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Custom
Size: 100
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Commander

Qty: 1 Price: $4.49
Szadek, Lord of Secrets
Flying
If Szadek would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
Legendary Creature - Vampire
Szadek, Lord of Secrets (rav) 234

Commander

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Artifact

Qty: 4 Price: $20.46
Dimir Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Dimir Cluestone (dgm) 138
Dimir Keyrune
: Add
or
.
: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Artifact
Dimir Keyrune (gtc) 228
Dimir Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Dimir Locket (grn) 234
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (rav) 260

Artifact

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Creature

Qty: 29 Price: $124.41
Blood Operative
Lifelink
When this creature enters, you may exile target card from a graveyard.
Whenever you surveil, if this card is in your graveyard, you may pay 3 life. If you do, return this card to your hand.
Creature - Vampire Assassin
Blood Operative (grn) 63
Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Horror
Consuming Aberration (pgtc) 152★
Darkblade Agent
As long as you've surveilled this turn, this creature has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
Creature - Human Assassin
Darkblade Agent (grn) 164
Deathcult Rogue
This creature can't be blocked except by Rogues.
Creature - Human Rogue
Deathcult Rogue (gtc) 218
Dimir Cutpurse
Whenever this creature deals combat damage to a player, that player discards a card and you draw a card.
Creature - Spirit
Dimir Cutpurse (rav) 201
Dimir Doppelganger
: Exile target creature card from a graveyard. This creature becomes a copy of that card, except it has this ability.
Creature - Shapeshifter
Dimir Doppelganger (rav) 202
Dimir Guildmage
(
can be paid with either
or
.)
: Target player draws a card. Activate only as a sorcery.
: Target player discards a card. Activate only as a sorcery.
Creature - Human Wizard
Dimir Guildmage (prav) 245★
Dimir Infiltrator
This creature can't be blocked.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Dimir Infiltrator (rav) 203
Dimir Informant
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Human Rogue
Dimir Informant (grn) 36
Dimir Spybug
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Whenever you surveil, put a +1/+1 counter on this creature.
Creature - Insect
Dimir Spybug (grn) 166
Doom Whisperer
Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Demon Nightmare
Doom Whisperer (grn) 69
Dream Eater
Flash
Flying
When this creature enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Nightmare Sphinx
Dream Eater (grn) 38
Duskmantle Guildmage
: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.
Creature - Human Wizard
Duskmantle Guildmage (gtc) 158
House Guildmage
,
: Target creature doesn't untap during its controller's next untap step.
,
: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Human Wizard
House Guildmage (grn) 177
Lazav, Dimir Mastermind
Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.
Legendary Creature - Shapeshifter
Lazav, Dimir Mastermind (gtc) 174
Lazav, the Multifarious
When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
Legendary Creature - Shapeshifter
Lazav, the Multifarious (grn) 184
Mindleech Mass
Trample
Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
Creature - Horror
Mindleech Mass (rav) 215
Mirko Vosk, Mind Drinker
Flying
Whenever Mirko Vosk deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
Legendary Creature - Vampire
Mirko Vosk, Mind Drinker (dgm) 85
Moroii
Flying
At the beginning of your upkeep, you lose 1 life.
Creature - Vampire
Moroii (rav) 216
Netherborn Phalanx
When this creature enters, each opponent loses 1 life for each creature they control.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Horror
Netherborn Phalanx (rav) 99
Nightveil Predator
Flying, deathtouch
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Vampire
Nightveil Predator (grn) 191
Nightveil Specter
Flying
Whenever this creature deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with this creature.
Creature - Specter
Nightveil Specter (gtc) 222
Nightveil Sprite
Flying
Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Rogue Faerie
Nightveil Sprite (grn) 48
Notion Thief
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Creature - Human Rogue
Notion Thief (dgm) 88
Thief of Sanity
Flying
Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Creature - Specter
Thief of Sanity (grn) 205
Thoughtbound Phantasm
Defender
Whenever you surveil, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
Creature - Spirit
Thoughtbound Phantasm (grn) 55
Whisper Agent
Flash
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Human Rogue
Whisper Agent (grn) 220
Whispering Snitch
Whenever you surveil for the first time each turn, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire Rogue
Whispering Snitch (grn) 90
Woodlot Crawler
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green
Creature - Insect
Woodlot Crawler (dgm) 118

Creature

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Enchantment

Qty: 3 Price: $6.97
Disinformation Campaign
When this enchantment enters, you draw a card and each opponent discards a card.
Whenever you surveil, return this enchantment to its owner's hand.
Enchantment
Disinformation Campaign (grn) 167
Enhanced Surveillance
You may look at an additional two cards each time you surveil.
Exile this enchantment: Shuffle your graveyard into your library.
Enchantment
Enhanced Surveillance (grn) 40
Soul Ransom
Enchant creature
You control enchanted creature.
Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
Enchantment - Aura
Soul Ransom (gtc) 198

Enchantment

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Instant

Qty: 11 Price: $61.79
Clutch of the Undercity
Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Clutch of the Undercity (rav) 197
Dimir Charm
Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Instant
Dimir Charm (gtc) 154
Far
Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Far // Away (dgm) 127
Induce Paranoia
Counter target spell. If
was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.
Instant
Induce Paranoia (rav) 56
Mission Briefing
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Mission Briefing (pgrn) 44s
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rav) 60
Perplex
Counter target spell unless its controller discards their hand.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Perplex (rav) 217
Price of Fame
This spell costs
less to cast if it targets a legendary creature.
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Price of Fame (grn) 83
Psychic Strike
Counter target spell. Its controller mills two cards.
Instant
Psychic Strike (gtc) 189
Shadow of Doubt
(
can be paid with either
or
.)
Players can't search libraries this turn.
Draw a card.
Instant
Shadow of Doubt (rav) 253
Sinister Sabotage
Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Sinister Sabotage (grn) 54

Instant

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Land

Qty: 38 Price: $103.62
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (rav) 276
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (gtc) 241
Duskmantle, House of Shadow
: Add
.
,
: Target player mills a card.
Land
Duskmantle, House of Shadow (rav) 277
Island
(
: Add
.)
Basic Land - Island
Island (prwk) A01
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (prwk) A02
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (gtc) 249

Land

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Sorcery

Qty: 14 Price: $104.56
Brainspoil
Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Brainspoil (rav) 78
Call of the Nightwing
Create a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Call of the Nightwing (gtc) 149
Connive
Gain control of target creature with power 2 or less.
Sorcery
Connive // Concoct (pgrn) 222s
Consult the Necrosages
Choose one —
• Target player draws two cards.
• Target player discards two cards.
Sorcery
Consult the Necrosages (rav) 199
Deadly Visit
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Deadly Visit (grn) 68
Discovery
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Discovery // Dispersal (grn) 223
Hidden Strings
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Hidden Strings (dgm) 12
Last Thoughts
Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Last Thoughts (gtc) 40
Notion Rain
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Notion Rain (grn) 193
Pilfered Plans
Target player mills two cards. Draw two cards.
Sorcery
Pilfered Plans (dgm) 90
Stolen Identity
Create a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Stolen Identity (gtc) 53
Twisted Justice
Target player sacrifices a creature of their choice. You draw cards equal to that creature's power.
Sorcery
Twisted Justice (rav) 237
Undercity Plague
Target player loses 1 life, discards a card, then sacrifices a permanent of their choice.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Undercity Plague (gtc) 83
Whispering Madness
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Whispering Madness (gtc) 207

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
69 pips - 50 cards
24 mana - 24 cards
64 pips - 46 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
1 mana - 1 card
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