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Commander
Size: 100Salt sum: 56.9
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Fuzzgoddess

21 views4 hrs ago
Commander
Size: 100Salt sum: 56.9
No deck tags

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Commander

Qty: 1 Price: $32.99
Omnath, Locus of Mana
You don't lose unspent green mana as steps and phases end.
Omnath gets +1/+1 for each unspent green mana you have.
Legendary Creature - Elemental
Omnath, Locus of Mana (wwk) 109

Commander

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Anthem

Qty: 1 Price: $1.99
Sylvan Anthem
Green creatures you control get +1/+1.
Whenever a green creature you control enters, scry 1.
Enchantment
Sylvan Anthem (mh2) 176

Anthem

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Counters

Qty: 2 Price: $9.28
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Creature - Elemental
Forgotten Ancient (scg) 120
Primordial Hydra
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on this creature.
This creature has trample as long as it has ten or more +1/+1 counters on it.
Creature - Hydra
Primordial Hydra (m12) 189

Counters

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Creature

Qty: 3 Price: $17.78
Copperhoof Vorrac
This creature gets +1/+1 for each untapped permanent your opponents control.
Creature - Beast Boar
Copperhoof Vorrac (mrd) 116
Khalni Hydra
This spell costs
less to cast for each green creature you control.
Trample
Creature - Hydra
Khalni Hydra (roe) 192
Thorn Elemental
You may have this creature assign its combat damage as though it weren't blocked.
Creature - Elemental
Thorn Elemental (7ed) 273★

Creature

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Draw

Qty: 2 Price: $2.58
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (znc) 58
Augur of Autumn
You may look at the top card of your library any time.
You may play lands from the top of your library.
Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.
Creature - Human Druid
Augur of Autumn (mid) 168

Draw

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Evasion

Qty: 2 Price: $3.99
Mirri, Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
Legendary Creature - Warrior Cat
Mirri, Cat Warrior (10e) 279
Roughshod Mentor
Green creatures you control have trample.
Creature - Warrior Giant
Roughshod Mentor (ps11) 157

Evasion

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Finisher

Qty: 2 Price: $5.28
Hydra Omnivore
Whenever this creature deals combat damage to an opponent, it deals that much damage to each other opponent.
Creature - Hydra
Hydra Omnivore (c18) 153
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (c14) 208

Finisher

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Land

Qty: 38 Price: $116.18
Fertile Thicket
This land enters tapped.
When this land enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
: Add
.
Land
Fertile Thicket (bfz) 237
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (thb) 242
Forest
(
: Add
.)
Basic Land - Forest
Forest (7ed) 328
Forest
(
: Add
.)
Basic Land - Forest
Forest (zen) 246
Forest
(
: Add
.)
Basic Land - Forest
Forest (zen) 248
Forest
(
: Add
.)
Basic Land - Forest
Forest (zen) 249
Forest
(
: Add
.)
Basic Land - Forest
Forest (m13) 246
Forest
(
: Add
.)
Basic Land - Forest
Forest (bfz) 270
Forest
(
: Add
.)
Basic Land - Forest
Forest (bfz) 271
Forest
(
: Add
.)
Basic Land - Forest
Forest (bfz) 272
Forest
(
: Add
.)
Basic Land - Forest
Forest (bfz) 274
Forest
(
: Add
.)
Basic Land - Forest
Forest (sld) 1515
Forest
(
: Add
.)
Basic Land - Forest
Forest (thb) 286
Forest
(
: Add
.)
Basic Land - Forest
Forest (znr) 278
Forest
(
: Add
.)
Basic Land - Forest
Forest (znr) 280
Forest
(
: Add
.)
Basic Land - Forest
Forest (stx) 375
Forest
(
: Add
.)
Basic Land - Forest
Forest (afr) 278
Forest
(
: Add
.)
Basic Land - Forest
Forest (mid) 276
Forest
(
: Add
.)
Basic Land - Forest
Forest (mid) 277
Forest
(
: Add
.)
Basic Land - Forest
Forest (vow) 276
Forest
(
: Add
.)
Basic Land - Forest
Forest (vow) 277
Forest
(
: Add
.)
Basic Land - Forest
Forest (neo) 301
Forest
(
: Add
.)
Basic Land - Forest
Forest (snc) 280
Forest
(
: Add
.)
Basic Land - Forest
Forest (snc) 281
Forest
(
: Add
.)
Basic Land - Forest
Forest (clb) 468
Forest
(
: Add
.)
Basic Land - Forest
Forest (clb) 469
Forest
(
: Add
.)
Basic Land - Forest
Forest (clb) 470
Forest
(
: Add
.)
Basic Land - Forest
Forest (dmu) 275
Forest
(
: Add
.)
Basic Land - Forest
Forest (unf) 239
Forest
(
: Add
.)
Basic Land - Forest
Forest (unf) 244
Forest
(
: Add
.)
Basic Land - Forest
Forest (bro) 276
Forest
(
: Add
.)
Basic Land - Forest
Forest (one) 266
Forest
(
: Add
.)
Basic Land - Forest
Forest (one) 271
Forest
(
: Add
.)
Basic Land - Forest
Forest (mom) 290
Forest
(
: Add
.)
Basic Land - Forest
Forest (mom) 291
Lair of the Hydra
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Land
Lair of the Hydra (afr) 259
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (ths) 223
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (zen) 221

Land

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Landfall

Qty: 4 Price: $15.06
Dungrove Elder
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Creature - Treefolk
Dungrove Elder (plst) M12-171
Oran-Rief Hydra
Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.
Creature - Hydra
Oran-Rief Hydra (pbfz) 181
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (c14) 212
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (znr) 203

Landfall

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Protection

Qty: 6 Price: $20.20
Broken Fall
Return this enchantment to its owner's hand: Regenerate target creature.
Enchantment
Broken Fall (tmp) 216
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (btd) 55
Giant Ankheg
Trample
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Other creatures you control have trample and ward
.
Creature - Insect
Giant Ankheg (clb) 233
Gravity Well
Whenever a creature with flying attacks, it loses flying until end of turn.
Enchantment
Gravity Well (roe) 185
Sandwurm Convergence
Creatures with flying can't attack you or planeswalkers you control.
At the beginning of your end step, create a 5/5 green Wurm creature token.
Enchantment
Sandwurm Convergence (akh) 183
Vedalken Orrery
You may cast spells as though they had flash.
Artifact
Vedalken Orrery (5dn) 163

Protection

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Pump

Qty: 1 Price: $0.99
Colossification
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature gets +20/+20.
Enchantment - Aura
Colossification (iko) 148

Pump

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Ramp

Qty: 31 Price: $319.61
Ashaya, Soul of the Wild
Ashaya's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Legendary Creature - Elemental
Ashaya, Soul of the Wild (pznr) 179p
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (m21) 173
Boundless Realms
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
Sorcery
Boundless Realms (m13) 162
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (cn2) 178
Court of Bounty
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
Enchantment
Court of Bounty (cmr) 220
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (a25) 165
Cultivator Colossus
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature - Beast Plant
Cultivator Colossus (vow) 195
Doubling Cube
,
: Double the amount of each type of unspent mana you have.
Artifact
Doubling Cube (10e) 321
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Elemental Resonance
Enchant permanent
At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Enchantment - Aura
Elemental Resonance (dis) 83
Elfhame Sanctuary
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.
Enchantment
Elfhame Sanctuary (inv) 185
Emerald Medallion
Green spells you cast cost
less to cast.
Artifact
Emerald Medallion (mh3) 291
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (cns) 164
Into the Wilds
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
Enchantment
Into the Wilds (m14) 180
Jaheira's Respite
Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.
Prevent all combat damage that would be dealt this turn.
Instant
Jaheira's Respite (clb) 238
Karametra's Acolyte
: Add an amount of
equal to your devotion to green. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Creature - Human Druid
Karametra's Acolyte (ths) 160
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (nec) 120
Mark of Sakiko
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, add that much
. Until end of turn, you don't lose this mana as steps and phases end."
Enchantment - Aura
Mark of Sakiko (bok) 135
Nyxbloom Ancient
Trample
If you tap a permanent for mana, it produces three times as much of that mana instead.
Creature Enchantment - Elemental
Nyxbloom Ancient (thb) 190
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (2x2) 155
Realm Seekers
This creature enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands.
, Remove a +1/+1 counter from this creature: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Creature - Elf Scout
Realm Seekers (c16) 162
Reshape the Earth
Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Reshape the Earth (cmr) 249
Sasaya, Orochi Ascendant
Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya.
Legendary Creature - Monk Snake
Sasaya, Orochi Ascendant // Sasaya's Essence (sok) 145
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (10e) 296
Staff of Titania
Equipped creature gets +X/+X, where X is the number of Forests you control.
Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)
Equip
Artifact - Equipment
Staff of Titania (brc) 27
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (e01) 89
Tanuki Transplanter
Whenever this creature or equipped creature attacks, add an amount of
equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Dog
Tanuki Transplanter (nec) 30
Vernal Bloom
Whenever a Forest is tapped for mana, its controller adds an additional
.
Enchantment
Vernal Bloom (usg) 281
Virtue of Strength
If you tap a basic land for mana, it produces three times as much of that mana instead.
Enchantment
Virtue of Strength // Garenbrig Growth (woe) 197
Vorinclex, Voice of Hunger
Trample
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Legendary Creature - Praetor Phyrexian
Vorinclex, Voice of Hunger (sld) 213
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Enchantment
Wilderness Reclamation (c20) 196

Ramp

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Recursion

Qty: 1 Price: $18.99
Ancient Greenwarden
Reach (This creature can block creatures with flying.)
You may play lands from your graveyard.
If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Elemental
Ancient Greenwarden (znr) 178

Recursion

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Removal

Qty: 4 Price: $19.96
Lignify
Enchant creature
Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
Enchantment Kindred - Aura Treefolk
Lignify (lrw) 228
Questing Beast
Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
Legendary Creature - Beast
Questing Beast (eld) 171
Song of the Dryads
Enchant permanent
Enchanted permanent is a colorless Forest land.
Enchantment - Aura
Song of the Dryads (c14) 47
The Tarrasque
The Tarrasque has haste and ward
as long as it was cast.
Whenever The Tarrasque attacks, it fights target creature defending player controls.
Legendary Creature - Dinosaur
The Tarrasque (afr) 207

Removal

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Stax

Qty: 1 Price: $16.99
Hall of Gemstone
At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
World Enchantment
Hall of Gemstone (mir) 221

Stax

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Tutor

Qty: 1 Price: $5.99
Tooth and Nail
Choose one —
• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
• Put up to two creature cards from your hand onto the battlefield.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Tooth and Nail (mrd) 134

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
100 pips - 57 cards
41 mana - 41 cards
0 pips - 0 cards
2 mana - 2 cards
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