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Custom
Size: 45Est cost: $99.07
No deck tags
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0 viewsNaN secs ago
Custom
Size: 45Est cost: $99.07
No deck tags
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Commander

Qty: 1 Price: $2.49
Rukarumel, Biologist
As Rukarumel enters, choose a creature type.
Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 1/1 colorless Sliver creature token.
Legendary Creature - Human Wizard
Rukarumel, Biologist (cmm) 711

Commander

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Artifact

Qty: 6 Price: $4.16
Dragon's Hoard
Whenever a Dragon you control enters, put a gold counter on this artifact.
, Remove a gold counter from this artifact: Draw a card.
: Add one mana of any color.
Artifact
Dragon's Hoard (tdc) 317
Dragonstorm Globe
Each Dragon you control enters with an additional +1/+1 counter on it.
: Add one mana of any color.
Artifact
Dragonstorm Globe (tdm) 241
Hivestone
Creatures you control are Slivers in addition to their other creature types.
Artifact
Hivestone (tsr) 268
Jade Orb of Dragonkind
: Add
. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)
Artifact
Jade Orb of Dragonkind (clb) 236
Lapis Orb of Dragonkind
: Add
. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Artifact
Lapis Orb of Dragonkind (clb) 82
Thrumming Hivepool
Affinity for Slivers (This spell costs
less to cast for each Sliver you control.)
Slivers you control have double strike and haste.
At the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.
Artifact
Thrumming Hivepool (eoe) 247

Artifact

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Creature

Qty: 26 Price: $56.02
Battering Sliver
All Sliver creatures have trample.
Creature - Sliver
Battering Sliver (tsr) 154
Battle Sliver
Sliver creatures you control get +2/+0.
Creature - Sliver
Battle Sliver (m14) 128
Belligerent Sliver
Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)
Creature - Sliver
Belligerent Sliver (m15) 129
Bonescythe Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
Creature - Sliver
Bonescythe Sliver (cmm) 815
Brood Sliver
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Creature - Sliver
Brood Sliver (cmm) 887
Cleaving Sliver
Sliver creatures you control get +2/+0.
Creature - Sliver
Cleaving Sliver (cmm) 877
Cloudshredder Sliver
Sliver creatures you control have flying and haste.
Creature - Sliver
Cloudshredder Sliver (cmm) 919
Constricting Sliver
Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."
Creature - Sliver
Constricting Sliver (cmm) 818
Fury Sliver
All Sliver creatures have double strike.
Creature - Sliver
Fury Sliver (tsr) 164
Gemhide Sliver
All Slivers have "
: Add one mana of any color."
Creature - Sliver
Gemhide Sliver (cmm) 896
Harmonic Sliver
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
Creature - Sliver
Harmonic Sliver (cmm) 924
Homing Sliver
Each Sliver card in each player's hand has slivercycling
.
Slivercycling
(
, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)
Creature - Sliver
Homing Sliver (tsr) 171
Horned Sliver
All Sliver creatures have trample.
Creature - Sliver
Horned Sliver (plst) TMP-234
Hunter Sliver
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
Creature - Sliver
Hunter Sliver (lgn) 102
Lancer Sliver
Sliver creatures you control have first strike.
Creature - Sliver
Lancer Sliver (mh1) 18
Manaweft Sliver
Sliver creatures you control have "
: Add one mana of any color."
Creature - Sliver
Manaweft Sliver (cmm) 900
Megantic Sliver
Sliver creatures you control get +3/+3.
Creature - Sliver
Megantic Sliver (cmm) 901
Might Sliver
All Sliver creatures get +2/+2.
Creature - Sliver
Might Sliver (cmm) 903
Muscle Sliver
All Sliver creatures get +1/+1.
Creature - Sliver
Muscle Sliver (plst) TMP-238
Predatory Sliver
Sliver creatures you control get +1/+1.
Creature - Sliver
Predatory Sliver (m14) 189
Pulmonic Sliver
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Creature - Sliver
Pulmonic Sliver (tsr) 34
Sentinel Sliver
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Creature - Sliver
Sentinel Sliver (cmm) 835
Sinew Sliver
All Sliver creatures get +1/+1.
Creature - Sliver
Sinew Sliver (cmm) 837
Spiteful Sliver
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Creature - Sliver
Spiteful Sliver (cmm) 881
Synchronous Sliver
All Sliver creatures have vigilance.
Creature - Sliver
Synchronous Sliver (plc) 48
Syphon Sliver
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
Creature - Sliver
Syphon Sliver (cmm) 870

Creature

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Enchantment

Qty: 12 Price: $36.40
Call the Spirit Dragons
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
Enchantment
Call the Spirit Dragons (tdm) 309
Corroding Dragonstorm
When this enchantment enters, each opponent loses 2 life and you gain 2 life. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
When a Dragon you control enters, return this enchantment to its owner's hand.
Enchantment
Corroding Dragonstorm (tdm) 297
Crucible of Fire
Dragon creatures you control get +3/+3.
Enchantment
Crucible of Fire (scd) 129
Dracogenesis
You may cast Dragon spells without paying their mana costs.
Enchantment
Dracogenesis (tdm) 300
Dragon Cultist
Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."
Legendary Enchantment - Background
Dragon Cultist (clb) 170
Dragon Tempest
Whenever a creature you control with flying enters, it gains haste until end of turn.
Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
Enchantment
Dragon Tempest (tdc) 94
Dragonback Assault
When this enchantment enters, it deals 3 damage to each creature and each planeswalker.
Landfall — Whenever a land you control enters, create a 4/4 red Dragon creature token with flying.
Enchantment
Dragonback Assault (tdm) 179
Encroaching Dragonstorm
When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
When a Dragon you control enters, return this enchantment to its owner's hand.
Enchantment
Encroaching Dragonstorm (tdm) 142
Frontier Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add
.
• Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.
Enchantment
Frontier Siege (tdc) 256
Monastery Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost
more to cast.
Enchantment
Monastery Siege (c17) 88
Palace Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
Enchantment
Palace Siege (c17) 119
Roiling Dragonstorm
When this enchantment enters, draw two cards, then discard a card.
When a Dragon you control enters, return this enchantment to its owner's hand.
Enchantment
Roiling Dragonstorm (tdm) 296

Enchantment

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Deck Info

Deck stats

11 pips - 10 cards
4 mana - 4 cards
7 pips - 7 cards
5 mana - 5 cards
6 pips - 5 cards
4 mana - 4 cards
17 pips - 16 cards
4 mana - 4 cards
15 pips - 15 cards
7 mana - 6 cards
0 pips - 0 cards
0 mana - 0 cards
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