{"ops":[{"insert":"https://archidekt.com/decks/24666759/assassins_creed_test\n\nwanted advice on this deck I am working on.\n"}]}
1
{"ops":[{"insert":"I'd put in a couple more lands at least, maybe swap out some of the equipment. can be mdfc's like "},{"insert":{"card-link":"Malakir Rebirth // Malakir Mire"}},{"insert":" or "},{"insert":{"card-link":"Bala Ged Recovery // Bala Ged Sanctuary"}},{"insert":" . Put more triomes in your land base, mana fixing is tough in 5 colors. I prefer"},{"insert":{"card-link":"Chromatic Orrery"}},{"insert":" over chromatic lantern but it is pricey. I agree with Mithrias that you should swap out Farewell for a non gamechanger wipe. Maybe "},{"insert":{"card-link":"Winnowing"}},{"insert":" since you're doing an assassin tribal here, more of a one sided semi boardwipe i guess. And screw it throw in tainted strike and grafted exoskeleton since you have a lot of unblockable lol :)\n"}]}
1
{"ops":[{"insert":"My recommendation would be to swap out Farewell for any other non-gamechanger whipe and aim the deck at Bracket 2. \nReason being, that while it is flavorfull to try to include as many Assassin's Creed cards as possible - many of those are designed to work separately. \nBesides additional card draw, you could do with some more ramp spells (mana value 1-3) that ideally give you access to multiple colors. Also more 2-colored nonbasics that enter untapped.\n"}]}
1
{"ops":[{"insert":"Your card draw engine is too small since you’re in five colors. I will suggest leaning more into red or blue to get more out of the engine, but everything else saying you’re fine\n"}]}
1