{"ops":[{"attributes":{"strike":true},"insert":"I’m building a Bracket 2 Melek deck focused on casting one or two big spells a turn and copying them with my commander or other value pieces. I don’t want to cast a bunch of tiny spells, just set up for big ones. My issue is figuring out what spells I actually need to make the early game without making a storm deck. How many early spells should I run that setup and fit a “Copy Big Spells” game plan? "},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/24639862/melek_twice_as_nice?utm_source=copilot.com"},"insert":"https://archidekt.com/decks/24639862/melek_twice_as_nice"},{"insert":"\n\nEDIT: I changed the commander and playstyle of the deck. Still aiming towards bracket 2/bracket 3, but helmed by "},{"insert":{"card-link":"Zaffai and the Tempests"}},{"insert":" instead.\n\nIt's a big spells/storm adjacent deck that wants to cast a whole ton of free things. There's going to be some cascade/discover and cards like "},{"insert":{"card-link":"Sunbird's Invocation"}},{"insert":" / "},{"insert":{"card-link":"Goliath Daydreamer"}},{"insert":"/"},{"insert":{"card-link":"Arcane Bombardment"}},{"insert":" that will let me keep casting my spells. I'm trying to keep it budget friendly (unless the cards are already in my collection). Any suggestions are appreciated!\n\nIgnore the land base for now, it's just filler.\n"}]}
Edited 7/26/2026, 9:53:16 PM
0
{"ops":[{"insert":"Maybe some bigger mana rocks like Thran Dynamo or The Eternity Elevator. Creatures with Firebending might help you get some extra mana for your spells. Neheb the Eternal can also get you a bit of mana if you do enough damage. Twinflame seems like a flavor win and also can double some of your creatures so you can get double their effects (temporarily). Sakashima the imposter could be fun in this deck. \n"}]}
2
{"ops":[{"insert":"I was actually going to add some more ramp once I got a clearer direction for the deck, which I think I do now. The two mana rocks you mentioned should be a great fit for the deck! Firebending is a nice suggestion, but it only gives me the mana during combat. I can't use it in the second main phase. \n"}]}
0
{"ops":[{"insert":"I would definitely focus on improving your card draw engine to help power through your deck and find your finisher pieces. Also, I agree with beppers suggestion about larger mana stones in your deck. You would definitely need to play those to help with the spells.\n"}]}
1
{"ops":[{"insert":"I didn't know whether to do more draw or more top deck in a Melek deck. I was thinking that top deck manipulation would be better since that's his whole thing, but I ended up changing the commander to "},{"insert":{"card-link":"Zaffai and the Tempests"}},{"insert":". Now that the plan is to cast a bunch of big spells for free, I'll be adding a lot more draw/cast from exile effects. \n"}]}
Edited 7/26/2026, 6:56:15 PM
0