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Commander

Qty: 1 Price: $0.99
Etrata, Deadly Fugitive
Deathtouch
Face-down creatures you control have "
: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
Legendary Creature - Vampire Assassin
Etrata, Deadly Fugitive (mkm) 200

Commander

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Creature

Qty: 3 Price: $1.05
Cackling Slasher
Deathtouch
This creature enters with a +1/+1 counter on it if a creature died this turn.
Creature - Human Assassin
Cackling Slasher (dsk) 85
Thrill-Kill Assassin
Deathtouch
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Human Assassin
Thrill-Kill Assassin (rvr) 94
Xathrid Slyblade
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
: Until end of turn, this creature loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Human Assassin
Xathrid Slyblade (m15) 124

Creature

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Drain

Qty: 1 Price: $10.99
Vein Ripper
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Assassin
Vein Ripper (mkm) 110

Drain

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Draw

Qty: 11 Price: $39.05
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (ths) 42
Curiosity
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura
Curiosity (exo) 29
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (mor) 32
Guildsworn Prowler
Deathtouch
When this creature dies, if it wasn't blocking, draw a card.
Creature - Rogue Assassin Tiefling
Guildsworn Prowler (clb) 130
Kaito, Dancing Shadow
Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once.
+1: Up to one target creature can't attack or block until your next turn.
0: Draw a card.
−2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this token leaves the battlefield, each opponent loses 2 life and you gain 2 life."
Legendary Planeswalker - Kaito
Kaito, Dancing Shadow (one) 204
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (wot) 22
Mari, the Killing Quill
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Legendary Creature - Vampire Assassin
Mari, the Killing Quill (ncc) 89
Pact of the Serpent
Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
Sorcery
Pact of the Serpent (khc) 9
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (iko) 65
Satoru, the Infiltrator
Menace
Whenever Satoru and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.
Legendary Creature - Human Rogue Ninja
Satoru, the Infiltrator (otj) 230
Thorn of the Black Rose
Deathtouch
When this creature enters, you become the monarch.
Creature - Human Assassin
Thorn of the Black Rose (cmm) 190

Draw

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Evasion

Qty: 5 Price: $17.81
Aven Heartstabber
Flying
As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2 and has deathtouch.
When this creature dies, mill two cards, then draw a card.
Creature - Bird Assassin
Aven Heartstabber (snc) 166
Changeling Outcast
Changeling (This card is every creature type.)
This creature can't block and can't be blocked.
Creature - Shapeshifter
Changeling Outcast (mh1) 82
Cover of Darkness
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Cover of Darkness (ons) 133
Cryptic Coat
When this Equipment enters, cloak the top card of your library, then attach this Equipment to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Equipped creature gets +1/+0 and can't be blocked.
: Return this Equipment to its owner's hand.
Artifact - Equipment
Cryptic Coat (mkm) 50
Midnight Assassin
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Vampire Assassin
Midnight Assassin (j25) 460

Evasion

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Finisher

Qty: 3 Price: $22.27
Ramses, Assassin Lord
Deathtouch
Other Assassins you control get +1/+1.
Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.
Legendary Creature - Human Assassin
Ramses, Assassin Lord (dmc) 39
Unstoppable Slasher
Deathtouch
Whenever this creature deals combat damage to a player, they lose half their life, rounded up.
When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.
Creature - Zombie Assassin
Unstoppable Slasher (dsk) 119
Virtus the Veiled
Partner with Gorm the Great (When this creature enters, target player may put Gorm into their hand from their library, then shuffle.)
Deathtouch
Whenever Virtus deals combat damage to a player, that player loses half their life, rounded up.
Legendary Creature - Assassin Azra
Virtus the Veiled (plst) BBD-7

Finisher

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Land

Qty: 36 Price: $244.94
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (stx) 262
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (lcc) 325
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (ody) 319
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (2x2) 404
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (m10) 224
Island
(
: Add
.)
Basic Land - Island
Island (lea) 288
Island
(
: Add
.)
Basic Land - Island
Island (rav) 293
Island
(
: Add
.)
Basic Land - Island
Island (rav) 293
Island
(
: Add
.)
Basic Land - Island
Island (rtr) 255
Island
(
: Add
.)
Basic Land - Island
Island (m19) 266
Island
(
: Add
.)
Basic Land - Island
Island (grn) 261
Island
(
: Add
.)
Basic Land - Island
Island (prwk) A01
Island
(
: Add
.)
Basic Land - Island
Island (prwk) A01
Island
(
: Add
.)
Basic Land - Island
Island (lci) 395
Island
(
: Add
.)
Basic Land - Island
Island (mkm) 273
Island
(
: Add
.)
Basic Land - Island
Island (clu) 261
Island
(
: Add
.)
Basic Land - Island
Island (fdn) 274
Morphic Pool
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Morphic Pool (zne) 17
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmm) 661
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (sld) 607
Sunken Ruins
: Add
.
,
: Add
,
, or
.
Land
Sunken Ruins (shm) 280
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rav) 297
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rtr) 260
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rtr) 261
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (grn) 262
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (prwk) A02
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rna) 262
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mkm) 274
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mkm) 281
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mkm) 282
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (clu) 262
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (clu) 264
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (clu) 265
Tainted Isle
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Isle (tor) 141
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (pthb) 245p
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (bro) 300

Land

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Pingers

Qty: 8 Price: $25.72
Hermetic Study
Enchant creature
Enchanted creature has "
: This creature deals 1 damage to any target."
Enchantment - Aura
Hermetic Study (usg) 78
Krovikan Plague
Enchant non-Wall creature you control
When this Aura enters, draw a card at the beginning of the next turn's upkeep.
Tap enchanted creature: This Aura deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.
Enchantment - Aura
Krovikan Plague (all) 54
Pathway Arrows
Equipped creature has "
,
: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."
Equip
Artifact - Equipment
Pathway Arrows (bfz) 225
Psionic Gift
Enchant creature
Enchanted creature has "
: This creature deals 1 damage to any target."
Enchantment - Aura
Psionic Gift (ody) 95
Spare Dagger
Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Spare Dagger (afr) 250
Thornbite Staff
Equipped creature has "
,
: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."
Whenever a Shaman creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Equipment Shaman
Thornbite Staff (mor) 145
Viridian Longbow
Equipped creature has "
: This creature deals 1 damage to any target."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Viridian Longbow (mrd) 270
Wolfhunter's Quiver
Equipped creature has "
: This creature deals 1 damage to any target" and "
: This creature deals 3 damage to target Werewolf creature."
Equip
Artifact - Equipment
Wolfhunter's Quiver (dka) 154

Pingers

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Ramp

Qty: 9 Price: $225.21
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 201
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (lcc) 181
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (rav) 260
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (c17) 53
Orochi Soul-Reaver
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Rogue Snake Ninja
Orochi Soul-Reaver (otc) 22
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (blb) 247
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1074
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (sld) 1053
Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (p22) 6

Ramp

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Removal

Qty: 17 Price: $33.81
Agent of the Fates
Deathtouch
Heroic — Whenever you cast a spell that targets this creature, each opponent sacrifices a creature of their choice.
Creature - Human Assassin
Agent of the Fates (ths) 76
Coerced to Kill
Enchant creature
You control enchanted creature.
Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types.
Enchantment - Aura
Coerced to Kill (mkm) 192
Counterspell
Counter target spell.
Instant
Counterspell (sld) 331
Countersquall
Counter target noncreature spell. Its controller loses 2 life.
Instant
Countersquall (plst) DDH-59
Dark Impostor
: Exile target creature and put a +1/+1 counter on this creature.
This creature has all activated abilities of all creature cards exiled with it.
Creature - Vampire Assassin
Dark Impostor (voc) 127
Guul Draz Assassin
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
,
: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
,
: Target creature gets -4/-4 until end of turn.
Creature - Vampire Assassin
Guul Draz Assassin (plst) ROE-112
Hired Poisoner
Deathtouch
Creature - Human Assassin
Hired Poisoner (grn) 72
Kiku, Night's Flower
,
: Target creature deals damage to itself equal to its power.
Legendary Creature - Human Assassin
Kiku, Night's Flower (chk) 121
King's Assassin
: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
Creature - Human Assassin
King's Assassin (mb2) 43
Nekrataal
First strike
When this creature enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Creature - Human Assassin
Nekrataal (plst) DDM-62
Perplex
Counter target spell unless its controller discards their hand.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Perplex (rav) 217
Royal Assassin
: Destroy target tapped creature.
Creature - Human Assassin
Royal Assassin (dmr) 310
Ruthless Ripper
Deathtouch
Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, target player loses 2 life.
Creature - Human Assassin
Ruthless Ripper (a25) 107
Scarblade Elite
, Exile an Assassin card from your graveyard: Destroy target creature.
Creature - Elf Assassin
Scarblade Elite (mor) 77
Silumgar Assassin
Creatures with power greater than this creature's power can't block it.
Megamorph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When this creature is turned face up, destroy target creature with power 3 or less an opponent controls.
Creature - Human Assassin
Silumgar Assassin (c19) 128
Termination Facilitator
: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.
Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it.
Creature - Human Assassin
Termination Facilitator (j22) 28
Tsabo's Assassin
: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
Creature - Zombie Assassin Phyrexian
Tsabo's Assassin (inv) 128

Removal

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Theft

Qty: 2 Price: $2.58
Rogue Class
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
: Level 2
Creatures you control have menace.
: Level 3
You may play cards exiled with this Class, and you may spend mana as though it were mana of any color to cast those spells.
Enchantment - Class
Rogue Class (afr) 230
Thieving Amalgam
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
Creature - Ape Snake
Thieving Amalgam (otc) 150

Theft

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Tokens

Qty: 2 Price: $11.98
Arcane Adaptation
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Arcane Adaptation (xln) 46
Blade of Selves
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Artifact - Equipment
Blade of Selves (c15) 51

Tokens

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Tutor

Qty: 2 Price: $0.94
Anchor to Reality
As an additional cost to cast this spell, sacrifice an artifact or creature.
Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.
Sorcery
Anchor to Reality (neo) 45
Deadeye Quartermaster
When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.
Creature - Human Pirate
Deadeye Quartermaster (xln) 50

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
4 mana - 4 cards
27 pips - 22 cards
28 mana - 26 cards
51 pips - 39 cards
28 mana - 26 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
8 mana - 7 cards
Card NameQtyOdds
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