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Size: 100
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Commander

Qty: 2 Price: $1.98
Rowan Kenrith
+2: During target player's next turn, each creature that player controls attacks if able.
−2: Rowan Kenrith deals 3 damage to each tapped creature target player controls.
−8: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy."
Partner with Will Kenrith
Rowan Kenrith can be your commander.
Legendary Planeswalker - Rowan
Rowan Kenrith (clb) 805
Will Kenrith
+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.
−2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost
less to cast.
−8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."
Partner with Rowan Kenrith
Will Kenrith can be your commander.
Legendary Planeswalker - Will
Will Kenrith (clb) 738

Commander

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Creature

Qty: 19 Price: $8.17
Adeliz, the Cinder Wind
Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
Legendary Creature - Human Wizard
Adeliz, the Cinder Wind (plst) DOM-190
Aegar, the Freezing Flame
Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
Legendary Creature - Wizard Giant
Aegar, the Freezing Flame (khm) 200
Balmor, Battlemage Captain
Flying
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
Legendary Creature - Wizard Bird
Balmor, Battlemage Captain (fdn) 237
Beamsplitter Mage
Whenever you cast an instant or sorcery spell that targets only this creature, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.
Creature - Wizard Vedalken
Beamsplitter Mage (grn) 155
Gandalf the Grey
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —
• You may tap or untap target permanent.
• Gandalf deals 3 damage to each opponent.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Put Gandalf on top of its owner's library.
Legendary Creature - Wizard Avatar
Gandalf the Grey (ltr) 207
Goblin Electromancer
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Goblin
Goblin Electromancer (tdc) 99
Izzet Chronarch
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Izzet Chronarch (c17) 175
Johann, Apprentice Sorcerer
You may look at the top card of your library any time.
Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Human Wizard Sorcerer
Johann, Apprentice Sorcerer (woe) 207
Kaza, Roil Chaser
Flying, haste
: The next instant or sorcery spell you cast this turn costs
less to cast, where X is the number of Wizards you control as this ability resolves.
Legendary Creature - Human Wizard
Kaza, Roil Chaser (otc) 232
League Guildmage
,
: Draw a card.
,
: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
Creature - Human Wizard
League Guildmage (2x2) 241
Lightning Stormkin
Flying
Haste (This creature can attack and
as soon as it comes under your control.)
Creature - Wizard Elemental
Lightning Stormkin (m20) 213
Melek, Izzet Paragon
Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Legendary Creature - Wizard Weird
Melek, Izzet Paragon (cmm) 345
Shantotto, Tactician Magician
Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card.
Legendary Creature - Wizard Dwarf
Shantotto, Tactician Magician (fin) 241
Stormchaser Mage
Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Human Wizard
Stormchaser Mage (ogw) 159
Tellah, Great Sage
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.
Legendary Creature - Human Wizard
Tellah, Great Sage (fin) 244
The Emperor of Palamecia
: Add
or
. Spend this mana only to cast a noncreature spell.
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.
Legendary Creature - Human Wizard Noble
The Emperor of Palamecia // The Lord Master of Hell (fin) 219The Emperor of Palamecia // The Lord Master of Hell (fin) 219
Tibor and Lumia
Whenever you cast a blue spell, target creature gains flying until end of turn.
Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.
Legendary Creature - Human Wizard
Tibor and Lumia (gpt) 135
Umara Mystic
Flying
Whenever you cast an instant, sorcery, or Wizard spell, this creature gets +2/+0 until end of turn.
Creature - Wizard Merfolk
Umara Mystic (znr) 238
Wee Dragonauts
Flying
Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Creature - Wizard Faerie
Wee Dragonauts (plst) GRN-214

Creature

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Enchantment

Qty: 14 Price: $5.84
Aether Sting
Whenever an opponent casts a creature spell, this enchantment deals 1 damage to that player.
Enchantment
Aether Sting (uds) 76
Blood Mist
At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Enchantment
Blood Mist (inr) 143
Dampening Pulse
Creatures your opponents control get -1/-0.
Enchantment
Dampening Pulse (bfz) 75
Emergent Haunting
At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Enchantment
Emergent Haunting (otj) 46
Flood
: Tap target creature without flying.
Enchantment
Flood (5ed) 87
Lifetap
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Enchantment
Lifetap (mb2) 125
Pyroconvergence
Whenever you cast a multicolored spell, this enchantment deals 2 damage to any target.
Enchantment
Pyroconvergence (rtr) 103
Pyromancer's Assault
Whenever you cast your second spell each turn, this enchantment deals 2 damage to any target.
Enchantment
Pyromancer's Assault (ogw) 115
Quest for Ancient Secrets
Whenever a card is put into your graveyard from anywhere, you may put a quest counter on this enchantment.
Remove five quest counters from this enchantment and sacrifice it: Target player shuffles their graveyard into their library.
Enchantment
Quest for Ancient Secrets (zen) 59
Quiet Contemplation
Whenever you cast a noncreature spell, you may pay
. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.
Enchantment
Quiet Contemplation (ktk) 50
Raid Bombardment
Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Enchantment
Raid Bombardment (uma) 142
Rite of the Raging Storm
Creatures named Lightning Rager can't attack you or planeswalkers you control.
At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this token."
Enchantment
Rite of the Raging Storm (mkc) 159
War Effort
Creatures you control get +1/+0.
Whenever you attack, create a 1/1 red Warrior creature token that's tapped and attacking. Sacrifice it at the beginning of the next end step.
Enchantment
War Effort (tdm) 131
Zephyr Charge
: Target creature gains flying until end of turn.
Enchantment
Zephyr Charge (m20) 82

Enchantment

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Instant

Qty: 40 Price: $14.40
About Face
Switch target creature's power and toughness until end of turn.
Instant
About Face (plst) ULG-73
Alchemist's Retrieval
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand.
Instant
Alchemist's Retrieval (vow) 47
Aliban's Tower
Target blocking creature gets +3/+1 until end of turn.
Instant
Aliban's Tower (hml) 61b
Ambitious Assault
Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)
Instant
Ambitious Assault (neo) 133
Ambush
Blocking creatures gain first strike until end of turn.
Instant
Ambush (hml) 62
Ancestors' Aid
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Ancestors' Aid (lci) 132
Annul
Counter target artifact or enchantment spell.
Instant
Annul (eoe) 46
Antagonize
Target creature gets +4/+3 until end of turn.
Instant
Antagonize (snc) 100
Arrester's Admonition
Return target creature to its owner's hand.
Addendum — If you cast this spell during your main phase, draw a card.
Instant
Arrester's Admonition (rna) 31
Aspirant's Ascent
Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)
Instant
Aspirant's Ascent (one) 40
Banners Raised
Creatures you control get +1/+0 until end of turn.
Instant
Banners Raised (avr) 127
Barbed Lightning
Choose one —
• Barbed Lightning deals 3 damage to target creature.
• Barbed Lightning deals 3 damage to target player or planeswalker.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Barbed Lightning (dst) 55
Barge In
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
Instant
Barge In (eld) 112
Blazing Crescendo
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Blazing Crescendo (one) 123
Blindblast
Blindblast deals 1 damage to target creature. That creature can't block this turn.
Draw a card.
Instant
Blindblast (plst) WAR-114
Blink of an Eye
Kicker
(You may pay an additional
as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Instant
Blink of an Eye (j25) 289
Blood Lust
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Instant
Blood Lust (5ed) 212
Boiling Blood
Target creature attacks this turn if able.
Draw a card.
Instant
Boiling Blood (plst) WTH-92
Borrowed Hostility
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.
Instant
Borrowed Hostility (inr) 146
Bounce Off
Return target creature or Vehicle to its owner's hand.
Instant
Bounce Off (dft) 39
Breath of Fire
Breath of Fire deals 2 damage to target creature.
Instant
Breath of Fire (gs1) 33
Brimstone Volley
Brimstone Volley deals 3 damage to any target.
Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn.
Instant
Brimstone Volley (2xm) 120
Bring Low
Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.
Instant
Bring Low (plst) KTK-103
Brute Force
Target creature gets +3/+3 until end of turn.
Instant
Brute Force (tsr) 157
Brute Strength
Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Instant
Brute Strength (j25) 528
Buccaneer's Bravado
Choose one —
• Target creature gets +1/+1 and gains first strike until end of turn.
• Target Pirate gets +1/+1 and gains double strike until end of turn.
Instant
Buccaneer's Bravado (rix) 96
Call to Heel
Return target creature to its owner's hand. Its controller draws a card.
Instant
Call to Heel (plst) BBD-114
Censor
Counter target spell unless its controller pays
.
Cycling
(
, Discard this card: Draw a card.)
Instant
Censor (akh) 46
Ceremonious Rejection
Counter target colorless spell.
Instant
Ceremonious Rejection (kld) 40
Change the Equation
Choose one —
• Counter target spell with mana value 2 or less.
• Counter target red or green spell with mana value 6 or less.
Instant
Change the Equation (mom) 50
Chilling Trap
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Instant
Chilling Trap (j25) 297
Choking Tethers
Tap up to four target creatures.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, you may tap target creature.
Instant
Choking Tethers (j25) 298
Chronostutter
Put target creature into its owner's library second from the top.
Instant
Chronostutter (plst) M15-48
Circular Logic
Counter target spell unless its controller pays
for each card in your graveyard.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Circular Logic (dmr) 42
Clash of Wills
Counter target spell unless its controller pays
.
Instant
Clash of Wills (ori) 49
Complicate
Counter target spell unless its controller pays
.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell unless its controller pays
.
Instant
Complicate (plst) ONS-76
Concerted Defense
Counter target noncreature spell unless its controller pays
plus an additional
for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
Concerted Defense (znr) 52
Confound
Counter target spell that targets a creature.
Draw a card.
Instant
Confound (plst) PLS-22
Confounding Riddle
Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays
.
Instant
Confounding Riddle (lci) 50
Consign to Dream
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Instant
Consign to Dream (shm) 32

Instant

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Land

Qty: 25 Price: $13.13
Archway Commons
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Archway Commons (stx) 263
Baron, Airship Kingdom
This land enters tapped.
: Add
or
.
Land - Town
Baron, Airship Kingdom (fin) 273
Base Camp
This land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Land
Base Camp (znr) 257
Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (eoc) 153
Command Bridge
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped permanent you control.
: Add one mana of any color.
Land
Command Bridge (eoe) 252
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eoc) 59
Eroded Canyon
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Eroded Canyon (otj) 256
Ferrous Lake
,
: Add
.
Land
Ferrous Lake (tdc) 361
Frostboil Snarl
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Frostboil Snarl (drc) 158
Highland Lake
This land enters tapped.
: Add
or
.
Land
Highland Lake (c19) 251
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (clu) 240
Molten Tributary
(
: Add
or
.)
This land enters tapped.
Land - Island Mountain
Molten Tributary (dmu) 251
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (tdc) 382
Pillar of the Paruns
: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Land
Pillar of the Paruns (2x2) 328
Public Thoroughfare
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped artifact or land you control.
: Add one mana of any color.
Land
Public Thoroughfare (mkm) 265
Restless Spire
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land.
Whenever this land attacks, scry 1.
Land
Restless Spire (woe) 260
Rupture Spire
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Rupture Spire (cmr) 355
Silverbluff Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Silverbluff Bridge (eoc) 180
Survivors' Encampment
: Add
.
, Tap an untapped creature you control: Add one mana of any color.
Land - Desert
Survivors' Encampment (plst) HOU-184
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (tdm) 268
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (eoc) 187
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (j25) 775
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (j25) 778
Transguild Promenade
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Transguild Promenade (cmr) 499
Wandering Fumarole
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "
: Switch this creature's power and toughness until end of turn." It's still a land.
Land
Wandering Fumarole (clb) 928

Land

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Deck Info

Deck stats

0 pips - 0 cards
11 mana - 11 cards
49 pips - 47 cards
28 mana - 26 cards
0 pips - 0 cards
11 mana - 11 cards
49 pips - 47 cards
28 mana - 26 cards
0 pips - 0 cards
11 mana - 11 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
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