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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $7.49
Gregor, Shrewd Magistrate
Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power.
Legendary Creature - Human Advisor
Gregor, Shrewd Magistrate (slx) 21

Commander

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Counters

Qty: 5 Price: $1.89
Bar the Gate
Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
Instant
Bar the Gate (afr) 47
Complicate
Counter target spell unless its controller pays
.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell unless its controller pays
.
Instant
Complicate (ons) 76
Defabricate
Choose one —
• Counter target artifact or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
• Counter target activated or triggered ability.
Instant
Defabricate (bro) 45
Discombobulate
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Instant
Discombobulate (10e) 81
Dissipate
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Dissipate (mid) 49

Counters

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Creature

Qty: 16 Price: $25.14
Beskir Shieldmate
When this creature dies, create a 1/1 white Human Warrior creature token.
Creature - Human Warrior
Beskir Shieldmate (khm) 4
Dapper Shieldmate
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
During your turn, this creature gets +2/+0.
Creature - Human Soldier
Dapper Shieldmate (snc) 9
Deepglow Skate
When this creature enters, double the number of each kind of counter on any number of target permanents.
Creature - Fish
Deepglow Skate (cmm) 844
Devoted Crop-Mate
You may exert this creature as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior
Devoted Crop-Mate (akh) 10
Drannith Magistrate
Your opponents can't cast spells from anywhere other than their hands.
Creature - Human Wizard
Drannith Magistrate (iko) 11
Drogskol Shieldmate
Flash
When this creature enters, other creatures you control get +0/+1 until end of turn.
Creature - Soldier Spirit
Drogskol Shieldmate (inr) 20
Elgaud Shieldmate
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Creature - Human Soldier
Elgaud Shieldmate (avr) 50
Haazda Shield Mate
At the beginning of your upkeep, sacrifice this creature unless you pay
.
: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Creature - Human Soldier
Haazda Shield Mate (dis) 12
Linvala, Shield of Sea Gate
Flying
At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
Legendary Creature - Wizard Angel
Linvala, Shield of Sea Gate (znr) 226
Magnanimous Magistrate
This creature enters with five reprieve counters on it.
Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from this creature. If you do, return that card to the battlefield under its owner's control.
Creature - Human Advisor
Magnanimous Magistrate (j22) 7
Makindi Shieldmate
Defender
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Creature - Soldier Kor Ally
Makindi Shieldmate (zen) 26
Nyxborn Shieldmate
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Enchanted creature gets +1/+2.
Creature Enchantment - Human Soldier
Nyxborn Shieldmate (bng) 21
Riftwing Cloudskate
Flying
When this creature enters, return target permanent to its owner's hand.
Suspend 3—
(Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature - Illusion
Riftwing Cloudskate (tsr) 82
Sanctum Prelate
As this creature enters, choose a number.
Noncreature spells with mana value equal to the chosen number can't be cast.
Creature - Human Cleric
Sanctum Prelate (cn2) 23
Scroll of Fate
: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Artifact
Scroll of Fate (dsc) 251
Timely Hordemate
Raid — When this creature enters, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Creature - Human Warrior
Timely Hordemate (ktk) 27

Creature

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Draw

Qty: 7 Price: $24.09
Anticipate
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Anticipate (iko) 40
Concentrate
Draw three cards.
Sorcery
Concentrate (ddt) 4
Curate
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Draw a card.
Instant
Curate (mkc) 99
Deliberate
Scry 2, then draw a card.
Instant
Deliberate (znr) 56
Enervate
Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
Instant
Enervate (5ed) 84
Meditate
Draw four cards. You skip your next turn.
Instant
Meditate (tmp) 76
Weave Fate
Draw two cards.
Instant
Weave Fate (ori) 279

Draw

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Finisher

Qty: 2 Price: $26.98
Expropriate
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Sorcery
Expropriate (cn2) 30
Nexus of Fate
Take an extra turn after this one.
If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
Instant
Nexus of Fate (plst) M19-306

Finisher

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Land

Qty: 45 Price: $46.71
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (fdn) 683
Baldur's Gate
: Add
.
,
: Add X mana of any one color, where X is the number of other Gates you control.
Legendary Land - Gate
Baldur's Gate (clb) 345
Basilisk Gate
: Add
.
,
: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Land - Gate
Basilisk Gate (clb) 346
Citadel Gate
This land enters tapped.
As this land enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land - Gate
Citadel Gate (clb) 349
Gond Gate
Gates you control enter untapped.
: Add
.
: Add one mana of any color that a Gate you control could produce.
Land - Gate
Gond Gate (clb) 353
Heap Gate
: Add
.
,
: Add one mana of any color.
,
, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Land - Gate
Heap Gate (clb) 354
Island
(
: Add
.)
Basic Land - Island
Island (tdm) 279
Mystic Gate
: Add
.
,
: Add
,
, or
.
Land
Mystic Gate (cmm) 1013
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 278
Sea Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land - Gate
Sea Gate (clb) 359
Tower of the Magistrate
: Add
.
,
: Target creature gains protection from artifacts until end of turn.
Land
Tower of the Magistrate (mmq) 330

Land

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Lifegain

Qty: 3 Price: $1.29
Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Soldier Cat
Ajani's Pridemate (j25) 158
Congregate
Target player gains 2 life for each creature on the battlefield.
Instant
Congregate (dmr) 4
Qala, Ajani's Pridemate
Whenever Qala attacks, other attacking creatures you control get +X/+0 until end of turn, where X is the number of counters on Qala.
Whenever you gain life, put a +1/+1 counter on Qala.
: You gain 1 life.
Legendary Creature - Warrior Cat
Qala, Ajani's Pridemate (j25) 32

Lifegain

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Protection

Qty: 1 Price: $29.99
Dolmen Gate
Prevent all combat damage that would be dealt to attacking creatures you control.
Artifact
Dolmen Gate (lrw) 256

Protection

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Pump

Qty: 5 Price: $60.17
Brawler's Plate
Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Brawler's Plate (ori) 224
Commander's Plate
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander

Equip
Artifact - Equipment
Commander's Plate (cmr) 305
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (2x2) 304
Infiltrate
Target creature can't be blocked this turn.
Instant
Infiltrate (nem) 33
Slayer's Plate
Equipped creature gets +4/+2.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip
Artifact - Equipment
Slayer's Plate (soi) 264

Pump

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Removal

Qty: 14 Price: $24.24
Confiscate
Enchant permanent
You control enchanted permanent.
Enchantment - Aura
Confiscate (fdn) 709
Depopulate
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Sorcery
Depopulate (snc) 10
Dominate
Gain control of target creature with mana value X or less.
Instant
Dominate (c15) 92
Excommunicate
Put target creature on top of its owner's library.
Sorcery
Excommunicate (m11) 14
Excoriate
Exile target tapped creature.
Sorcery
Excoriate (e01) 5
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (fdn) 575
Grasp of Fate
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
Enchantment
Grasp of Fate (cmm) 823
Inundate
Return all nonblue creatures to their owners' hands.
Sorcery
Inundate (eve) 25
Just Fate
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Instant
Just Fate (p02) 17
Negate
Counter target noncreature spell.
Instant
Negate (fdn) 710
Reciprocate
Exile target creature that dealt damage to you this turn.
Instant
Reciprocate (ddg) 24
Retaliate
Destroy all creatures that dealt damage to you this turn.
Instant
Retaliate (5dn) 13
Syncopate
Counter target spell unless its controller pays
. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Syncopate (inr) 89
Unsubstantiate
Return target spell or creature to its owner's hand.
Instant
Unsubstantiate (m21) 82

Removal

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Deck Info

Deck stats

29 pips - 24 cards
27 mana - 24 cards
38 pips - 27 cards
27 mana - 24 cards
0 pips - 0 cards
4 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
0 pips - 0 cards
6 mana - 6 cards
Card NameQtyOdds
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