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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $1.99
Charix, the Raging Isle
Spells your opponents cast that target Charix cost
more to cast.
: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Legendary Creature - Crab Leviathan
Charix, the Raging Isle (znr) 325

Commander

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Artifact

Qty: 10 Price: $20.50
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (who) 239
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (c20) 240
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 444
Gauntlet of Power
As this artifact enters, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Artifact
Gauntlet of Power (plst) TSP-255
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (fdn) 254
Midnight Clock
: Add
.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact
Midnight Clock (drc) 79
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (znc) 114
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (clb) 337
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 214
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (fic) 368

Artifact

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Creature

Qty: 30 Price: $29.82
Adaptive Automaton
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Creature Artifact - Construct
Adaptive Automaton (fdn) 723
Archetype of Imagination
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
Creature Enchantment - Human Wizard
Archetype of Imagination (dsc) 111
Canyon Crab
: This creature gets +2/-2 until end of turn.
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
Creature - Crab
Canyon Crab (otj) 40
Dreadlight Monstrosity
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
: This creature can't be blocked this turn. Activate only if you own a card in exile.
Creature - Crab Horror
Dreadlight Monstrosity (dbl) 324
Dreamscape Artist
,
, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Creature - Human Spellshaper
Dreamscape Artist (tsr) 64
Drownyard Behemoth
Flash (You may cast this spell any time you could cast an instant.)
Emerge
(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
This creature has hexproof as long as it entered this turn.
Creature - Crab Eldrazi
Drownyard Behemoth (emn) 4
Eddymurk Crab
Flash
This spell costs
less to cast for each instant and sorcery card in your graveyard.
This creature enters tapped if it's not your turn.
When this creature enters, tap up to two target creatures.
Creature - Elemental Crab
Eddymurk Crab (blb) 48
Giant Crab
: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Crab
Giant Crab (btd) 9
Gilded Scuttler
This creature can't be blocked.
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature Artifact - Crab
Gilded Scuttler (j25) 7
Harbinger of the Seas
Nonbasic lands are Islands.
Creature - Wizard Merfolk
Harbinger of the Seas (mh3) 63
Hedron Crab
Landfall — Whenever a land you control enters, target player mills three cards. (They put the top three cards of their library into their graveyard.)
Creature - Crab
Hedron Crab (tdc) 155
Hightide Hermit
Defender
When this creature enters, you get
(four energy counters).
Pay
: This creature can attack this turn as though it didn't have defender.
Creature - Crab
Hightide Hermit (plst) KLD-51
Horseshoe Crab
: Untap this creature.
Creature - Crab
Horseshoe Crab (dmr) 55
Iceberg Cancrix
Whenever another snow permanent you control enters, you may have target player mill two cards.
Snow Creature - Crab
Iceberg Cancrix (mh1) 54
Jwari Scuttler
Creature - Crab
Jwari Scuttler (roe) 73
King Crab
,
: Put target green creature on top of its owner's library.
Creature - Crab
King Crab (ulg) 34
Merfolk Thaumaturgist
: Switch target creature's power and toughness until end of turn.
Creature - Wizard Merfolk
Merfolk Thaumaturgist (plst) PLC-56
Mirelurk Queen
Vigilance
When this creature enters, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on this creature. This ability triggers only once each turn.
Creature - Crab Mutant
Mirelurk Queen (pip) 33
PuPu UFO
Flying
: You may put a land card from your hand onto the battlefield.
: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
Creature Artifact - Construct Alien
PuPu UFO (fin) 266
Salvage Scuttler
Whenever this creature attacks, return an artifact you control to its owner's hand.
Creature - Crab
Salvage Scuttler (aer) 43
Scourge of Fleets
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Creature - Kraken
Scourge of Fleets (cmr) 403
Scrabbling Skullcrab
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.)
Creature - Skeleton Crab
Scrabbling Skullcrab (dsk) 71
Shorecomber Crab
Creature - Crab
Shorecomber Crab (j25) 356
Skitter Eel
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Creature - Crab Fish
Skitter Eel (clu) 98
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (soc) 355
Thassa, God of the Sea
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
: Target creature you control can't be blocked this turn.
Legendary Creature Enchantment - God
Thassa, God of the Sea (lcc) 176
Vexing Scuttler
Emerge
(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
Creature - Crab Eldrazi
Vexing Scuttler (emn) 11
Wishcoin Crab
Creature - Crab
Wishcoin Crab (plst) GRN-60
Wonder
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
Creature - Incarnation
Wonder (tdc) 170
Wormfang Crab
This creature can't be blocked.
When this creature enters, an opponent chooses a permanent you control other than this creature and exiles it.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Crab Nightmare
Wormfang Crab (jud) 56

Creature

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Instant

Qty: 13 Price: $18.65
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (scd) 42
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (fca) 28
Counterspell
Counter target spell.
Instant
Counterspell (fca) 4
Engulf the Shore
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
Instant
Engulf the Shore (ddt) 5
Filter Out
Return all noncreature, nonland permanents to their owners' hands.
Instant
Filter Out (mat) 57
Flow of Knowledge
Draw a card for each Island you control, then discard two cards.
Instant
Flow of Knowledge (bro) 49
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (dmr) 54
Negate
Counter target noncreature spell.
Instant
Negate (tmt) 47
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (fdn) 512
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (tdc) 160
Shell Shield
Kicker
(You may pay an additional
as you cast this spell.)
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Shell Shield (znr) 79
Shore Up
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Instant
Shore Up (blb) 69
Twisted Image
Switch target creature's power and toughness until end of turn.
Draw a card.
Instant
Twisted Image (plst) SOM-50

Instant

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Land

Qty: 38 Price: $31.38
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (pw26) 9
Archway of Innovation
This land enters tapped unless you control an Island.
: Add
.
,
: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Land
Archway of Innovation (mh3) 214
Bant Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Land
Bant Panorama (ncc) 387
Beyeen Veil
Creatures your opponents control get -2/-0 until end of turn.
Instant
Beyeen Veil // Beyeen Coast (znr) 46Beyeen Veil // Beyeen Coast (znr) 46
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (clb) 885
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 234
Coral Atoll
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add
.
Land
Coral Atoll (cmr) 480
Desert of the Mindful
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Mindful (drc) 150
Esper Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
Land
Esper Panorama (ncc) 399
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (tmc) 65
Grixis Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Land
Grixis Panorama (c13) 293
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (c20) 280
Island
(
: Add
.)
Basic Land - Island
Island (j25) 86
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (eoc) 166
Maestros Theater
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Maestros Theater (eoc) 167
Memorial to Genius
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw two cards.
Land
Memorial to Genius (j22) 815
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (tdc) 380
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (mb2) 110
Obscura Storefront
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Obscura Storefront (dsc) 291
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (mb2) 111
Remote Isle
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Remote Isle (dmr) 254
Rivendell
Rivendell enters tapped unless you control a legendary creature.
: Add
.
,
: Scry 2. Activate only if you control a legendary creature.
Legendary Land
Rivendell (ltr) 259
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fic) 415
Skyline Cascade
This land enters tapped.
When this land enters, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add
.
Land
Skyline Cascade (bfz) 246
Soaring Seacliff
This land enters tapped.
When this land enters, target creature gains flying until end of turn.
: Add
.
Land
Soaring Seacliff (c20) 315
Sunken Palace
This land enters tapped.
: Add
.
,
, Exile seven cards from your graveyard: Add
. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
Land - Cave
Sunken Palace (m3c) 133
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (soc) 416
Terrain Generator
: Add
.
,
: You may put a basic land card from your hand onto the battlefield tapped.
Land
Terrain Generator (plst) NEM-143
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (msc) 273

Land

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Planeswalker

Qty: 1 Price: $0.99
Mu Yanling, Sky Dancer
+2: Until your next turn, up to one target creature gets -2/-0 and loses flying.
−3: Create a 4/4 blue Elemental Bird creature token with flying.
−8: You get an emblem with "Islands you control have '
: Draw a card.'"
Legendary Planeswalker - Yanling
Mu Yanling, Sky Dancer (j25) 329

Planeswalker

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Sorcery

Qty: 7 Price: $13.69
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (woc) 89
Enter the Enigma
Target creature can't be blocked this turn.
Draw a card.
Sorcery
Enter the Enigma (dsk) 52
Flow of Ideas
Draw a card for each Island you control.
Sorcery
Flow of Ideas (shm) 38
Hard Evidence
Create a 0/3 blue Crab creature token.
Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery
Hard Evidence (mh2) 46
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (tdc) 161
Spectral Deluge
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Spectral Deluge (khc) 7
Whelming Wave
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
Sorcery
Whelming Wave (plst) DDO-44

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
6 mana - 6 cards
61 pips - 49 cards
32 mana - 31 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
15 mana - 13 cards
Card NameQtyOdds
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