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Commander
Size: 100Est cost: $262.45Salt sum: 39.65
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Frankie3692

66 views4 months ago
Commander
Size: 100Est cost: $262.45Salt sum: 39.65
No deck tags

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Commander

Qty: 1 Price: $0.49
Codie, Vociferous Codex
You can't cast permanent spells.
,
: Add
. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Legendary Creature Artifact - Construct Book
Codie, Vociferous Codex (stx) 253

Commander

(CTRL to add secondary)

Artifact

Qty: 2 Price: $7.78
Sol Ring
: Add
.
Artifact
Sol Ring (tle) 316
Welding Jar
Sacrifice this artifact: Regenerate target artifact.
Artifact
Welding Jar (2xm) 307

Artifact

(CTRL to add secondary)

Creature

Qty: 1 Price: $1.99
Biomancer's Familiar
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
Creature - Mutant
Biomancer's Familiar (rna) 158

Creature

(CTRL to add secondary)

Enchantment

Qty: 1 Price: $1.29
Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel —
, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment
Touch the Spirit Realm (neo) 40

Enchantment

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Instant

Qty: 25 Price: $62.23
Abrupt Decay
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Instant
Abrupt Decay (mb2) 78
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fic) 267
Autumn's Veil
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Instant
Autumn's Veil (m12) 164
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (tle) 155
Break Down the Door
Choose one —
• Exile target artifact.
• Exile target enchantment.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Break Down the Door (dsk) 170
Cerulean Wisps
Target creature becomes blue until end of turn. Untap that creature.
Draw a card.
Instant
Cerulean Wisps (plst) SHM-31
Display of Power
This spell can't be copied.
Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
Instant
Display of Power (ltr) 119
Filter Out
Return all noncreature, nonland permanents to their owners' hands.
Instant
Filter Out (mat) 7
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (plst) EMA-167
Gift of the Viper
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.
Instant
Gift of the Viper (mh3) 156
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dsc) 88
Hunting Pack
Create a 4/4 green Beast creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Instant
Hunting Pack (mh2) 284
Long-Term Plans
Search your library for a card, then shuffle and put that card third from the top.
Instant
Long-Term Plans (plst) SCG-38
Maestros Charm
Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.
Instant
Maestros Charm (snc) 199
Magic Damper
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it.
Instant
Magic Damper (fin) 61
Moment of Valor
Choose one —
• Untap target creature. It gets +1/+0 and gains indestructible until end of turn.
• Destroy target creature with power 4 or greater.
Instant
Moment of Valor (woe) 20
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 60
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (fic) 248
Reverberate
Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Reverberate (40k) 207
Shore Up
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Instant
Shore Up (blb) 69
Slip Out the Back
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Slip Out the Back (clu) 99
Stern Lesson
Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with "
: Add
. This mana can't be spent to cast a nonartifact spell.")
Instant
Stern Lesson (bro) 64
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (tdc) 132
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (eoc) 45
Verdant Command
Choose two —
• Target player creates two tapped 1/1 green Squirrel creature tokens.
• Counter target loyalty ability of a planeswalker.
• Exile target card from a graveyard.
• Target player gains 3 life.
Instant
Verdant Command (mh2) 359

Instant

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Land

Qty: 36 Price: $55.01
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (fic) 373
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (fdn) 684
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (fic) 377
Citadel Gate
This land enters tapped.
As this land enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land - Gate
Citadel Gate (clb) 349
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cmm) 420
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (cmm) 993
Forest
(
: Add
.)
Basic Land - Forest
Forest (woe) 276
Haunted Mire
(
: Add
or
.)
This land enters tapped.
Land - Swamp Forest
Haunted Mire (tdc) 369
Island
(
: Add
.)
Basic Land - Island
Island (woe) 263
Island
(
: Add
.)
Basic Land - Island
Island (tla) 283
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (m3c) 350
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (fic) 406
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (eoc) 165
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tle) 295
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (eoc) 170
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (tdm) 264
Plains
(
: Add
.)
Basic Land - Plains
Plains (woe) 262
Radiant Grove
(
: Add
or
.)
This land enters tapped.
Land - Plains Forest
Radiant Grove (fic) 414
Sea Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land - Gate
Sea Gate (clb) 359
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (inr) 284
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (eoc) 182
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (ecl) 267
Sunlit Marsh
(
: Add
or
.)
This land enters tapped.
Land - Plains Swamp
Sunlit Marsh (fic) 431
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tla) 284
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (tdm) 268
Tangled Islet
(
: Add
or
.)
This land enters tapped.
Land - Island Forest
Tangled Islet (fic) 434
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (drc) 176
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (eoc) 187
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (tle) 260
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (tle) 263
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (tle) 264
Tranquil Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Landscape (mh3) 231
University Campus
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
University Campus (spm) 186
Wooded Ridgeline
(
: Add
or
.)
This land enters tapped.
Land - Mountain Forest
Wooded Ridgeline (fic) 441
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (tdc) 413

Land

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Sorcery

Qty: 34 Price: $133.66
All Is Dust
Each player sacrifices all permanents they control that are one or more colors.
Sorcery Kindred - Eldrazi
All Is Dust (m3c) 152
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (eoc) 86
Bring to Light
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Sorcery
Bring to Light (2x2) 188
Call for Aid
Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
Sorcery
Call for Aid (ltc) 432
Call the Skybreaker
Create a 5/5 blue and red Elemental creature token with flying.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Call the Skybreaker (ncc) 333
Decree of Annihilation
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, destroy all lands.
Sorcery
Decree of Annihilation (plst) SCG-85
Elemental Masterpiece
Create two 4/4 blue and red Elemental creature tokens.
, Discard this card: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Elemental Masterpiece (stx) 182
Empty the Warrens
Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Empty the Warrens (dmr) 118
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (fic) 242
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (eoc) 50
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (tle) 257
Final Parting
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
Sorcery
Final Parting (cmm) 160
Frenzied Tilling
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Frenzied Tilling (gtc) 166
In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.
Sorcery
In Garruk's Wake (clb) 759
Inevitable Betrayal
Suspend 3—
(Rather than cast this card from your hand, pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Inevitable Betrayal (mh2) 390
Into the Time Vortex
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Into the Time Vortex (who) 88
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (tdc) 261
Make Your Own Luck
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Sorcery
Make Your Own Luck (otj) 218
Mind's Desire
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Mind's Desire (c21) 123
Mizzix's Mastery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Mizzix's Mastery (otc) 175
Overmaster
The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
Sorcery
Overmaster (dmr) 132
Peer into the Abyss
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Sorcery
Peer into the Abyss (plst) M21-117
Personal Tutor
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Sorcery
Personal Tutor (cmm) 110
Play of the Game
Assist (Another player can pay up to
of this spell's cost.)
Exile all nonland permanents.
Sorcery
Play of the Game (bbd) 29
Profane Tutor
Suspend 2—
(Rather than cast this card from your hand, pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Profane Tutor (mh2) 401
Ranger's Path
Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Ranger's Path (m13) 186
Seize the Storm
Create a red Elemental creature token with trample and "This token's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Storm (inr) 170
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (dsc) 156
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54
Swarming of Moria
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Sorcery
Swarming of Moria (ltr) 150
Time Stretch
Target player takes two extra turns after this one.
Sorcery
Time Stretch (dmr) 69
Titania's Command
Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
Sorcery
Titania's Command (bro) 194
Vindicate
Destroy target permanent.
Sorcery
Vindicate (fic) 330
Worldfire
Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
Sorcery
Worldfire (m13) 158

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

10 pips - 8 cards
16 mana - 16 cards
25 pips - 21 cards
22 mana - 22 cards
13 pips - 8 cards
16 mana - 16 cards
22 pips - 16 cards
17 mana - 17 cards
18 pips - 16 cards
17 mana - 17 cards
0 pips - 0 cards
7 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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