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Size: 100
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Commander

Qty: 1 Price: $0.49
Sailors' Bane
This spell costs
less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Dragon Turtle
Sailors' Bane (clb) 93

Commander

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Counters

Qty: 3 Price: $3.83
Daze
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays
.
Instant
Daze (dd2) 23
Dispel
Counter target instant spell.
Instant
Dispel (bfz) 76
Spell Pierce
Counter target noncreature spell unless its controller pays
.
Instant
Spell Pierce (xln) 81

Counters

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Draw

Qty: 22 Price: $48.58
Academy Wall
Defender
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Creature - Wall
Academy Wall (dmu) 41
Anticipate
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Anticipate (dtk) 45
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (cmd) 40
Careful Study
Draw two cards, then discard two cards.
Sorcery
Careful Study (ody) 70
Cartouche of Knowledge
Enchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+1 and has flying.
Enchantment - Aura Cartouche
Cartouche of Knowledge (akh) 45
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (mid) 44
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (cmm) 632
Gitaxian Probe
(
can be paid with either
or 2 life.)
Look at target player's hand.
Draw a card.
Sorcery
Gitaxian Probe (nph) 35
Gush
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Instant
Gush (dd2) 27
Hieroglyphic Illumination
Draw two cards.
Cycling
(
, Discard this card: Draw a card.)
Instant
Hieroglyphic Illumination (akh) 57
Mental Note
Mill two cards.
Draw a card.
Instant
Mental Note (jud) 46
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (sta) 19
Otherworldly Gaze
Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Otherworldly Gaze (mid) 67
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (lrw) 79
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (m11) 70
Rush of Knowledge
Draw cards equal to the greatest mana value among permanents you control.
Sorcery
Rush of Knowledge (c14) 123
Sapphire Charm
Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Sapphire Charm (mir) 89
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (mm3) 49
Sleight of Hand
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Sorcery
Sleight of Hand (woe) 376
Thought Scour
Target player mills two cards.
Draw a card.
Instant
Thought Scour (dka) 52
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards.
Sorcery
Treasure Cruise (ktk) 59
Windrider Wizard
Flying
Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
Creature - Human Wizard
Windrider Wizard (znr) 87

Draw

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Evasion

Qty: 8 Price: $7.34
Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment - Aura
Aqueous Form (ths) 39
Artful Dodge
Target creature can't be blocked this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Artful Dodge (dka) 27
Distortion Strike
Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Distortion Strike (roe) 60
Haunted Cloak
Equipped creature has vigilance, trample, and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Haunted Cloak (soi) 257
One With the Wind
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Enchantment - Aura
One With the Wind (xln) 64
Shadow Rift
Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Draw a card.
Instant
Shadow Rift (tmp) 86
Slip Through Space
Devoid (This card has no color.)
Target creature can't be blocked this turn.
Draw a card.
Sorcery
Slip Through Space (ogw) 47
Spectral Flight
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Enchantment - Aura
Spectral Flight (isd) 79

Evasion

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Finisher

Qty: 2 Price: $2.84
Cryptic Serpent
This spell costs
less to cast for each instant and sorcery card in your graveyard.
Creature - Serpent
Cryptic Serpent (akh) 48
Tolarian Terror
This spell costs
less to cast for each instant and sorcery card in your graveyard.
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Serpent
Tolarian Terror (fdn) 167

Finisher

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Land

Qty: 26 Price: $18.26
Island
(
: Add
.)
Basic Land - Island
Island (bfz) 259
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (c18) 264
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (eld) 247
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (cmm) 422
Seat of the Synod
: Add
.
Artifact Land
Seat of the Synod (mrd) 283

Land

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Mill

Qty: 6 Price: $4.42
Compelling Argument
Target player mills five cards.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Compelling Argument (akh) 47
Fallaji Archaeologist
When this creature enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Creature - Human Scout
Fallaji Archaeologist (bro) 48
Merfolk Secretkeeper
Creature - Wizard Merfolk
Merfolk Secretkeeper // Venture Deeper (eld) 284
Stream of Thought
Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Sorcery
Stream of Thought (mh1) 71
Tome Scour
Target player mills five cards.
Sorcery
Tome Scour (m14) 75
Vision Charm
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Vision Charm (vis) 49

Mill

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Protection

Qty: 9 Price: $3.91
Confound
Counter target spell that targets a creature.
Draw a card.
Instant
Confound (pls) 22
Dispersal Shield
Counter target spell if its mana value is less than or equal to the greatest mana value among permanents you control.
Instant
Dispersal Shield (scg) 33
Downsize
Target creature you don't control gets -4/-0 until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Downsize (rtr) 38
Intervene
Counter target spell that targets a creature.
Instant
Intervene (ulg) 33
Lethargy Trap
If three or more creatures are attacking, you may pay
rather than pay this spell's mana cost.
Attacking creatures get -3/-0 until end of turn.
Instant - Trap
Lethargy Trap (zen) 51
Mage's Guile
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling
(
, Discard this card: Draw a card.)
Instant
Mage's Guile (ons) 91
Saiba Cryptomancer
Flash
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof
Creature - Ninja Moonfolk
Saiba Cryptomancer (mom) 76
Veil of Secrecy
Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Veil of Secrecy (bok) 59
You See a Guard Approach
Choose one —
• Distract the Guard — Tap target creature.
• Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
You See a Guard Approach (afr) 85

Protection

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Pump

Qty: 2 Price: $0.70
Bonesplitter
Equipped creature gets +2/+0.
Equip
Artifact - Equipment
Bonesplitter (mma) 202
Darksteel Axe
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +2/+0.
Equip
Artifact - Equipment
Darksteel Axe (som) 149

Pump

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Removal

Qty: 15 Price: $21.23
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (c13) 28
Brackish Blunder
Return target creature to its owner's hand. If it was tapped, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Instant
Brackish Blunder (lci) 46
Counterspell
Counter target spell.
Instant
Counterspell (sta) 15
Echoing Truth
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Instant
Echoing Truth (dst) 21
Fade Away
For each creature, its controller sacrifices a permanent of their choice unless they pay
.
Sorcery
Fade Away (exo) 34
Force Away
Return target creature to its owner's hand.
Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.
Instant
Force Away (ktk) 40
Logic Knot
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Counter target spell unless its controller pays
.
Instant
Logic Knot (mma) 51
Negate
Counter target noncreature spell.
Instant
Negate (ori) 65
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (plst) DDS-10
Spell Rupture
Counter target spell unless its controller pays
, where X is the greatest power among creatures you control.
Instant
Spell Rupture (gtc) 52
Stern Dismissal
Return target creature or enchantment an opponent controls to its owner's hand.
Instant
Stern Dismissal (thb) 68
String of Disappearances
Return target creature to its owner's hand. Then that creature's controller may pay
. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
String of Disappearances (mh1) 72
Unauthorized Exit
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Unauthorized Exit (mkm) 74
Winds of Rebuke
Return target nonland permanent to its owner's hand. Each player mills two cards.
Instant
Winds of Rebuke (akh) 76
You Come to a River
Choose one —
• Fight the Current — Return target nonland permanent to its owner's hand.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Instant
You Come to a River (afr) 83

Removal

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Tokens

Qty: 3 Price: $1.99
Hard Evidence
Create a 0/3 blue Crab creature token.
Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery
Hard Evidence (mh2) 46
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (plst) GRN-45
Serpentine Curve
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
Sorcery
Serpentine Curve (stx) 52

Tokens

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Tutor

Qty: 3 Price: $3.63
Foresight
Search your library for three cards, exile them, then shuffle.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Foresight (all) 29b
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rav) 60
Step Through
Return two target creatures to their owners' hands.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Sorcery
Step Through (mh2) 66

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
78 pips - 71 cards
26 mana - 26 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
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