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Custom
Size: 114
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Custom
Size: 114
No deck tags
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Commander

Qty: 1 Price: $3.49
Cromat
: Destroy target creature blocking or blocked by Cromat.
: Cromat gains flying until end of turn.
: Regenerate Cromat.
: Cromat gets +1/+1 until end of turn.
: Put Cromat on top of its owner's library.
Legendary Creature - Illusion
Cromat (apc) 94

Commander

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Artifact

Qty: 7 Price: $130.03
Distorting Lens
: Target permanent becomes the color of your choice until end of turn.
Artifact
Distorting Lens (mmq) 293
Emerald Medallion
Green spells you cast cost
less to cast.
Artifact
Emerald Medallion (tmp) 283
Jet Medallion
Black spells you cast cost
less to cast.
Artifact
Jet Medallion (tmp) 292
Kormus Bell
All Swamps are 1/1 black creatures that are still lands.
Artifact
Kormus Bell (4ed) 332
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (tmp) 300
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (tmp) 305
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (tmp) 306

Artifact

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Creature

Qty: 28 Price: $48.49
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (wc02) shh231
Blind Seer
: Target spell or permanent becomes the color of your choice until end of turn.
Legendary Creature - Human Wizard
Blind Seer (inv) 47
Chameleon Spirit
As this creature enters, choose a color.
Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
Creature - Spirit Illusion
Chameleon Spirit (mmq) 65
Crosis, the Purger
Flying
Whenever Crosis deals combat damage to a player, you may pay
. If you do, choose a color, then that player reveals their hand and discards all cards of that color.
Legendary Creature - Dragon
Crosis, the Purger (inv) 242
Crusading Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
Creature - Human Knight
Crusading Knight (inv) 12
Darigaaz, the Igniter
Flying
Whenever Darigaaz deals combat damage to a player, you may pay
. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
Legendary Creature - Dragon
Darigaaz, the Igniter (inv) 243
Dromar, the Banisher
Flying
Whenever Dromar deals combat damage to a player, you may pay
. If you do, choose a color, then return all creatures of that color to their owners' hands.
Legendary Creature - Dragon
Dromar, the Banisher (inv) 244
Eastern Paladin
,
: Destroy target green creature.
Creature - Knight Zombie Phyrexian
Eastern Paladin (usg) 133
Irini Sengir
Green enchantment spells and white enchantment spells cost
more to cast.
Legendary Creature - Vampire Dwarf
Irini Sengir (hml) 54
Kavu Chameleon
This spell can't be countered.
: This creature becomes the color of your choice until end of turn.
Creature - Kavu
Kavu Chameleon (inv) 191
King Crab
,
: Put target green creature on top of its owner's library.
Creature - Crab
King Crab (ulg) 34
Llawan, Cephalid Empress
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
Legendary Creature - Octopus Noble
Llawan, Cephalid Empress (tor) 42
Nantuko Blightcutter
Protection from black
Threshold — This creature gets +1/+1 for each black permanent your opponents control as long as there are seven or more cards in your graveyard.
Creature - Druid Insect
Nantuko Blightcutter (tor) 131
Northern Paladin
,
: Destroy target black permanent.
Creature - Human Knight
Northern Paladin (7ed) 28
Order of the Sacred Torch
, Pay 1 life: Counter target black spell.
Creature - Human Knight
Order of the Sacred Torch (6ed) 32
Radiant Kavu
: Prevent all combat damage blue creatures and black creatures would deal this turn.
Creature - Kavu
Radiant Kavu (pls) 120
Rith, the Awakener
Flying
Whenever Rith deals combat damage to a player, you may pay
. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
Legendary Creature - Dragon
Rith, the Awakener (inv) 267
Southern Paladin
,
: Destroy target red permanent.
Creature - Human Knight
Southern Paladin (wth) 27
Spinal Villain
: Destroy target blue creature.
Creature - Beast
Spinal Villain (me1) 108
Stern Judge
: Each player loses 1 life for each Swamp they control.
Creature - Human Cleric
Stern Judge (tor) 16
Stromgald Cabal
, Pay 1 life: Counter target white spell.
Creature - Human Knight
Stromgald Cabal (6ed) 157
Thrull Wizard
: Counter target black spell unless that spell's controller pays
or
.
Creature - Wizard Thrull
Thrull Wizard (fem) 46
Tidal Visionary
: Target creature becomes the color of your choice until end of turn.
Creature - Wizard Merfolk
Tidal Visionary (inv) 80
Treva, the Renewer
Flying
Whenever Treva deals combat damage to a player, you may pay
. If you do, choose a color, then you gain 1 life for each permanent of that color.
Legendary Creature - Dragon
Treva, the Renewer (inv) 280
Tsabo's Assassin
: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
Creature - Zombie Assassin Phyrexian
Tsabo's Assassin (inv) 128
Utopia Tree
: Add one mana of any color.
Creature - Plant
Utopia Tree (inv) 219
Vodalian Mystic
: Target instant or sorcery spell becomes the color of your choice.
Creature - Wizard Merfolk
Vodalian Mystic (apc) 33
Western Paladin
,
: Destroy target white creature.
Creature - Knight Zombie Phyrexian
Western Paladin (usg) 168

Creature

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Enchantment

Qty: 45 Price: $78.37
Absolute Law
All creatures have protection from red.
Enchantment
Absolute Law (usg) 2
Bereavement
Whenever a green creature dies, its controller discards a card.
Enchantment
Bereavement (7ed) 120
Blanket of Night
Each land is a Swamp in addition to its other land types.
Enchantment
Blanket of Night (vis) 52
Carpet of Flowers
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Enchantment
Carpet of Flowers (usg) 240
Chill
Red spells cost
more to cast.
Enchantment
Chill (tmp) 56
Circle of Protection: Artifacts
: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Artifacts (5dn) 8
Circle of Protection: Black
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Black (tmp) 8
Circle of Protection: Blue
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Blue (7ed) 7
Circle of Protection: Green
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Green (tmp) 10
Circle of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Red (tmp) 11
Circle of Protection: White
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: White (tmp) 13
Collective Restraint
Domain — Creatures can't attack you unless their controller pays
for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Enchantment
Collective Restraint (inv) 49
Compost
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Enchantment
Compost (uds) 102
Conversion
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
All Mountains are Plains.
Enchantment
Conversion (4ed) 19
Crackdown
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
Enchantment
Crackdown (mmq) 15
Darkest Hour
All creatures are black.
Enchantment
Darkest Hour (7ed) 128
Deathgrip
: Counter target green spell.
Enchantment
Deathgrip (5ed) 154
Douse
: Counter target red spell.
Enchantment
Douse (usg) 70
Dread of Night
White creatures get -1/-1.
Enchantment
Dread of Night (6ed) 122
Dream Tides
Creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay
for each creature chosen this way. If the player does, untap those creatures.
Enchantment
Dream Tides (vis) 31
Flooded Woodlands
Green creatures can't attack unless their controller sacrifices a land of their choice for each green creature they control that's attacking. (This cost is paid as attackers are declared.)
Enchantment
Flooded Woodlands (ice) 290
Freyalise's Charm
Whenever an opponent casts a black spell, you may pay
. If you do, you draw a card.
: Return this enchantment to its owner's hand.
Enchantment
Freyalise's Charm (ice) 240
Gloom
White spells cost
more to cast.
Activated abilities of white enchantments cost
more to activate.
Enchantment
Gloom (5ed) 165
Havoc
Whenever an opponent casts a white spell, they lose 2 life.
Enchantment
Havoc (tmp) 181
High Seas
Red creature spells and green creature spells cost
more to cast.
Enchantment
High Seas (mmq) 83
Ice Cave
Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)
Enchantment
Ice Cave (plst) APC-24
Illusionary Terrain
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As this enchantment enters, choose two basic land types.
Basic lands of the first chosen type are the second chosen type.
Enchantment
Illusionary Terrain (ice) 77
Insight
Whenever an opponent casts a green spell, you draw a card.
Enchantment
Insight (6ed) 75
Justice
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Whenever a red creature or spell deals damage, this enchantment deals that much damage to that creature's or spell's controller.
Enchantment
Justice (5ed) 41
Lifeforce
: Counter target black spell.
Enchantment
Lifeforce (5ed) 310
Lifetap
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Enchantment
Lifetap (5ed) 99
Light of Day
Black creatures can't attack or block.
Enchantment
Light of Day (plst) TMP-27
Magistrate's Veto
White creatures and blue creatures can't block.
Enchantment
Magistrate's Veto (mmq) 204
Reclamation
Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Enchantment
Reclamation (ice) 300
Righteous War
White creatures you control have protection from black.
Black creatures you control have protection from white.
Enchantment
Righteous War (vis) 134
Roots of Life
As this enchantment enters, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
Enchantment
Roots of Life (mir) 237
Sanctimony
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Enchantment
Sanctimony (uds) 16
Scald
Whenever a player taps an Island for mana, this enchantment deals 1 damage to that player.
Enchantment
Scald (usg) 211
Shifting Sky
As this enchantment enters, choose a color.
All nonland permanents are the chosen color.
Enchantment
Shifting Sky (pls) 32
Shimmer
As this enchantment enters, choose a land type.
Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
Enchantment
Shimmer (mir) 92
Snake Pit
Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
Enchantment
Snake Pit (mmq) 271
Teferi's Moat
As this enchantment enters, choose a color.
Creatures of the chosen color without flying can't attack you.
Enchantment
Teferi's Moat (inv) 279
Thoughtleech
Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
Enchantment
Thoughtleech (7ed) 274
Warmth
Whenever an opponent casts a red spell, you gain 2 life.
Enchantment
Warmth (tmp) 51
Yawgmoth's Edict
Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
Enchantment
Yawgmoth's Edict (7ed) 171

Enchantment

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Instant

Qty: 23 Price: $136.35
Alter Reality
Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Alter Reality (tor) 22
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Instant
Blue Elemental Blast (pmei) 1995-2
Boil
Destroy all Islands.
Instant
Boil (tmp) 165
Crystal Spray
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Instant
Crystal Spray (inv) 50
Dwarven Song
One or more target creatures become red until end of turn.
Instant
Dwarven Song (leg) 143
Execute
Destroy target white creature. It can't be regenerated.
Draw a card.
Instant
Execute (ody) 133
Flash Flood
Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.
Instant
Flash Flood (chr) 21
Heaven's Gate
One or more target creatures become white until end of turn.
Instant
Heaven's Gate (leg) 19
Hibernation
Return all green permanents to their owners' hands.
Instant
Hibernation (usg) 79
Hydroblast
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Instant
Hydroblast (ice) 72
Illusion
Target spell or permanent becomes the color of your choice until end of turn.
Instant
Illusion // Reality (apc) 129
Magical Hack
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Instant
Magical Hack (5ed) 101
Mind Bend
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Instant
Mind Bend (mir) 77
Omen of Fire
Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent of their choice for each white permanent they control.
Instant
Omen of Fire (all) 75
Prismatic Lace
Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)
Instant
Prismatic Lace (mir) 84
Prismatic Strands
Prevent all damage that sources of the color of your choice would deal this turn.
Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Prismatic Strands (jud) 18
Reap
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
Instant
Reap (tmp) 247
Sea Kings' Blessing
One or more target creatures become blue until end of turn.
Instant
Sea Kings' Blessing (leg) 75
Seedtime
Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.
Instant
Seedtime (jud) 130
Sleight of Mind
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Instant
Sleight of Mind (5ed) 124
Sway of Illusion
Any number of target creatures become the color of your choice until end of turn.
Draw a card.
Instant
Sway of Illusion (inv) 77
Touch of Darkness
One or more target creatures become black until end of turn.
Instant
Touch of Darkness (leg) 122
Whim of Volrath
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Instant
Whim of Volrath (tmp) 102

Instant

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Sorcery

Qty: 10 Price: $14.08
Anarchy
Destroy all white permanents.
Sorcery
Anarchy (ice) 170
Flashfires
Destroy all Plains.
Sorcery
Flashfires (6ed) 180
Fruition
You gain 1 life for each Forest on the battlefield.
Sorcery
Fruition (por) 166
Last Stand
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Sorcery
Last Stand (apc) 107
Nature's Ruin
Destroy all green creatures.
Sorcery
Nature's Ruin (por) 103
Perish
Destroy all green creatures. They can't be regenerated.
Sorcery
Perish (tmp) 147
Reign of Chaos
Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.
Sorcery
Reign of Chaos (mir) 190
Searing Rays
Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
Sorcery
Searing Rays (inv) 165
Virtue's Ruin
Destroy all white creatures.
Sorcery
Virtue's Ruin (por) 116
Wash Out
Return all permanents of the color of your choice to their owners' hands.
Sorcery
Wash Out (inv) 87

Sorcery

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Maybeboard

Qty: 8 Price: $116.18
Braid of Fire
Cumulative upkeep—Add
. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchantment
Braid of Fire (csp) 78
Choke
Islands don't untap during their controllers' untap steps.
Enchantment
Choke (8ed) 237
Nightcreep
Until end of turn, all creatures become black and all lands become Swamps.
Instant
Nightcreep (dis) 49
Painter's Servant
As this creature enters, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
Creature Artifact - Scarecrow
Painter's Servant (shm) 257
Spectral Shift
Choose one —
• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)
• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Entwine
(Choose both if you pay the entwine cost.)
Instant
Spectral Shift (5dn) 37
Swirl the Mists
As this enchantment enters, choose a color word.
All instances of color words in the text of spells and permanents are changed to the chosen color word.
Enchantment
Swirl the Mists (chk) 94
Urza's Filter
Multicolored spells cost
less to cast.
Artifact
Urza's Filter (inv) 318
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (uds) 142

Maybeboard

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Deck Info

Deck stats

35 pips - 29 cards
3 mana - 3 cards
46 pips - 39 cards
3 mana - 3 cards
32 pips - 25 cards
3 mana - 3 cards
20 pips - 17 cards
3 mana - 3 cards
27 pips - 22 cards
3 mana - 3 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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