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Custom
Size: 100Est cost: $455.15
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $455.15
No deck tags
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Commander

Qty: 1 Price: $2.79
Kenrith, the Returned King
: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.
Legendary Creature - Human Noble
Kenrith, the Returned King (mul) 4

Commander

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Anthem

Qty: 7 Price: $6.68
Inspiring Veteran
Other Knights you control get +1/+1.
Creature - Human Knight
Inspiring Veteran (eld) 397
Kabira Vindicator
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-4
3/6
Other creatures you control get +1/+1.
LEVEL 5+
4/8
Other creatures you control get +2/+2.
Creature - Human Knight
Kabira Vindicator (plst) DDP-4
Knighthood
Creatures you control have first strike.
Enchantment
Knighthood (7ed) 25★
Marshal of Zhalfir
Other Knights you control get +1/+1.
,
: Tap another target creature.
Creature - Human Knight
Marshal of Zhalfir (mom) 246
Syr Alin, the Lion's Claw
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.
Legendary Creature - Human Knight
Syr Alin, the Lion's Claw (fdn) 582
The Circle of Loyalty
Affinity for Knights (This spell costs
less to cast for each Knight you control.)
Creatures you control get +1/+1.
Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.
,
: Create a 2/2 white Knight creature token with vigilance.
Legendary Artifact
The Circle of Loyalty (eld) 336
Valiant Knight
Other Knights you control get +1/+1.
: Knights you control gain double strike until end of turn.
Creature - Human Knight
Valiant Knight (moc) 214

Anthem

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Bounce

Qty: 2 Price: $0.99
Crystal Shard
,
or
,
: Return target creature to its owner's hand unless its controller pays
.
Artifact
Crystal Shard (tsr) 393
Equilibrium
Whenever you cast a creature spell, you may pay
. If you do, return target creature to its owner's hand.
Enchantment
Equilibrium (7ed) 71★

Bounce

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Burn

Qty: 1 Price: $0.35
Truefire Captain
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever this creature is dealt damage, it deals that much damage to target player.
Creature - Human Knight
Truefire Captain (rvr) 235

Burn

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Counters

Qty: 7 Price: $21.25
Cathars' Crusade
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Enchantment
Cathars' Crusade (inr) 337
Chocobo Knights
Whenever you attack, creatures you control with counters on them gain double strike until end of turn.
Creature - Human Knight
Chocobo Knights (fic) 12
Dawnstrike Vanguard
Lifelink
At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on each creature you control other than this creature.
Creature - Human Knight
Dawnstrike Vanguard (eoe) 10
Inspiring Paladin
During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.)
During your turn, creatures you control with +1/+1 counters on them have first strike.
Creature - Human Knight
Inspiring Paladin (fdn) 18
Judge Magister Gabranth
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature or artifact you control dies, put a +1/+1 counter on Judge Magister Gabranth.
Legendary Creature - Human Knight Advisor
Judge Magister Gabranth (fin) 495
Juniper Order Ranger
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
Creature - Human Knight Ranger
Juniper Order Ranger (moc) 330
Virtue of Loyalty
At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Enchantment
Virtue of Loyalty // Ardenvale Fealty (woe) 38

Counters

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Draw

Qty: 3 Price: $23.13
Chivalric Alliance
Whenever you attack with two or more creatures, draw a card.
, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.
Enchantment
Chivalric Alliance (moc) 11
Rosecot Knight
Vigilance
When this creature enters, look at the top six cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on this creature.
Creature - Human Knight
Rosecot Knight (mh3) 42
The Council of Four
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Legendary Creature - Human Noble
The Council of Four (clb) 271

Draw

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Evasion

Qty: 2 Price: $8.34
Dragoon's Lance
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+0 and is a Knight in addition to its other types.
During your turn, equipped creature has flying.
Gae Bolg — Equip
Artifact - Equipment
Dragoon's Lance (fin) 17
Herald of Hoofbeats
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.
Creature - Human Knight
Herald of Hoofbeats (moc) 22

Evasion

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Land

Qty: 37 Price: $171.77
Abandoned Air Temple
This land enters tapped unless you control a basic land.
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Abandoned Air Temple (tla) 263
Axgard Armory
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
Land
Axgard Armory (khm) 250
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 348
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ecc) 59
Crystal Grotto
When this land enters, scry 1.
: Add
.
,
: Add one mana of any color.
Land
Crystal Grotto (woe) 254
Edgewall Inn
This land enters tapped.
As this land enters, choose a color.
: Add one mana of the chosen color.
,
, Sacrifice this land: Return target card that has an Adventure from your graveyard to your hand.
Land
Edgewall Inn (woe) 255
Emeria, the Sky Ruin
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add
.
Land
Emeria, the Sky Ruin (plst) ZEN-213
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ecc) 148
Fertile Thicket
This land enters tapped.
When this land enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
: Add
.
Land
Fertile Thicket (ddr) 27
Forest
(
: Add
.)
Basic Land - Forest
Forest (mom) 281
Gavony Township
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Gavony Township (moc) 406
Guildmages' Forum
: Add
.
,
: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Land
Guildmages' Forum (grn) 250
Hall of Heliod's Generosity
: Add
.
,
: Put target enchantment card from your graveyard on top of your library.
Legendary Land
Hall of Heliod's Generosity (dsc) 283
Ishgard, the Holy See
This land enters tapped.
: Add
.
Land - Town
Ishgard, the Holy See // Faith & Grief (fin) 283
Island
(
: Add
.)
Basic Land - Island
Island (mom) 278
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (ecc) 154
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (eoc) 163
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mom) 280
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (ecc) 156
Plains
(
: Add
.)
Basic Land - Plains
Plains (mom) 277
Sea of Clouds
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Sea of Clouds (clb) 360
Shivan Gorge
: Add
.
,
: Shivan Gorge deals 1 damage to each opponent.
Legendary Land
Shivan Gorge (dsc) 297
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmm) 427
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mom) 279
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (eoc) 186
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (fic) 437
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (eoc) 188
Tournament Grounds
: Add
.
: Add
,
, or
. Spend this mana only to cast a Knight or Equipment spell.
Land
Tournament Grounds (eld) 248
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436

Land

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Pingers

Qty: 1 Price: $0.49
Brimstone Trebuchet
Defender, reach
: This creature deals 1 damage to each opponent.
Whenever a Knight you control enters, untap this creature.
Creature Artifact - Wall
Brimstone Trebuchet (eld) 116

Pingers

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Proliferate

Qty: 1 Price: $37.99
Sword of Truth and Justice
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
Artifact - Equipment
Sword of Truth and Justice (h1r) 32

Proliferate

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Protection

Qty: 6 Price: $49.80
Assure
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Instant
Assure // Assemble (rvr) 248
Guardian of Faith
Flash
Vigilance
When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Creature - Knight Spirit
Guardian of Faith (afr) 362
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (sld) 1872
Knight Exemplar
First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Creature - Human Knight
Knight Exemplar (pm11) A7
Paladin's Arms
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+1, has ward
, and is a Knight in addition to its other types.
Lightbringer and Hero's Shield — Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Paladin's Arms (fin) 28
Surge of Salvation
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Instant
Surge of Salvation (mom) 41

Protection

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Pump

Qty: 1 Price: $0.35
Dark Knight's Greatsword
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+0 and is a Knight in addition to its other types.
Chaosbringer — Equip—Pay 3 life. Activate only once each turn.
Artifact - Equipment
Dark Knight's Greatsword (fin) 95

Pump

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Ramp

Qty: 1 Price: $0.49
Rasputin, the Oneiromancer
When Rasputin enters, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token.
, Remove one or more dream counters from Rasputin: Add that much
.
, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.
Legendary Creature - Human Wizard
Rasputin, the Oneiromancer (dmc) 40

Ramp

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Recursion

Qty: 1 Price: $1.29
Knights' Charge
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.
, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.
Enchantment
Knights' Charge (moc) 333

Recursion

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Removal

Qty: 4 Price: $2.22
Aryel, Knight of Windgrace
Vigilance
,
: Create a 2/2 white Knight creature token with vigilance.
,
, Tap X untapped Knights you control: Destroy target creature with power X or less.
Legendary Creature - Human Knight
Aryel, Knight of Windgrace (cmm) 336
Battle Menu
Choose one —
• Attack — Create a 2/2 white Knight creature token.
• Ability — Target creature gets +0/+4 until end of turn.
• Magic — Destroy target creature with power 4 or greater.
• Item — You gain 4 life.
Instant
Battle Menu (fin) 9
Righteous Confluence
Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.
Sorcery
Righteous Confluence (cmm) 53
Valiant Endeavor
Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
Sorcery
Valiant Endeavor (afc) 13

Removal

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Tokens

Qty: 25 Price: $56.63
Allied Reinforcements
Create two 2/2 white Knight Ally creature tokens.
Sorcery
Allied Reinforcements (ogw) 15
Basri's Lieutenant
Vigilance, protection from multicolored
When this creature enters, put a +1/+1 counter on target creature you control.
Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Creature - Human Knight
Basri's Lieutenant (j25) 171
Call the Cavalry
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Call the Cavalry (dom) 9
Conclave Cavalier
Vigilance
When this creature dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
Creature - Knight Centaur
Conclave Cavalier (rvr) 173
Conclave Guildmage
,
: Creatures you control gain trample until end of turn.
,
: Create a 2/2 green and white Elf Knight creature token with vigilance.
Creature - Cleric Elf
Conclave Guildmage (grn) 162
Dion, Bahamut's Dominant
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
,
: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Knight Noble
Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16
Forth Eorlingas!
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
Sorcery
Forth Eorlingas! (ltc) 460
Gallant Cavalry
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 2/2 white Knight creature token with vigilance.
Creature - Human Knight
Gallant Cavalry (j22) 186
Gideon, Ally of Zendikar
+1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
−4: You get an emblem with "Creatures you control get +1/+1."
Legendary Planeswalker - Gideon
Gideon, Ally of Zendikar (plst) BFZ-29
Gideon's Phalanx
Create four 2/2 white Knight creature tokens with vigilance.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
Instant
Gideon's Phalanx (ori) 14
Guarded Heir
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, create two 3/3 white Knight creature tokens.
Creature - Human Noble
Guarded Heir (fdn) 14
History of Benalia
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 2/2 white Knight creature token with vigilance.
III — Knights you control get +2/+1 until end of turn.
Enchantment - Saga
History of Benalia (plst) DOM-21
Imodane's Recruiter
When this creature enters, creatures you control get +1/+0 and gain haste until end of turn.
Creature - Human Knight
Imodane's Recruiter // Train Troops (woe) 229
Invasion of Belenon
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create a 2/2 white and blue Knight creature token with vigilance.
Battle - Siege
Invasion of Belenon // Belenon War Anthem (mom) 20Invasion of Belenon // Belenon War Anthem (mom) 20
Invasion of New Phyrexia
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create X 2/2 white and blue Knight creature tokens with vigilance.
Battle - Siege
Invasion of New Phyrexia // Teferi Akosa of Zhalfir (mom) 239Invasion of New Phyrexia // Teferi Akosa of Zhalfir (mom) 239
Lonesome Unicorn
Vigilance
Creature - Unicorn
Lonesome Unicorn // Rider in Need (plst) ELD-21
Militant Angel
Flying, lifelink
When this creature enters, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.
Creature - Angel
Militant Angel (gnt) 1
Recruitment Drive
Roll a d20.
1—9 | Create two 1/1 white Soldier creature tokens.
10—19 | Create two 2/2 white Knight creature tokens.
20 | Create three 2/2 white Knight creature tokens.
Sorcery
Recruitment Drive (clb) 38
Riders of Rohan
When this creature enters, create two 2/2 red Human Knight creature tokens with trample and haste.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Knight
Riders of Rohan (ltc) 474
Riftmarked Knight
Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—

When the last time counter is removed from this card while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
Creature - Human Knight Rebel
Riftmarked Knight (tsr) 38
Security Blockade
Enchant land
When this Aura enters, create a 2/2 white Knight creature token with vigilance.
Enchanted land has "
: Prevent the next 1 damage that would be dealt to you this turn."
Enchantment - Aura
Security Blockade (rtr) 20
Sigiled Sword of Valeron
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.
Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip
Artifact - Equipment
Sigiled Sword of Valeron (m19) 244
Silverwing Squadron
Flying, vigilance
Silverwing Squadron's power and toughness are each equal to the number of creatures you control.
Whenever this creature attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Creature - Human Knight
Silverwing Squadron (moc) 207
Summon: Knights of Round
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
Creature Enchantment - Knight Saga
Summon: Knights of Round (fin) 36
Waylay
Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
Instant
Waylay (usg) 56

Tokens

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Sideboard

Qty: 25 Price: $54.31
Ajani Steadfast
+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
−7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
Legendary Planeswalker - Ajani
Ajani Steadfast (cmm) 813
Armored Skyhunter
Flying
Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
Creature - Knight Cat
Armored Skyhunter (cmr) 11
Banish into Fable
When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
Instant
Banish into Fable (eld) 325
Basri's Solidarity
Put a +1/+1 counter on each creature you control.
Sorcery
Basri's Solidarity (j25) 172
Benalish Marshal
Other creatures you control get +1/+1.
Creature - Human Knight
Benalish Marshal (dom) 6
Court of Garenbrig
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.
Enchantment
Court of Garenbrig (woc) 25
Dub
Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Enchantment - Aura
Dub (m21) 16
Éowyn, Shieldmaiden
First strike
At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.
Legendary Creature - Human Knight
Éowyn, Shieldmaiden (ltc) 1
Family Reunion
Choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Family Reunion (lci) 13
Hopeful Vigil
When this enchantment enters, create a 2/2 white Knight creature token with vigilance.
When this enchantment is put into a graveyard from the battlefield, scry 2.
: Sacrifice this enchantment.
Enchantment
Hopeful Vigil (woe) 17
Joust
Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Sorcery
Joust (eld) 129
Knight of the New Coalition
Vigilance
When this creature enters, create a 2/2 white and blue Knight creature token with vigilance.
Creature - Human Knight
Knight of the New Coalition (mom) 25
Knight Watch
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Knight Watch (gtc) 19
Knightly Valor
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Knightly Valor (2x2) 14
Oath of Eorl
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 white Human Soldier creature tokens.
II — Create two 2/2 red Human Knight creature tokens with trample and haste.
III — Put an indestructible counter on up to one target Human. You become the monarch.
Enchantment - Saga
Oath of Eorl (ltc) 471
Oathsworn Knight
This creature enters with four +1/+1 counters on it.
This creature attacks each combat if able.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.
Creature - Human Knight
Oathsworn Knight (eld) 98
Paragon of the Amesha
First strike
: Until end of turn, this creature becomes an Angel, gets +3/+3, and gains flying and lifelink.
Creature - Human Knight
Paragon of the Amesha (con) 14
Pledge of Unity
Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
Instant
Pledge of Unity (war) 210
Restoration Magic
Tiered (Choose one additional cost.)
• Cure —
— Target permanent gains hexproof and indestructible until end of turn.
• Cura —
— Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga —
— Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant
Restoration Magic (fin) 30
Selesnya Charm
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Instant
Selesnya Charm (cma) 192
Sprouting Renewal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose one —
• Create a 2/2 green and white Elf Knight creature token with vigilance.
• Destroy target artifact or enchantment.
Sorcery
Sprouting Renewal (rvr) 157
Thalia's Lancers
First strike
When this creature enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
Creature - Human Knight
Thalia's Lancers (plst) EMN-47
Vodalian Wave-Knight
Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.
Creature - Knight Merfolk
Vodalian Wave-Knight (moc) 43
Words of Wind
: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Enchantment
Words of Wind (ons) 122
You Happen On a Glade
Choose one —
• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• Make Camp — Return target permanent card from your graveyard to your hand.
Instant
You Happen On a Glade (afr) 214

Sideboard

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Tokens & Extras

Qty: 16 Price: $16.28
Elf Knight
Vigilance
Creature Token - Knight Elf
Elf Knight (trvr) 15
Hero
Creature Token - Hero
Hero (tfin) 7
Human Knight
Trample, haste
Creature Token - Human Knight
Human Knight (tltc) 9
Human Soldier
Creature Token - Human Soldier
Human Soldier (tgn3) 2
Knight
Vigilance
Creature Token - Knight
Knight (tdom) 2
Knight
Protection from white, haste
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature Token - Knight
Knight (ttsr) 5
Knight
Vigilance
Creature Token - Knight
Knight (tafc) 2
Knight
Creature Token - Knight
Knight (tclb) 2
Knight
Protection from red
Creature Token - Knight
Knight (tdmu) 3
Knight
Vigilance
Creature Token - Knight
Knight (wmom) 3
Knight
Vigilance
Creature Token - Knight
Knight (tcmm) 7
Knight
Vigilance
Creature Token - Knight
Knight (twoe) 3
Knight
Creature Token - Knight
Knight (tfdn) 4
Knight
Creature Token - Knight
Knight (tfin) 10
Knight Ally
Creature Token - Knight Ally
Knight Ally (tbfz) 5
Monster
Enchant creature
Enchanted creature gets +1/+1 and has trample.
Enchantment Token - Aura Role
Monster // Virtuous (twoc) 1

Tokens & Extras

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Deck Info

Deck stats

77 pips - 56 cards
28 mana - 28 cards
7 pips - 6 cards
9 mana - 9 cards
4 pips - 4 cards
9 mana - 9 cards
7 pips - 6 cards
11 mana - 11 cards
8 pips - 5 cards
11 mana - 11 cards
0 pips - 0 cards
9 mana - 9 cards
Card NameQtyOdds
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Deck extras (0)
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