Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 94Est cost: $131.64
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 94Est cost: $131.64
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $8.49
Phelddagrif
: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token.
: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.
: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
Legendary Creature - Phelddagrif
Phelddagrif (all) 115

Commander

(CTRL to add secondary)

Artifact

Qty: 7 Price: $26.89
Damping Engine
A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent of their choice for that player to ignore this effect until end of turn.
Artifact
Damping Engine (ulg) 124
Glasses of Urza
: Look at target player's hand.
Artifact
Glasses of Urza (6ed) 287
Helm of Chatzuk
,
: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Artifact
Helm of Chatzuk (4ed) 324
Jade Monolith
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Artifact
Jade Monolith (3ed) 255
Mana Prism
: Add
.
,
: Add one mana of any color.
Artifact
Mana Prism (6ed) 297
Sol Ring
: Add
.
Artifact
Sol Ring (3ed) 274
Time Bomb
At the beginning of your upkeep, put a time counter on this artifact.
,
, Sacrifice this artifact: This artifact deals damage equal to the number of time counters on it to each creature and each player.
Artifact
Time Bomb (ice) 342

Artifact

(CTRL to add secondary)

Creature

Qty: 16 Price: $6.28
Advance Scout
First strike
: Target creature gains first strike until end of turn.
Creature - Human Soldier Scout
Advance Scout (tmp) 1
Alaborn Musketeer
Reach (This creature can block creatures with flying.)
Creature - Human Soldier
Alaborn Musketeer (p02) 3
Balduvian Bears
Creature - Bear
Balduvian Bears (ice) 226
Calming Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature can't attack.
Creature - Licid
Calming Licid (plst) STH-2
Cloudchaser Eagle
Flying
When this creature enters, destroy target enchantment.
Creature - Bird
Cloudchaser Eagle (tmp) 15
Elite Javelineer
Whenever this creature blocks, it deals 1 damage to target attacking creature.
Creature - Human Soldier
Elite Javelineer (tmp) 17
Elvish Healer
: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.
Creature - Cleric Elf
Elvish Healer (ice) 22
Joven's Ferrets
Whenever this creature attacks, it gets +0/+2 until end of turn.
At end of combat, tap all creatures that blocked this creature this turn. They don't untap during their controller's next untap step.
Creature - Ferret
Joven's Ferrets (hml) 89
Kelsinko Ranger
: Target green creature gains first strike until end of turn.
Creature - Human Ranger
Kelsinko Ranger (ice) 33
Ley Druid
: Untap target land.
Creature - Human Druid
Ley Druid (3ed) 206
Lowland Basilisk
Whenever this creature deals damage to a creature, destroy that creature at end of combat.
Creature - Basilisk
Lowland Basilisk (sth) 109
Master Decoy
,
: Tap target creature.
Creature - Human Soldier
Master Decoy (plst) TMP-29
Rootwalla
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Lizard
Rootwalla (tmp) 252
Shanodin Dryads
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Dryad Nymph
Shanodin Dryads (4ed) 271
Tarpan
When this creature dies, you gain 1 life.
Creature - Horse
Tarpan (5ed) 330
Timber Wolves
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Wolf
Timber Wolves (4ed) 275

Creature

(CTRL to add secondary)

Enchantment

Qty: 20 Price: $56.80
Awakening
At the beginning of each upkeep, untap all creatures and lands.
Enchantment
Awakening (plst) STH-101
Circle of Protection: White
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: White (tmp) 13
Contempt
Enchant creature
When enchanted creature attacks, return it and this Aura to their owners' hands at end of combat.
Enchantment - Aura
Contempt (sth) 27
Creature Bond
Enchant creature
When enchanted creature dies, this Aura deals damage equal to that creature's toughness to the creature's controller.
Enchantment - Aura
Creature Bond (4ed) 66
Defense of the Heart
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Enchantment
Defense of the Heart (ulg) 100
Dense Foliage
Creatures can't be the targets of spells.
Enchantment
Dense Foliage (wth) 124
Familiar Ground
Each creature you control can't be blocked by more than one creature.
Enchantment
Familiar Ground (wth) 127
Freyalise's Charm
Whenever an opponent casts a black spell, you may pay
. If you do, you draw a card.
: Return this enchantment to its owner's hand.
Enchantment
Freyalise's Charm (ice) 240
Hot Springs
Enchant land you control
Enchanted land has "
: Prevent the next 1 damage that would be dealt to any target this turn."
Enchantment - Aura
Hot Springs (ice) 248
Instill Energy
Enchant creature
Enchanted creature can attack as though it had haste.
: Untap enchanted creature. Activate only during your turn and only once each turn.
Enchantment - Aura
Instill Energy (5ed) 304
Launch
Enchant creature
Enchanted creature has flying.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Launch (usg) 82
Lifeforce
: Counter target black spell.
Enchantment
Lifeforce (3ed) 207
Momentum
Enchant creature
At the beginning of your upkeep, you may put a growth counter on this Aura.
Enchanted creature gets +1/+1 for each growth counter on this Aura.
Enchantment - Aura
Momentum (uds) 113
Reclamation
Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Enchantment
Reclamation (ice) 300
Rowen
Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
Enchantment
Rowen (vis) 119
Steal Artifact
Enchant artifact
You control enchanted artifact.
Enchantment - Aura
Steal Artifact (4ed) 105
Thoughtleech
Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
Enchantment
Thoughtleech (ice) 269
Tranquil Grove
: Destroy all other enchantments.
Enchantment
Tranquil Grove (wth) 142
Venomous Fangs
Enchant creature
Whenever enchanted creature deals damage to a creature, destroy the other creature.
Enchantment - Aura
Venomous Fangs (usg) 280
Warmth
Whenever an opponent casts a red spell, you gain 2 life.
Enchantment
Warmth (tmp) 51

Enchantment

(CTRL to add secondary)

Instant

Qty: 7 Price: $7.23
Anoint
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent the next 3 damage that would be dealt to target creature this turn.
Instant
Anoint (tmp) 3
Camouflage
Cast this spell only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
Instant
Camouflage (2ed) 188
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (tmp) 16
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (4ed) 244
Provoke
Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.
Instant
Provoke (sth) 113
Remove Soul
Counter target creature spell.
Instant
Remove Soul (5ed) 117
Smite
Destroy target blocked creature.
Instant
Smite (sth) 17

Instant

(CTRL to add secondary)

Land

Qty: 40 Price: $24.90
Coral Atoll
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add
.
Land
Coral Atoll (vis) 160
Forest
(
: Add
.)
Basic Land - Forest
Forest (4ed) 377
Ice Floe
You may choose not to untap this land during your untap step.
: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Land
Ice Floe (5ed) 420
Island
(
: Add
.)
Basic Land - Island
Island (4ed) 368
Plains
(
: Add
.)
Basic Land - Plains
Plains (4ed) 366

Land

(CTRL to add secondary)

Sorcery

Qty: 3 Price: $1.05
Hurricane
Hurricane deals X damage to each creature with flying and each player.
Sorcery
Hurricane (4ed) 251
Natural Spring
Target player gains 8 life.
Sorcery
Natural Spring (tmp) 239
Prophecy
Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Prophecy (hml) 11

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

16 pips - 16 cards
11 mana - 11 cards
7 pips - 6 cards
7 mana - 7 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
34 pips - 28 cards
24 mana - 24 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards