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Custom
Size: 100Est cost: $701.54
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $701.54
No deck tags
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Commander

Qty: 1 Price: $16.99
Muxus, Goblin Grandee
When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
Legendary Creature - Goblin Noble
Muxus, Goblin Grandee (jmp) 24

Commander

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Artifact

Qty: 11 Price: $83.99
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (c20) 237
Cloudstone Curio
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Artifact
Cloudstone Curio (rav) 257
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact
Conjurer's Closet (2xm) 243
Hazoret's Monument
Red creature spells you cast cost
less to cast.
Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
Legendary Artifact
Hazoret's Monument (akh) 229
Helm of the Host
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip
Legendary Artifact - Equipment
Helm of the Host (dom) 217
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (plst) C17-53
Icon of Ancestry
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
,
: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact
Icon of Ancestry (pm20) 229p
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (cm2) 212
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (c14) 268
Sol Ring
: Add
.
Artifact
Sol Ring (znc) 120
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (xln) 251

Artifact

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Creature

Qty: 37 Price: $229.17
Battle Cry Goblin
: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature - Goblin
Battle Cry Goblin (afr) 132
Beetleback Chief
When this creature enters, create two 1/1 red Goblin creature tokens.
Creature - Goblin Warrior
Beetleback Chief (jmp) 294
Bloodmark Mentor
Red creatures you control have first strike.
Creature - Goblin Warrior
Bloodmark Mentor (ddg) 50
Conspicuous Snoop
Play with the top card of your library revealed.
You may cast Goblin spells from the top of your library.
As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card.
Creature - Goblin Rogue
Conspicuous Snoop (m21) 139
Goblin Chainwhirler
First strike
When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
Creature - Goblin Warrior
Goblin Chainwhirler (dom) 129
Goblin Chieftain
Haste (This creature can attack and
as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
Creature - Goblin
Goblin Chieftain (plst) DDT-41
Goblin General
Whenever this creature attacks, Goblin creatures you control get +1/+1 until end of turn.
Creature - Goblin Warrior
Goblin General (s99) 101
Goblin Instigator
When this creature enters, create a 1/1 red Goblin creature token.
Creature - Goblin Rogue
Goblin Instigator (m19) 142
Goblin King
Other Goblins get +1/+1 and have mountainwalk.
Creature - Goblin
Goblin King (sld) 19
Goblin Lackey
Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
Creature - Goblin
Goblin Lackey (sld) 20
Goblin Matron
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Creature - Goblin
Goblin Matron (plst) MH1-129
Goblin Piledriver
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Warrior
Goblin Piledriver (sld) 21
Goblin Rabblemaster
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Warrior
Goblin Rabblemaster (m15) 145
Goblin Recruiter
When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
Creature - Goblin
Goblin Recruiter (ath) 38
Goblin Ringleader
Haste (This creature can attack and
as soon as it comes under your control.)
When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Goblin
Goblin Ringleader (m20) 143
Goblin Traprunner
Whenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature - Goblin
Goblin Traprunner (mh2) 130
Goblin Trashmaster
Other Goblins you control get +1/+1.
Sacrifice a Goblin: Destroy target artifact.
Creature - Goblin Warrior
Goblin Trashmaster (m19) 144
Goblin Warchief
Goblin spells you cast cost
less to cast.
Goblins you control have haste.
Creature - Goblin Warrior
Goblin Warchief (plst) DOM-130
Goblin Wardriver
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Creature - Goblin Warrior
Goblin Wardriver (mbs) 64
Grenzo, Havoc Raiser
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Legendary Creature - Goblin Rogue
Grenzo, Havoc Raiser (cn2) 54
Hobgoblin Bandit Lord
Other Goblins you control get +1/+1.
,
: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Creature - Goblin Rogue
Hobgoblin Bandit Lord (afr) 147
Horde of Boggarts
Menace (This creature can't be blocked except by two or more creatures.)
Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
Creature - Goblin
Horde of Boggarts (shm) 94
Impulsive Pilferer
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Goblin Pirate
Impulsive Pilferer (cmr) 185
Kiki-Jiki, Mirror Breaker
Haste
: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Legendary Creature - Goblin Shaman
Kiki-Jiki, Mirror Breaker (mm2) 121
Krenko, Mob Boss
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Legendary Creature - Goblin Warrior
Krenko, Mob Boss (jmp) 339
Krenko, Tin Street Kingpin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Legendary Creature - Goblin
Krenko, Tin Street Kingpin (pwar) 137p
Legion Loyalist
Haste
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Creature - Goblin Soldier
Legion Loyalist (gk1) 82
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (grn) 109
Pashalik Mons
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.
, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
Legendary Creature - Goblin Warrior
Pashalik Mons (mh1) 138
Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God
Purphoros, God of the Forge (ths) 135
Reckless One
Haste
Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
Creature - Goblin Avatar
Reckless One (dd1) 48
Siege-Gang Commander
When this creature enters, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: This creature deals 2 damage to any target.
Creature - Goblin
Siege-Gang Commander (dom) 143
Skirk Prospector
Sacrifice a Goblin: Add
.
Creature - Goblin
Skirk Prospector (plst) DOM-144
Squee, the Immortal
You may cast this card from your graveyard or from exile.
Legendary Creature - Goblin
Squee, the Immortal (pdom) 146p
Treasure Nabber
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
Creature - Goblin Rogue
Treasure Nabber (c18) 27
Warren Instigator
Double strike
Whenever this creature deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
Creature - Goblin Berserker
Warren Instigator (sld) 157
Wily Goblin
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Goblin Pirate
Wily Goblin (xln) 174

Creature

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Enchantment

Qty: 6 Price: $51.44
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (2xm) 118
Goblin Bombardment
Sacrifice a creature: This enchantment deals 1 damage to any target.
Enchantment
Goblin Bombardment (plst) DDN-24
Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Impact Tremors (dtk) 140
Mirror March
Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Enchantment
Mirror March (rna) 108
Molten Echoes
As this enchantment enters, choose a creature type.
Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Enchantment
Molten Echoes (c20) 54
Splinter Twin
Enchant creature
Enchanted creature has "
: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
Enchantment - Aura
Splinter Twin (mm2) 129

Enchantment

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Instant

Qty: 5 Price: $44.25
Battle Hymn
Add
for each creature you control.
Instant
Battle Hymn (avr) 128
Brightstone Ritual
Add
for each Goblin on the battlefield.
Instant
Brightstone Ritual (ons) 191
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (c14) 174
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant
Tibalt's Trickery (khm) 360
Valakut Awakening
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Instant
Valakut Awakening // Valakut Stoneforge (znr) 174Valakut Awakening // Valakut Stoneforge (znr) 174

Instant

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Land

Qty: 33 (34 w/ MDFC)Price: $197.97
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (uma) 237
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (cmr) 704
Den of the Bugbear
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Land
Den of the Bugbear (afr) 254
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (jmp) 67
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (khc) 115
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (ths) 223
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (afc) 254
Sanctum of Eternity
: Add
.
,
: Return target commander you own from the battlefield to your hand. Activate only during your turn.
Land
Sanctum of Eternity (c19) 59
Valakut, the Molten Pinnacle
This land enters tapped.
Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target.
: Add
.
Land
Valakut, the Molten Pinnacle (zen) 228
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (cmr) 361

Land

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Sorcery

Qty: 7 Price: $77.73
Dragon Fodder
Create two 1/1 red Goblin creature tokens.
Sorcery
Dragon Fodder (ddg) 65
Goblin War Strike
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Sorcery
Goblin War Strike (scg) 96
Heat Shimmer
Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this token."
Sorcery
Heat Shimmer (2xm) 130
Hordeling Outburst
Create three 1/1 red Goblin creature tokens.
Sorcery
Hordeling Outburst (a25) 134
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (cmr) 187
Twinflame
Strive — This spell costs
more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Sorcery
Twinflame (jou) 115
Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery
Wheel of Misfortune (cmr) 672

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
79 pips - 56 cards
36 mana - 36 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
8 mana - 7 cards
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