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Custom
Size: 20
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Custom
Size: 20
No deck tags
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Commander

Qty: 1 Price: $4.99
Riku of Two Reflections
Whenever you cast an instant or sorcery spell, you may pay
. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature you control enters, you may pay
. If you do, create a token that's a copy of that creature.
Legendary Creature - Human Wizard
Riku of Two Reflections (cmd) 220

Commander

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Artifact

Qty: 4 Price: $28.46
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tdc) 105
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (brr) 83
Sol Ring
: Add
.
Artifact
Sol Ring (fic) 358
Vedalken Orrery
You may cast spells as though they had flash.
Artifact
Vedalken Orrery (2x2) 317

Artifact

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Creature

Qty: 5 Price: $60.05
Llawan, Cephalid Empress
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
Legendary Creature - Octopus Noble
Llawan, Cephalid Empress (tor) 42
Painter's Servant
As this creature enters, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
Creature Artifact - Scarecrow
Painter's Servant (shm) 257
Progenitor Mimic
You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
Creature - Shapeshifter
Progenitor Mimic (dgm) 92
Rashmi, Eternities Crafter
Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
Legendary Creature - Elf Druid
Rashmi, Eternities Crafter (dsc) 231
Soldier of Fortune
,
: Target player shuffles their library.
Creature - Human Mercenary
Soldier of Fortune (all) 80

Creature

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Enchantment

Qty: 3 Price: $39.97
Descent into Avernus
At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.
Enchantment
Descent into Avernus (clb) 169
Hive Mind
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
Enchantment
Hive Mind (m10) 54
Leyline of Anticipation
If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
Enchantment
Leyline of Anticipation (m20) 64

Enchantment

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Instant

Qty: 2 Price: $1.48
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (fic) 291
Pact of the Titan
Create a 4/4 red Giant creature token.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Pact of the Titan (tsr) 179

Instant

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Sorcery

Qty: 5 Price: $12.95
Obliterate
This spell can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.
Sorcery
Obliterate (v16) 11
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (ltc) 257
Rite of Replication
Kicker
(You may pay an additional
as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Sorcery
Rite of Replication (fic) 270
Thieves' Auction
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Sorcery
Thieves' Auction (8ed) 227
Warp World
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
Sorcery
Warp World (plst) RAV-150

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
9 pips - 7 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
12 pips - 7 cards
1 mana - 1 card
4 pips - 4 cards
1 mana - 1 card
0 pips - 0 cards
2 mana - 1 card
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