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Custom
Size: 100Est cost: $176.44
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $176.44
No deck tags
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Commander

Qty: 1 Price: $5.49
The Scarab God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Legendary Creature - God
The Scarab God (drc) 120

Commander

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Artifact

Qty: 6 Price: $10.54
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (scd) 257
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (scd) 263
Grimoire of the Dead
,
, Discard a card: Put a study counter on Grimoire of the Dead.
, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
Legendary Artifact - Book
Grimoire of the Dead (scd) 265
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (scd) 267
Sol Ring
: Add
.
Artifact
Sol Ring (scd) 276
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (scd) 280

Artifact

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Creature

Qty: 14 Price: $11.44
Champion of the Perished
Whenever another Zombie you control enters, put a +1/+1 counter on this creature.
Creature - Zombie
Champion of the Perished (scd) 71
Diregraf Captain
Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Creature - Soldier Zombie
Diregraf Captain (scd) 224
Eternal Skylord
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.
Creature - Wizard Zombie
Eternal Skylord (scd) 49
Geralf's Mindcrusher
When this creature enters, target player mills five cards.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Horror Zombie
Geralf's Mindcrusher (scd) 53
Gleaming Overseer
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have hexproof and menace.
Creature - Wizard Zombie
Gleaming Overseer (scd) 229
Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (scd) 80
Havengul Lich
: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.
Creature - Wizard Zombie
Havengul Lich (scd) 231
Josu Vess, Lich Knight
Kicker
(You may pay an additional
as you cast this spell.)
Menace
When Josu Vess enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
Legendary Creature - Knight Zombie
Josu Vess, Lich Knight (scd) 82
Mire Triton
Deathtouch
When this creature enters, mill two cards and you gain 2 life. (To mill a card, put the top card of your library into your graveyard.)
Creature - Merfolk Zombie
Mire Triton (scd) 92
Overseer of the Damned
Flying
When this creature enters, you may destroy target creature.
Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
Creature - Demon
Overseer of the Damned (scd) 98
Scourge of Nel Toth
Flying
You may cast this creature from your graveyard by paying
and sacrificing two creatures rather than paying its mana cost.
Creature - Dragon Zombie
Scourge of Nel Toth (scd) 104
Unbreathing Horde
This creature enters with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.
If this creature would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
Creature - Zombie
Unbreathing Horde (scd) 113
Vela the Night-Clad
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other creatures you control have intimidate.
Whenever Vela or another creature you control leaves the battlefield, each opponent loses 1 life.
Legendary Creature - Human Wizard
Vela the Night-Clad (scd) 256
Vizier of the Scorpion
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have deathtouch.
Creature - Wizard Zombie
Vizier of the Scorpion (scd) 119

Creature

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Draw

Qty: 6 Price: $16.70
Cryptbreaker
,
, Discard a card: Create a 2/2 black Zombie creature token.
Tap three untapped Zombies you control: You draw a card and you lose 1 life.
Creature - Zombie
Cryptbreaker (emn) 86
Dreadwing Scavenger
Flying
Whenever this creature enters or attacks, draw a card, then discard a card.
Threshold — This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard.
Creature - Bird Nightmare
Dreadwing Scavenger (fdn) 118
Kiora, the Rising Tide
When Kiora enters, draw two cards, then discard two cards.
Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.
Legendary Creature - Merfolk Noble
Kiora, the Rising Tide (fdn) 45
Monastery Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost
more to cast.
Enchantment
Monastery Siege (c17) 88
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (fdn) 322
Priest of Forgotten Gods
, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add
and draw a card.
Creature - Human Cleric
Priest of Forgotten Gods (rna) 83

Draw

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Instant

Qty: 1 Price: $0.35
Unstable Experiment
Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Instant
Unstable Experiment (spm) 47

Instant

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Land

Qty: 38 Price: $22.32
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (scd) 293
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (scd) 297
Conduit Pylons
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land - Desert
Conduit Pylons (otj) 254
Darkslick Shores
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Darkslick Shores (otc) 281
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (dsc) 270
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (scd) 298
Hidden Grotto
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land
Hidden Grotto (blb) 254
Island
(
: Add
.)
Basic Land - Island
Island (scd) 339
Jwar Isle Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jwar Isle Refuge (scd) 306
Salt Marsh
This land enters tapped.
: Add
or
.
Land
Salt Marsh (scd) 316
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (fdn) 267
Submerged Boneyard
This land enters tapped.
: Add
or
.
Land
Submerged Boneyard (scd) 321
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (scd) 322
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (scd) 342
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (scd) 324
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (voc) 187

Land

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Mill

Qty: 8 Price: $12.04
Billowing Shriekmass
Flying
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Threshold — This creature gets +2/+1 as long as there are seven or more cards in your graveyard.
Creature - Spirit
Billowing Shriekmass (fdn) 56
Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Horror
Consuming Aberration (znc) 89
Court of Cunning
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Enchantment
Court of Cunning (cmr) 63
Dread Summons
Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. (To mill a card, a player puts the top card of their library into their graveyard.)
Sorcery
Dread Summons (mic) 113
Jace, Memory Adept
+1: Draw a card. Target player mills a card.
0: Target player mills ten cards.
−7: Any number of target players each draw twenty cards.
Legendary Planeswalker - Jace
Jace, Memory Adept (m14) 60
Jace's Erasure
Whenever you draw a card, you may have target player mill a card.
Enchantment
Jace's Erasure (m12) 60
Stitcher's Supplier
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Zombie
Stitcher's Supplier (m19) 121
Undead Butler
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
When this creature dies, you may exile it. When you do, return target creature card from your graveyard to your hand.
Creature - Zombie
Undead Butler (vow) 133

Mill

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Planeswalker

Qty: 1 Price: $0.99
Liliana, Death's Majesty
+1: Create a 2/2 black Zombie creature token. Mill two cards.
−3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
−7: Destroy all non-Zombie creatures.
Legendary Planeswalker - Liliana
Liliana, Death's Majesty (mic) 121

Planeswalker

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Protection

Qty: 1 Price: $10.99
High Fae Trickster
Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
Creature - Wizard Faerie
High Fae Trickster (fdn) 40

Protection

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Ramp

Qty: 1 Price: $5.99
Dark Ritual
Add
.
Instant
Dark Ritual (mmq) 129

Ramp

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Recursion

Qty: 4 Price: $10.76
Gisa and Geralf
When Gisa and Geralf enters, mill four cards.
Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
Legendary Creature - Human Wizard
Gisa and Geralf (scd) 3
Rise of the Dark Realms
Put all creature cards from all graveyards onto the battlefield under your control.
Sorcery
Rise of the Dark Realms (fdn) 183
Rot Hulk
Menace
When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.
Creature - Zombie
Rot Hulk (drc) 98
Zul Ashur, Lich Lord
Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
: You may cast target Zombie creature card from your graveyard this turn.
Legendary Creature - Zombie Warlock
Zul Ashur, Lich Lord (fdn) 77

Recursion

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Removal

Qty: 8 Price: $24.28
Avatar of Woe
If there are ten or more creature cards total in all graveyards, this spell costs
less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.
Creature - Avatar
Avatar of Woe (cmd) 73
Bitter Triumph
As an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Instant
Bitter Triumph (lci) 91
Blasphemous Edict
You may pay
rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
Sorcery
Blasphemous Edict (fdn) 57
Counterspell
Counter target spell.
Instant
Counterspell (mh2) 267
Fell
Destroy target creature.
Sorcery
Fell (blb) 95
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (mbs) 43
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (inr) 69
Refute
Counter target spell. Draw a card, then discard a card.
Instant
Refute (fdn) 48

Removal

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Sorcery

Qty: 7 Price: $6.79
Enter the God-Eternals
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Enter the God-Eternals (scd) 227
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (scd) 77
Necromantic Selection
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Sorcery
Necromantic Selection (scd) 94
Pilfered Plans
Target player mills two cards. Draw two cards.
Sorcery
Pilfered Plans (scd) 238
Secret of Bloodbending
As an additional cost to cast this spell, you may waterbend
.
You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.)
Exile Secret of Bloodbending.
Sorcery - Lesson
Secret of Bloodbending (tla) 337
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (scd) 118
Zombie Apocalypse
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
Sorcery
Zombie Apocalypse (scd) 121

Sorcery

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Tokens

Qty: 1 Price: $5.49
Diregraf Colossus
This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
Creature - Zombie Giant
Diregraf Colossus (mic) 112

Tokens

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Tutor

Qty: 3 Price: $32.27
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (fca) 34
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (m10) 91
Insatiable Avarice
Spree (Choose one or more additional costs.)
+
— Search your library for a card, then shuffle and put that card on top.
+
— Target player draws three cards and loses 3 life.
Sorcery
Insatiable Avarice (otj) 91

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
6 mana - 6 cards
32 pips - 23 cards
27 mana - 27 cards
59 pips - 43 cards
36 mana - 33 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
9 mana - 7 cards
Card NameQtyOdds
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