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Custom
Size: 100Est cost: $353.05
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $353.05
No deck tags
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Commander

Qty: 1 Price: $0.59
Eight-and-a-Half-Tails
: Target permanent you control gains protection from white until end of turn.
: Target spell or permanent becomes white until end of turn.
Legendary Creature - Cleric Fox
Eight-and-a-Half-Tails (clb) 692

Commander

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Anthem

Qty: 2 Price: $6.28
Concerted Effort
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Enchantment
Concerted Effort (rav) 8
Honor of the Pure
White creatures you control get +1/+1.
Enchantment
Honor of the Pure (m12) 23

Anthem

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Creature

Qty: 4 Price: $2.72
Guardian of the Guildpact
Protection from monocolored
Creature - Spirit
Guardian of the Guildpact (dis) 10
Hand of Honor
Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Hand of Honor (plst) SOK-12
Knight of Dawn
First strike
: This creature gains protection from the color of your choice until end of turn.
Creature - Human Knight
Knight of Dawn (plst) TMP-26
Rappelling Scouts
Flying
: This creature gains protection from the color of your choice until end of turn.
Creature - Human Scout Rebel
Rappelling Scouts (mmq) 41

Creature

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Cycling

Qty: 1 Price: $0.35
Disciple of Grace
Protection from black
Cycling
(
, Discard this card: Draw a card.)
Creature - Human Cleric
Disciple of Grace (ons) 25

Cycling

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Evasion

Qty: 3 Price: $1.33
Angelic Curator
Flying, protection from artifacts
Creature - Angel Spirit
Angelic Curator (mh2) 262
Beloved Chaplain
Protection from creatures
Creature - Human Cleric
Beloved Chaplain (plst) ODY-11
On Serra's Wings
Enchant creature
Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
Legendary Enchantment - Aura
On Serra's Wings (cmr) 380

Evasion

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Land

Qty: 28 Price: $171.22
Emeria, the Sky Ruin
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add
.
Land
Emeria, the Sky Ruin (plst) ZEN-213
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 287

Land

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Lifegain

Qty: 3 Price: $19.63
Auriok Champion
Protection from black and from red
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Auriok Champion (5dn) 3
Exalted Angel
Flying
Whenever this creature deals damage, you gain that much life.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Angel
Exalted Angel (p30a) 10
Mistmeadow Skulk
Lifelink, protection from mana value 3 or greater
Creature - Rogue Kithkin
Mistmeadow Skulk (otc) 84

Lifegain

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Protection

Qty: 44 Price: $103.06
Absolute Grace
All creatures have protection from black.
Enchantment
Absolute Grace (usg) 1
Absolute Law
All creatures have protection from red.
Enchantment
Absolute Law (usg) 2
Aegis Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, another target permanent gains indestructible for as long as you control this creature. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
Creature - Angel
Aegis Angel (e01) 1
Apostle's Blessing
(
can be paid with either
or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Instant
Apostle's Blessing (plst) MM2-8
Archon of Coronation
Flying
When this creature enters, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
Creature - Archon
Archon of Coronation (ncc) 192
Benevolent Bodyguard
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Benevolent Bodyguard (plst) JUD-5
Blazing Archon
Flying
Creatures can't attack you.
Creature - Archon
Blazing Archon (rvr) 8
Brave the Elements
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Instant
Brave the Elements (c14) 66
Bubble Matrix
Prevent all damage that would be dealt to creatures.
Artifact
Bubble Matrix (wth) 146
Cho-Manno's Blessing
Flash
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Enchantment - Aura
Cho-Manno's Blessing (mmq) 12
Circle of Protection: Black
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Black (6ed) 8
Circle of Protection: Blue
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Blue (6ed) 9
Circle of Protection: Green
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Green (6ed) 10
Circle of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Red (6ed) 11
Circle of Protection: White
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: White (6ed) 12
Commander Eesha
Flying, protection from creatures
Legendary Creature - Soldier Bird
Commander Eesha (jud) 9
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (2x2) 304
Fight or Flight
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Enchantment
Fight or Flight (inv) 16
Flickering Ward
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
: Return this Aura to its owner's hand.
Enchantment - Aura
Flickering Ward (mb2) 11
Floating Shield
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Sacrifice this Aura: Target creature gains protection from the chosen color until end of turn.
Enchantment - Aura
Floating Shield (tor) 5
Ghosts of the Innocent
If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.
Creature - Spirit
Ghosts of the Innocent (rav) 20
Glory
Flying
: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if this card is in your graveyard.
Creature - Incarnation
Glory (dmr) 7
Greater Realm of Preservation
: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Greater Realm of Preservation (5ed) 31
Horn of Deafening
,
: Prevent all combat damage that would be dealt by target creature this turn.
Artifact
Horn of Deafening (chr) 100
Jareth, Leonine Titan
Whenever Jareth blocks, it gets +7/+7 until end of turn.
: Jareth gains protection from the color of your choice until end of turn.
Legendary Creature - Cat Giant
Jareth, Leonine Titan (cm2) 30
Lightmine Field
Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures.
Enchantment
Lightmine Field (roe) 32
Mask of Law and Grace
Enchant creature
Enchanted creature has protection from black and from red.
Enchantment - Aura
Mask of Law and Grace (uds) 11
Mirran Crusader
Double strike, protection from black and from green
Creature - Human Knight
Mirran Crusader (plst) MM2-25
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (clb) 702
Order of the Stars
Defender (This creature can't attack.)
As this creature enters, choose a color.
This creature has protection from the chosen color.
Creature - Human Cleric
Order of the Stars (gpt) 13
Pariah
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment - Aura
Pariah (otp) 5
Pentarch Ward
Enchant creature
As this Aura enters, choose a color.
When this Aura enters, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Enchantment - Aura
Pentarch Ward (plst) IMA-27
Platinum Angel
Flying
You can't lose the game and your opponents can't win the game.
Creature Artifact - Angel
Platinum Angel (plst) CN2-214
Prismatic Circle
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As this enchantment enters, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Enchantment
Prismatic Circle (mir) 34
Prismatic Strands
Prevent all damage that sources of the color of your choice would deal this turn.
Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Prismatic Strands (plst) JUD-18
Pristine Angel
Flying
As long as this creature is untapped, it has protection from artifacts and from each color.
Whenever you cast a spell, you may untap this creature.
Creature - Angel
Pristine Angel (c19) 70
Protection of the Hekma
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Enchantment
Protection of the Hekma (akh) 23
Reverse Damage
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Reverse Damage (7ed) 34
Shield of Duty and Reason
Enchant creature
Enchanted creature has protection from green and from blue.
Enchantment - Aura
Shield of Duty and Reason (apc) 16
Silver Knight
First strike, protection from red
Creature - Human Knight
Silver Knight (plst) SCG-23
Spectra Ward
Enchant creature
Enchanted creature gets +2/+2 and has protection from each color. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Enchantment - Aura
Spectra Ward (m15) 36
Story Circle
As this enchantment enters, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Enchantment
Story Circle (mmq) 51
Unquestioned Authority
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has protection from creatures.
Enchantment - Aura
Unquestioned Authority (j22) 260
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature - Human Knight
White Knight (lgn) 27

Protection

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Recursion

Qty: 1 Price: $0.99
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (tdc) 133

Recursion

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Removal

Qty: 6 Price: $15.15
Devout Lightcaster
Protection from black
When this creature enters, exile target black permanent.
Creature - Cleric Kor
Devout Lightcaster (zen) 10
Exile
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Instant
Exile (me1) 12
Journey to Nowhere
When this enchantment enters, exile target creature.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
Journey to Nowhere (otp) 3
Mass Calcify
Destroy all nonwhite creatures.
Sorcery
Mass Calcify (m15) 18
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (otp) 6
The Wandering Emperor
Flash
As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.
+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.
−1: Create a 2/2 white Samurai creature token with vigilance.
−2: Exile target tapped creature. You gain 2 life.
Legendary Planeswalker
The Wandering Emperor (neo) 42

Removal

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Sac Outlet

Qty: 1 Price: $0.99
Martyr's Cause
Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Enchantment
Martyr's Cause (plst) ULG-13

Sac Outlet

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Stax

Qty: 6 Price: $30.04
Angelic Arbiter
Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
Creature - Angel
Angelic Arbiter (jmp) 86
Drannith Magistrate
Your opponents can't cast spells from anywhere other than their hands.
Creature - Human Wizard
Drannith Magistrate (iko) 11
Glowrider
Noncreature spells cost
more to cast.
Creature - Human Cleric
Glowrider (lgn) 15
Leonin Arbiter
Players can't search libraries. Any player may pay
for that player to ignore this effect until end of turn.
Creature - Cleric Cat
Leonin Arbiter (2x2) 16
Portcullis
Whenever a creature enters, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when this artifact leaves the battlefield.
Artifact
Portcullis (sth) 139
Thalia, Guardian of Thraben
First strike
Noncreature spells cost
more to cast.
Legendary Creature - Human Soldier
Thalia, Guardian of Thraben (mul) 7

Stax

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Tokens & Extras

Qty: 3 Price: $0.70
Morph
(You can cover a face-down creature with this reminder card.
A card with morph can be turned face up any time for its morph cost.)
Creature
Morph (tmkc) 30
Samurai
Vigilance
Creature Token - Samurai
Samurai (tneo) 3
The Monarch
At the beginning of your end step, draw a card.
Whenever a creature deals combat damage to you, its controller becomes the monarch.
Card
The Monarch (totc) 29

Tokens & Extras

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Deck Info

Deck stats

98 pips - 67 cards
28 mana - 28 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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