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Custom
Size: 100Est cost: $373.70
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $373.70
No deck tags
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Commander

Qty: 1 Price: $1.29
Masumaro, First to Live
Masumaro's power and toughness are each equal to twice the number of cards in your hand.
Legendary Creature - Spirit
Masumaro, First to Live (sok) 136

Commander

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Artifact

Qty: 19 Price: $82.21
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (clb) 298
Assault Suit
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip
Artifact - Equipment
Assault Suit (cma) 208
Caged Sun
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability causes you to add one or more mana of the chosen color, add an additional one mana of that color.
Artifact
Caged Sun (plst) CM2-178
Coveted Jewel
When this artifact enters, draw three cards.
: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
Artifact
Coveted Jewel (c21) 240
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 309
Empyrial Plate
Equipped creature gets +1/+1 for each card in your hand.
Equip
Artifact - Equipment
Empyrial Plate (c16) 251
Font of Mythos
At the beginning of each player's draw step, that player draws two additional cards.
Artifact
Font of Mythos (plst) CON-136
Ghirapur Orrery
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Artifact
Ghirapur Orrery (blc) 270
Hand of Vecna
At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip—Pay 1 life for each card in your hand.
Equip
Legendary Artifact - Equipment
Hand of Vecna (afr) 246
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (brr) 20
Loxodon Warhammer
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Artifact - Equipment
Loxodon Warhammer (c21) 249
Otherworld Atlas
: Put a charge counter on this artifact.
: Each player draws a card for each charge counter on this artifact.
Artifact - Book
Otherworld Atlas (avr) 219
Sol Ring
: Add
.
Artifact
Sol Ring (c21) 263
Spectral Searchlight
: Choose a player. That player adds one mana of any color they choose.
Artifact
Spectral Searchlight (bbd) 246
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (c20) 254
Tangleroot
Whenever a player casts a creature spell, that player adds
.
Artifact
Tangleroot (mrd) 259
Temple Bell
: Each player draws a card.
Artifact
Temple Bell (c13) 265
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (cmr) 346
Venser's Journal
You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.
Artifact - Book
Venser's Journal (c21) 273

Artifact

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Creature

Qty: 17 Price: $63.17
Bellowing Tanglewurm
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.
Creature - Wurm
Bellowing Tanglewurm (plst) SOM-111
Borderland Explorer
When this creature enters, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Creature - Elf Scout
Borderland Explorer (plst) C18-133
Heartwood Storyteller
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Creature - Treefolk
Heartwood Storyteller (tsr) 209
Hunted Wumpus
When this creature enters, each other player may put a creature card from their hand onto the battlefield.
Creature - Beast
Hunted Wumpus (bbd) 202
Iwamori of the Open Fist
Trample
When Iwamori enters, each opponent may put a legendary creature card from their hand onto the battlefield.
Legendary Creature - Human Monk
Iwamori of the Open Fist (plst) A25-174
Jungle Wayfinder
When this creature enters, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Creature - Warrior Elf
Jungle Wayfinder (plst) BBD-72
Magus of the Vineyard
At the beginning of each player's first main phase, that player adds
.
Creature - Human Wizard
Magus of the Vineyard (cmd) 166
Maro
Maro's power and toughness are each equal to the number of cards in your hand.
Creature - Elemental
Maro (7ed) 256
Multani, Maro-Sorcerer
Shroud (This creature can't be the target of spells or abilities.)
Multani's power and toughness are each equal to the total number of cards in all players' hands.
Legendary Creature - Elemental Sorcerer
Multani, Maro-Sorcerer (ulg) 107
Old-Growth Dryads
When this creature enters, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Dryad
Old-Growth Dryads (xln) 199
Primordial Sage
Whenever you cast a creature spell, you may draw a card.
Creature - Spirit
Primordial Sage (jmp) 422
Psychosis Crawler
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Creature Artifact - Horror Phyrexian
Psychosis Crawler (brr) 107
Realm Seekers
This creature enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands.
, Remove a +1/+1 counter from this creature: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Creature - Elf Scout
Realm Seekers (cns) 38
Sage of Ancient Lore
Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When this creature enters, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Shaman Werewolf
Sage of Ancient Lore // Werewolf of Ancient Hunger (soi) 225Sage of Ancient Lore // Werewolf of Ancient Hunger (soi) 225
Soul of the Harvest
Trample
Whenever another nontoken creature you control enters, you may draw a card.
Creature - Elemental
Soul of the Harvest (avr) 195
Sylvan Yeti
Sylvan Yeti's power is equal to the number of cards in your hand.
Creature - Yeti
Sylvan Yeti (p02) 147
Tempting Wurm
When this creature enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.
Creature - Wurm
Tempting Wurm (ons) 291

Creature

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Enchantment

Qty: 11 Price: $89.91
Colossal Majesty
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Enchantment
Colossal Majesty (m19) 173
Concordant Crossroads
All creatures have haste.
World Enchantment
Concordant Crossroads (chr) 60
Court of Garenbrig
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.
Enchantment
Court of Garenbrig (woc) 25
Eladamri's Vineyard
At the beginning of each player's first main phase, that player adds
.
Enchantment
Eladamri's Vineyard (tmp) 223
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (wot) 53
Greater Good
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Enchantment
Greater Good (afc) 160
Predatory Impetus
Enchant creature
Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Enchantment - Aura
Predatory Impetus (c20) 62
Primal Rage
Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment
Primal Rage (sth) 112
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (fut) 137
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (inr) 223
Vow of Wildness
Enchant creature
Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
Enchantment - Aura
Vow of Wildness (c18) 164

Enchantment

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Instant

Qty: 8 Price: $9.86
Charge Through
Target creature gains trample until end of turn.
Draw a card.
Instant
Charge Through (stx) 124
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (inv) 189
Hunter's Insight
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Instant
Hunter's Insight (cmr) 232
Hunter's Mark
This spell costs
less to cast if it targets a blue permanent you don't control.
This spell can't be countered.
Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Hunter's Mark (afr) 188
Inner Calm, Outer Strength
Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Instant - Arcane
Inner Calm, Outer Strength (sok) 133
Momentous Fall
As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Instant
Momentous Fall (jmp) 411
Rending Vines
Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand.
Draw a card.
Instant - Arcane
Rending Vines (sok) 143
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (afc) 168

Instant

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Land

Qty: 33 Price: $60.47
Arch of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add
.
,
: Draw a card. Activate only if you have the city's blessing.
Land
Arch of Orazca (rix) 185
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (iko) 245
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (2xm) 312
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (eld) 240
Cryptic Caves
: Add
.
,
, Sacrifice this land: Draw a card. Activate only if you control five or more lands.
Land
Cryptic Caves (khc) 109
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (thb) 242
Forest
(
: Add
.)
Basic Land - Forest
Forest (mbs) 154
Khalni Ambush
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Mikokoro, Center of the Sea
: Add
.
,
: Each player draws a card.
Legendary Land
Mikokoro, Center of the Sea (c21) 302
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (c18) 267
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (c21) 304
Rainbow Vale
: Add one mana of any color. An opponent gains control of this land at the beginning of the next end step.
Land
Rainbow Vale (fem) 99
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (plg20) 1
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (ddm) 77
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (c21) 314

Land

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Sorcery

Qty: 11 Price: $66.79
Collective Voyage
Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
Sorcery
Collective Voyage (c16) 145
Hunter's Prowess
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Sorcery
Hunter's Prowess (c17) 152
Life's Legacy
As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
Sorcery
Life's Legacy (m15) 183
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (clb) 244
New Frontiers
Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.
Sorcery
New Frontiers (ody) 257
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (aer) 123
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (cmm) 321
Soul's Majesty
Draw cards equal to the power of target creature you control.
Sorcery
Soul's Majesty (c17) 158
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (plst) C16-170
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (cmr) 261
Traverse the Outlands
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Traverse the Outlands (plst) C17-34

Sorcery

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Tokens & Extras

Qty: 2 Price: $0.00
City's Blessing
Card
City's Blessing (tblc) 40
The Monarch
At the beginning of your end step, draw a card.
Whenever a creature deals combat damage to you, its controller becomes the monarch.
Card
The Monarch (totc) 29

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
7 mana - 5 cards
0 pips - 0 cards
7 mana - 5 cards
0 pips - 0 cards
7 mana - 5 cards
0 pips - 0 cards
7 mana - 5 cards
68 pips - 49 cards
30 mana - 27 cards
0 pips - 0 cards
13 mana - 12 cards
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