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Custom
Size: 100Est cost: $362.86
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $362.86
No deck tags
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Commander

Qty: 2 Price: $3.98
Susan Foreman
If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk.
: Add
.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Time Lord
Susan Foreman (who) 715
The First Doctor
When The First Doctor enters, search your library and/or graveyard for a card named TARDIS, reveal it, and put it into your hand. If you search your library this way, shuffle.
Whenever you cast a spell with cascade, put a +1/+1 counter on target artifact or creature.
Legendary Creature - Doctor Time Lord
The First Doctor (who) 552

Commander

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Artifact

Qty: 12 Price: $48.18
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (who) 239
Cybership
Flying
Whenever this Vehicle deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Crew 4
Artifact - Vehicle
Cybership (who) 458
Heroes' Podium
Each legendary creature you control gets +1/+1 for each other legendary creature you control.
,
: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Artifact
Heroes' Podium (who) 479
Laser Screwdriver
: Add one mana of any color.
,
: Tap target artifact.
,
: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
,
: Goad target creature. (Until your next turn, it attacks each combat if able and attacks a player other than you if able.)
Artifact
Laser Screwdriver (who) 783
Midnight Crusader Shuttle
Midnight Entity — Whenever this Vehicle attacks, defending player faces a villainous choice — That player sacrifices a creature of their choice, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.
Crew 2
Artifact - Vehicle
Midnight Crusader Shuttle (who) 179
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (who) 244
Sol Ring
: Add
.
Artifact
Sol Ring (who) 245
Sonic Screwdriver
: Add one mana of any color.
,
: Untap another target artifact.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
,
: Target creature can't be blocked this turn.
Artifact
Sonic Screwdriver (who) 185
Talisman of Curiosity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Curiosity (who) 249
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (who) 253
Talisman of Unity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Unity (who) 254
TARDIS
Flying
Whenever this Vehicle attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
TARDIS (who) 551

Artifact

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Creature

Qty: 27 Price: $114.59
Alistair, the Brigadier
Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.)
Whenever Alistair attacks, you may pay
. If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control.
Legendary Creature - Human Soldier
Alistair, the Brigadier (who) 992
Angel of Serenity
Flying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Creature - Angel
Angel of Serenity (sld) 1377
Angel of the Ruins
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature Artifact - Angel
Angel of the Ruins (sld) 1378
Atraxi Warden
Flying
When this creature enters, exile up to one target tapped creature.
Suspend 5—
(Rather than cast this card from your hand, you may pay
and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature - Eye Alien
Atraxi Warden (who) 617
Auton Soldier
You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature Artifact - Soldier Alien
Auton Soldier (who) 36
Blinding Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
Creature - Angel
Blinding Angel (sld) 1379
Displaced Dinosaurs
As a historic permanent you control enters, it becomes a 7/7 Dinosaur creature in addition to its other types. (Artifacts, legendaries, and Sagas are historic.)
Creature - Dinosaur
Displaced Dinosaurs (who) 100
Duggan, Private Detective
Duggan's power and toughness are each equal to the number of cards in your hand.
Whenever Duggan enters or attacks, investigate.
The Most Important Punch in History —
,
: Duggan deals damage equal to twice its power to another target creature. Activate only once.
Legendary Creature - Human Detective
Duggan, Private Detective (who) 409
Jamie McCrimmon
Trample
Whenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Warrior
Jamie McCrimmon (who) 988
K-9, Mark I
Negative — As long as K-9 is untapped, other legendary creatures you control have ward
.
Affirmative —
,
: Target legendary creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature Artifact - Dog Robot
K-9, Mark I (who) 537
Lunar Hatchling
Flying, trample
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Escape—
, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Creature - Beast Alien
Lunar Hatchling (who) 1015
Nyssa of Traken
You have no maximum hand size.
Sonic Booster — Whenever Nyssa of Traken attacks, sacrifice any number of artifacts. When you sacrifice one or more artifacts this way, tap up to that many target creatures and draw that many cards.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Scientist
Nyssa of Traken (who) 656
Peri Brown
The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for
or one mana of that creature's color.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human
Peri Brown (who) 935
Renegade Silent
At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on this creature. This creature phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Creature - Horror Alien
Renegade Silent (who) 53
Restoration Angel
Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Creature - Angel
Restoration Angel (sld) 1380
Rose Noble
Ward

Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human
Rose Noble (sld) 1580
Sally Sparrow
You may cast creature spells as though they had flash.
Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Legendary Creature - Human Detective
Sally Sparrow (who) 760
Sarah Jane Smith
Whenever you cast a historic spell, investigate. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Detective
Sarah Jane Smith (who) 536
Sublime Archangel
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)
Creature - Angel
Sublime Archangel (sld) 1381
Tegan Jovanka
Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human
Tegan Jovanka (who) 28
The Eighth Doctor
When The Eighth Doctor enters, mill three cards.
Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do, it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Legendary Creature - Doctor Time Lord
The Eighth Doctor (who) 559
The Fifth Doctor
Peaceful Coexistence — At the beginning of your end step, put a +1/+1 counter on each creature you control that didn't attack or enter this turn. Untap those creatures.
Legendary Creature - Doctor Time Lord
The Fifth Doctor (who) 556
The Fourth Doctor
You may look at the top card of your library any time.
Would You Like A...? — Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Doctor Time Lord
The Fourth Doctor (who) 555
The Second Doctor
Players have no maximum hand size.
How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.
Legendary Creature - Doctor Time Lord
The Second Doctor (who) 553
The Sixth Doctor
Time Lord's Prerogative — Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.)
Legendary Creature - Doctor Time Lord
The Sixth Doctor (who) 557
Vrestin, Menoptra Leader
Flying
Vrestin enters with X +1/+1 counters on it.
When Vrestin enters, create X 1/1 green and white Alien Insect creature tokens with flying.
Whenever you attack with one or more Insects, put a +1/+1 counter on each of them.
Legendary Creature - Scout Insect Alien
Vrestin, Menoptra Leader (who) 1042
Zygon Infiltrator
Body-print —
: Tap another target creature and put a stun counter on it. This creature becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Soldier Shapeshifter Alien
Zygon Infiltrator (who) 63

Creature

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Enchantment

Qty: 5 Price: $9.85
Become the Pilot
Enchant noncommander creature
You control enchanted creature.
Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Enchantment - Aura
Become the Pilot (who) 642
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (who) 219
The Eleventh Hour
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
II — Create a Food token and a 1/1 white Human creature token with "Doctor spells you cast cost
less to cast."
III — Create a token that's a copy of target creature, except it's a legendary Alien named Prisoner Zero.
Enchantment - Saga
The Eleventh Hour (who) 646
The Night of the Doctor
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.)
I — Destroy all creatures.
II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
Enchantment - Saga
The Night of the Doctor (who) 24
Trial of a Time Lord
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Exile target nontoken creature an opponent controls until this Saga leaves the battlefield.
IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with this Saga puts that card on the bottom of their library.
Enchantment - Saga
Trial of a Time Lord (who) 29

Enchantment

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Instant

Qty: 7 Price: $40.33
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (who) 228
Cyber Conversion
Turn target creature face down. It's a 2/2 Cyberman artifact creature.
Instant
Cyber Conversion (who) 38
Flatline
Creatures your opponents control have base power and toughness 0/1 until end of turn.
Instant
Flatline (who) 43
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (who) 476
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (who) 210
Reverse the Polarity
Choose one —
• Counter all other spells.
• Switch each creature's power and toughness until end of turn.
• Creatures can't be blocked this turn.
Instant
Reverse the Polarity (who) 659
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (who) 212

Instant

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Land

Qty: 36 Price: $58.64
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (sld) 1376
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (who) 258
Celestial Colonnade
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Land
Celestial Colonnade (who) 1074
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (who) 263
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (who) 270
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (who) 273
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (who) 276
Forest
(
: Add
.)
Basic Land - Forest
Forest (who) 1165
Forest
(
: Add
.)
Basic Land - Forest
Forest (who) 205
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (who) 1088
Gallifrey Council Chamber
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
: Add
.
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Legendary Land
Gallifrey Council Chamber (who) 188
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (who) 285
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (who) 1095
Island
(
: Add
.)
Basic Land - Island
Island (who) 1159
Island
(
: Add
.)
Basic Land - Island
Island (who) 199
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (who) 292
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (who) 293
Plains
(
: Add
.)
Basic Land - Plains
Plains (who) 1157
Plains
(
: Add
.)
Basic Land - Plains
Plains (who) 197
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (who) 294
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (who) 295
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (who) 299
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (who) 1103
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (who) 302
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (who) 516
Sungrass Prairie
,
: Add
.
Land
Sungrass Prairie (who) 521
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (who) 1116
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (who) 1119
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (who) 1120
Trenzalore Clocktower
: Add
. Put a time counter on Trenzalore Clocktower.
,
, Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.
Legendary Land
Trenzalore Clocktower (who) 190
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (who) 329

Land

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Sorcery

Qty: 11 Price: $87.29
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (who) 230
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (who) 1056
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (who) 232
Inspiring Refrain
Draw two cards. Exile Inspiring Refrain with three time counters on it.
Suspend 3—
(Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Inspiring Refrain (who) 470
Nanogene Conversion
Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.
Sorcery
Nanogene Conversion (who) 49
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (who) 217
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (who) 218
Quantum Misalignment
Create a token that's a copy of target creature you control, except it isn't legendary.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Quantum Misalignment (who) 368
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (who) 235
Time Wipe
Return a creature you control to its owner's hand, then destroy all creatures.
Sorcery
Time Wipe (who) 1069
Traverse Eternity
Draw cards equal to the greatest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Sorcery
Traverse Eternity (who) 60

Sorcery

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Deck Info

Deck stats

32 pips - 22 cards
28 mana - 28 cards
35 pips - 29 cards
27 mana - 27 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
16 pips - 14 cards
24 mana - 24 cards
0 pips - 0 cards
8 mana - 7 cards
Card NameQtyOdds
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