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Commander

Qty: 1 Price: $0.69
Tovolar, Dire Overlord
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
Legendary Creature - Human Werewolf
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (mid) 246Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (mid) 246

Commander

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Anthem

Qty: 6 Price: $8.76
Hound Tamer
Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Hound Tamer // Untamed Pup (mid) 302Hound Tamer // Untamed Pup (mid) 302
Howlpack Resurgence
Flash
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
Enchantment
Howlpack Resurgence (inr) 204
Immerwolf
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Each other creature you control that's a Wolf or a Werewolf gets +1/+1.
Non-Human Werewolves you control can't transform.
Creature - Wolf
Immerwolf (dka) 141
Kruin Outlaw
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Rogue Werewolf
Kruin Outlaw // Terror of Kruin Pass (inr) 161Kruin Outlaw // Terror of Kruin Pass (inr) 161
Mass Hysteria
All creatures have haste.
Enchantment
Mass Hysteria (inr) 164
Mayor of Avabruck
Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Advisor Werewolf
Mayor of Avabruck // Howlpack Alpha (inr) 207Mayor of Avabruck // Howlpack Alpha (inr) 207

Anthem

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Burn

Qty: 3 Price: $1.18
Game of Chaos
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Sorcery
Game of Chaos (5ed) 232†
Mondronen Shaman
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Shaman Werewolf
Mondronen Shaman // Tovolar's Magehunter (dka) 98Mondronen Shaman // Tovolar's Magehunter (dka) 98
Runebound Wolf
,
: This creature deals damage equal to the number of Wolves and Werewolves you control to target opponent.
Creature - Wolf
Runebound Wolf (vow) 176

Burn

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Day/Night

Qty: 3 Price: $3.13
Into the Night
It becomes night. Discard any number of cards, then draw that many cards plus one.
Sorcery
Into the Night (vow) 163
The Celestus
If it's neither day nor night, it becomes day as The Celestus enters.
: Add one mana of any color.
,
: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
Legendary Artifact
The Celestus (mid) 377
Unnatural Moonrise
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Unnatural Moonrise (mid) 247

Day/Night

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Draw

Qty: 5 Price: $26.85
Neyith of the Dire Hunt
Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay
. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. (
can be paid with either
or
.)
Legendary Creature - Human Warrior
Neyith of the Dire Hunt (jmp) 30
Ranger Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 2/2 green Wolf creature token.
: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Enchantment - Class
Ranger Class (afr) 202
Sage of Ancient Lore
Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When this creature enters, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Shaman Werewolf
Sage of Ancient Lore // Werewolf of Ancient Hunger (soi) 225Sage of Ancient Lore // Werewolf of Ancient Hunger (soi) 225
Storm the Festival
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Storm the Festival (mid) 200
Werewolf Pack Leader
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.
Creature - Human Werewolf
Werewolf Pack Leader (afr) 387

Draw

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Evasion

Qty: 1 Price: $0.35
Abandon the Post
Up to two target creatures can't block this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Abandon the Post (mid) 127

Evasion

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Finisher

Qty: 1 Price: $0.79
Exponential Growth
Until end of turn, double target creature's power X times.
Sorcery
Exponential Growth (stx) 130

Finisher

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Land

Qty: 34 Price: $21.38
Forest
(
: Add
.)
Basic Land - Forest
Forest (dsk) 286
Fungal Reaches
: Add
.
,
: Put a storage counter on this land.
, Remove X storage counters from this land: Add X mana in any combination of
and/or
.
Land
Fungal Reaches (tsr) 279
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (mkc) 269
Looming Spires
This land enters tapped.
When this land enters, target creature gets +1/+1 and gains first strike until end of turn.
: Add
.
Land
Looming Spires (bfz) 238
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (dsk) 283
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (mid) 266

Land

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Lifegain

Qty: 1 Price: $0.39
Gnaw to the Bone
You gain 2 life for each creature card in your graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Gnaw to the Bone (plst) ISD-183

Lifegain

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Mill

Qty: 1 Price: $17.99
Sword of Body and Mind
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip
Artifact - Equipment
Sword of Body and Mind (som) 208

Mill

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Planeswalker

Qty: 2 Price: $6.28
Arlinn Kord
+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.
Legendary Planeswalker - Arlinn
Arlinn Kord // Arlinn, Embraced by the Moon (plst) SOI-243Arlinn Kord // Arlinn, Embraced by the Moon (plst) SOI-243
Arlinn, the Pack's Hope
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it.
−3: Create two 2/2 green Wolf creature tokens.
Legendary Planeswalker - Arlinn
Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (mid) 211Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (mid) 211

Planeswalker

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Protection

Qty: 5 Price: $44.11
Avabruck Caretaker
Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Avabruck Caretaker // Hollowhenge Huntmaster (sld) 1608Avabruck Caretaker // Hollowhenge Huntmaster (sld) 1608
Hunter's Ambush
Prevent all combat damage that would be dealt by nongreen creatures this turn.
Instant
Hunter's Ambush (plst) M15-180
Moonmist
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
Instant
Moonmist (plst) ISD-195
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (sld) 1740
Zilortha, Strength Incarnate
Trample
Lethal damage dealt to creatures you control is determined by their power rather than their toughness.
Legendary Creature - Dinosaur
Zilortha, Strength Incarnate (iko) 275

Protection

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Pump

Qty: 8 Price: $21.34
Aspect of Hydra
Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Instant
Aspect of Hydra (bng) 117
Fangblade Brigand
: This creature gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Fangblade Brigand // Fangblade Eviscerator (mid) 139Fangblade Brigand // Fangblade Eviscerator (mid) 139
Howl of the Hunt
Flash
Enchant creature
When this Aura enters, if enchanted creature is a Wolf or Werewolf, untap that creature.
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Howl of the Hunt (mid) 188
Hydra's Growth
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.
Enchantment - Aura
Hydra's Growth (j22) 89
Reckless Stormseeker
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Reckless Stormseeker // Storm-Charged Slasher (mid) 157Reckless Stormseeker // Storm-Charged Slasher (mid) 157
Ulrich of the Krallenhorde
Whenever this creature enters or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.
Legendary Creature - Human Werewolf
Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha (emn) 191Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha (emn) 191
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (wot) 62
Waxing Moon
Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
Instant
Waxing Moon (emn) 177

Pump

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Ramp

Qty: 10 Price: $37.92
Cemetery Prowler
Vigilance
Whenever this creature enters or attacks, exile a card from a graveyard.
Spells you cast cost
less to cast for each card type they share with cards exiled with this creature.
Creature - Wolf
Cemetery Prowler (vow) 191
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
Howlpack Piper
This spell can't be countered.
,
: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap this creature. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Howlpack Piper // Wildsong Howler (vow) 205Howlpack Piper // Wildsong Howler (vow) 205
Kessig Naturalist
Whenever this creature attacks, add
or
. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Kessig Naturalist // Lord of the Ulvenwald (mid) 310Kessig Naturalist // Lord of the Ulvenwald (mid) 310
Klothys, God of Destiny
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add
or
. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
Legendary Creature Enchantment - God
Klothys, God of Destiny (plst) THB-220
Nature's Embrace
Enchant creature or land
As long as enchanted permanent is a creature, it gets +2/+2.
As long as enchanted permanent is a land, it has "
: Add two mana of any one color."
Enchantment - Aura
Nature's Embrace (vow) 211
Nyx Lotus
Nyx Lotus enters tapped.
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Artifact
Nyx Lotus (thb) 235
Seal of the Guildpact
As this artifact enters, choose two colors.
Each spell you cast costs
less to cast for each of the chosen colors it is.
Artifact
Seal of the Guildpact (rvr) 266
Torgal, A Fine Hound
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
: Add one mana of any color.
Legendary Creature - Wolf
Torgal, A Fine Hound (fin) 345
Weaver of Blossoms
: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226

Ramp

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Recursion

Qty: 2 Price: $1.78
Dryad's Revival
Return target card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dryad's Revival (mid) 183
Turn the Earth
Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Turn the Earth (mid) 205

Recursion

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Removal

Qty: 7 Price: $4.05
Ancient Grudge
Destroy target artifact.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Ancient Grudge (isd) 127
Animist's Might
This spell costs
less to cast if it targets a legendary creature you control.
Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
Sorcery
Animist's Might (mat) 20
Duel for Dominance
Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)
Instant
Duel for Dominance (mid) 184
Feral Encounter
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
Sorcery
Feral Encounter (woe) 169
Ill-Tempered Loner
Whenever this creature is dealt damage, it deals that much damage to any target.
: This creature gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Ill-Tempered Loner // Howlpack Avenger (vow) 162Ill-Tempered Loner // Howlpack Avenger (vow) 162
Outland Liberator
, Sacrifice this creature: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Outland Liberator // Frenzied Trapbreaker (mid) 190Outland Liberator // Frenzied Trapbreaker (mid) 190
Wolf Strike
Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
Instant
Wolf Strike (vow) 228

Removal

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Theft

Qty: 1 Price: $0.49
Pack's Betrayal
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Pack's Betrayal (mid) 153

Theft

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Tokens

Qty: 9 Price: $17.97
Child of the Pack
: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Child of the Pack // Savage Packmate (vow) 234Child of the Pack // Savage Packmate (vow) 234
Cult of the Waxing Moon
Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.
Creature - Human Shaman
Cult of the Waxing Moon (plst) SOI-201
Hollowhenge Overlord
Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.
Creature - Wolf
Hollowhenge Overlord (voc) 74
Howling Moon
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Enchantment
Howling Moon (vow) 204
Huntmaster of the Fells
Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Huntmaster of the Fells // Ravager of the Fells (inr) 325Huntmaster of the Fells // Ravager of the Fells (inr) 325
Primal Adversary
Trample
When this creature enters, you may pay
any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
Creature - Wolf
Primal Adversary (mid) 194
Seize the Storm
Create a red Elemental creature token with trample and "This token's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Storm (mid) 158
Tovolar's Huntmaster
When this creature enters, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Tovolar's Huntmaster // Tovolar's Packleader (mid) 306Tovolar's Huntmaster // Tovolar's Packleader (mid) 306
Wolfbriar Elemental
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, create a 2/2 green Wolf creature token for each time it was kicked.
Creature - Elemental
Wolfbriar Elemental (wwk) 118

Tokens

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Sideboard

Qty: 30 Price: $18.64
Arlinn, Voice of the Pack
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
−2: Create a 2/2 green Wolf creature token.
Legendary Planeswalker - Arlinn
Arlinn, Voice of the Pack (j22) 85
Burn Down the House
Choose one —
• Burn Down the House deals 5 damage to each creature and each planeswalker.
• Create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target." They gain haste until end of turn.
Sorcery
Burn Down the House (mid) 131
Conduit of Storms
Whenever this creature attacks, add
at the beginning of your next main phase this turn.
: Transform this creature.
Creature - Horror Werewolf
Conduit of Storms // Conduit of Emrakul (emn) 124Conduit of Storms // Conduit of Emrakul (emn) 124
Curse of Shaken Faith
Enchant player
Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, this Aura deals 2 damage to them.
Enchantment - Aura Curse
Curse of Shaken Faith (mid) 134
Duskwatch Recruiter
: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Warrior Werewolf
Duskwatch Recruiter // Krallenhorde Howler (inr) 323Duskwatch Recruiter // Krallenhorde Howler (inr) 323
Feed the Pack
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
Enchantment
Feed the Pack (j22) 657
Geier Reach Bandit
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Rogue Werewolf
Geier Reach Bandit // Vildin-Pack Alpha (inr) 156Geier Reach Bandit // Vildin-Pack Alpha (inr) 156
Hamlet Vanguard
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
This creature enters with two +1/+1 counters on it for each other nontoken Human you control.
Creature - Human Warrior
Hamlet Vanguard (vow) 201
Hermit of the Natterknolls
Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209
Lightning Wolf
: This creature gains first strike until end of turn. Activate only as a sorcery.
Creature - Wolf
Lightning Wolf (vow) 168
Lunar Frenzy
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Instant
Lunar Frenzy (mid) 147
Mantle of the Wolf
Enchant creature
Enchanted creature gets +4/+4.
When this Aura is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
Enchantment - Aura
Mantle of the Wolf (thb) 178
Mild-Mannered Librarian
: This creature becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.
Creature - Human
Mild-Mannered Librarian (fdn) 228
Moonrager's Slash
This spell costs
less to cast if it's night.
Moonrager's Slash deals 3 damage to any target.
Instant
Moonrager's Slash (mid) 148
Nightpack Ambusher
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Creature - Wolf
Nightpack Ambusher (m20) 185
Packsong Pup
At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Wolf
Packsong Pup (j22) 703
Predator's Howl
Create a 2/2 green Wolf creature token.
Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.
Instant
Predator's Howl (j22) 708
Pyreheart Wolf
Whenever this creature attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Wolf
Pyreheart Wolf (plst) DKA-101
Renata, Called to the Hunt
Renata's power is equal to your devotion to green. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Each other creature you control enters with an additional +1/+1 counter on it.
Legendary Creature Enchantment - Demigod
Renata, Called to the Hunt (mul) 28
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (mid) 195
Sarulf's Packmate
When this creature enters, draw a card.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Wolf
Sarulf's Packmate (khm) 192
Scorned Villager
: Add
.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Scorned Villager // Moonscarred Werewolf (inr) 212Scorned Villager // Moonscarred Werewolf (inr) 212
Silverfur Partisan
Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Creature - Warrior Wolf
Silverfur Partisan (soi) 228
Spectral Hunt-Caller
: Creatures you control get +1/+1 and gain trample until end of turn.
Creature - Spirit Wolf
Spectral Hunt-Caller (j22) 45
Ulvenwald Captive
Defender
: Add
.
: Transform this creature.
Creature - Horror Werewolf
Ulvenwald Captive // Ulvenwald Abomination (emn) 175Ulvenwald Captive // Ulvenwald Abomination (emn) 175
Unholy Heat
Unholy Heat deals 2 damage to target creature or planeswalker.
Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.
Instant
Unholy Heat (slp) 4
Vildin-Pack Outcast
Trample
: This creature gets +1/-1 until end of turn.
: Transform this creature.
Creature - Horror Werewolf
Vildin-Pack Outcast // Dronepack Kindred (emn) 148Vildin-Pack Outcast // Dronepack Kindred (emn) 148
Village Watch
Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Village Watch // Village Reavers (mid) 165Village Watch // Village Reavers (mid) 165
Volatile Arsonist
Menace, haste
Whenever this creature attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Volatile Arsonist // Dire-Strain Anarchist (vow) 181Volatile Arsonist // Dire-Strain Anarchist (vow) 181
Wolfwillow Haven
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
, Sacrifice this Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.
Enchantment - Aura
Wolfwillow Haven (thb) 205

Sideboard

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Tokens & Extras

Qty: 3 Price: $4.87
Arlinn, Embraced by the Moon Emblem
Creatures you control have haste and "
: This creature deals damage equal to its power to any target."
Emblem - Arlinn
Arlinn, Embraced by the Moon Emblem (plst) TSOI-18
Elemental
Trample
This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile.
Creature Token - Elemental
Elemental (tinr) 13
Wolf
Creature Token - Wolf
Wolf (tvow) 14

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
7 mana - 4 cards
0 pips - 0 cards
7 mana - 4 cards
0 pips - 0 cards
7 mana - 4 cards
29 pips - 25 cards
26 mana - 22 cards
63 pips - 49 cards
33 mana - 28 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
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Deck extras (0)
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