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Custom
Size: 60Est cost: $0.00
No deck tags
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0 viewsNaN secs ago
Custom
Size: 60Est cost: $0.00
No deck tags
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Creature

Qty: 33 Price: $0.00
Ecstatic Piper
When Ecstatic Piper enters the battlefield, Xenagos Ascended attacks this turn if able.
Hero's Reward — When Ecstatic Piper leaves the battlefield, each player gains 2 life.
Creature - Satyr Reveler
Ecstatic Piper (tdag) 3
Maddened Oread
As long as five or more Revelers are on the battlefield, Maddened Oread attacks each turn if able.
Hero's Reward — When Maddened Oread leaves the battlefield, each player gains 3 life.
Creature Enchantment - Nymph Reveler
Maddened Oread (tdag) 4
Pheres-Band Revelers
Hero's Reward — When Pheres-Band Revelers leaves the battlefield, each player draws a card.
Creature - Centaur Reveler
Pheres-Band Revelers (tdag) 5
Rollicking Throng
When Rollicking Throng enters the battlefield, reveal the top card of Xenagos's library and Xenagos casts that card. (This ability doesn't trigger as the game begins.)
Creature - Human Reveler
Rollicking Throng (tdag) 2
Serpent Dancers
Deathtouch
Hero's Reward — When Serpent Dancers leaves the battlefield, each player draws a card.
Creature - Human Reveler
Serpent Dancers (tdag) 6
Wild Maenads
First strike
Hero's Reward — When Wild Maenads leaves the battlefield, each player gains 3 life.
Creature - Human Reveler
Wild Maenads (tdag) 7
Xenagos Ascended
Xenagos Ascended can't leave the battlefield as long as a Reveler is on the battlefield.
When Xenagos Ascended leaves the battlefield, each player wins the game.
Legendary Creature Enchantment - God
Xenagos Ascended (tdag) 1

Creature

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Enchantment

Qty: 4 Price: $0.00
Dance of Flame
Whenever a Reveler attacks, Dance of Flame deals 1 damage to each player.
Enchantment
Dance of Flame (tdag) 14
Dance of Panic
As long as five or more Revelers are on the battlefield, all Revelers have haste and attack each turn if able.
Enchantment
Dance of Panic (tdag) 15

Enchantment

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Sorcery

Qty: 23 Price: $0.00
Impulsive Charge
At the beginning of combat this turn, all Revelers gain haste until end of turn and attack this combat if able.
Sorcery
Impulsive Charge (tdag) 8
Impulsive Destruction
Each player may sacrifice an artifact or enchantment. Impulsive Destruction deals 3 damage to each player who didn't sacrifice a permanent this way.
Sorcery
Impulsive Destruction (tdag) 9
Impulsive Return
Return two cards named Ecstatic Piper from Xenagos's graveyard to the battlefield. At the beginning of combat this turn, Impulsive Return deals damage to each player equal to the number of Revelers on the battlefield.
Sorcery
Impulsive Return (tdag) 10
Rip to Pieces
At the beginning of combat this turn, each Reveler deals 1 damage to each player and each creature those players control.
Sorcery
Rip to Pieces (tdag) 11
Xenagos's Scorn
Xenagos Ascended gains trample until end of turn and attacks this turn if able.
Sorcery
Xenagos's Scorn (tdag) 12
Xenagos's Strike
Xenagos's Strike deals 4 damage to each player.
Sorcery
Xenagos's Strike (tdag) 13

Sorcery

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Sideboard

Qty: 20 Price: $0.00
Axe of the Warmonger
Equipped creature gets +2/+1 and has haste.
Equip
Artifact Hero - Equipment
Axe of the Warmonger (thp3) 7d
Bow of the Hunter
Equipped creature has "
: This creature deals 2 damage to any target."
Equip
Artifact Hero - Equipment
Bow of the Hunter (thp3) 7e
Cloak of the Philosopher
Equipped creature gets +1/+1.
: Untap equipped creature.
Equip
Artifact Hero - Equipment
Cloak of the Philosopher (thp3) 7b
Lash of the Tyrant
Equipped creature gets +1/+2 and has deathtouch.
Equip
Artifact Hero - Equipment
Lash of the Tyrant (thp3) 7c
Spear of the General
Equipped creature gets +2/+0 and has first strike.
Equip
Artifact Hero - Equipment
Spear of the General (thp3) 7a
The Avenger
,
: Target creature you control gains deathtouch until end of turn.
Hero
The Avenger (thp1) 1c
The Champion
,
, Exile The Champion: Search your library for a legendary artifact card that isn't a creature, reveal it, and put it onto the battlefield. Then shuffle your library.
Hero
The Champion (thp3) 9
The Destined
Spells you control that target a creature you control cost
less to cast.
Hero
The Destined (thp3) 8
The Explorer
You may play an additional land on each of your turns.
Hero
The Explorer (thp2) 5
The General
Exile The General: Creatures you control get +1/+1 until end of turn. Untap them.
Hero
The General (thp2) 4a
The Hunter
: Target creature you control gets +1/+1 until end of turn.
Hero
The Hunter (thp1) 1e
The Philosopher
,
: Tap target creature.
Hero
The Philosopher (thp1) 1b
The Protector
: Prevent the next 1 damage that would be dealt to any target this turn.
Hero
The Protector (thp1) 1a
The Provider
Exile The Provider: Put two +1/+1 counters on target creature you control. You gain life equal to that creature's toughness.
Hero
The Provider (thp2) 4e
The Savant
Exile The Savant: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
Hero
The Savant (thp2) 4b
The Slayer
You start the game with an additional 7 life.
Hero
The Slayer (thp1) 3
The Tyrant
Exile The Tyrant: Creatures your opponents control get -1/-1 until end of turn.
Hero
The Tyrant (thp2) 4c
The Vanquisher
Your starting hand size is increased by one.
Your maximum hand size is increased by one.
Hero
The Vanquisher (thp2) 6
The Warmonger
Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn.
Hero
The Warmonger (thp2) 4d
The Warrior
: Target creature you control gains haste until end of turn.
Hero
The Warrior (thp1) 1d

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