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Custom
Size: 99Est cost: $1553.55
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0 viewsNaN secs ago
Custom
Size: 99Est cost: $1553.55
No deck tags
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Commander

Qty: 1 Price: $34.99
Progenitus
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
Legendary Creature - Avatar Hydra
Progenitus (fdn) 431

Commander

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Anthem

Qty: 1 Price: $3.99
Scion of Draco
Domain — This spell costs
less to cast for each basic land type among lands you control.
Flying
Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
Creature Artifact - Dragon
Scion of Draco (mh2) 234

Anthem

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Draw

Qty: 16 Price: $132.86
Aesi, Tyrant of Gyre Strait
You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, you may draw a card.
Legendary Creature - Serpent
Aesi, Tyrant of Gyre Strait (dsc) 210
Ancient Greenwarden
Reach (This creature can block creatures with flying.)
You may play lands from your graveyard.
If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Elemental
Ancient Greenwarden (j25) 627
Energybending
Lands you control gain all basic land types until end of turn.
Draw a card.
Instant - Lesson
Energybending (tla) 2
Flubs, the Fool
You may play an additional land on each of your turns.
Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card.
Legendary Creature - Scout Frog
Flubs, the Fool (blc) 356
Hearthhull, the Worldseed
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
2+ |
,
, Sacrifice a land: Draw two cards. You may play an additional land this turn.
8+ | Flying, vigilance, haste
Whenever you sacrifice a land, each opponent loses 2 life.
Legendary Artifact - Spacecraft
Hearthhull, the Worldseed (eoc) 1
Horn of Greed
Whenever a player plays a land, that player draws a card.
Artifact
Horn of Greed (sld) 2018
Invasion of Kaldheim
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.
Battle - Siege
Invasion of Kaldheim // Pyre of the World Tree (mom) 145Invasion of Kaldheim // Pyre of the World Tree (mom) 145
Omnath, Locus of the Roil
When Omnath enters, it deals damage to any target equal to the number of Elementals you control.
Landfall — Whenever a land you control enters, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
Legendary Creature - Elemental
Omnath, Locus of the Roil (ecc) 130
Song of Creation
You may play an additional land on each of your turns.
Whenever you cast a spell, draw two cards.
At the beginning of your end step, discard your hand.
Enchantment
Song of Creation (iko) 210
Tannuk, Memorial Ensign
Landfall — Whenever a land you control enters, Tannuk deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, draw a card.
Legendary Creature - Kavu Pilot
Tannuk, Memorial Ensign (eoe) 233
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (fdn) 247
Thalia and The Gitrog Monster
First strike, deathtouch
You may play an additional land on each of your turns.
Creatures and nonbasic lands your opponents control enter tapped.
Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.
Legendary Creature - Human Horror Frog
Thalia and The Gitrog Monster (mom) 255
The Endstone
Whenever you play a land or cast a spell, draw a card.
At the beginning of your end step, your life total becomes half your starting life total, rounded up.
Legendary Artifact
The Endstone (eoe) 365
The Gitrog Monster
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Legendary Creature - Horror Frog
The Gitrog Monster (blc) 88
Traveling Chocobo
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Bird
Traveling Chocobo (fin) 210
Valakut Exploration
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled.
At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
Enchantment
Valakut Exploration (znr) 175

Draw

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Finisher

Qty: 3 Price: $4.77
Finest Hour
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Enchantment
Finest Hour (arb) 126
Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur
Moraug, Fury of Akoum (eoc) 89
Rafiq of the Many
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Legendary Creature - Human Knight
Rafiq of the Many (cmm) 352

Finisher

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Land

Qty: 50 Price: $746.01
Forest
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Basic Land - Forest
Forest (ust) 216
Forest
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Basic Land - Forest
Forest (sld) 1403
Forest
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Basic Land - Forest
Forest (sld) 419
Forest
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: Add
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Basic Land - Forest
Forest (unf) 490
Forest
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: Add
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Basic Land - Forest
Forest (unf) 495
Forest
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Basic Land - Forest
Forest (p23) 10
Forest
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Basic Land - Forest
Forest (slp) 35
Forest
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Basic Land - Forest
Forest (pl25) 6
Forest
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: Add
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Basic Land - Forest
Forest (eoe) 371
Island
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: Add
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Basic Land - Island
Island (ust) 213
Island
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Basic Land - Island
Island (sld) 1400
Island
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Basic Land - Island
Island (sld) 416
Island
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Basic Land - Island
Island (unf) 487
Island
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Basic Land - Island
Island (unf) 492
Island
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Basic Land - Island
Island (p23) 7
Island
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Basic Land - Island
Island (slp) 32
Island
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Basic Land - Island
Island (eoe) 368
Island
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Basic Land - Island
Island (ecl) 280
Mountain
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Basic Land - Mountain
Mountain (ust) 215
Mountain
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Basic Land - Mountain
Mountain (sld) 1402
Mountain
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Basic Land - Mountain
Mountain (sld) 418
Mountain
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Basic Land - Mountain
Mountain (unf) 489
Mountain
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Basic Land - Mountain
Mountain (unf) 494
Mountain
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Basic Land - Mountain
Mountain (p23) 9
Mountain
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Basic Land - Mountain
Mountain (slp) 34
Mountain
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: Add
.)
Basic Land - Mountain
Mountain (pl24) 5
Mountain
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: Add
.)
Basic Land - Mountain
Mountain (eoe) 370
Plains
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: Add
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Basic Land - Plains
Plains (ust) 212
Plains
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Basic Land - Plains
Plains (sld) 1399
Plains
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Basic Land - Plains
Plains (sld) 415
Plains
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Basic Land - Plains
Plains (unf) 486
Plains
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Basic Land - Plains
Plains (unf) 491
Plains
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Basic Land - Plains
Plains (p23) 6
Plains
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Basic Land - Plains
Plains (slp) 31
Plains
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Basic Land - Plains
Plains (eoe) 367
Plains
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Basic Land - Plains
Plains (pl26) 5
Snow-Covered Forest
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: Add
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Basic Snow Land - Forest
Snow-Covered Forest (mb2) 120
Snow-Covered Island
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: Add
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Basic Snow Land - Island
Snow-Covered Island (mb2) 117
Snow-Covered Mountain
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: Add
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Basic Snow Land - Mountain
Snow-Covered Mountain (mb2) 119
Snow-Covered Plains
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: Add
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Basic Snow Land - Plains
Snow-Covered Plains (mb2) 116
Snow-Covered Swamp
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Basic Snow Land - Swamp
Snow-Covered Swamp (mb2) 118
Swamp
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: Add
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Basic Land - Swamp
Swamp (ust) 214
Swamp
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: Add
.)
Basic Land - Swamp
Swamp (sld) 119
Swamp
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Basic Land - Swamp
Swamp (sld) 1401
Swamp
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Basic Land - Swamp
Swamp (sld) 417
Swamp
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: Add
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Basic Land - Swamp
Swamp (unf) 488
Swamp
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: Add
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Basic Land - Swamp
Swamp (unf) 493
Swamp
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Basic Land - Swamp
Swamp (p23) 8
Swamp
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Basic Land - Swamp
Swamp (slp) 33
Swamp
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: Add
.)
Basic Land - Swamp
Swamp (eoe) 369

Land

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Mana Fixing

Qty: 3 Price: $53.97
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (sld) 191
Leyline of the Guildpact
If this card is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types.
Enchantment
Leyline of the Guildpact (mkm) 217
Prismatic Omen
Lands you control are every basic land type in addition to their other types.
Enchantment
Prismatic Omen (shm) 126

Mana Fixing

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Ramp

Qty: 21 Price: $537.11
Aurora Awakener
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
Creature - Druid Giant
Aurora Awakener (ecl) 323
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (sld) 1234
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Early Harvest
Target player untaps all basic lands they control.
Instant
Early Harvest (plst) MIR-213
Earthcraft
Tap an untapped creature you control: Untap target basic land.
Enchantment
Earthcraft (tmp) 222
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 339
Exploration Broodship
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
3+ | You may play an additional land on each of your turns.
8+ | Flying
Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs.
Artifact - Spacecraft
Exploration Broodship (eoc) 34
Ghirapur Orrery
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Artifact
Ghirapur Orrery (blc) 270
Hugs, Grisly Guardian
Trample
When Hugs enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards.
You may play an additional land on each of your turns.
Legendary Creature - Warrior Badger
Hugs, Grisly Guardian (blb) 218
Icetill Explorer
You may play an additional land on each of your turns.
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, mill a card.
Creature - Scout Insect
Icetill Explorer (eoe) 362
Lavaleaper
All creatures have haste.
Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
Creature - Elemental
Lavaleaper (ecl) 150
Loot, Exuberant Explorer
You may play an additional land on each of your turns.
,
: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble
Loot, Exuberant Explorer (fdn) 106
Mina and Denn, Wildborn
You may play an additional land on each of your turns.
, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Legendary Creature - Elf Ally
Mina and Denn, Wildborn (plst) OGW-156
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (eoc) 102
Prismatic Undercurrents
Vivid — When this enchantment enters, search your library for up to X basic land cards, where X is the number of colors among permanents you control. Reveal those cards, put them into your hand, then shuffle.
You may play an additional land on each of your turns.
Enchantment
Prismatic Undercurrents (ecl) 189
Ramos, Dragon Engine
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add
. Activate only once each turn.
Legendary Creature Artifact - Dragon
Ramos, Dragon Engine (brr) 47
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (blc) 122
Scouting Trek
Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.
Sorcery
Scouting Trek (inv) 210
Virtue of Strength
If you tap a basic land for mana, it produces three times as much of that mana instead.
Enchantment
Virtue of Strength // Garenbrig Growth (woe) 284
Wayward Swordtooth
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
This creature can't attack or block unless you have the city's blessing.
Creature - Dinosaur
Wayward Swordtooth (cmm) 331

Ramp

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Recursion

Qty: 3 Price: $36.97
Eerie Ultimatum
Return any number of permanent cards with different names from your graveyard to the battlefield.
Sorcery
Eerie Ultimatum (spg) 104
Life from the Loam
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Life from the Loam (rvr) 350
Planar Birth
Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
Sorcery
Planar Birth (usg) 31

Recursion

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Stax

Qty: 1 Price: $2.29
Naked Singularity
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If tapped for mana, Plains produce
, Islands produce
, Swamps produce
, Mountains produce
, and Forests produce
instead of any other type.
Artifact
Naked Singularity (ice) 330

Stax

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Alternate Art

Qty: 5 Price: $121.15
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (2xm) 351
Lavaleaper
All creatures have haste.
Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
Creature - Elemental
Lavaleaper (ecl) 318
Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur
Moraug, Fury of Akoum (znr) 300
Scion of Draco
Domain — This spell costs
less to cast for each basic land type among lands you control.
Flying
Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
Creature Artifact - Dragon
Scion of Draco (mh2) 323
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (cmm) 687

Alternate Art

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Maybeboard

Qty: 6 Price: $45.24
Draco
Domain — This spell costs
less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice this creature unless you pay
. This cost is reduced by
for each basic land type among lands you control.
Creature Artifact - Dragon
Draco (plst) PLS-131
Inspired Ultimatum
Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
Sorcery
Inspired Ultimatum (spg) 107
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (spg) 108
Sasaya, Orochi Ascendant
Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya.
Legendary Creature - Monk Snake
Sasaya, Orochi Ascendant // Sasaya's Essence (sok) 145
Storm Cauldron
Each player may play an additional land during each of their turns.
Whenever a land is tapped for mana, return it to its owner's hand.
Artifact
Storm Cauldron (all) 134
Titanic Ultimatum
Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
Sorcery
Titanic Ultimatum (sld) 1918

Maybeboard

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Tokens & Extras

Qty: 2 Price: $0.59
City's Blessing
Card
City's Blessing (tblc) 40
On an Adventure
After an Adventure resolves, you can place the exiled card here. You may cast the creature from exile.
Card
On an Adventure (twoe) 18

Tokens & Extras

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Deck Info

Deck stats

9 pips - 7 cards
12 mana - 11 cards
10 pips - 9 cards
12 mana - 11 cards
9 pips - 6 cards
12 mana - 11 cards
16 pips - 13 cards
12 mana - 11 cards
48 pips - 37 cards
12 mana - 11 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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