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Custom
Size: 100Est cost: $1592.41
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $1592.41
No deck tags
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Commander

Qty: 1 Price: $3.49
Rakdos, the Showstopper
Flying, trample
When Rakdos enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
Legendary Creature - Demon
Rakdos, the Showstopper (rna) 199

Commander

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Artifact

Qty: 11 Price: $160.39
Bucknard's Everfull Purse
,
: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of this artifact.
Artifact
Bucknard's Everfull Purse (afc) 57
Crown of Doom
Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.
: Target player other than this artifact's owner gains control of it. Activate only during your turn.
Artifact
Crown of Doom (c14) 55
Jet Medallion
Black spells you cast cost
less to cast.
Artifact
Jet Medallion (plst) TMP-292
Krark's Thumb
If you would flip a coin, instead flip two coins and ignore one.
Legendary Artifact
Krark's Thumb (plst) MRD-190
Lithoform Engine
,
: Copy target activated or triggered ability you control. You may choose new targets for the copy.
,
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
,
: Copy target permanent spell you control. (The copy becomes a token.)
Legendary Artifact
Lithoform Engine (brc) 146
Resurrection Orb
Equipped creature has lifelink.
Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Resurrection Orb (40k) 165
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (cmm) 405
Séance Board
Morbid — At the beginning of each end step, if a creature died this turn, put a soul counter on this artifact.
: Add X mana of any one color, where X is the number of soul counters on this artifact. Spend this mana only to cast instant, sorcery, Demon, and Spirit spells.
Artifact
Séance Board (dsc) 40
Sol Ring
: Add
.
Artifact
Sol Ring (40k) 252
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (sld) 1054
Wishclaw Talisman
This artifact enters with three wish counters on it.
,
, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Artifact
Wishclaw Talisman (mb2) 51

Artifact

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Creature

Qty: 11 Price: $16.47
Ardent Elementalist
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Shaman
Ardent Elementalist (mid) 128
Cadaver Imp
Flying
When this creature enters, you may return target creature card from your graveyard to your hand.
Creature - Imp
Cadaver Imp (cmm) 141
Charmbreaker Devils
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
Creature - Devil
Charmbreaker Devils (j25) 132
Goblin Assassin
Whenever this creature or another Goblin enters, each player flips a coin. Each player whose coin comes up tails sacrifices a creature of their choice.
Creature - Goblin Assassin
Goblin Assassin (plst) LGN-95
Indulgent Tormentor
Flying
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature of their choice or pays 3 life.
Creature - Demon
Indulgent Tormentor (scd) 81
Judith, Carnage Connoisseur
Whenever you cast an instant or sorcery spell, choose one —
• That spell gains deathtouch and lifelink.
• Create a 2/2 red Imp creature token with "When this token dies, it deals 2 damage to each opponent."
Legendary Creature - Human Shaman
Judith, Carnage Connoisseur (mkm) 210
Kardur, Doomscourge
When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Demon Berserker
Kardur, Doomscourge (dsc) 223
Karplusan Minotaur
Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you win a coin flip, this creature deals 1 damage to any target.
Whenever you lose a coin flip, this creature deals 1 damage to any target of an opponent's choice.
Creature - Warrior Minotaur
Karplusan Minotaur (csp) 86
Seizan, Perverter of Truth
At the beginning of each player's upkeep, that player loses 2 life and draws two cards.
Legendary Creature - Demon Spirit
Seizan, Perverter of Truth (j22) 463
Tavern Scoundrel
Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
,
, Sacrifice another permanent: Flip a coin.
Creature - Human Rogue
Tavern Scoundrel (mh2) 144
Wildfire Devils
When this creature enters and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.
Creature - Devil
Wildfire Devils (scd) 170

Creature

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Enchantment

Qty: 13 Price: $61.19
Captive Audience
This enchantment enters under the control of an opponent of your choice.
At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.
Enchantment
Captive Audience (rna) 160
Chance Encounter
Whenever you win a coin flip, put a luck counter on this enchantment.
At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
Enchantment
Chance Encounter (mh2) 277
Convenient Target
Enchant creature
When this Aura enters, suspect enchanted creature. (It has menace and can't block.)
Enchanted creature gets +1/+1.
: Return this card from your graveyard to your hand.
Enchantment - Aura
Convenient Target (mkm) 119
Goblin Bomb
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on this enchantment. If you lose the flip, remove a fuse counter from this enchantment.
Remove five fuse counters from this enchantment and sacrifice it: It deals 20 damage to target player or planeswalker.
Enchantment
Goblin Bomb (wth) 103
Havoc Festival
Players can't gain life.
At the beginning of each player's upkeep, that player loses half their life, rounded up.
Enchantment
Havoc Festival (rtr) 166
Impulsive Maneuvers
Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
Enchantment
Impulsive Maneuvers (plst) ODY-197
Kaya's Ghostform
Enchant creature or planeswalker you control
When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
Enchantment - Aura
Kaya's Ghostform (plst) WAR-94
Maddening Hex
Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.
Enchantment - Aura Curse
Maddening Hex (afc) 301
Mirror March
Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Enchantment
Mirror March (plst) RNA-108
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (cc2) 4
Planar Chaos
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice this enchantment.
Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.
Enchantment
Planar Chaos (plst) JUD-97
Risky Move
At the beginning of each player's upkeep, that player gains control of this enchantment.
When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Enchantment
Risky Move (plst) ONS-223
Unhallowed Pact
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Enchantment - Aura
Unhallowed Pact (ddr) 64

Enchantment

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Instant

Qty: 13 Price: $179.69
Bake into a Pie
Destroy target creature. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Instant
Bake into a Pie (fdn) 169
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (who) 473
Chef's Kiss
Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.
Instant
Chef's Kiss (mh2) 120
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (sld) 1552
Fork
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
Instant
Fork (3ed) 153
Mages' Contest
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Instant
Mages' Contest (plst) INV-154
Saw in Half
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.
Instant
Saw in Half (sld) 1755
Supernatural Stamina
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Supernatural Stamina (cmm) 188
Tempt with Mayhem
Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.
Instant
Tempt with Mayhem (m3c) 114
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant
Tibalt's Trickery (khm) 153
Wail of the Nim
Choose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Wail of the Nim (mrd) 81
Wild Magic Surge
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Instant
Wild Magic Surge (clb) 206
Wyll's Reversal
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Instant
Wyll's Reversal (clb) 209

Instant

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Land

Qty: 34 Price: $878.46
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (30a) 570
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rna) 245
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (pip) 254
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (avr) 226
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (who) 264
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (tdc) 357
Graven Cairns
: Add
.
,
: Add
,
, or
.
Land
Graven Cairns (dsc) 280
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (mid) 282
Horizon of Progress
, Pay 1 life: Add one mana of any type that a land you control could produce.
,
: You may put a land card from your hand onto the battlefield tapped.
,
, Sacrifice this land: Draw a card.
Land
Horizon of Progress (m3c) 78
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (zne) 18
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (inr) 295
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (2x2) 410
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (40k) 291
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fdn) 264
Sanctum of Eternity
: Add
.
,
: Return target commander you own from the battlefield to your hand. Activate only during your turn.
Land
Sanctum of Eternity (c19) 59
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (pip) 288
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (pip) 292
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (6ed) 328
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (gk2) 78
Tainted Peak
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Peak (pip) 300
The Black Gate
As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
,
: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.
Legendary Land - Gate
The Black Gate (ltc) 160
Witch's Cottage
(
: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Land - Swamp
Witch's Cottage (eld) 249

Land

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Sorcery

Qty: 17 Price: $239.50
Cruel Entertainment
Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.
Sorcery
Cruel Entertainment (c16) 11
Dance with Calamity
Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.
Sorcery
Dance with Calamity (soc) 243
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (sta) 27
Disrupt Decorum
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Disrupt Decorum (mkc) 151
Fiery Gambit
Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
Sorcery
Fiery Gambit (mrd) 90
Fortuitous Find
Choose one or both —
• Return target artifact card from your graveyard to your hand.
• Return target creature card from your graveyard to your hand.
Sorcery
Fortuitous Find (kld) 81
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (dmr) 121
Game of Chaos
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Sorcery
Game of Chaos (5ed) 232†
Illicit Auction
Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
Sorcery
Illicit Auction (6ed) 190
Mana Clash
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Sorcery
Mana Clash (9ed) 203
Patriarch's Bidding
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Sorcery
Patriarch's Bidding (ons) 161
Repay in Kind
Each player's life total becomes the lowest life total among all players.
Sorcery
Repay in Kind (plst) ROE-125
Scheming Symmetry
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Sorcery
Scheming Symmetry (m20) 113
Seize the Spotlight
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sorcery
Seize the Spotlight (otc) 179
Sinister Waltz
Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library.
Sorcery
Sinister Waltz (voc) 68
Thieves' Auction
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Sorcery
Thieves' Auction (plst) MMQ-218
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (tdc) 198

Sorcery

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Sideboard

Qty: 16 Price: $53.22
Aleatory
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Aleatory (mir) 155
Chaotic Strike
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.
Instant
Chaotic Strike (inv) 140
Desperate Gambit
Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
Instant
Desperate Gambit (wth) 96
Jinxed Choker
At the beginning of your end step, target opponent gains control of this artifact and puts a charge counter on it.
At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it.
: Put a charge counter on this artifact or remove one from it.
Artifact
Jinxed Choker (mrd) 189
Jinxed Idol
At the beginning of your upkeep, this artifact deals 2 damage to you.
Sacrifice a creature: Target opponent gains control of this artifact.
Artifact
Jinxed Idol (m11) 208
Jinxed Ring
Whenever a nontoken permanent is put into your graveyard from the battlefield, this artifact deals 1 damage to you.
Sacrifice a creature: Target opponent gains control of this artifact. (This effect lasts indefinitely.)
Artifact
Jinxed Ring (plst) STH-137
Mana Flare
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchantment
Mana Flare (wot) 46
Mogg Assassin
: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
Creature - Goblin Assassin
Mogg Assassin (plst) EXO-88
Pain's Reward
Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
Sorcery
Pain's Reward (sok) 85
Power Word Kill
Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.
Instant
Power Word Kill (afr) 114
Puppet's Verdict
Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
Instant
Puppet's Verdict (plst) MMQ-208
Scrambleverse
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Sorcery
Scrambleverse (m12) 153
Sorcerer's Strongbox
,
: Flip a coin. If you win the flip, sacrifice this artifact and draw three cards.
Artifact
Sorcerer's Strongbox (m11) 213
Tide of War
Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
Enchantment
Tide of War (chk) 194
Timesifter
At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the greatest mana value takes an extra turn after this one. If two or more players' cards are tied for greatest, the tied players repeat this process until the tie is broken.
Artifact
Timesifter (mrd) 262
Winter Sky
Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
Sorcery
Winter Sky (hml) 80

Sideboard

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Maybeboard

Qty: 30 Price: $186.98
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (acr) 87
Blood for the Blood God!
This spell costs
less to cast for each creature that died this turn.
Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
Instant
Blood for the Blood God! (40k) 108
Bloodletter of Aclazotz
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Creature - Vampire Demon
Bloodletter of Aclazotz (lci) 92
Chaos Defiler
Trample
Battle Cannon — When this creature enters or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.
Creature Artifact - Demon Construct
Chaos Defiler (40k) 110
Component Pouch
, Remove a component counter from this artifact: Add two mana of different colors.
: Roll a d20.
1—9 | Put a component counter on this artifact.
10—20 | Put two component counters on this artifact.
Artifact
Component Pouch (afc) 59
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact
Conjurer's Closet (drc) 126
Creepy Doll
Indestructible
Whenever this creature deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
Creature Artifact - Construct
Creepy Doll (isd) 220
Danse Macabre
Each player sacrifices a nontoken creature of their choice. Roll a d20 and add the toughness of the creature you sacrificed this way.
1—14 | Return a creature card put into a graveyard this way to the battlefield under your control.
15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.
Sorcery
Danse Macabre (afc) 291
Demon of Dark Schemes
Flying
When this creature enters, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get
(an energy counter).
, Pay
: Put target creature card from a graveyard onto the battlefield under your control tapped.
Creature - Demon
Demon of Dark Schemes (kld) 73
Emergency Weld
Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
Sorcery
Emergency Weld (bro) 93
Fiendish Duo
First strike (This creature deals combat damage before creatures without first strike.)
If a source would deal damage to an opponent, it deals double that damage to that player instead.
Creature - Devil
Fiendish Duo (j25) 545
Fighting Chance
For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
Instant
Fighting Chance (exo) 82
Grip of Chaos
Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
Enchantment
Grip of Chaos (scg) 98
Heartless Summoning
Creature spells you cast cost
less to cast.
Creatures you control get -1/-1.
Enchantment
Heartless Summoning (inr) 117
Helm of the Host
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip
Legendary Artifact - Equipment
Helm of the Host (blc) 276
Kardur's Vicious Return
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may sacrifice a creature. When you do, this Saga deals 3 damage to any target.
II — Each player discards a card.
III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.
Enchantment - Saga
Kardur's Vicious Return (khm) 217
Kolaghan's Command
Choose two —
• Return target creature card from your graveyard to your hand.
• Target player discards a card.
• Destroy target artifact.
• Kolaghan's Command deals 2 damage to any target.
Instant
Kolaghan's Command (2x2) 239
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (tdc) 102
Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment
Possibility Storm (dgm) 34
Pyromancer's Goggles
: Add
. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Legendary Artifact
Pyromancer's Goggles (c21) 259
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (dsc) 229
Seeker of Slaanesh
Haste
Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able.
Creature - Demon
Seeker of Slaanesh (40k) 85
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tdc) 328
The Ruinous Powers
At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.
Enchantment
The Ruinous Powers (40k) 139
Treasure Chest
, Sacrifice this artifact: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Artifact
Treasure Chest (afr) 252
Varragoth, Bloodsky Sire
Deathtouch
Boast —
: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
Legendary Creature - Demon Rogue
Varragoth, Bloodsky Sire (khm) 115
Volatile Rig
Trample
This creature attacks each combat if able.
Whenever this creature is dealt damage, flip a coin. If you lose the flip, sacrifice this creature.
When this creature dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
Creature Artifact - Construct
Volatile Rig (rtr) 236
Wand of Wonder
,
: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.
1—9 | X is one.
10—19 | X is two.
20 | X is three.
Artifact
Wand of Wonder (clb) 204
Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery
Wheel of Misfortune (cmr) 211
Wretched Confluence
Choose three. You may choose the same mode more than once.
• Target player draws a card and loses 1 life.
• Target creature gets -2/-2 until end of turn.
• Return target creature card from your graveyard to your hand.
Instant
Wretched Confluence (cmm) 200

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Deck Info

Deck stats

0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
31 pips - 24 cards
27 mana - 25 cards
56 pips - 38 cards
27 mana - 25 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
11 mana - 10 cards
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