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Custom
Size: 100
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Commander

Qty: 1 Price: $0.99
Taigam, Ojutai Master
Instant, sorcery, and Dragon spells you control can't be countered.
Whenever you cast an instant or sorcery spell from your hand, if Taigam attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
Legendary Creature - Human Monk
Taigam, Ojutai Master (c17) 46

Commander

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Big Draw

Qty: 5 Price: $3.51
Lock and Load
Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Lock and Load (otc) 15
Pore Over the Pages
Draw three cards, untap up to two lands, then discard a card.
Sorcery
Pore Over the Pages (plst) SOI-79
Surge of Brilliance
Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Surge of Brilliance (who) 57
Vega, the Watcher
Flying
Whenever you cast a spell from anywhere other than your hand, draw a card.
Legendary Creature - Bird Spirit
Vega, the Watcher (khm) 233
Voracious Bibliophile
Flying, vigilance
Whenever you cast a spell with one or more targets, draw that many cards.
Creature - Dragon
Voracious Bibliophile (tdc) 23

Big Draw

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Evasion and Protection

Qty: 10 Price: $8.28
Angelic Intervention
Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
Instant
Angelic Intervention (mom) 5
Courageous Resolve
Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Instant
Courageous Resolve (ltc) 506
Crypsis
Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
Instant
Crypsis (bng) 34
Flare of Faith
Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.
Instant
Flare of Faith (mid) 19
Leap
Target creature gains flying until end of turn.
Draw a card.
Instant
Leap (plst) STH-35
Niblis of Frost
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Spirit
Niblis of Frost (c20) 120
Shadow Rift
Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Draw a card.
Instant
Shadow Rift (plst) TMP-86
Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
Shelter (cmm) 56
Shore Up
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Instant
Shore Up (blb) 69
You Come to a River
Choose one —
• Fight the Current — Return target nonland permanent to its owner's hand.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Instant
You Come to a River (afr) 83

Evasion and Protection

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Fast Draw

Qty: 14 Price: $15.06
Azorius Charm
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Instant
Azorius Charm (plst) IMA-192
Confounding Riddle
Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays
.
Instant
Confounding Riddle (lci) 50
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (tle) 157
Deliberate
Scry 2, then draw a card.
Instant
Deliberate (znr) 56
Focus the Mind
This spell costs
less to cast if you've cast another spell this turn.
Draw three cards, then discard a card.
Instant
Focus the Mind (tdm) 45
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (tle) 159
Gitaxian Probe
(
can be paid with either
or 2 life.)
Look at target player's hand.
Draw a card.
Sorcery
Gitaxian Probe (mb2) 28
Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Impulse (dmr) 56
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (tdc) 158
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (tdc) 161
Quick Study
Draw two cards.
Instant
Quick Study (fdn) 513
See the Truth
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
Sorcery
See the Truth (m21) 69
Thirst for Discovery
Draw three cards. Then discard two cards unless you discard a basic land card.
Instant
Thirst for Discovery (vow) 85
Union of the Third Path
Draw a card, then you gain life equal to the number of cards in your hand.
Instant
Union of the Third Path (bro) 31

Fast Draw

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Interaction

Qty: 9 Price: $15.17
Failure
Return target spell to its owner's hand.
Instant
Failure // Comply (akh) 221
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (plst) EMA-60
Narset's Reversal
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Instant
Narset's Reversal (tdc) 92
Remand
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
Instant
Remand (j25) 349
Reprieve
Return target spell to its owner's hand.
Draw a card.
Instant
Reprieve (ltr) 26
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (pip) 172
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (woc) 110
Unsubstantiate
Return target spell or creature to its owner's hand.
Instant
Unsubstantiate (plst) EMN-79
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (tle) 154

Interaction

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Land

Qty: 35 Price: $52.15
Wastes
: Add
.
Basic Land
Wastes (eoc) 191

Land

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Prowess

Qty: 3 Price: $1.19
Leonin Lightbringer
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
As long as this creature is equipped, it gets +1/+1.
Creature - Cat Rebel
Leonin Lightbringer (one) 20
Show of Confidence
When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
Instant
Show of Confidence (stx) 28
Triton Wavebreaker
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
As long as this permanent is a creature, it has prowess. (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Enchanted creature gets +1/+1 and has prowess.
Creature Enchantment - Wizard Merfolk
Triton Wavebreaker (mh3) 74

Prowess

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Ramp

Qty: 7 Price: $23.53
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eoc) 53
Case of the Ransacked Lab
Instant and sorcery spells you cast cost
less to cast.
To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast an instant or sorcery spell, draw a card.
Enchantment - Case
Case of the Ransacked Lab (mkm) 45
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 294
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (mh3) 296
Stormscape Familiar
Flying
White spells and black spells you cast cost
less to cast.
Creature - Bird
Stormscape Familiar (pls) 36
Sunscape Familiar
Defender (This creature can't attack.)
Green spells and blue spells you cast cost
less to cast.
Creature - Wall
Sunscape Familiar (plst) PLS-17
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (fic) 367

Ramp

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Trick

Qty: 11 Price: $3.85
Astral Steel
Target creature gets +1/+2 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Astral Steel (scg) 2
Beaming Defiance
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Beaming Defiance (stx) 9
Dual-Sun Technique
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.
Instant
Dual-Sun Technique (eoe) 13
Fleeting Flight
Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.
Instant
Fleeting Flight (fdn) 13
Guided Strike
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
Instant
Guided Strike (plst) IMA-23
Kaya's Onslaught
Target creature gets +1/+1 and gains double strike until end of turn.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Kaya's Onslaught (khm) 18
Mighty Leap
Target creature gets +2/+2 and gains flying until end of turn.
Instant
Mighty Leap (clu) 66
Moment of Heroism
Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Instant
Moment of Heroism (j25) 228
Rebellious Strike
Target creature gets +3/+0 until end of turn.
Draw a card.
Instant
Rebellious Strike (tdm) 20
Revelation of Power
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Instant
Revelation of Power (snc) 28
Spiritualize
Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.
Instant
Spiritualize (ody) 53

Trick

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Utils

Qty: 5 Price: $3.53
Adaptive Training Post
Whenever you cast an instant or sorcery spell, if this artifact has fewer than three charge counters on it, put a charge counter on it.
Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it and you may choose new targets for the copy.
Artifact
Adaptive Training Post (tdc) 18
Learn from the Past
Target player shuffles their graveyard into their library.
Draw a card.
Instant
Learn from the Past (ltc) 192
Mystic Speculation
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Mystic Speculation (plst) FUT-41
Not Forgotten
Put target card from a graveyard on your choice of the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.
Sorcery
Not Forgotten (j22) 222
Stream of Consciousness
Target player shuffles up to four target cards from their graveyard into their library.
Instant - Arcane
Stream of Consciousness (uma) 74

Utils

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Deck Info

Deck stats

28 pips - 27 cards
2 mana - 2 cards
41 pips - 38 cards
2 mana - 2 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
36 mana - 36 cards
Card NameQtyOdds
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