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Commander

Qty: 2 Price: $11.98
Blue, Loyal Raptor
Partner with Owen Grady, Raptor Trainer (When this creature enters, target player may put Owen into their hand from their library, then shuffle.)
For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters with a counter of that kind on it.
Legendary Creature - Dinosaur
Blue, Loyal Raptor (rex) 8
Owen Grady, Raptor Trainer
Partner with Blue, Loyal Raptor
: Put your choice of a reach, menace, trample, or haste counter on target Dinosaur. Activate only as a sorcery.
Legendary Creature - Human Soldier Scientist
Owen Grady, Raptor Trainer (rex) 16

Commander

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Anthem

Qty: 2 Price: $1.08
Regal Imperiosaur
Other Dinosaurs you control get +1/+1.
Creature - Dinosaur
Regal Imperiosaur (dft) 177
Thundering Spineback
Other Dinosaurs you control get +1/+1.
: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Dinosaur
Thundering Spineback (j25) 726

Anthem

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Burn

Qty: 2 Price: $0.70
Frilled Deathspitter
Enrage — Whenever this creature is dealt damage, it deals 2 damage to target opponent or planeswalker.
Creature - Dinosaur
Frilled Deathspitter (plst) RIX-104
Scytheclaw Raptor
Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.
Creature - Dinosaur
Scytheclaw Raptor (lci) 165

Burn

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Copy

Qty: 1 Price: $1.99
Sunfrill Imitator
Whenever this creature attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.
Creature - Dinosaur
Sunfrill Imitator (lcc) 94

Copy

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Counters

Qty: 11 Price: $6.81
Arbor Armament
Put a +1/+1 counter on target creature. That creature gains reach until end of turn. (It can block creatures with flying.)
Instant
Arbor Armament (j25) 628
Battlegrowth
Put a +1/+1 counter on target creature.
Instant
Battlegrowth (mrd) 113
Biogenic Upgrade
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Sorcery
Biogenic Upgrade (j25) 144
Forced Adaptation
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Enchantment - Aura
Forced Adaptation (rvr) 140
Gift of the Viper
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.
Instant
Gift of the Viper (mh3) 156
Increasing Savagery
Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Increasing Savagery (dds) 47
Lifecrafter's Gift
Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Instant
Lifecrafter's Gift (cmr) 240
Oko, the Trickster
+1: Put two +1/+1 counters on up to one target creature you control.
0: Until end of turn, Oko becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.
−7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
Legendary Planeswalker - Oko
Oko, the Trickster (plst) ELD-309
Simic Ascendancy
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Enchantment
Simic Ascendancy (blc) 260
Titanoth Rex
Trample
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, put a trample counter on target creature you control.
Creature - Beast Dinosaur
Titanoth Rex (plst) IKO-174
Wingfold Pteron
This creature enters with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Creature - Dinosaur
Wingfold Pteron (iko) 71

Counters

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Creature

Qty: 6 Price: $2.10
Balamb T-Rexaur
Trample
When this creature enters, you gain 3 life.
Forestcycling
(
, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature - Dinosaur
Balamb T-Rexaur (fin) 173
Nest Robber
Haste
Creature - Dinosaur
Nest Robber (j22) 576
Phantasmal Dreadmaw
Trample
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Dinosaur Illusion
Phantasmal Dreadmaw (mh2) 55
Sun-Collared Raptor
Trample
: This creature gets +3/+0 until end of turn.
Creature - Dinosaur
Sun-Collared Raptor (rix) 118
Thrash of Raptors
As long as you control another Dinosaur, this creature gets +2/+0 and has trample.
Creature - Dinosaur
Thrash of Raptors (xln) 168
War-Trained Slasher
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature attacks a battle, double its power until end of turn.
Creature - Dinosaur Wolverine
War-Trained Slasher (mom) 172

Creature

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Cycling

Qty: 1 Price: $0.35
Migrating Ketradon
Reach
When this creature enters, you gain 4 life.
Cycling
(
, Discard this card: Draw a card.)
Creature - Dinosaur
Migrating Ketradon (dft) 170

Cycling

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Draw

Qty: 5 Price: $2.63
Bred for the Hunt
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Enchantment
Bred for the Hunt (40k) 222
Commune with Dinosaurs
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Commune with Dinosaurs (j25) 647
Earthshaker Dreadmaw
Trample
When this creature enters, draw a card for each other Dinosaur you control.
Creature - Dinosaur
Earthshaker Dreadmaw (lci) 183
Illuna, Apex of Wishes
Mutate
(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying, trample
Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Legendary Creature - Beast Elemental Dinosaur
Illuna, Apex of Wishes (dmc) 154
Sinuous Benthisaur
When this creature enters, look at the top X cards of your library, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order.
Creature - Dinosaur
Sinuous Benthisaur (lci) 76

Draw

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Land

Qty: 36 Price: $18.52
Bristling Backwoods
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Bristling Backwoods (otj) 253
Captivating Cave
: Add
.
,
: Add one mana of any color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land - Cave
Captivating Cave (lci) 268
Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (eoc) 153
Cavernous Maw
: Add
.
: This land becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
Land - Cave
Cavernous Maw (lci) 270
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eoc) 59
Echoing Deeps
You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
: Add
.
Land - Cave
Echoing Deeps (lci) 271
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (tdc) 364
Forest
(
: Add
.)
Basic Land - Forest
Forest (eoe) 276
Forgotten Monument
: Add
.
Other Caves you control have "
, Pay 1 life: Add one mana of any color."
Land - Cave
Forgotten Monument (lci) 272
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (tdm) 256
Hidden Cataract
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Cataract (lci) 273
Hidden Nursery
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Nursery (lci) 276
Hidden Volcano
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Volcano (lci) 277
Island
(
: Add
.)
Basic Land - Island
Island (eoe) 269
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (eoe) 273
Pit of Offerings
This land enters tapped.
When this land enters, exile up to three target cards from graveyards.
: Add
.
: Add one mana of any of the exiled cards' colors.
Land - Cave
Pit of Offerings (lci) 278
Promising Vein
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land - Cave
Promising Vein (lci) 279
Sunken Citadel
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Land - Cave
Sunken Citadel (lci) 285
Sunken Palace
This land enters tapped.
: Add
.
,
, Exile seven cards from your graveyard: Add
. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
Land - Cave
Sunken Palace (m3c) 133
Volatile Fault
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Land - Cave
Volatile Fault (lci) 286

Land

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Lifegain

Qty: 3 Price: $1.49
Armored Kincaller
When this creature enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.
Creature - Dinosaur
Armored Kincaller (j25) 630
Ravenous Daggertooth
Enrage — Whenever this creature is dealt damage, you gain 2 life.
Creature - Dinosaur
Ravenous Daggertooth (xln) 202
Verdant Sun's Avatar
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Creature - Avatar Dinosaur
Verdant Sun's Avatar (lcc) 262

Lifegain

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Protection

Qty: 1 Price: $2.29
Gaea's Gift
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Gaea's Gift (bro) 182

Protection

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Pump

Qty: 3 Price: $1.05
Belligerent Yearling
Trample
Whenever another Dinosaur you control enters, you may have this creature's base power become equal to that creature's power until end of turn.
Creature - Dinosaur
Belligerent Yearling (lci) 133
Dinosaur Stampede
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
Instant
Dinosaur Stampede (xln) 140
Heightened Reflexes
Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
Instant
Heightened Reflexes (iko) 123

Pump

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Ramp

Qty: 10 Price: $20.00
Agility Bobblehead
: Add one mana of any color.
,
: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Artifact - Bobblehead
Agility Bobblehead (pip) 126
Charisma Bobblehead
: Add one mana of any color.
,
: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Artifact - Bobblehead
Charisma Bobblehead (pip) 130
Endurance Bobblehead
: Add one mana of any color.
,
: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
Artifact - Bobblehead
Endurance Bobblehead (pip) 132
Intelligence Bobblehead
: Add one mana of any color.
,
: Draw X cards, where X is the number of Bobbleheads you control.
Artifact - Bobblehead
Intelligence Bobblehead (pip) 134
Luck Bobblehead
: Add one mana of any color.
,
: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
Artifact - Bobblehead
Luck Bobblehead (pip) 135
Marauding Raptor
Creature spells you cast cost
less to cast.
Whenever another creature you control enters, this creature deals 2 damage to it. If a Dinosaur is dealt damage this way, this creature gets +2/+0 until end of turn.
Creature - Dinosaur
Marauding Raptor (lcc) 228
Perception Bobblehead
: Add one mana of any color.
,
: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Artifact - Bobblehead
Perception Bobblehead (pip) 139
Poetic Ingenuity
Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.
Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn.
Enchantment
Poetic Ingenuity (lci) 161
Ranging Raptors
Enrage — Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Dinosaur
Ranging Raptors (lcc) 249
Strength Bobblehead
: Add one mana of any color.
,
: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Artifact - Bobblehead
Strength Bobblehead (pip) 143

Ramp

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Removal

Qty: 17 Price: $27.99
Anger of the Gods
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Sorcery
Anger of the Gods (2x2) 102
Brotherhood's End
Choose one —
• Brotherhood's End deals 3 damage to each creature and each planeswalker.
• Destroy all artifacts with mana value 3 or less.
Sorcery
Brotherhood's End (bro) 128
Burn Down the House
Choose one —
• Burn Down the House deals 5 damage to each creature and each planeswalker.
• Create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target." They gain haste until end of turn.
Sorcery
Burn Down the House (mid) 131
Burning Sun's Avatar
When this creature enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
Creature - Avatar Dinosaur
Burning Sun's Avatar (xln) 135
Cherished Hatchling
When this creature dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters, you may have it fight another target creature."
Creature - Dinosaur
Cherished Hatchling (j25) 644
Cresting Mosasaurus
Emerge
(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When this creature enters, if you cast it, return each non-Dinosaur creature to its owner's hand.
Creature - Dinosaur
Cresting Mosasaurus (rex) 2
Domri's Ambush
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
Domri's Ambush (war) 192
Essence Capture
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Instant
Essence Capture (neo) 52
Evacuation
Return all creatures to their owners' hands.
Instant
Evacuation (lcc) 156
Felling Blow
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls.
Sorcery
Felling Blow (fdn) 105
Itzquinth, Firstborn of Gishath
Haste
When Itzquinth enters, you may pay
. When you do, target Dinosaur you control deals damage equal to its power to another target creature.
Legendary Creature - Dinosaur
Itzquinth, Firstborn of Gishath (lci) 230
Savage Stomp
This spell costs
less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Savage Stomp (j25) 710
Thrashing Brontodon
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Dinosaur
Thrashing Brontodon (j25) 725
Tranquil Frillback
When this creature enters, you may pay
up to three times. When you pay this cost one or more times, choose up to that many —
• Destroy target artifact or enchantment.
• Exile target player's graveyard.
• You gain 4 life.
Creature - Dinosaur
Tranquil Frillback (mat) 24
Triumphant Chomp
Triumphant Chomp deals damage to target creature equal to 2 or the greatest power among Dinosaurs you control, whichever is greater.
Sorcery
Triumphant Chomp (lci) 170
Vivien of the Arkbow
+2: Put two +1/+1 counters on up to one target creature.
−3: Target creature you control deals damage equal to its power to target creature you don't control.
−9: Creatures you control get +4/+4 and gain trample until end of turn.
Legendary Planeswalker - Vivien
Vivien of the Arkbow (m19) 301
Wrathful Raptors
Trample
Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.
Creature - Dinosaur
Wrathful Raptors (lcc) 88

Removal

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Deck Info

Deck stats

0 pips - 0 cards
14 mana - 12 cards
15 pips - 11 cards
25 mana - 18 cards
0 pips - 0 cards
14 mana - 12 cards
26 pips - 21 cards
22 mana - 18 cards
45 pips - 34 cards
36 mana - 32 cards
0 pips - 0 cards
9 mana - 9 cards
Card NameQtyOdds
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