spell, behold a Merfolk or pay
. (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.)
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Wizard Merfolk
Silvergill Mentor (ecl) 69
Silvergill Mentor
As an additional cost to cast this spell, behold a Merfolk or pay
. (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.)
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Wizard Merfolk
Silvergill Mentor (ecl) 69
Silvergill Peddler
Whenever this creature becomes tapped, draw a card, then discard a card.
Creature - Merfolk Citizen
Silvergill Peddler (ecl) 70
Silvergill Peddler
Whenever this creature becomes tapped, draw a card, then discard a card.
Creature - Merfolk Citizen
Silvergill Peddler (ecl) 70
Silvergill Peddler
Whenever this creature becomes tapped, draw a card, then discard a card.
Creature - Merfolk Citizen
Silvergill Peddler (ecl) 70
Sizzling Changeling
Changeling (This card is every creature type.)
When this creature dies, exile the top card of your library. Until the end of your next turn, you may play that card.
Creature - Shapeshifter
Sizzling Changeling (ecl) 155
Sizzling Changeling
Changeling (This card is every creature type.)
When this creature dies, exile the top card of your library. Until the end of your next turn, you may play that card.
Creature - Shapeshifter
Sizzling Changeling (ecl) 155
Sizzling Changeling
Changeling (This card is every creature type.)
When this creature dies, exile the top card of your library. Until the end of your next turn, you may play that card.
Creature - Shapeshifter
Sizzling Changeling (ecl) 155
Sizzling Changeling
Changeling (This card is every creature type.)
When this creature dies, exile the top card of your library. Until the end of your next turn, you may play that card.
Creature - Shapeshifter
Sizzling Changeling (ecl) 155
Stoic Grove-Guide
, Exile this card from your graveyard: Create a 2/2 black and green Elf creature token. Activate only as a sorcery.
Creature - Elf Druid
Stoic Grove-Guide (ecl) 243
Stoic Grove-Guide
, Exile this card from your graveyard: Create a 2/2 black and green Elf creature token. Activate only as a sorcery.
Creature - Elf Druid
Stoic Grove-Guide (ecl) 243
Summit Sentinel
When this creature dies, draw a card.
Creature - Soldier Elemental
Summit Sentinel (ecl) 73
Sun-Dappled Celebrant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Vigilance
Creature - Cleric Treefolk
Sun-Dappled Celebrant (ecl) 37
Sun-Dappled Celebrant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Vigilance
Creature - Cleric Treefolk
Sun-Dappled Celebrant (ecl) 37
Sun-Dappled Celebrant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Vigilance
Creature - Cleric Treefolk
Sun-Dappled Celebrant (ecl) 37
Surly Farrier
: Target creature you control gets +1/+1 and gains vigilance until end of turn. Activate only as a sorcery.
Creature - Kithkin Citizen
Surly Farrier (ecl) 196
Surly Farrier
: Target creature you control gets +1/+1 and gains vigilance until end of turn. Activate only as a sorcery.
Creature - Kithkin Citizen
Surly Farrier (ecl) 196
Tanufel Rimespeaker
Whenever you cast a spell with mana value 4 or greater, draw a card.
Creature - Wizard Elemental
Tanufel Rimespeaker (ecl) 77
Tributary Vaulter
Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
Creature - Warrior Merfolk
Tributary Vaulter (ecl) 40
Tributary Vaulter
Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
Creature - Warrior Merfolk
Tributary Vaulter (ecl) 40
Tributary Vaulter
Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
Creature - Warrior Merfolk
Tributary Vaulter (ecl) 40
Trystan, Callous Cultivator
Deathtouch
Whenever this creature enters or transforms into Trystan, Callous Cultivator, mill three cards. Then if there is an Elf card in your graveyard, you gain 2 life.
At the beginning of your first main phase, you may pay
. If you do, transform Trystan.
Legendary Creature - Elf Druid
Trystan, Callous Cultivator // Trystan, Penitent Culler (ecl) 199Trystan, Callous Cultivator // Trystan, Penitent Culler (ecl) 199
Vinebred Brawler
This creature must be blocked if able.
Whenever this creature attacks, another target Elf you control gets +2/+1 until end of turn.
Creature - Elf Berserker
Vinebred Brawler (ecl) 201
Virulent Emissary
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Creature - Elf Assassin
Virulent Emissary (ecl) 202
Virulent Emissary
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Creature - Elf Assassin
Virulent Emissary (ecl) 202
Wanderbrine Preacher
Whenever this creature becomes tapped, you gain 2 life.
Creature - Cleric Merfolk
Wanderbrine Preacher (ecl) 41
Wanderbrine Preacher
Whenever this creature becomes tapped, you gain 2 life.
Creature - Cleric Merfolk
Wanderbrine Preacher (ecl) 41
Wanderbrine Trapper
,
, Tap another untapped creature you control: Tap target creature an opponent controls.
Creature - Scout Merfolk
Wanderbrine Trapper (ecl) 42
Wanderwine Distracter
Whenever this creature becomes tapped, target creature an opponent controls gets -3/-0 until end of turn.
Creature - Wizard Merfolk
Wanderwine Distracter (ecl) 82
Wanderwine Distracter
Whenever this creature becomes tapped, target creature an opponent controls gets -3/-0 until end of turn.
Creature - Wizard Merfolk
Wanderwine Distracter (ecl) 82
Wary Farmer
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Kithkin Citizen
Wary Farmer (ecl) 251
Wary Farmer
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Kithkin Citizen
Wary Farmer (ecl) 251
Wary Farmer
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Kithkin Citizen
Wary Farmer (ecl) 251
Wary Farmer
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Kithkin Citizen
Wary Farmer (ecl) 251
Wary Farmer
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Kithkin Citizen
Wary Farmer (ecl) 251
Wildvine Pummeler
Vivid — This spell costs
less to cast for each color among permanents you control.
Reach, trample
Creature - Berserker Giant
Wildvine Pummeler (ecl) 203
Wildvine Pummeler
Vivid — This spell costs
less to cast for each color among permanents you control.
Reach, trample
Creature - Berserker Giant
Wildvine Pummeler (ecl) 203

Creature

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Draw

Qty: 3 Price: $1.69
Ashling's Command
Choose two —
• Create a token that's a copy of target Elemental you control.
• Target player draws two cards.
• Ashling's Command deals 2 damage to each creature target player controls.
• Target player creates two Treasure tokens.
Instant Kindred - Elemental
Ashling's Command (ecl) 205
Unexpected Assistance
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Draw three cards, then discard a card.
Instant
Unexpected Assistance (ecl) 80
Voracious Tome-Skimmer
Flying
Whenever you cast a spell during an opponent's turn, you may pay 1 life. If you do, draw a card.
Creature - Rogue Faerie
Voracious Tome-Skimmer (ecl) 250

Draw

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Enchantment

Qty: 11 Price: $3.85
Aquitect's Defenses
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+2.
Enchantment - Aura
Aquitect's Defenses (ecl) 44
Blossombind
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature can't become untapped and can't have counters put on it.
Enchantment - Aura
Blossombind (ecl) 45
Blossombind
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature can't become untapped and can't have counters put on it.
Enchantment - Aura
Blossombind (ecl) 45
Blossombind
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature can't become untapped and can't have counters put on it.
Enchantment - Aura
Blossombind (ecl) 45
Evershrike's Gift
Enchant creature
Enchanted creature gets +1/+0 and has flying.
, Blight 2: Return this card from your graveyard to your hand. Activate only as a sorcery. (To blight 2, put two -1/-1 counters on a creature you control.)
Enchantment - Aura
Evershrike's Gift (ecl) 15
Gilt-Leaf's Embrace
Flash
Enchant creature
When this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Enchanted creature gets +2/+0.
Enchantment - Aura
Gilt-Leaf's Embrace (ecl) 177
Gilt-Leaf's Embrace
Flash
Enchant creature
When this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Enchanted creature gets +2/+0.
Enchantment - Aura
Gilt-Leaf's Embrace (ecl) 177
Gilt-Leaf's Embrace
Flash
Enchant creature
When this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Enchanted creature gets +2/+0.
Enchantment - Aura
Gilt-Leaf's Embrace (ecl) 177
Pitiless Fists
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +2/+2.
Enchantment - Aura
Pitiless Fists (ecl) 187
Pitiless Fists
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +2/+2.
Enchantment - Aura
Pitiless Fists (ecl) 187
Prismatic Undercurrents
Vivid — When this enchantment enters, search your library for up to X basic land cards, where X is the number of colors among permanents you control. Reveal those cards, put them into your hand, then shuffle.
You may play an additional land on each of your turns.
Enchantment
Prismatic Undercurrents (ecl) 189

Enchantment

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Instant

Qty: 15 Price: $5.25
Appeal to Eirdu
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
One or two target creatures each get +2/+1 until end of turn.
Instant
Appeal to Eirdu (ecl) 5
Appeal to Eirdu
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
One or two target creatures each get +2/+1 until end of turn.
Instant
Appeal to Eirdu (ecl) 5
Appeal to Eirdu
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
One or two target creatures each get +2/+1 until end of turn.
Instant
Appeal to Eirdu (ecl) 5
Appeal to Eirdu
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
One or two target creatures each get +2/+1 until end of turn.
Instant
Appeal to Eirdu (ecl) 5
Feed the Flames
Feed the Flames deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Instant
Feed the Flames (ecl) 137
Personify
Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Instant
Personify (ecl) 28
Personify
Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Instant
Personify (ecl) 28
Riverguard's Reflexes
Target creature gets +2/+2 and gains first strike until end of turn. Untap it.
Instant
Riverguard's Reflexes (ecl) 33
Riverguard's Reflexes
Target creature gets +2/+2 and gains first strike until end of turn. Untap it.
Instant
Riverguard's Reflexes (ecl) 33
Sear
Sear deals 4 damage to target creature or planeswalker.
Instant
Sear (ecl) 154
Sear
Sear deals 4 damage to target creature or planeswalker.
Instant
Sear (ecl) 154
Thoughtweft Charge
Target creature gets +3/+3 until end of turn. If a creature entered the battlefield under your control this turn, draw a card.
Instant
Thoughtweft Charge (ecl) 198
Unbury
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.
Instant
Unbury (ecl) 123
Unforgiving Aim
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
• Create a 2/2 black and green Elf creature token.
Instant
Unforgiving Aim (ecl) 200
Wild Unraveling
As an additional cost to cast this spell, blight 2 or pay
. (To blight 2, put two -1/-1 counters on a creature you control.)
Counter target spell.
Instant
Wild Unraveling (ecl) 84

Instant

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Land

Qty: 3 Price: $24.37
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (tmc) 65
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 266

Land

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Removal

Qty: 6 Price: $6.38
Crib Swap
Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Instant Kindred - Shapeshifter
Crib Swap (ecl) 11
Crib Swap
Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Instant Kindred - Shapeshifter
Crib Swap (ecl) 11
High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Noble
High Perfect Morcant (ecl) 229
Riptide Gearhulk
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.
Creature Artifact - Construct
Riptide Gearhulk (dft) 219
Temporal Cleansing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
Sorcery
Temporal Cleansing (ecl) 78
Temporal Cleansing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
Sorcery
Temporal Cleansing (ecl) 78

Removal

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Sorcery

Qty: 12 Price: $4.62
Assert Perfection
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to up to one target creature an opponent controls.
Sorcery
Assert Perfection (ecl) 164
Assert Perfection
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to up to one target creature an opponent controls.
Sorcery
Assert Perfection (ecl) 164
Assert Perfection
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to up to one target creature an opponent controls.
Sorcery
Assert Perfection (ecl) 164
Assert Perfection
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to up to one target creature an opponent controls.
Sorcery
Assert Perfection (ecl) 164
Bogslither's Embrace
As an additional cost to cast this spell, blight 1 or pay
. (To blight 1, put a -1/-1 counter on a creature you control.)
Exile target creature.
Sorcery
Bogslither's Embrace (ecl) 94
Cinder Strike
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
Sorcery
Cinder Strike (ecl) 131
Darkness Descends
Put two -1/-1 counters on each creature.
Sorcery
Darkness Descends (ecl) 97
Darkness Descends
Put two -1/-1 counters on each creature.
Sorcery
Darkness Descends (ecl) 97
Sygg's Command
Choose two —
• Create a token that's a copy of target Merfolk you control.
• Creatures target player controls gain lifelink until end of turn.
• Target player draws a card.
• Tap target creature. Put a stun counter on it.
Sorcery Kindred - Merfolk
Sygg's Command (ecl) 244
Tend the Sprigs
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands and/or Treefolk, create a 3/4 green Treefolk creature token with reach. (It can block creatures with flying.)
Sorcery
Tend the Sprigs (ecl) 197
Trystan's Command
Choose two —
• Create a token that's a copy of target Elf you control.
• Return one or two target permanent cards from your graveyard to your hand.
• Destroy target creature or enchantment.
• Creatures target player controls get +3/+3 until end of turn. Untap them.
Sorcery Kindred - Elf
Trystan's Command (ecl) 247
Trystan's Command
Choose two —
• Create a token that's a copy of target Elf you control.
• Return one or two target permanent cards from your graveyard to your hand.
• Destroy target creature or enchantment.
• Creatures target player controls get +3/+3 until end of turn. Untap them.
Sorcery Kindred - Elf
Trystan's Command (ecl) 247

Sorcery

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Tokens

Qty: 1 Price: $8.99
Cori-Steel Cutter
Equipped creature gets +1/+1 and has trample and haste.
Flurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this Equipment to it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.)
Equip
Artifact - Equipment
Cori-Steel Cutter (tdm) 103

Tokens

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Deck Info

Deck stats

28 pips - 26 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
12 pips - 11 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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