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Custom
Size: 100Est cost: $343.74
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $343.74
No deck tags
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Commander

Qty: 1 Price: $0.49
Fangorn, Tree Shepherd
Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much
.
You don't lose unspent green mana as steps and phases end.
Legendary Creature - Treefolk
Fangorn, Tree Shepherd (ltr) 166

Commander

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Artifact

Qty: 6 Price: $125.94
Bitterthorn, Nissa's Animus
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Bitterthorn, Nissa's Animus (moc) 45
Extraplanar Lens
Imprint — When this artifact enters, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Artifact
Extraplanar Lens (cmm) 381
Sol Ring
: Add
.
Artifact
Sol Ring (ecc) 57
Staff of Titania
Equipped creature gets +X/+X, where X is the number of Forests you control.
Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)
Equip
Artifact - Equipment
Staff of Titania (brc) 27
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (fic) 362
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (cmm) 294

Artifact

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Creature

Qty: 25 Price: $95.89
Ashaya, Soul of the Wild
Ashaya's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Legendary Creature - Elemental
Ashaya, Soul of the Wild (dsc) 170
Battlewand Oak
Whenever a Forest you control enters, this creature gets +2/+2 until end of turn.
Whenever you cast a Treefolk spell, this creature gets +2/+2 until end of turn.
Creature - Warrior Treefolk
Battlewand Oak (plst) LRW-197
Bosk Banneret
Treefolk spells and Shaman spells you cast cost
less to cast.
Creature - Shaman Treefolk
Bosk Banneret (mor) 114
Dauntless Dourbark
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
This creature has trample as long as you control another Treefolk.
Creature - Warrior Treefolk
Dauntless Dourbark (plst) LRW-203
Dungrove Elder
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Creature - Treefolk
Dungrove Elder (plst) M12-171
Everbark Shaman
, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
Creature - Shaman Treefolk
Everbark Shaman (mor) 121
Gnarled Professor
Trample
When this creature enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature - Druid Treefolk
Gnarled Professor (stx) 133
Great Forest Druid
: Add one mana of any color.
Creature - Druid Treefolk
Great Forest Druid (ecl) 178
Heartwood Storyteller
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Creature - Treefolk
Heartwood Storyteller (tsr) 209
Kalonian Twingrove
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
When this creature enters, create a green Treefolk Warrior creature token with "This token's power and toughness are each equal to the number of Forests you control."
Creature - Warrior Treefolk
Kalonian Twingrove (m15) 182
Kurbis, Harvest Celebrant
Kurbis enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
Legendary Creature - Treefolk
Kurbis, Harvest Celebrant (mic) 27
Leaf-Crowned Elder
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you may play that card without paying its mana cost.
Creature - Shaman Treefolk
Leaf-Crowned Elder (plst) MOR-128
Lumberknot
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on this creature.
Creature - Treefolk
Lumberknot (inr) 206
Seedguide Ash
When this creature dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle.
Creature - Druid Treefolk
Seedguide Ash (plst) LRW-235
Shriekwood Devourer
Trample
Whenever you attack with one or more creatures, untap up to X lands, where X is the greatest power among those creatures.
Creature - Treefolk
Shriekwood Devourer (dsc) 35
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk
Six (mh3) 169
Tilling Treefolk
When this creature enters, you may return up to two target land cards from your graveyard to your hand.
Creature - Druid Treefolk
Tilling Treefolk (eve) 78
Timber Protector
Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.
Creature - Warrior Treefolk
Timber Protector (lrw) 238
Timberland Ancient
Reach, trample
Forestcycling
(
, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature - Treefolk
Timberland Ancient (mom) 210
Treefolk Harbinger
When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
Creature - Druid Treefolk
Treefolk Harbinger (lrw) 239
Tuinvale Treefolk
Creature - Druid Treefolk
Tuinvale Treefolk // Oaken Boon (eld) 301
Ulvenwald Observer
Whenever a creature you control with toughness 4 or greater dies, draw a card.
Creature - Treefolk
Ulvenwald Observer (emn) 176
Wickerbough Elder
This creature enters with a -1/-1 counter on it.
, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment.
Creature - Shaman Treefolk
Wickerbough Elder (ecc) 118
Willow Geist
Trample
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Spirit Treefolk
Willow Geist (mid) 207
Yedora, Grave Gardener
Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
Legendary Creature - Druid Treefolk
Yedora, Grave Gardener (dsc) 209

Creature

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Enchantment

Qty: 15 Price: $40.57
Blanchwood Armor
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Enchantment - Aura
Blanchwood Armor (fdn) 213
Boseiju Reaches Skyward
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Boseiju Reaches Skyward // Branch of Boseiju (neo) 177Boseiju Reaches Skyward // Branch of Boseiju (neo) 177
Carpet of Flowers
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Enchantment
Carpet of Flowers (who) 229
Court of Bounty
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
Enchantment
Court of Bounty (cmr) 220
Dormant Grove
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform this enchantment.
Enchantment
Dormant Grove // Gnarled Grovestrider (vow) 198Dormant Grove // Gnarled Grovestrider (vow) 198
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Druids' Repository
Whenever a creature you control attacks, put a charge counter on this enchantment.
Remove a charge counter from this enchantment: Add one mana of any color.
Enchantment
Druids' Repository (avr) 176
Gaea's Touch
: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Sacrifice this enchantment: Add
.
Enchantment
Gaea's Touch (drk) 77
Heartbeat of Spring
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchantment
Heartbeat of Spring (2xm) 171
Helix Pinnacle
Shroud (This enchantment can't be the target of spells or abilities.)
: Put X tower counters on this enchantment.
At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.
Enchantment
Helix Pinnacle (plst) EVE-68
Lignify
Enchant creature
Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
Enchantment Kindred - Aura Treefolk
Lignify (ltc) 252
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (blc) 122
Sapling Nursery
Affinity for Forests (This spell costs
less to cast for each Forest you control.)
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Enchantment
Sapling Nursery (ecl) 192
Vernal Bloom
Whenever a Forest is tapped for mana, its controller adds an additional
.
Enchantment
Vernal Bloom (plst) USG-281
Virtue of Strength
If you tap a basic land for mana, it produces three times as much of that mana instead.
Enchantment
Virtue of Strength // Garenbrig Growth (woe) 197

Enchantment

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Instant

Qty: 9 Price: $22.47
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 151
Back to Nature
Destroy all enchantments.
Instant
Back to Nature (m15) 169
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (eoc) 93
Collective Resistance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Target creature gains hexproof and indestructible until end of turn.
Instant
Collective Resistance (mh3) 147
Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Entish Restoration (ltr) 163
Go Forth
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature gets +2/+2 until end of turn.
Instant
Go Forth (j25) 20
Jaheira's Respite
Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.
Prevent all combat damage that would be dealt this turn.
Instant
Jaheira's Respite (clb) 238
Primal Bellow
Target creature gets +1/+1 until end of turn for each Forest you control.
Instant
Primal Bellow (zen) 176
Reach of Branches
Create a 2/5 green Treefolk Shaman creature token.
Whenever a Forest you control enters, you may return this card from your graveyard to your hand.
Instant Kindred - Treefolk
Reach of Branches (mma) 158

Instant

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Land

Qty: 30 Price: $14.70
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 273

Land

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Planeswalker

Qty: 2 Price: $6.48
Nissa, Who Shakes the World
Whenever you tap a Forest for mana, add an additional
.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Legendary Planeswalker - Nissa
Nissa, Who Shakes the World (war) 169
Wrenn and Seven
+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
0: Put any number of land cards from your hand onto the battlefield tapped.
−3: Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control."
−8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
Legendary Planeswalker - Wrenn
Wrenn and Seven (inr) 226

Planeswalker

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Sorcery

Qty: 12 Price: $37.20
Analyze the Pollen
As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.)
Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.
Sorcery
Analyze the Pollen (mkm) 150
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (fdn) 215
Collective Voyage
Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
Sorcery
Collective Voyage (plst) CMD-147
Fade from History
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
Sorcery
Fade from History (bro) 177
Fade into Antiquity
Exile target artifact or enchantment.
Sorcery
Fade into Antiquity (neo) 182
Harvest Season
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
Sorcery
Harvest Season (scd) 188
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (eoc) 101
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (fic) 313
Shared Roots
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery - Lesson
Shared Roots (tla) 196
Tend the Sprigs
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands and/or Treefolk, create a 3/4 green Treefolk creature token with reach. (It can block creatures with flying.)
Sorcery
Tend the Sprigs (ecl) 197
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (fic) 315
Traverse the Ulvenwald
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
Sorcery
Traverse the Ulvenwald (inr) 221

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
89 pips - 65 cards
39 mana - 37 cards
0 pips - 0 cards
2 mana - 1 card
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