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Custom
Size: 100
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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $37.99
Liu Bei, Lord of Shu
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
Legendary Creature - Human Soldier
Liu Bei, Lord of Shu (ptk) 11

Commander

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Artifact

Qty: 3 Price: $47.57
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact
Coat of Arms (7ed) 290
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (7ed) 306
Sol Ring
: Add
.
Artifact
Sol Ring (3ed) 274

Artifact

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Creature

Qty: 20 Price: $678.60
Alert Shu Infantry
Vigilance
Creature - Human Soldier
Alert Shu Infantry (ptk) 1
Flanking Troops
Whenever this creature attacks, you may tap target creature.
Creature - Human Soldier
Flanking Troops (ptk) 5
Guan Yu, Sainted Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Guan Yu is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
Legendary Creature - Human Warrior Soldier
Guan Yu, Sainted Warrior (ptk) 6
Huang Zhong, Shu General
Huang Zhong can't be blocked by more than one creature.
Legendary Creature - Human Soldier
Huang Zhong, Shu General (ptk) 8
Kongming, "Sleeping Dragon"
Other creatures you control get +1/+1.
Legendary Creature - Human Advisor
Kongming, "Sleeping Dragon" (ptk) 9
Kongming's Contraptions
: This creature deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
Creature - Human Soldier
Kongming's Contraptions (ptk) 10
Loyal Retainers
Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
Creature - Human Advisor
Loyal Retainers (ptk) 12
Loyal Sentry
When this creature blocks a creature, destroy that creature and this creature.
Creature - Human Soldier
Loyal Sentry (s99) 20
Pang Tong, "Young Phoenix"
: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Pang Tong, "Young Phoenix" (ptk) 14
Shu Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Cavalry (ptk) 19
Shu Defender
Whenever this creature blocks, it gets +0/+2 until end of turn.
Creature - Human Soldier
Shu Defender (ptk) 20
Shu Elite Infantry
Creature - Human Soldier
Shu Elite Infantry (ptk) 22
Shu Farmer
: You gain 1 life. Activate only during your turn, before attackers are declared.
Creature - Human
Shu Farmer (ptk) 23
Shu Foot Soldiers
Creature - Human Soldier
Shu Foot Soldiers (ptk) 24
Shu General
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu General (ptk) 25
Shu Grain Caravan
When this creature enters, you gain 2 life.
Creature - Human Soldier
Shu Grain Caravan (ptk) 26
Shu Soldier-Farmers
When this creature enters, you gain 4 life.
Creature - Human Soldier
Shu Soldier-Farmers (ptk) 27
Volunteer Militia
Creature - Human Soldier
Volunteer Militia (ptk) 30
Zhang Fei, Fierce Warrior
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Zhang Fei, Fierce Warrior (ptk) 32
Zhao Zilong, Tiger General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong blocks, it gets +1/+1 until end of turn.
Legendary Creature - Human Warrior Soldier
Zhao Zilong, Tiger General (ptk) 33

Creature

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Enchantment

Qty: 13 Price: $10.39
Angelic Voices
Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Enchantment
Angelic Voices (chr) 3
Blessing
Enchant creature
: Enchanted creature gets +1/+1 until end of turn.
Enchantment - Aura
Blessing (3ed) 6
Castle
Untapped creatures you control get +0/+2.
Enchantment
Castle (7ed) 5
Divine Transformation
Enchant creature
Enchanted creature gets +3/+3.
Enchantment - Aura
Divine Transformation (6ed) 17
Glorious Anthem
Creatures you control get +1/+1.
Enchantment
Glorious Anthem (7ed) 17
Hero's Resolve
Enchant creature
Enchanted creature gets +1/+5.
Enchantment - Aura
Hero's Resolve (6ed) 24
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Enchantment - Aura
Holy Strength (3ed) 24
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (7ed) 29
Serra's Blessing
Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Enchantment
Serra's Blessing (6ed) 42
Serra's Embrace
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
Enchantment - Aura
Serra's Embrace (7ed) 43
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Spirit Link (7ed) 47
Sun Clasp
Enchant creature
Enchanted creature gets +1/+3.
: Return enchanted creature to its owner's hand.
Enchantment - Aura
Sun Clasp (brb) 83
Worship
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Enchantment
Worship (7ed) 56

Enchantment

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Instant

Qty: 11 Price: $78.27
Blessed Reversal
You gain 3 life for each creature attacking you.
Instant
Blessed Reversal (7ed) 3
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (5ed) 26
Divine Offering
Destroy target artifact. You gain life equal to its mana value.
Instant
Divine Offering (chr) 6
Eightfold Maze
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Instant
Eightfold Maze (ptk) 2
Exile
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Instant
Exile (6ed) 21
Rally the Troops
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.
Instant
Rally the Troops (ptk) 16
Reprisal
Destroy target creature with power 4 or greater. It can't be regenerated.
Instant
Reprisal (6ed) 37
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ath) 16
Truce
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Instant
Truce (5ed) 65
Warrior's Honor
Creatures you control get +1/+1 until end of turn.
Instant
Warrior's Honor (6ed) 53
Warrior's Stand
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.
Instant
Warrior's Stand (ptk) 31

Instant

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Land

Qty: 34 Price: $75.46
Drifting Meadow
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Drifting Meadow (brb) 22
Icatian Store
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Icatian Store (5ed) 419
Plains
(
: Add
.)
Basic Land - Plains
Plains (ptk) 167

Land

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Sorcery

Qty: 18 Price: $537.76
Blinding Light
Tap all nonwhite creatures.
Sorcery
Blinding Light (s99) 8
Breath of Life
Return target creature card from your graveyard to the battlefield.
Sorcery
Breath of Life (7ed) 4
Dust to Dust
Exile two target artifacts.
Sorcery
Dust to Dust (5ed) 29
Empty City Ruse
Target opponent skips all combat phases of their next turn.
Sorcery
Empty City Ruse (ptk) 3
False Defeat
Return target creature card from your graveyard to the battlefield.
Sorcery
False Defeat (ptk) 4
False Peace
Target player skips all combat phases of their next turn.
Sorcery
False Peace (s99) 16
Guan Yu's 1,000-Li March
Destroy all tapped creatures.
Sorcery
Guan Yu's 1,000-Li March (ptk) 7
Misfortune's Gain
Destroy target creature. Its owner gains 4 life.
Sorcery
Misfortune's Gain (ptk) 13
Path of Peace
Destroy target creature. Its owner gains 4 life.
Sorcery
Path of Peace (s99) 21
Ravages of War
Destroy all lands.
Sorcery
Ravages of War (ptk) 17
Riding Red Hare
Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Sorcery
Riding Red Hare (ptk) 18
Righteous Charge
Creatures you control get +2/+2 until end of turn.
Sorcery
Righteous Charge (s99) 22
Righteous Fury
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Sorcery
Righteous Fury (s99) 23
Steadfastness
Creatures you control get +0/+3 until end of turn.
Sorcery
Steadfastness (s99) 27
Tariff
Each player sacrifices the creature they control with the greatest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for greatest, that player chooses one.
Sorcery
Tariff (6ed) 47
Vengeance
Destroy target tapped creature.
Sorcery
Vengeance (ptk) 28
Virtuous Charge
Creatures you control get +1/+1 until end of turn.
Sorcery
Virtuous Charge (ptk) 29
Visions
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Sorcery
Visions (4ed) 54

Sorcery

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Deck Info

Deck stats

80 pips - 63 cards
35 mana - 35 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
2 mana - 1 card
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