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Size: 100
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Commander

Qty: 1 Price: $9.99
Edward Kenway
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.
Legendary Creature - Human Assassin Pirate
Edward Kenway (acr) 53

Commander

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Artifact

Qty: 19 Price: $33.55
Adventurer's Airship
Flying
Whenever this Vehicle attacks, draw a card, then discard a card.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Adventurer's Airship (fin) 252
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 299
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (lcc) 146
Brotherhood Vertibird
Flying
Brotherhood Vertibird's power is equal to the number of artifacts you control.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Brotherhood Vertibird (pip) 128
Careening Mine Cart
Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Careening Mine Cart (lci) 247
Cargo Ship
Flying, vigilance
: Add
. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Cargo Ship (fin) 47
Cultivator's Caravan
: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Cultivator's Caravan (moc) 354
Deluxe Dragster
This Vehicle can't be blocked except by Vehicles.
Whenever this Vehicle deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Crew 2
Artifact - Vehicle
Deluxe Dragster (moc) 21
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (otc) 257
Hoard Hauler
Trample
Whenever this Vehicle deals combat damage to a player, create a Treasure token for each artifact they control.
Crew 3
Artifact - Vehicle
Hoard Hauler (snc) 109
Jackdaw
Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.
Crew 3
Legendary Artifact - Vehicle
Jackdaw (acr) 58
Lifecraft Engine
As this Vehicle enters, choose a creature type.
Vehicle creatures you control are the chosen creature type in addition to their other types.
Each creature you control of the chosen type other than this Vehicle gets +1/+1.
Crew 3
Artifact - Vehicle
Lifecraft Engine (dft) 234
Magmatic Galleon
When this Vehicle enters, it deals 5 damage to target creature an opponent controls.
Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.
Crew 2
Artifact - Vehicle
Magmatic Galleon (lci) 157
Skysovereign, Consul Flagship
Flying
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Skysovereign, Consul Flagship (spg) 93
Sol Ring
: Add
.
Artifact
Sol Ring (lcc) 313
The Fire Nation Drill
Trample
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2
Legendary Artifact - Vehicle
The Fire Nation Drill (tla) 98
The Indomitable
Trample
Whenever a creature you control deals combat damage to a player, draw a card.
Crew 3
You may cast this card from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.
Legendary Artifact - Vehicle
The Indomitable (lcc) 75
Time Sieve
, Sacrifice five artifacts: Take an extra turn after this one.
Artifact
Time Sieve (arb) 31
World Map
,
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
World Map (fin) 270

Artifact

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Creature

Qty: 31 Price: $49.69
Adéwalé, Breaker of Chains
When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return this card from your graveyard to your hand.
Legendary Creature - Human Assassin Pirate
Adéwalé, Breaker of Chains (acr) 136
Admiral Beckett Brass
Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
Legendary Creature - Human Pirate
Admiral Beckett Brass (lcc) 264
Admiral Brass, Unsinkable
When Admiral Brass enters, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)
Legendary Creature - Human Pirate
Admiral Brass, Unsinkable (lcc) 1
Angrath's Marauders
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Creature - Human Pirate
Angrath's Marauders (otc) 153
Breeches, Brazen Plunderer
Menace
Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Goblin Pirate
Breeches, Brazen Plunderer (lcc) 217
Breeches, Eager Pillager
First strike
Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn —
• Create a Treasure token.
• Target creature can't block this turn.
• Exile the top card of your library. You may play it this turn.
Legendary Creature - Goblin Pirate
Breeches, Eager Pillager (lci) 137
Broadside Bombardiers
Menace, haste
Boast — Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)
Creature - Goblin Pirate
Broadside Bombardiers (lcc) 86
Captain Lannery Storm
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Legendary Creature - Human Pirate
Captain Lannery Storm (mul) 20
Captain Storm, Cosmium Raider
Whenever an artifact you control enters, put a +1/+1 counter on target Pirate you control.
Legendary Creature - Human Pirate
Captain Storm, Cosmium Raider (lci) 303
Captivating Crew
: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Creature - Human Pirate
Captivating Crew (otc) 159
Coercive Recruiter
Whenever this creature or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
Creature - Orc Pirate
Coercive Recruiter (lcc) 222
Corsair Captain
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Other Pirates you control get +1/+1.
Creature - Human Pirate
Corsair Captain (lcc) 149
Dire Fleet Daredevil
First strike
When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
Creature - Human Pirate
Dire Fleet Daredevil (otc) 162
Don Andres, the Renegade
Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.
Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.
Legendary Creature - Vampire Pirate
Don Andres, the Renegade (lcc) 6
Fathom Fleet Captain
Menace
Whenever this creature attacks, if you control another nontoken Pirate, you may pay
. If you do, create a 2/2 black Pirate creature token with menace.
Creature - Human Pirate
Fathom Fleet Captain (lcc) 197
Francisco, Fowl Marauder
Flying
Francisco can't block.
Whenever one or more Pirates you control deal damage to a player, Francisco explores.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Bird Pirate
Francisco, Fowl Marauder (lcc) 81
Gemcutter Buccaneer
Whenever this creature or another Pirate you control enters, create a tapped Treasure token.
Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate
, and equip
.
Creature - Artificer Orc Pirate
Gemcutter Buccaneer (lcc) 87
Hostage Taker
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Creature - Human Pirate
Hostage Taker (lcc) 271
Kitesail Larcenist
Flying, ward

When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with "
, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
Creature - Human Pirate
Kitesail Larcenist (lci) 61
Malcolm, Keen-Eyed Navigator
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Partner (You can have two commanders if both have partner.)
Legendary Creature - Pirate Siren
Malcolm, Keen-Eyed Navigator (lcc) 161
Merchant Raiders
Whenever this creature or another Pirate you control enters, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Creature - Human Pirate
Merchant Raiders (lcc) 163
Pirated Copy
You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."
Creature - Shapeshifter Pirate
Pirated Copy (j22) 16
Port Razer
Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase.
This creature can't attack a player it has already attacked this turn.
Creature - Orc Pirate
Port Razer (lcc) 230
Ramirez DePietro, Pillager
When Ramirez DePietro enters, you lose 2 life and create two Treasure tokens.
Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.
Legendary Creature - Human Pirate
Ramirez DePietro, Pillager (lcc) 285
Shao Jun
Leap Strike — During your turn, Shao Jun has flying and first strike.
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.
Legendary Creature - Human Assassin
Shao Jun (acr) 63
Siren Stormtamer
Flying
, Sacrifice this creature: Counter target spell or ability that targets you or a creature you control.
Creature - Wizard Pirate Siren
Siren Stormtamer (lcc) 171
Spectral Sailor
Flash (You may cast this spell any time you could cast an instant.)
Flying
: Draw a card.
Creature - Spirit Pirate
Spectral Sailor (lcc) 172
Staunch Crewmate
When this creature enters, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Pirate
Staunch Crewmate (lci) 79
Timestream Navigator
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
,
, Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
Creature - Human Wizard Pirate
Timestream Navigator (lcc) 178
Vaan, Street Thief
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
Legendary Creature - Human Scout
Vaan, Street Thief (fin) 168
Zara, Renegade Recruiter
Flying
Whenever Zara attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
Legendary Creature - Human Pirate
Zara, Renegade Recruiter (lcc) 297

Creature

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Enchantment

Qty: 3 Price: $21.33
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (acr) 87
Coastal Piracy
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Coastal Piracy (acr) 84
Daring Piracy
At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.
Enchantment
Daring Piracy (j22) 33

Enchantment

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Instant

Qty: 5 Price: $5.85
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (fca) 33
Evacuation
Return all creatures to their owners' hands.
Instant
Evacuation (lcc) 156
Lookout's Dispersal
This spell costs
less to cast if you control a Pirate.
Counter target spell unless its controller pays
.
Instant
Lookout's Dispersal (j22) 316
Spell Swindle
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Spell Swindle (moc) 237
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (acr) 98

Instant

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Land

Qty: 35 Price: $236.89
Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (otc) 276
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (lcc) 322
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (lcc) 325
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (lcc) 326
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (tdc) 357
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (otc) 290
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (afr) 256
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (otc) 293
Frostboil Snarl
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Frostboil Snarl (lcc) 332
Island
(
: Add
.)
Basic Land - Island
Island (tla) 283
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tla) 285
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (lcc) 346
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (lcc) 349
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (spg) 112
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (otc) 320
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (lcc) 353
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (rvr) 412
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (otc) 322
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (lcc) 355
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tla) 284
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (j25) 778
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (lcc) 366
Xander's Lounge
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Mountain
Xander's Lounge (snc) 260

Land

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Sorcery

Qty: 6 Price: $11.74
Back in Town
Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Sorcery
Back in Town (otc) 18
Blood Money
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Sorcery
Blood Money (lcc) 183
Brass's Bounty
For each land you control, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Brass's Bounty (fdn) 190
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (lcc) 198
Hit the Mother Lode
Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Hit the Mother Lode (lci) 404
Pirate's Pillage
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Pirate's Pillage (2x2) 120

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
16 mana - 16 cards
34 pips - 29 cards
35 mana - 33 cards
19 pips - 17 cards
27 mana - 27 cards
31 pips - 26 cards
32 mana - 30 cards
0 pips - 0 cards
16 mana - 16 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
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