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Commander

Qty: 1 Price: $3.49
Squall, Gunblade Duelist
First strike
As Squall enters, choose a number.
Whenever one or more creatures attack one of your opponents, if any of those creatures have power or toughness equal to the chosen number, Squall deals damage equal to its power to defending player.
Legendary Creature - Human Mercenary
Squall, Gunblade Duelist (fic) 453

Commander

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Alt-WinCon

Qty: 10 Price: $22.00
Bartolomé del Presidio
Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.
Legendary Creature - Knight Vampire
Bartolomé del Presidio (lci) 301
Celes, Rune Knight
When Celes enters, discard any number of cards, then draw that many cards plus one.
Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.
Legendary Creature - Human Wizard Knight
Celes, Rune Knight (fic) 167
Cruel Celebrant
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Vampire
Cruel Celebrant (war) 188
Elas il-Kor, Sadistic Pilgrim
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Whenever another creature you control dies, each opponent loses 1 life.
Legendary Creature - Cleric Kor Phyrexian
Elas il-Kor, Sadistic Pilgrim (dmu) 297
Judith, the Scourge Diva
Other creatures you control get +1/+0.
Whenever a nontoken creature you control dies, Judith deals 1 damage to any target.
Legendary Creature - Human Shaman
Judith, the Scourge Diva (mul) 45
Murderous Redcap
When this creature enters, it deals damage equal to its power to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Goblin Assassin
Murderous Redcap (shm) 192
Puppeteer Clique
Flying
When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Faerie
Puppeteer Clique (c17) 121
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (cmr) 158
Woe Strider
When this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—
, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Creature - Horror
Woe Strider (ncc) 262
Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Human Rogue Ally
Zulaport Cutthroat (c20) 142

Alt-WinCon

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Aura

Qty: 2 Price: $0.70
Mantle of Leadership
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.
Enchantment - Aura
Mantle of Leadership (plc) 9
Scourge of the Nobilis
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has "
: This creature gets +1/+0 until end of turn."
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Scourge of the Nobilis (eve) 146

Aura

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Beginning Combat:

Qty: 9 Price: $18.07
Aurelia, Exemplar of Justice
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
Legendary Creature - Angel
Aurelia, Exemplar of Justice (grn) 153
Battle Plan
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Enchantment
Battle Plan (mh2) 114
Brambleguard Captain
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is this creature's power.
Creature - Soldier Mouse
Brambleguard Captain (blb) 127
Combat Professor
Flying
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.
Creature - Cleric Bird
Combat Professor (stx) 11
Ferocification
At the beginning of combat on your turn, choose one —
• Target creature you control gets +2/+0 until end of turn.
• Target creature you control gains menace and haste until end of turn.
Enchantment
Ferocification (otj) 123
Markov Waltzer
Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
Creature - Vampire
Markov Waltzer (vow) 313
Rinoa, Angel Wing
At the beginning of combat on your turn, creatures you control with flying get +1/+1 and gain vigilance until end of turn.
Whenever one or more attacking creatures you control die, you may return one of them to the battlefield tapped under its owner's control with a flying counter on it. Do this only once each turn.
Legendary Creature - Human Rebel Warlock
Rinoa, Angel Wing (fic) 450
Rosa, Resolute White Mage
Reach (This creature can block creatures with flying.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn. (Damage dealt by the creature also causes you to gain that much life.)
Legendary Creature - Human Cleric Noble
Rosa, Resolute White Mage (fin) 555
Sidequest: Play Blitzball
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
Enchantment
Sidequest: Play Blitzball // World Champion, Celestial Weapon (fin) 158Sidequest: Play Blitzball // World Champion, Celestial Weapon (fin) 158

Beginning Combat:

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Board Control

Qty: 2 Price: $3.48
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
Legendary Creature - Angel
Aurelia, the Law Above (mkm) 188
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Crackling Doom (c16) 191

Board Control

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Boardwipe Interactions

Qty: 2 Price: $8.48
Fated Clash
You may cast this spell as though it had flash if a creature is attacking and a creature is blocking.
Target creature you control and target creature an opponent controls each gain indestructible until end of turn. Then destroy all creatures.
Sorcery
Fated Clash (fic) 449
Waltz of Rage
Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn.
Sorcery
Waltz of Rage (dsk) 165

Boardwipe Interactions

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Boost

Qty: 7 Price: $2.45
Antagonize
Target creature gets +4/+3 until end of turn.
Instant
Antagonize (snc) 100
Blazing Crescendo
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Blazing Crescendo (one) 123
Brute Force
Target creature gets +3/+3 until end of turn.
Instant
Brute Force (tsr) 157
Brute Strength
Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Instant
Brute Strength (ogw) 103
Infuriate
Target creature gets +3/+2 until end of turn.
Instant
Infuriate (thb) 141
Inordinate Rage
Target creature gets +3/+2 until end of turn. Scry 1.
Instant
Inordinate Rage (znr) 144
You're Not Alone
Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead.
Instant
You're Not Alone (fin) 44

Boost

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Card Draw

Qty: 1 Price: $1.49
Light Up the Stage
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Light Up the Stage (fca) 39

Card Draw

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Commander Synergy

Qty: 3 Price: $4.47
General's Enforcer
Legendary Humans you control have indestructible.
: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
General's Enforcer (iko) 188
Gogo, Mysterious Mime
At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.
Legendary Creature - Wizard
Gogo, Mysterious Mime (fic) 56
Pain Magnification
Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
Enchantment
Pain Magnification (dis) 121

Commander Synergy

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Equipment

Qty: 1 Price: $0.35
Lion Heart
When this Equipment enters, it deals 2 damage to any target.
Equipped creature gets +2/+1.
Equip
Artifact - Equipment
Lion Heart (fin) 261

Equipment

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Fog

Qty: 2 Price: $1.84
Angelsong
Prevent all combat damage that would be dealt this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Angelsong (ala) 4
Dawn Charm
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Instant
Dawn Charm (plc) 4

Fog

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Graveyard Recursion

Qty: 2 Price: $1.78
Dread Return
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dread Return (cmm) 153
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (mh3) 278

Graveyard Recursion

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Land

Qty: 35 Price: $19.33
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (neo) 264
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (voc) 172
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 265
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 266
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 267
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 268
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 269
Plains
(
: Add
.)
Basic Land - Plains
Plains (tmp) 331
Plains
(
: Add
.)
Basic Land - Plains
Plains (tmp) 333
Plains
(
: Add
.)
Basic Land - Plains
Plains (inv) 331
Plains
(
: Add
.)
Basic Land - Plains
Plains (avr) 232
Plains
(
: Add
.)
Basic Land - Plains
Plains (m13) 230
Plains
(
: Add
.)
Basic Land - Plains
Plains (m13) 233
Plains
(
: Add
.)
Basic Land - Plains
Plains (ori) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (ori) 255
Plains
(
: Add
.)
Basic Land - Plains
Plains (clb) 453
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (neo) 274
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (soi) 289
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (soi) 290
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (soi) 291
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (m20) 260

Land

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Mana Rituals

Qty: 1 Price: $4.99
Dark Ritual
Add
.
Instant
Dark Ritual (tmp) 118

Mana Rituals

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Mana Rocks/Dorks

Qty: 4 Price: $4.18
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (c20) 240
Mardu Banner
: Add
,
, or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mardu Banner (ktk) 224
Mardu Devotee
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: Add
,
, or
. Activate only once each turn.
Creature - Human Scout
Mardu Devotee (tdm) 16
Sol Ring
: Add
.
Artifact
Sol Ring (afc) 215

Mana Rocks/Dorks

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On Attack:

Qty: 1 Price: $10.99
Isshin, Two Heavens as One
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Human Samurai
Isshin, Two Heavens as One (fca) 54

On Attack:

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Sorcery

Qty: 1 Price: $0.49
Sinister Waltz
Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library.
Sorcery
Sinister Waltz (voc) 30

Sorcery

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Spot Protection

Qty: 6 Price: $5.92
Blacksmith's Skill
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Instant
Blacksmith's Skill (mh2) 381
Professor's Warning
Choose one —
• Put a +1/+1 counter on target creature.
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Professor's Warning (stx) 84
Restoration Magic
Tiered (Choose one additional cost.)
• Cure —
— Target permanent gains hexproof and indestructible until end of turn.
• Cura —
— Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga —
— Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant
Restoration Magic (fin) 30
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (emn) 40
Unlikely Aid
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Unlikely Aid (war) 109
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (vow) 42

Spot Protection

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Spot Removal

Qty: 3 Price: $5.07
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (soi) 242
Dire Tactics
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
Instant
Dire Tactics (iko) 183
Mortify
Destroy target creature or enchantment.
Instant
Mortify (prna) 192

Spot Removal

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Summon a Hero

Qty: 1 Price: $0.35
Red Mage's Rapier
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types.
Equip
Artifact - Equipment
Red Mage's Rapier (fin) 152

Summon a Hero

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Synergy: Exalted

Qty: 1 Price: $7.99
Squall, SeeD Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature - Human Knight Mercenary
Squall, SeeD Mercenary (fin) 402

Synergy: Exalted

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Tribal Effect

Qty: 1 Price: $0.99
Lin Sivvi, Defiant Hero
,
: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.
: Put target Rebel card from your graveyard on the bottom of your library.
Legendary Creature - Human Rebel
Lin Sivvi, Defiant Hero (slc) 2000

Tribal Effect

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Tutors

Qty: 2 Price: $2.34
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (c19) 227
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (mh3) 273

Tutors

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WinCon

Qty: 2 Price: $2.28
Angrath's Marauders
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Creature - Human Pirate
Angrath's Marauders (xln) 132
Vizkopa Guildmage
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
Creature - Human Wizard
Vizkopa Guildmage (gtc) 206

WinCon

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Maybeboard

Qty: 26 Price: $93.14
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (tdc) 108
Amrou Scout
,
: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature - Scout Kithkin Rebel
Amrou Scout (tsr) 1
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 194
At Knifepoint
During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you commit a crime, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
Enchantment
At Knifepoint (otj) 193
Aurelia, the Warleader
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Legendary Creature - Angel
Aurelia, the Warleader (fdn) 651
Boros Signet
,
: Add
.
Artifact
Boros Signet (tdc) 314
Cateran Enforcer
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
,
: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Creature - Horror Mercenary
Cateran Enforcer (mmq) 121
Cateran Kidnappers
,
: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature - Human Mercenary
Cateran Kidnappers (mmq) 122
Cateran Summons
Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.
Sorcery
Cateran Summons (mmq) 126
Defiant Falcon
Flying
,
: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature - Bird Rebel
Defiant Falcon (nem) 6
Escarpment Fortress
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Other creatures you control get +1/+0.
Whenever you attack with two or more creatures, draw a card.
Creature - Wall
Escarpment Fortress (acr) 278
Firemane Commando
Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
Creature - Soldier Angel
Firemane Commando (moc) 73
Hellspur Posse Boss
Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When this creature enters, create two 1/1 red Mercenary creature tokens with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature - Rogue Lizard
Hellspur Posse Boss (otj) 128
Iroas, God of Victory
Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control.
Legendary Creature Enchantment - God
Iroas, God of Victory (plst) C16-205
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (fic) 409
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (tdc) 323
Rathi Assassin
,
: Destroy target tapped nonblack creature.
,
: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature - Zombie Assassin Mercenary Phyrexian
Rathi Assassin (nem) 67
Rathi Fiend
When this creature enters, each player loses 3 life.
,
: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature - Horror Mercenary Phyrexian
Rathi Fiend (nem) 68
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (fic) 282
Rev, Tithe Extractor
Whenever you attack, target creature gains deathtouch until end of turn.
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token, then look at the top card of that player's library and exile it face down. You may cast that card for as long as it remains exiled. (A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Human Rogue
Rev, Tithe Extractor (j25) 45
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (fic) 329
Soaring Lightbringer
Flying
Other enchantment creatures you control have flying.
Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player.
Creature Enchantment - Bird Glimmer
Soaring Lightbringer (dsc) 11
Thorough Investigation
Whenever you attack, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchantment
Thorough Investigation (afc) 12
We Ride at Dawn
Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for
or one mana of that creature's color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Enchantment
We Ride at Dawn (otc) 12
Windcrag Siege
As this enchantment enters, choose Mardu or Jeskai.
• Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
• Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.
Enchantment
Windcrag Siege (tdm) 235
Within Range
When this enchantment enters, create two 1/1 red Warrior creature tokens.
Whenever you attack, each opponent loses life equal to the number of creatures attacking them.
Enchantment
Within Range (tdc) 32

Maybeboard

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Deck Info

Deck stats

33 pips - 31 cards
18 mana - 18 cards
0 pips - 0 cards
2 mana - 2 cards
30 pips - 27 cards
17 mana - 15 cards
30 pips - 27 cards
17 mana - 17 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
3 mana - 2 cards
Card NameQtyOdds
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Deck extras (0)
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