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Custom
Size: 100Est cost: $303.06
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $303.06
No deck tags
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Commander

Qty: 2 Price: $6.98
Kamahl, Heart of Krosa
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.
: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Druid
Kamahl, Heart of Krosa (cmr) 237
Kodama of the East Tree
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Spirit
Kodama of the East Tree (blc) 227

Commander

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Artifact

Qty: 6 Price: $21.74
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tdc) 105
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Caged Sun
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability causes you to add one or more mana of the chosen color, add an additional one mana of that color.
Artifact
Caged Sun (40k) 231
Mind's Eye
Whenever an opponent draws a card, you may pay
. If you do, draw a card.
Artifact
Mind's Eye (bbd) 240
Rhonas's Monument
Green creature spells you cast cost
less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Legendary Artifact
Rhonas's Monument (plst) AKH-236
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106

Artifact

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Creature

Qty: 25 Price: $120.23
Battlewand Oak
Whenever a Forest you control enters, this creature gets +2/+2 until end of turn.
Whenever you cast a Treefolk spell, this creature gets +2/+2 until end of turn.
Creature - Warrior Treefolk
Battlewand Oak (plst) LRW-197
Bosk Banneret
Treefolk spells and Shaman spells you cast cost
less to cast.
Creature - Shaman Treefolk
Bosk Banneret (mor) 114
Dauntless Dourbark
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
This creature has trample as long as you control another Treefolk.
Creature - Warrior Treefolk
Dauntless Dourbark (plst) LRW-203
Deadwood Treefolk
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
Creature - Treefolk
Deadwood Treefolk (dmr) 155
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (dsc) 273
Dungrove Elder
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Creature - Treefolk
Dungrove Elder (plst) M12-171
Everbark Shaman
, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
Creature - Shaman Treefolk
Everbark Shaman (mor) 121
Fangorn, Tree Shepherd
Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much
.
You don't lose unspent green mana as steps and phases end.
Legendary Creature - Treefolk
Fangorn, Tree Shepherd (ltr) 166
Gaea's Avenger
Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.
Creature - Treefolk
Gaea's Avenger (atq) 33
Heartwood Storyteller
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Creature - Treefolk
Heartwood Storyteller (tsr) 209
Kalonian Twingrove
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
When this creature enters, create a green Treefolk Warrior creature token with "This token's power and toughness are each equal to the number of Forests you control."
Creature - Warrior Treefolk
Kalonian Twingrove (m15) 182
Kodama of the North Tree
Trample
Shroud (This creature can't be the target of spells or abilities.)
Legendary Creature - Spirit
Kodama of the North Tree (chk) 222
Leaf-Crowned Elder
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you may play that card without paying its mana cost.
Creature - Shaman Treefolk
Leaf-Crowned Elder (plst) MOR-128
Lumberknot
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on this creature.
Creature - Treefolk
Lumberknot (inr) 206
Orchard Warden
Whenever another Treefolk creature you control enters, you may gain life equal to that creature's toughness.
Creature - Shaman Treefolk
Orchard Warden (mor) 131
Quickbeam, Upstart Ent
Whenever Quickbeam or another Treefolk you control enters, up to two target creatures each get +2/+2 and gain trample until end of turn.
Legendary Creature - Treefolk
Quickbeam, Upstart Ent (ltr) 183
Scurry Oak
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Creature - Treefolk
Scurry Oak (mh2) 172
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk
Six (mh3) 169
Tilling Treefolk
When this creature enters, you may return up to two target land cards from your graveyard to your hand.
Creature - Druid Treefolk
Tilling Treefolk (eve) 78
Timber Protector
Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.
Creature - Warrior Treefolk
Timber Protector (lrw) 238
Treefolk Harbinger
When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
Creature - Druid Treefolk
Treefolk Harbinger (lrw) 239
Ulvenwald Observer
Whenever a creature you control with toughness 4 or greater dies, draw a card.
Creature - Treefolk
Ulvenwald Observer (emn) 176
Unstoppable Ash
Trample
Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
Creature - Warrior Treefolk
Unstoppable Ash (plst) MOR-137
Warden of the Woods
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw two cards.
Creature - Treefolk
Warden of the Woods (m21) 213
Yedora, Grave Gardener
Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
Legendary Creature - Druid Treefolk
Yedora, Grave Gardener (dsc) 209

Creature

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Enchantment

Qty: 9 Price: $66.81
Dormant Grove
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform this enchantment.
Enchantment
Dormant Grove // Gnarled Grovestrider (vow) 198Dormant Grove // Gnarled Grovestrider (vow) 198
Elemental Bond
Whenever a creature you control with power 3 or greater enters, draw a card.
Enchantment
Elemental Bond (tdc) 254
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (blc) 219
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (pip) 199
Mana Reflection
If you tap a permanent for mana, it produces twice as much of that mana instead.
Enchantment
Mana Reflection (2xm) 175
Tribute to the World Tree
Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Enchantment
Tribute to the World Tree (mom) 211
Up the Beanstalk
When this enchantment enters and whenever you cast a spell with mana value 5 or greater, draw a card.
Enchantment
Up the Beanstalk (woe) 195
Virtue of Strength
If you tap a basic land for mana, it produces three times as much of that mana instead.
Enchantment
Virtue of Strength // Garenbrig Growth (woe) 197
Zendikar Resurgent
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Enchantment
Zendikar Resurgent (plst) OGW-147

Enchantment

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Instant

Qty: 11 Price: $34.37
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (plst) EMA-167
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (tdc) 258
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Jaheira's Respite
Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.
Prevent all combat damage that would be dealt this turn.
Instant
Jaheira's Respite (clb) 238
Khalni Ambush
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Kodama's Might
Target creature gets +2/+2 until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Kodama's Might (chk) 224
Momentous Fall
As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Instant
Momentous Fall (jmp) 411
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (plst) M19-190
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (mb2) 69
Reach of Branches
Create a 2/5 green Treefolk Shaman creature token.
Whenever a Forest you control enters, you may return this card from your graveyard to your hand.
Instant Kindred - Treefolk
Reach of Branches (mma) 158
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (moc) 309

Instant

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Land

Qty: 37 (38 w/ MDFC)Price: $30.63
Blighted Woodland
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Land
Blighted Woodland (clb) 881
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (plst) ELD-240
Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 285
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (tdc) 379
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (tdc) 380
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (blc) 320

Land

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Sorcery

Qty: 10 Price: $22.30
Boundless Realms
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
Sorcery
Boundless Realms (m13) 162
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (tdc) 253
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (j25) 146
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (tdc) 261
Nissa's Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Sorcery
Nissa's Pilgrimage (c17) 155
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (tdc) 265
Search for Tomorrow
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Suspend 2—
(Rather than cast this card from your hand, you may pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Search for Tomorrow (who) 234
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (blc) 237
Traverse the Outlands
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Traverse the Outlands (clb) 258
Venture Forth
Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it.
Suspend 3—
Sorcery
Venture Forth (clb) 683

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
78 pips - 56 cards
42 mana - 41 cards
0 pips - 0 cards
4 mana - 3 cards
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