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Custom
Size: 100Est cost: $407.58
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $407.58
No deck tags
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Commander

Qty: 1 Price: $18.99
Black Panther, Wakandan King
First strike
Survey the Realm — Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control.
Mine Vibranium —
: Move all +1/+1 counters from target land you control onto target creature. If one or more +1/+1 counters are moved this way, you gain that much life and draw a card.
Legendary Creature - Human Hero Noble
Black Panther, Wakandan King (sld) 1747

Commander

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Counters

Qty: 3 Price: $9.97
Awakening of Vitu-Ghazi
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
Instant
Awakening of Vitu-Ghazi (war) 152
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (pip) 200
Sovereign Okinec Ahau
Ward

Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.
Legendary Creature - Cat Noble
Sovereign Okinec Ahau (lci) 240

Counters

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Draw

Qty: 9 Price: $63.41
Camaraderie
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
Sorcery
Camaraderie (scd) 219
Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class
Caretaker's Talent (blb) 6
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer
Enduring Innocence (dsk) 6
Harmonize
Draw three cards.
Sorcery
Harmonize (sld) 1596
Idol of Oblivion
: Draw a card. Activate only if you created a token this turn.
,
, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Artifact
Idol of Oblivion (tdc) 319
Kutzil, Malamet Exemplar
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Legendary Creature - Warrior Cat
Kutzil, Malamet Exemplar (lci) 232
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (blc) 237
Tempt with Bunnies
Tempting Offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token.
Sorcery
Tempt with Bunnies (blc) 13
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (blc) 244

Draw

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Finisher

Qty: 1 Price: $1.99
Sylvan Awakening
Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
Sorcery
Sylvan Awakening (dom) 183

Finisher

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Land

Qty: 40 Price: $109.64
Blinkmoth Nexus
: Add
.
: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
,
: Target Blinkmoth creature gets +1/+1 until end of turn.
Land
Blinkmoth Nexus (2xm) 311
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (bro) 259
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (tdc) 343
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (eld) 238
Cave of the Frost Dragon
If you control two or more other lands, this land enters tapped.
: Add
.
: This land becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Land
Cave of the Frost Dragon (afr) 253
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 806
Crawling Barrens
: Add
.
: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
Land
Crawling Barrens (znr) 262
Dread Statuary
: Add
.
: This land becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
Land
Dread Statuary (cn2) 217
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (dsc) 273
Forbidding Watchtower
This land enters tapped.
: Add
.
: This land becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Land
Forbidding Watchtower (10e) 352
Forest
(
: Add
.)
Basic Land - Forest
Forest (fin) 306
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (who) 280
Hushwood Verge
: Add
.
: Add
. Activate only if you control a Forest or a Plains.
Land
Hushwood Verge (dsk) 261
Lair of the Hydra
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Land
Lair of the Hydra (afr) 259
Mishra's Factory
: Add
.
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Land
Mishra's Factory (dmr) 251
Mishra's Foundry
: Add
.
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
,
: Target attacking Assembly-Worker gets +2/+2 until end of turn.
Land
Mishra's Foundry (bro) 265
Mobilized District
: Add
.
: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs
less to activate for each legendary creature and planeswalker you control.
Land
Mobilized District (cmm) 1011
Mutavault
: Add
.
: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Land
Mutavault (clb) 903
Nantuko Monastery
: Add
.
Threshold —
: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if there are seven or more cards in your graveyard.
Land
Nantuko Monastery (dmr) 252
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (inr) 281
Plains
(
: Add
.)
Basic Land - Plains
Plains (fin) 572
Restless Prairie
This land enters tapped.
: Add
or
.
: This land becomes a 3/3 green and white Llama creature until end of turn. It's still a land.
Whenever this land attacks, other creatures you control get +1/+1 until end of turn.
Land
Restless Prairie (lci) 281
Soulstone Sanctuary
: Add
.
: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.
Land
Soulstone Sanctuary (fdn) 133
Stirring Wildwood
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Land
Stirring Wildwood (uma) 251
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (pip) 297
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (pip) 309
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (sld) 1607
Treetop Village
This land enters tapped.
: Add
.
: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Land
Treetop Village (ddu) 30
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (mkc) 310

Land

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Landfall

Qty: 3 Price: $12.33
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (tdc) 247
Embodiment of Insight
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Creature - Elemental
Embodiment of Insight (znc) 64
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (dsc) 197

Landfall

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Lifegain

Qty: 1 Price: $0.49
Envoy of the Ancestors
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Modified creatures you control have lifelink. (Equipment, Auras you control, and counters are modifications.)
Creature - Human Cleric
Envoy of the Ancestors (mh3) 23

Lifegain

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Protection

Qty: 3 Price: $15.17
Arachnogenesis
Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
Instant
Arachnogenesis (dsc) 169
Druid's Deliverance
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Instant
Druid's Deliverance (c19) 162
Grand Crescendo
Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
Instant
Grand Crescendo (tdc) 118

Protection

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Pump

Qty: 1 Price: $0.59
Sylvan Advocate
Vigilance
As long as you control six or more lands, this creature and land creatures you control get +2/+2.
Creature - Elf Druid Ally
Sylvan Advocate (znc) 84

Pump

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Ramp

Qty: 18 Price: $79.14
Avacyn's Pilgrim
: Add
.
Creature - Human Monk
Avacyn's Pilgrim (scd) 171
Awaken the Woods
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Sorcery
Awaken the Woods (bro) 170
Blossoming Tortoise
Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.
Activated abilities of lands you control cost
less to activate.
Land creatures you control get +1/+1.
Creature - Turtle
Blossoming Tortoise (woe) 163
Cartographer's Survey
Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Sorcery
Cartographer's Survey (vow) 190
Clifftop Lookout
Reach
When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Creature - Scout Frog
Clifftop Lookout (blb) 168
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (tdc) 253
Enduring Vitality
Vigilance
Creatures you control have "
: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Elk Glimmer
Enduring Vitality (dsk) 176
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (tdc) 261
Llanowar Loamspeaker
: Add one mana of any color.
: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Creature - Elf Druid
Llanowar Loamspeaker (blc) 228
Loot, Exuberant Explorer
You may play an additional land on each of your turns.
,
: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble
Loot, Exuberant Explorer (fdn) 106
Mirari's Wake
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Enchantment
Mirari's Wake (cmm) 928
Nissa, Who Shakes the World
Whenever you tap a Forest for mana, add an additional
.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Legendary Planeswalker - Nissa
Nissa, Who Shakes the World (war) 169
Open the Way
X can't be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Sorcery
Open the Way (mat) 23
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (otc) 200
Recross the Paths
Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Recross the Paths (mor) 133
Rude Awakening
Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Rude Awakening (gvl) 22
The Regalia
Haste
Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Crew 1
Legendary Artifact - Vehicle
The Regalia (fin) 267
Titania's Command
Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
Sorcery
Titania's Command (bro) 194

Ramp

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Removal

Qty: 7 Price: $13.73
Aura Mutation
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
Instant
Aura Mutation (scd) 217
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (tdc) 249
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (blc) 106
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (blc) 147
Planar Outburst
Destroy all nonland creatures.
Awaken 4—
(If you cast this spell for
, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Planar Outburst (ncc) 209
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (tdc) 134
The Battle of Bywater
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
The Battle of Bywater (ltr) 2

Removal

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Tokens

Qty: 13 Price: $82.13
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (tdc) 108
Arasta of the Endless Web
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Legendary Creature Enchantment - Spider
Arasta of the Endless Web (tdc) 244
Call the Coppercoats
Strive — This spell costs
more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
Instant
Call the Coppercoats (onc) 60
Elspeth, Storm Slayer
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
+1: Create a 1/1 white Soldier creature token.
0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
−3: Destroy target creature an opponent controls with mana value 3 or greater.
Legendary Planeswalker - Elspeth
Elspeth, Storm Slayer (tdm) 11
Elspeth, Sun's Champion
+1: Create three 1/1 white Soldier creature tokens.
−3: Destroy all creatures with power 4 or greater.
−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Legendary Planeswalker - Elspeth
Elspeth, Sun's Champion (mkc) 62
Felidar Retreat
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Enchantment
Felidar Retreat (cmm) 821
Maja, Bretagard Protector
Other creatures you control get +1/+1.
Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.
Legendary Creature - Human Warrior
Maja, Bretagard Protector (scd) 235
March of the Multitudes
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Create X 1/1 white Soldier creature tokens with lifelink.
Instant
March of the Multitudes (scd) 236
Queen Allenal of Ruadach
Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.
If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
Legendary Creature - Elf Noble
Queen Allenal of Ruadach (dmu) 210
Season of the Burrow
Choose up to five
worth of modes. You may choose the same mode more than once.
— Create a 1/1 white Rabbit creature token.
— Exile target nonland permanent. Its controller draws a card.
— Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.
Sorcery
Season of the Burrow (blb) 29
Secure the Wastes
Create X 1/1 white Warrior creature tokens.
Instant
Secure the Wastes (pip) 171
Tendershoot Dryad
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.
Creature - Dryad
Tendershoot Dryad (blc) 242
Torens, Fist of the Angels
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
Legendary Creature - Human Cleric
Torens, Fist of the Angels (inr) 250

Tokens

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Deck Info

Deck stats

38 pips - 27 cards
21 mana - 21 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
52 pips - 41 cards
26 mana - 26 cards
0 pips - 0 cards
12 mana - 12 cards
Card NameQtyOdds
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