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Custom
Size: 100Est cost: $98.18
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $98.18
No deck tags
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Commander

Qty: 1 Price: $4.49
Cloud, Ex-SOLDIER
Haste
When Cloud enters, attach up to one target Equipment you control to it.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
Legendary Creature - Human Soldier Mercenary
Cloud, Ex-SOLDIER (fic) 2

Commander

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Burn

Qty: 1 Price: $0.35
Barret Wallace
Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.
Legendary Creature - Human Rebel
Barret Wallace (fin) 129

Burn

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Copy

Qty: 1 Price: $0.49
Firion, Wild Rose Warrior
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost
less to activate." Sacrifice that token at the beginning of the next upkeep.
Legendary Creature - Human Warrior Rebel
Firion, Wild Rose Warrior (fin) 137

Copy

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Counters

Qty: 2 Price: $0.94
Ash, Party Crasher
Haste
Celebration — Whenever Ash attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
Legendary Creature - Human Peasant
Ash, Party Crasher (woe) 201
Greatsword of Tyr
Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Greatsword of Tyr (clb) 22

Counters

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Creature

Qty: 11 Price: $29.07
Ashe, Princess of Dalmasca
Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Rebel Noble
Ashe, Princess of Dalmasca (fin) 7
Beatrix, Loyal General
Vigilance (Attacking doesn't cause this creature to tap.)
At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
Legendary Creature - Human Soldier
Beatrix, Loyal General (fin) 554
Casey Jones, Jury-Rig Justiciar
Haste
When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Berserker
Casey Jones, Jury-Rig Justiciar (tmt) 87
Cloud, Midgar Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
Legendary Creature - Human Soldier Mercenary
Cloud, Midgar Mercenary (fin) 10
Delivery Moogle
Flying
When this creature enters, search your library and/or graveyard for an artifact card with mana value 2 or less, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creature - Moogle
Delivery Moogle (fin) 15
East Wind Avatar
Flying, vigilance
Alliance — Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Avatar Bird Spirit
East Wind Avatar (tmt) 5
Frog Butler
Deathtouch
: Add one mana of any color.
: This creature gains reach until end of turn.
Creature - Spirit Frog
Frog Butler (tmt) 114
General Leo Cristophe
When General Leo Cristophe enters, return up to one target creature card with mana value 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on General Leo Cristophe for each creature you control.
Legendary Creature - Human Soldier
General Leo Cristophe (fic) 20
Mai, Jaded Edge
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Exhaust —
: Put a double strike counter on Mai. (Activate each exhaust ability only once.)
Legendary Creature - Human Noble
Mai, Jaded Edge (tla) 147
Sun Warriors
Firebending X, where X is the number of creatures you control. (Whenever this creature attacks, add X
. This mana lasts until end of combat.)
: Create a 1/1 white Ally creature token.
Creature - Human Warrior Ally
Sun Warriors (tla) 244
Weapons Vendor
When this creature enters, draw a card.
At the beginning of combat on your turn, if you control an Equipment, you may pay
. When you do, attach target Equipment you control to target creature you control.
Creature - Human Artificer
Weapons Vendor (fin) 40

Creature

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Draw

Qty: 6 Price: $6.80
Cait Sith, Fortune Teller
Lucky Slots — At the beginning of combat on your turn, scry 1, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.
Legendary Creature Artifact - Cat Moogle
Cait Sith, Fortune Teller (fic) 54
Caparocti Sunborn
Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Creature - Human Soldier
Caparocti Sunborn (lci) 226
Gilgamesh, Master-at-Arms
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
Legendary Creature - Human Samurai
Gilgamesh, Master-at-Arms (fin) 139
Jor Kadeen, First Goldwarden
Trample
Whenever Jor Kadeen attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.
Legendary Creature - Human Rebel
Jor Kadeen, First Goldwarden (one) 203
Merry, Esquire of Rohan
Haste
Merry has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
Legendary Creature - Knight Halfling
Merry, Esquire of Rohan (ltr) 215
Minsc & Boo, Timeless Heroes
When Minsc & Boo enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
+1: Put three +1/+1 counters on up to one target creature with trample or haste.
−2: Sacrifice a creature. When you do, Minsc & Boo deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.
Minsc & Boo, Timeless Heroes can be your commander.
Legendary Planeswalker - Minsc
Minsc & Boo, Timeless Heroes (mb2) 88

Draw

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Evasion

Qty: 3 Price: $1.05
Bladed Pinions
Equipped creature has flying and first strike.
Equip
Artifact - Equipment
Bladed Pinions (som) 140
Grasp of the Hieromancer
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
Enchantment - Aura
Grasp of the Hieromancer (plst) E01-13
Ty Lee, Artful Acrobat
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Ty Lee attacks, you may pay
. When you do, target creature can't block this turn.
Legendary Creature - Human Performer
Ty Lee, Artful Acrobat (tla) 158

Evasion

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Instant

Qty: 4 Price: $1.40
Manhole Missile
Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Instant
Manhole Missile (tmt) 94
Midnight Tilling
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Midnight Tilling (ecl) 182
Mouser Attack!
Choose one —
• Create a 1/1 colorless Robot artifact creature token.
• Target creature gets +3/+0 and gains first strike until end of turn.
Instant
Mouser Attack! (tmt) 95
Reckless Ransacking
Target creature gets +3/+2 until end of turn. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Reckless Ransacking (ecl) 152

Instant

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Land

Qty: 37 Price: $17.17
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (tdm) 251
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eoc) 59
Dimension X
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dimension X (tmt) 183
Forest
(
: Add
.)
Basic Land - Forest
Forest (tla) 286
Looming Spires
This land enters tapped.
When this land enters, target creature gets +1/+1 and gains first strike until end of turn.
: Add
.
Land
Looming Spires (bfz) 238
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tla) 285
Plains
(
: Add
.)
Basic Land - Plains
Plains (tla) 282
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (tdm) 265
Sunhome, Fortress of the Legion
: Add
.
,
: Target creature gains double strike until end of turn.
Land
Sunhome, Fortress of the Legion (otc) 324
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (eoc) 188
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (ecc) 170
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (tmc) 77
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (ecc) 172
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (tdm) 271

Land

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Lifegain

Qty: 1 Price: $0.35
Adelbert Steiner
Lifelink
Adelbert Steiner gets +1/+1 for each Equipment you control.
Legendary Creature - Human Knight
Adelbert Steiner (fin) 3

Lifegain

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Protection

Qty: 2 Price: $5.78
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fic) 361
Zack Fair
Zack Fair enters with a +1/+1 counter on it.
, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
Legendary Creature - Human Soldier
Zack Fair (fin) 45

Protection

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Pump

Qty: 11 Price: $8.83
Archon's Glory
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
Instant
Archon's Glory (woe) 2
Bloodforged Battle-Axe
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Bloodforged Battle-Axe (pip) 226
Colossus Hammer
Equipped creature gets +10/+10 and loses flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Colossus Hammer (fic) 338
Conformer Shuriken
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."
Equip
Legendary Artifact - Equipment
Conformer Shuriken (fic) 98
Dueling Rapier
Flash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Dueling Rapier (afr) 140
Eater of Virtue
Whenever equipped creature dies, exile it.
Equipped creature gets +2/+0.
As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Equip
Legendary Artifact - Equipment
Eater of Virtue (neo) 245
General Marhault Elsdragon
Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.
Legendary Creature - Warrior Elf
General Marhault Elsdragon (dmc) 31
Hero's Blade
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hero's Blade (fic) 345
Sephiroth, Fallen Hero
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.)
The Reunion —
, Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
Legendary Creature - Human Soldier Avatar
Sephiroth, Fallen Hero (fic) 92
Tuya Bearclaw
Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.
Legendary Creature - Human Warrior
Tuya Bearclaw (cmm) 360
Wrecking Ball Arm
Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Wrecking Ball Arm (fic) 100

Pump

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Ramp

Qty: 6 Price: $7.80
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 55
Cloud, Planet's Champion
During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.)
Equip abilities you activate that target Cloud cost
less to activate.
Legendary Creature - Human Soldier Mercenary
Cloud, Planet's Champion (fin) 552
Freya Crescent
Jump — During your turn, Freya Crescent has flying.
: Add
. Spend this mana only to cast an Equipment spell or activate an equip ability.
Legendary Creature - Knight Rat
Freya Crescent (fin) 138
Raubahn, Bull of Ala Mhigo
Ward—Pay life equal to Raubahn's power.
Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.
Legendary Creature - Human Warrior
Raubahn, Bull of Ala Mhigo (fin) 151
Sol Ring
: Add
.
Artifact
Sol Ring (ecc) 57
Summoning Materia
You may look at the top card of your library any time.
As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library.
Equipped creature gets +2/+2 and has vigilance and "
: Add
."
Equip
Artifact - Equipment
Summoning Materia (fic) 72

Ramp

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Recursion

Qty: 4 Price: $2.22
Banon, the Returners' Leader
Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.
Whenever you attack, you may pay
and discard a card. If you do, draw a card.
Legendary Creature - Human Cleric Rebel
Banon, the Returners' Leader (fic) 78
Edgar, Master Machinist
Once during each of your turns, you may cast an artifact spell from your graveyard. If you cast a spell this way, that artifact enters tapped.
Tools — Whenever Edgar attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.
Legendary Creature - Human Artificer Noble
Edgar, Master Machinist (fic) 80
Red XIII, Proud Warrior
Vigilance, trample
Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.)
Cosmo Memory — When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
Legendary Creature - Beast Warrior
Red XIII, Proud Warrior (fic) 91
Woodland Acolyte
When this creature enters, draw a card.
Creature - Human Cleric
Woodland Acolyte // Mend the Wilds (woe) 241

Recursion

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Removal

Qty: 6 Price: $9.76
Deconstruction Hammer
Equipped creature gets +1/+1 and has "
,
, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Deconstruction Hammer (lci) 9
Heart-Piercer Bow
Whenever equipped creature attacks, this Equipment deals 1 damage to target creature defending player controls.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Heart-Piercer Bow (cmm) 390
Lothlórien Blade
Whenever equipped creature attacks, it deals damage equal to its power to target creature defending player controls.
Equip Elf

Equip
Artifact - Equipment
Lothlórien Blade (ltc) 487
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (dvd) 17
Rip Apart
Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
Sorcery
Rip Apart (onc) 124
The Legend of Yangchen
(As this Saga enters and after your draw step, add a lore counter.)
I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
II — You may have target opponent draw three cards. If you do, draw three cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Yangchen // Avatar Yangchen (tla) 27The Legend of Yangchen // Avatar Yangchen (tla) 27

Removal

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Theft

Qty: 1 Price: $0.49
Yuffie, Materia Hunter
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.
Legendary Creature - Human Ninja
Yuffie, Materia Hunter (fic) 65

Theft

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Tokens

Qty: 2 Price: $0.84
Barret, Avalanche Leader
Reach
Avalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.
At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.
Legendary Creature - Human Rebel
Barret, Avalanche Leader (fic) 79
Elven Bow
When this Equipment enters, you may pay
. If you do, create a 1/1 green Elf Warrior creature token, then attach this Equipment to it.
Equipped creature gets +1/+2 and has reach.
Equip
Artifact - Equipment
Elven Bow (j22) 653

Tokens

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Untap

Qty: 1 Price: $0.35
Silken Strength
Flash
Enchant creature or Vehicle
When this Aura enters, untap enchanted permanent.
Enchanted permanent gets +1/+2 and has reach.
Enchantment - Aura
Silken Strength (dft) 180

Untap

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Maybeboard

Qty: 43 Price: $57.07
Adaptive Omnitool
Equipped creature gets +1/+1 for each artifact you control.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip
Artifact - Equipment
Adaptive Omnitool (drc) 16
Adventuring Gear
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Adventuring Gear (fdn) 249
Ambrosia Whiteheart
Flash
When Ambrosia Whiteheart enters, you may return another permanent you control to its owner's hand.
Landfall — Whenever a land you control enters, Ambrosia Whiteheart gets +1/+0 until end of turn.
Legendary Creature - Bird
Ambrosia Whiteheart (fin) 6
Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (m3c) 208
Argentum Armor
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip
Artifact - Equipment
Argentum Armor (afc) 198
Banshee's Blade
Equipped creature gets +1/+1 for each charge counter on this Equipment.
Whenever equipped creature deals combat damage, put a charge counter on this Equipment.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Banshee's Blade (mrd) 144
Baseball Bat
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1.
Whenever equipped creature attacks, tap up to one target creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Baseball Bat (dsk) 209
Bastion Protector
Commander creatures you control get +2/+2 and have indestructible.
Creature - Human Soldier
Bastion Protector (fic) 233
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (eoc) 58
Battlemage's Bracers
Equipped creature has haste.
Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Equip
Artifact - Equipment
Battlemage's Bracers (c21) 48
Behemoth Sledge
Equipped creature gets +2/+2 and has trample and lifelink.
Equip
Artifact - Equipment
Behemoth Sledge (fic) 320
Blossoming Defense
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Blossoming Defense (scd) 173
Bramble Armor
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bramble Armor (vow) 188
Brass Knuckles
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Brass Knuckles (pip) 227
Brightglass Gearhulk
First strike, trample
When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
Creature Artifact - Construct
Brightglass Gearhulk (dft) 191
Bugenhagen, Wise Elder
Reach
At the beginning of your upkeep, if you control a creature with power 7 or greater, draw a card.
: Add one mana of any color.
Legendary Creature - Human Shaman
Bugenhagen, Wise Elder (fic) 66
Captain's Claws
Equipped creature gets +1/+0.
Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.
Equip
Artifact - Equipment
Captain's Claws (ogw) 162
Ceremonial Knife
Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ceremonial Knife (vow) 254
Chainsaw
When this Equipment enters, it deals 3 damage to up to one target creature.
Whenever one or more creatures die, put a rev counter on this Equipment.
Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment.
Equip
Artifact - Equipment
Chainsaw (dsk) 128
Champion's Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Champion's Helm (fic) 337
Conqueror's Flail
Equipped creature gets +1/+1 for each color among permanents you control.
As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.
Equip
Artifact - Equipment
Conqueror's Flail (fic) 340
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (fic) 342
Durnan of the Yawning Portal
Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs
less to cast for each opponent.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warrior
Durnan of the Yawning Portal (clb) 657
Flaming Fist
Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
Legendary Enchantment - Background
Flaming Fist (clb) 18
Gladiolus Amicitia
When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.
Legendary Creature - Human Warrior
Gladiolus Amicitia (fin) 224
Gruul Signet
,
: Add
.
Artifact
Gruul Signet (blc) 273
Heidegger, Shinra Executive
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of Soldiers you control.
At the beginning of your end step, create a number of 1/1 white Soldier creature tokens equal to the number of opponents who control more creatures than you.
Legendary Creature - Human Soldier
Heidegger, Shinra Executive (fic) 21
Hellkite Tyrant
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Creature - Dragon
Hellkite Tyrant (fic) 295
Jolene, Plundering Pugilist
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token.
, Sacrifice a Treasure: Jolene deals 1 damage to any target.
Legendary Creature - Human Mercenary
Jolene, Plundering Pugilist (otj) 210
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Mask of Memory
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mask of Memory (fic) 350
Phyrexian Rebirth
Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.
Sorcery
Phyrexian Rebirth (moc) 199
Pit Fight
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Instant
Pit Fight (clu) 202
Sabotender
Reach
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Creature - Plant
Sabotender (fin) 153
Skarrg Guildmage
: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Creature - Human Shaman
Skarrg Guildmage (gtc) 196
Strata Scythe
Imprint — When this Equipment enters, search your library for a land card, exile it, then shuffle.
Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.
Equip
Artifact - Equipment
Strata Scythe (c14) 274
Summoner's Grimoire
Job select
Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."
Abraxas — Equip
Artifact - Equipment Book
Summoner's Grimoire (fin) 205
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (eoc) 45
T-45 Power Armor
When this Equipment enters, you get
(two energy counters).
Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may pay
. If you do, untap equipped creature, then put your choice of a menace, trample, or lifelink counter on it.
Equip
Artifact - Equipment
T-45 Power Armor (pip) 145
The Masamune
As long as equipped creature is attacking, it has first strike and must be blocked if able.
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip
Legendary Artifact - Equipment
The Masamune (fin) 264
Tifa Lockhart
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
Legendary Creature - Human Monk
Tifa Lockhart (fin) 206
Torgal, A Fine Hound
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
: Add one mana of any color.
Legendary Creature - Wolf
Torgal, A Fine Hound (fin) 208
Zell Dincht
You may play an additional land on each of your turns.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner's hand.
Legendary Creature - Human Monk
Zell Dincht (fin) 170

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Deck Info

Deck stats

30 pips - 27 cards
18 mana - 18 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
31 pips - 30 cards
20 mana - 20 cards
12 pips - 12 cards
17 mana - 17 cards
0 pips - 0 cards
3 mana - 2 cards
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