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Custom
Size: 100Est cost: $179.58
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $179.58
No deck tags
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Commander

Qty: 1 Price: $1.29
Niv-Mizzet Reborn
Flying
When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Legendary Creature - Dragon Avatar
Niv-Mizzet Reborn (plst) WAR-208

Commander

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Artifact

Qty: 8 Price: $10.52
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tdc) 105
Charmed Pendant
, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. Activate only as an instant. (For example, if the card's mana cost is
, you add
.)
Artifact
Charmed Pendant (ody) 298
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (drc) 125
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (tdc) 318
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dsc) 248
Obsidian Obelisk
This artifact enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Artifact
Obsidian Obelisk (dmc) 18
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106
Tome of the Guildpact
Whenever you cast a multicolored spell, draw a card.
: Add one mana of any color.
Artifact - Book
Tome of the Guildpact (rna) 242

Artifact

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Creature

Qty: 6 Price: $15.74
Augury Adept
Whenever this creature deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.
Creature - Wizard Kithkin
Augury Adept (c13) 227
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (cmm) 891
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (tdc) 289
Inferno Project
Trample
This creature enters with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.
Creature - Elemental
Inferno Project (c21) 52
Sin Prodder
Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, this creature deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand.
Creature - Devil
Sin Prodder (jmp) 363
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (tdc) 325

Creature

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Enchantment

Qty: 1 Price: $4.99
Protection Racket
At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand.
Enchantment
Protection Racket (ncc) 39

Enchantment

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Instant

Qty: 25 Price: $12.75
Assure
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Instant
Assure // Assemble (rvr) 248
Bedeck
Target creature gets +3/-3 until end of turn.
Instant
Bedeck // Bedazzle (rvr) 244
Calibrated Blast
Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Calibrated Blast (mh2) 118
Carnival
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
Instant
Carnival // Carnage (rna) 222
Collision
Collision deals 6 damage to target creature with flying.
Instant
Collision // Colossus (rna) 223
Commit
Put target spell or nonland permanent into its owner's library second from the top.
Instant
Commit // Memory (lcc) 147
Consecrate
Exile target card from a graveyard.
Draw a card.
Instant
Consecrate // Consume (rna) 224
Consign
Return target nonland permanent to its owner's hand.
Instant
Consign // Oblivion (plst) HOU-149
Depose
Tap target creature.
Draw a card.
Instant
Depose // Deploy (clu) 185
Destined
Target creature gets +1/+0 and gains indestructible until end of turn.
Instant
Destined // Lead (akh) 217
Expansion
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
Instant
Expansion // Explosion (tdc) 287
Far
Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Far // Away (dgm) 127
Farm
Destroy target attacking or blocking creature.
Instant
Farm // Market (c19) 192
Invert
Switch the power and toughness of each of up to two target creatures until end of turn.
Instant
Invert // Invent (grn) 228
Onward
Target creature gets +X/+0 until end of turn, where X is its power.
Instant
Onward // Victory (akh) 218
Prepare
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Instant
Prepare // Fight (akh) 220
Protect
Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Protect // Serve (dgm) 131
Repudiate
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Instant
Repudiate // Replicate (rvr) 249
Response
Response deals 5 damage to target attacking or blocking creature.
Instant
Response // Resurgence (rvr) 247
Riddle of Lightning
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Instant
Riddle of Lightning (tsr) 183
Start
Create two 1/1 white Warrior creature tokens with vigilance.
Instant
Start // Finish (akh) 215
Struggle
Struggle deals damage to target creature equal to the number of lands you control.
Instant
Struggle // Survive (moc) 339
Turn
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Turn // Burn (dgm) 134
Warrant
Put target attacking or blocking creature on top of its owner's library.
Instant
Warrant // Warden (rvr) 240
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (pip) 222

Instant

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Land

Qty: 36 Price: $116.94
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Cabaretti Courtyard
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Cabaretti Courtyard (snc) 249
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (tdc) 343
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (dmc) 202
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (tdc) 350
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Crystal Quarry
: Add
.
,
: Add
.
Land
Crystal Quarry (dmc) 206
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (tdc) 360
Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 285
Island
(
: Add
.)
Basic Land - Island
Island (tdm) 280
Jetmir's Garden
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain Forest
Jetmir's Garden (snc) 250
Maestros Theater
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Maestros Theater (snc) 251
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tdm) 283
Murmuring Bosk
(
: Add
.)
As this land enters, you may reveal a Treefolk card from your hand. If you don't, this land enters tapped.
: Add
or
. This land deals 1 damage to you.
Land - Forest
Murmuring Bosk (ltc) 320
Obscura Storefront
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Obscura Storefront (dsc) 291
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 277
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (tdc) 384
Raffine's Tower
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Swamp
Raffine's Tower (snc) 254
Riveteers Overlook
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Riveteers Overlook (snc) 255
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (tdc) 395
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 257
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (tdc) 398
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tdm) 281
Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.
Land
Vesuva (tsr) 289
Xander's Lounge
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Mountain
Xander's Lounge (snc) 260
Ziatora's Proving Ground
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain Forest
Ziatora's Proving Ground (snc) 261

Land

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Sorcery

Qty: 23 Price: $17.35
Alive
Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Alive // Well (dgm) 121
Analyze the Pollen
As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.)
Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.
Sorcery
Analyze the Pollen (mkm) 150
Armed
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Armed // Dangerous (dgm) 122
Connive
Gain control of target creature with power 2 or less.
Sorcery
Connive // Concoct (mkc) 203
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (tdc) 253
Cut
Cut deals 4 damage to target creature.
Sorcery
Cut // Ribbons (plst) AKH-223
Discovery
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Discovery // Dispersal (clu) 187
Down
Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Down // Dirty (dgm) 126
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (tdc) 255
Fiery Encore
Discard a card, then draw a card. When you discard a nonland card this way, Fiery Encore deals damage equal to that card's mana value to target creature or planeswalker.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Fiery Encore (c21) 51
Find
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Find // Finality (pip) 216
Flower
Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.
Sorcery
Flower // Flourish (grn) 226
Incubation
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Incubation // Incongruity (clu) 197
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (tdc) 261
Merciless Eviction
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Sorcery
Merciless Eviction (onc) 120
Rags
All creatures get -2/-2 until end of turn.
Sorcery
Rags // Riches (akh) 222
Reason
Scry 3.
Sorcery
Reason // Believe (hou) 154
Research the Deep
Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Research the Deep (mor) 46
Revival
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Sorcery
Revival // Revenge (rvr) 241
Spring
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Spring // Mind (akh) 219
Surge to Victory
Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.
Sorcery
Surge to Victory (c21) 58
Toil
Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Toil // Trouble (dgm) 133
Volcanic Vision
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.
Sorcery
Volcanic Vision (c21) 182

Sorcery

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Deck Info

Deck stats

30 pips - 18 cards
24 mana - 20 cards
38 pips - 20 cards
25 mana - 19 cards
31 pips - 18 cards
25 mana - 20 cards
34 pips - 21 cards
23 mana - 19 cards
30 pips - 21 cards
24 mana - 20 cards
0 pips - 0 cards
6 mana - 5 cards
Card NameQtyOdds
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