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Size: 100
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Commander

Qty: 1 Price: $0.49
The Necrobloom
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead.
Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)
Legendary Creature - Plant
The Necrobloom (mh3) 194

Commander

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Artifact

Qty: 2 Price: $4.18
Idol of Oblivion
: Draw a card. Activate only if you created a token this turn.
,
, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Artifact
Idol of Oblivion (cmm) 392
Seer's Sundial
Landfall — Whenever a land you control enters, you may pay
. If you do, draw a card.
Artifact
Seer's Sundial (wwk) 130

Artifact

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Creature

Qty: 21 Price: $30.47
Accursed Horde
: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Creature - Zombie
Accursed Horde (hou) 56
Archghoul of Thraben
Whenever this creature or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Creature - Cleric Zombie
Archghoul of Thraben (vow) 93
Baloth Null
When this creature enters, return up to two target creature cards from your graveyard to your hand.
Creature - Beast Zombie
Baloth Null (ogw) 152
Binding Mummy
Whenever another Zombie you control enters, you may tap target artifact or creature.
Creature - Zombie
Binding Mummy (akh) 6
Carrion Feeder
This creature can't block.
Sacrifice a creature: Put a +1/+1 counter on this creature.
Creature - Zombie
Carrion Feeder (mh1) 81
Cemetery Reaper
Other Zombie creatures you control get +1/+1.
,
: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Creature - Zombie
Cemetery Reaper (m12) 86
Champion of the Perished
Whenever another Zombie you control enters, put a +1/+1 counter on this creature.
Creature - Zombie
Champion of the Perished (mid) 91
Coffin Puppets
Sacrifice two lands: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
Creature - Zombie
Coffin Puppets (pcy) 60
Corpse Knight
Whenever another creature you control enters, each opponent loses 1 life.
Creature - Knight Zombie
Corpse Knight (m20) 206†
Eternal Taskmaster
This creature enters tapped.
Whenever this creature attacks, you may pay
. If you do, return target creature card from your graveyard to your hand.
Creature - Zombie
Eternal Taskmaster (war) 90
Ghoulraiser
When this creature enters, return a Zombie card at random from your graveyard to your hand.
Creature - Zombie
Ghoulraiser (isd) 102
Ghoultree
This spell costs
less to cast for each creature card in your graveyard.
Creature - Zombie Treefolk
Ghoultree (dka) 115
Grave Defiler
When this creature enters, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Regenerate this creature.
Creature - Zombie
Grave Defiler (apc) 40
Gravespawn Sovereign
Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
Creature - Zombie
Gravespawn Sovereign (ons) 152
Grizzly Ghoul
Trample
This creature enters with a +1/+1 counter on it for each creature that died this turn.
Creature - Bear Zombie
Grizzly Ghoul (mid) 226
Llanowar Dead
: Add
.
Creature - Elf Zombie
Llanowar Dead (apc) 109
Marrow Chomper
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)
When this creature enters, you gain 2 life for each creature it devoured.
Creature - Zombie Lizard
Marrow Chomper (arb) 93
Molderhulk
Undergrowth — This spell costs
less to cast for each creature card in your graveyard.
When this creature enters, return target land card from your graveyard to the battlefield.
Creature - Fungus Zombie
Molderhulk (grn) 190
Mummy Paramount
Whenever another Zombie you control enters, this creature gets +1/+1 until end of turn.
Creature - Zombie
Mummy Paramount (hou) 16
Undead Warchief
Zombie spells you cast cost
less to cast.
Zombie creatures you control get +2/+1.
Creature - Zombie
Undead Warchief (scg) 78
Wayward Servant
Whenever another Zombie you control enters, each opponent loses 1 life and you gain 1 life.
Creature - Zombie
Wayward Servant (akh) 208

Creature

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Enchantment

Qty: 7 Price: $8.83
Crawling Sensation
At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
Enchantment
Crawling Sensation (soi) 199
Felidar Retreat
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Enchantment
Felidar Retreat (znr) 16
Insidious Roots
Creature tokens you control have "
: Add one mana of any color."
Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.
Enchantment
Insidious Roots (mkm) 208
Open the Graves
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
Enchantment
Open the Graves (m19) 112
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (m12) 192
The Mending of Dominaria
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.
III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Enchantment - Saga
The Mending of Dominaria (dom) 173
Zendikar's Roil
Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.
Enchantment
Zendikar's Roil (ori) 209

Enchantment

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Instant

Qty: 11 Price: $28.53
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (dmr) 154
Final Payment
As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.
Destroy target creature.
Instant
Final Payment (rna) 171
Golgari Charm
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Instant
Golgari Charm (rtr) 164
Grisly Salvage
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Instant
Grisly Salvage (rtr) 165
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (zen) 165
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Mythos of Nethroi
Destroy target nonland permanent if it's a creature or if
was spent to cast this spell.
Instant
Mythos of Nethroi (iko) 97
Orzhov Charm
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Instant
Orzhov Charm (gtc) 185
Roiling Regrowth
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Roiling Regrowth (znr) 201
Selesnya Charm
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Instant
Selesnya Charm (rtr) 194
Strength of Night
Kicker
(You may pay an additional
as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
Instant
Strength of Night (apc) 86

Instant

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Land

Qty: 44 (47 w/ MDFC)Price: $27.62
Arid Archway
This land enters tapped.
When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
Land - Desert
Arid Archway (otj) 252
Blooming Marsh
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Blooming Marsh (otj) 266
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (mom) 268
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (bfz) 234
Concealed Courtyard
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Concealed Courtyard (otj) 268
Cradle of the Accursed
: Add
.
,
, Sacrifice this land: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
Land - Desert
Cradle of the Accursed (akh) 241
Creosote Heath
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Creosote Heath (otj) 255
Desert of the Glorified
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Glorified (hou) 171
Desert of the Indomitable
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Indomitable (hou) 172
Desert of the True
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the True (hou) 174
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (woe) 256
Festering Gulch
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Festering Gulch (otj) 257
Forest
(
: Add
.)
Basic Land - Forest
Forest (mkm) 285
Forlorn Flats
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Forlorn Flats (otj) 258
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (rvr) 402
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (rav) 278
Grasping Dunes
: Add
.
,
, Sacrifice this land: Put a -1/-1 counter on target creature. Activate only as a sorcery.
Land - Desert
Grasping Dunes (akh) 244
Hashep Oasis
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
Land - Desert
Hashep Oasis (hou) 177
Haunted Mire
(
: Add
or
.)
This land enters tapped.
Land - Swamp Forest
Haunted Mire (dmu) 248
Hidden Courtyard
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Courtyard (lci) 274
Hidden Necropolis
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Necropolis (lci) 275
Hidden Nursery
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Nursery (lci) 276
Ifnir Deadlands
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
Land - Desert
Ifnir Deadlands (hou) 179
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (mom) 270
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (gpt) 161
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (rvr) 406
Orzhova, the Church of Deals
: Add
.
,
: Target player loses 1 life and you gain 1 life.
Land
Orzhova, the Church of Deals (gpt) 162
Plains
(
: Add
.)
Basic Land - Plains
Plains (mkm) 277
Promising Vein
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land - Cave
Promising Vein (lci) 279
Radiant Grove
(
: Add
or
.)
This land enters tapped.
Land - Plains Forest
Radiant Grove (dmu) 253
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (mom) 272
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (rvr) 410
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (rav) 281
Shefet Dunes
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
Land - Desert
Shefet Dunes (hou) 183
Sunlit Marsh
(
: Add
or
.)
This land enters tapped.
Land - Plains Swamp
Sunlit Marsh (dmu) 257
Svogthos, the Restless Tomb
: Add
.
: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
Land
Svogthos, the Restless Tomb (rav) 283
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (otj) 281
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (jou) 165
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (thb) 248
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (ths) 227
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (tsp) 279
Vitu-Ghazi, the City-Tree
: Add
.
,
: Create a 1/1 green Saproling creature token.
Land
Vitu-Ghazi, the City-Tree (rav) 285
Volatile Fault
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Land - Cave
Volatile Fault (lci) 286
Warped Landscape
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Warped Landscape (soi) 280

Land

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Sorcery

Qty: 14 Price: $29.02
Animist's Awakening
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Sorcery
Animist's Awakening (ori) 169
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (cmm) 889
Dread Return
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dread Return (tsp) 104
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (wwk) 99
Explosive Vegetation
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Explosive Vegetation (dtk) 186
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rvr) 138
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (dmr) 346
Ondu Inversion
Destroy all nonland permanents.
Sorcery
Ondu Inversion // Ondu Skyruins (znr) 30Ondu Inversion // Ondu Skyruins (znr) 30
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (2x2) 155
Splendid Reclamation
Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Splendid Reclamation (emn) 171
The Battle of Bywater
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
The Battle of Bywater (ltr) 2
Vengeful Regrowth
Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2 green Plant Warrior creature tokens with reach.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Vengeful Regrowth (otc) 35
Vigor Mortis
Return target creature card from your graveyard to the battlefield. If
was spent to cast this spell, that creature enters with an additional +1/+1 counter on it.
Sorcery
Vigor Mortis (rav) 111

Sorcery

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Deck Info

Deck stats

13 pips - 11 cards
20 mana - 20 cards
0 pips - 0 cards
1 mana - 1 card
37 pips - 29 cards
21 mana - 21 cards
0 pips - 0 cards
1 mana - 1 card
32 pips - 29 cards
20 mana - 20 cards
0 pips - 0 cards
13 mana - 12 cards
Card NameQtyOdds
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