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Size: 113
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Custom
Size: 113
No deck tags
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Commander

Qty: 1 Price: $0.49
Riku of Many Paths
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —
• Exile the top card of your library. Until the end of your next turn, you may play it.
• Put a +1/+1 counter on Riku. It gains trample until end of turn.
• Create a 1/1 blue Bird creature token with flying.
Legendary Creature - Human Wizard
Riku of Many Paths (otj) 227

Commander

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Artifact

Qty: 9 Price: $39.81
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tmc) 57
Glamdring
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
Legendary Artifact - Equipment
Glamdring (ltr) 239
Mindsplice Apparatus
Flash
At the beginning of your upkeep, put an oil counter on this artifact.
Instant and sorcery spells you cast cost
less to cast for each oil counter on this artifact.
Artifact
Mindsplice Apparatus (one) 63
Primal Amulet
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Sol Ring
: Add
.
Artifact
Sol Ring (tmc) 59
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fic) 361
Talisman of Creativity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Creativity (tdc) 330
Talisman of Curiosity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Curiosity (drc) 140
Talisman of Impulse
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Impulse (tdc) 332

Artifact

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Creature

Qty: 14 Price: $41.58
Aether Channeler
When this creature enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
Creature - Human Wizard
Aether Channeler (dmu) 42
Archmage Emeritus
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Creature - Human Wizard
Archmage Emeritus (fic) 261
Balmor, Battlemage Captain
Flying
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
Legendary Creature - Wizard Bird
Balmor, Battlemage Captain (fdn) 237
Goblin Anarchomancer
Each spell you cast that's red or green costs
less to cast.
Creature - Goblin Shaman
Goblin Anarchomancer (mh2) 421
Goblin Electromancer
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Goblin
Goblin Electromancer (tdc) 99
Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Creature - Goblin Shaman
Guttersnipe (tdc) 217
Harmonic Prodigy
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Creature - Human Wizard
Harmonic Prodigy (mh2) 132
Magnus the Red
Flying
Unearthly Power — Instant and sorcery spells you cast cost
less to cast for each creature token you control.
Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.
Legendary Creature - Demon Primarch
Magnus the Red (40k) 131
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (j25) 107
Storm-Kiln Artist
This creature gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Shaman Dwarf
Storm-Kiln Artist (tdc) 235
Stormcatch Mentor
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Otter
Stormcatch Mentor (blb) 234
Talrand, Sky Summoner
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Legendary Creature - Wizard Merfolk
Talrand, Sky Summoner (otc) 116
Third Path Iconoclast
Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.
Creature - Human Monk
Third Path Iconoclast (tdc) 307
Young Pyromancer
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Creature - Human Shaman
Young Pyromancer (tdc) 95

Creature

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Enchantment

Qty: 4 Price: $13.96
Case of the Ransacked Lab
Instant and sorcery spells you cast cost
less to cast.
To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast an instant or sorcery spell, draw a card.
Enchantment - Case
Case of the Ransacked Lab (mkm) 45
Fiery Inscription
When this enchantment enters, the Ring tempts you.
Whenever you cast an instant or sorcery spell, this enchantment deals 2 damage to each opponent.
Enchantment
Fiery Inscription (ltr) 577
Rite of the Dragoncaller
Whenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying.
Enchantment
Rite of the Dragoncaller (fdn) 92
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Enchantment
Wilderness Reclamation (dsc) 205

Enchantment

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Instant

Qty: 40 Price: $76.74
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (tdc) 203
Active Volcano
Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.
Instant
Active Volcano (chr) 43
Applied Biomancy
Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Return target creature to its owner's hand.
Instant
Applied Biomancy (rna) 153
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 151
Archmage's Charm
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Instant
Archmage's Charm (mh1) 40
Atarka's Command
Choose two —
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.
Instant
Atarka's Command (2x2) 176
Barbed Lightning
Choose one —
• Barbed Lightning deals 3 damage to target creature.
• Barbed Lightning deals 3 damage to target player or planeswalker.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Barbed Lightning (dst) 55
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Instant
Blue Elemental Blast (a25) 43
Cast into the Fire
Choose one —
• Cast into the Fire deals 1 damage to each of up to two target creatures.
• Exile target artifact.
Instant
Cast into the Fire (ltr) 118
Change the Equation
Choose one —
• Counter target spell with mana value 2 or less.
• Counter target red or green spell with mana value 6 or less.
Instant
Change the Equation (mom) 50
Chaos Charm
Choose one —
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.
Instant
Chaos Charm (mir) 163
Choose Your Weapon
Choose one —
• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying.
Instant
Choose Your Weapon (afr) 175
Cryptic Command
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Instant
Cryptic Command (ima) 48
Display of Dominance
Choose one —
• Destroy target blue or black noncreature permanent.
• Permanents you control can't be the targets of blue or black spells your opponents control this turn.
Instant
Display of Dominance (dtk) 182
Emerald Charm
Choose one —
• Untap target permanent.
• Destroy target non-Aura enchantment.
• Target creature loses flying until end of turn.
Instant
Emerald Charm (dmr) 158
Evolution Charm
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Instant
Evolution Charm (tsr) 202
Fever Charm
Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.
Instant
Fever Charm (ons) 202
Flash Flood
Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.
Instant
Flash Flood (chr) 21
Fury Charm
Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.
Instant
Fury Charm (ima) 130
Gruul Charm
Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
Instant
Gruul Charm (gtc) 169
Healing Leaves
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Healing Leaves (plc) 150
Hearth Charm
Choose one —
• Destroy target artifact creature.
• Attacking creatures get +1/+0 until end of turn.
• Target creature with power 2 or less can't be blocked this turn.
Instant
Hearth Charm (vis) 82
Hydroblast
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Instant
Hydroblast (ema) 55
Izzet Charm
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Instant
Izzet Charm (rvr) 190
Metamorphic Blast
Spree (Choose one or more additional costs.)
+
— Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1.
+
— Target player draws two cards.
Instant
Metamorphic Blast (otj) 57
Mystic Confluence
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays
.
• Return target creature to its owner's hand.
• Draw a card.
Instant
Mystic Confluence (cmm) 108
Null Elemental Blast
Choose one —
• Counter target multicolored spell.
• Destroy target multicolored permanent.
Instant
Null Elemental Blast (mh3) 12
Piracy Charm
Choose one —
• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.
Instant
Piracy Charm (tsr) 78
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (a25) 147
Return the Favor
Spree (Choose one or more additional costs.)
+
— Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.
+
— Change the target of target spell or ability with a single target.
Instant
Return the Favor (otj) 142
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (moc) 309
Sapphire Charm
Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Sapphire Charm (mir) 89
Seedling Charm
Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.
Instant
Seedling Charm (mir) 240
Simic Charm
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Instant
Simic Charm (cmr) 451
Temur Charm
Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays
.
• Creatures with power 3 or less can't block this turn.
Instant
Temur Charm (c20) 230
Thermal Flux
Choose one —
• Target nonsnow permanent becomes snow until end of turn.
• Target snow permanent isn't snow until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Thermal Flux (csp) 49
Three Steps Ahead
Spree (Choose one or more additional costs.)
+
— Counter target spell.
+
— Create a token that's a copy of target artifact or creature you control.
+
— Draw two cards, then discard a card.
Instant
Three Steps Ahead (otj) 75
Trickery Charm
Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.
Instant
Trickery Charm (ons) 119
Vision Charm
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Vision Charm (vis) 49
Vitality Charm
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
Instant
Vitality Charm (ons) 296

Instant

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Land

Qty: 38 Price: $2833.62
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tmc) 63
Commercial District
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Mountain Forest
Commercial District (mkm) 259
Forest
(
: Add
.)
Basic Land - Forest
Forest (tmt) 319
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Island
(
: Add
.)
Basic Land - Island
Island (tmt) 192
Ketria Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Mountain Forest
Ketria Triome (plst) IKO-250
Mistrise Village
This land enters tapped unless you control a Mountain or a Forest.
: Add
.
,
: The next spell you cast this turn can't be countered.
Land
Mistrise Village (tdm) 261
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tmt) 194
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (mb2) 110
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (ecl) 267
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 258
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (3ed) 287
Thundering Falls
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Mountain
Thundering Falls (mkm) 269
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (3ed) 288
Volcanic Island
(
: Add
or
.)
Land - Island Mountain
Volcanic Island (3ed) 291
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Sorcery

Qty: 7 Price: $6.25
Agate Assault
Choose one —
• Agate Assault deals 4 damage to target creature. If that creature would die this turn, exile it instead.
• Exile target artifact.
Sorcery
Agate Assault (blb) 122
Brotherhood's End
Choose one —
• Brotherhood's End deals 3 damage to each creature and each planeswalker.
• Destroy all artifacts with mana value 3 or less.
Sorcery
Brotherhood's End (bro) 128
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (fdn) 215
Command Performance
Choose two —
• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
• Roll to visit your Attractions.
• You get
.
• You may put a sticker on a nonland permanent you own.
Sorcery
Command Performance (unf) 42
Incendiary Command
Choose two —
• Incendiary Command deals 4 damage to target player or planeswalker.
• Incendiary Command deals 2 damage to each creature.
• Destroy target nonbasic land.
• Each player discards all the cards in their hand, then draws that many cards.
Sorcery
Incendiary Command (c13) 113
Sakashima's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
Sorcery
Sakashima's Will (cmr) 91
Temporal Cascade
Choose one —
• Each player shuffles their hand and graveyard into their library.
• Each player draws seven cards.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Temporal Cascade (mrd) 52

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
4 mana - 4 cards
41 pips - 33 cards
24 mana - 24 cards
0 pips - 0 cards
4 mana - 4 cards
34 pips - 30 cards
20 mana - 20 cards
20 pips - 18 cards
19 mana - 19 cards
1 pip - 1 card
7 mana - 6 cards
Card NameQtyOdds
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