120 views18 months ago
Commander
Size: 44Est cost: $181.14Salt sum: 14.51
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Savefishfromdro

120 views18 months ago
Commander
Size: 44Est cost: $181.14Salt sum: 14.51
No deck tags

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Commander

Qty: 1 Price: $6.49
Kalamax, the Stormsire
Whenever you cast your first instant spell each turn, if Kalamax is tapped, copy that spell. You may choose new targets for the copy.
Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.
Legendary Creature - Elemental Dinosaur
Kalamax, the Stormsire (spg) 13

Commander

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Creature

Qty: 4 Price: $4.98
Najal, the Storm Runner
You may cast sorcery spells as though they had flash.
Whenever Najal attacks, you may pay
. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Legendary Creature - Wizard Efreet
Najal, the Storm Runner (dmu) 208
Storm Skreelix
Flying
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Creature - Horror Drake
Storm Skreelix (mid) 243
Storm-Kiln Artist
This creature gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Shaman Dwarf
Storm-Kiln Artist (otc) 181
Stormcatch Mentor
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Otter
Stormcatch Mentor (blb) 234

Creature

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Enchantment

Qty: 3 Price: $19.47
Storm of Saruman
Ward

Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Enchantment
Storm of Saruman (ltr) 72
Stormchaser's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 1/1 blue and red Otter creature token with prowess.
: Level 2
When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand.
: Level 3
Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess.
Enchantment - Class
Stormchaser's Talent (blb) 75
Thousand-Year Storm
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Enchantment
Thousand-Year Storm (2x2) 286

Enchantment

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Instant

Qty: 19 Price: $59.27
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (blc) 170
Annul
Counter target artifact or enchantment spell.
Instant
Annul (khm) 42
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (dsc) 113
Cerulean Wisps
Target creature becomes blue until end of turn. Untap that creature.
Draw a card.
Instant
Cerulean Wisps (plst) SHM-31
Charge Through
Target creature gains trample until end of turn.
Draw a card.
Instant
Charge Through (stx) 124
Comet Storm
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Instant
Comet Storm (cmr) 411
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (mb2) 25
Crimson Wisps
Target creature becomes red and gains haste until end of turn. (It can attack and
this turn.)
Draw a card.
Instant
Crimson Wisps (plst) SHM-88
Disrupt
Counter target instant or sorcery spell unless its controller pays
.
Draw a card.
Instant
Disrupt (plst) WTH-37
Expedite
Target creature gains haste until end of turn.
Draw a card.
Instant
Expedite (cmr) 413
Flusterstorm
Counter target instant or sorcery spell unless its controller pays
.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Flusterstorm (mb2) 163
Fury Storm
When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Fury Storm (c18) 22
Gut Shot
(
can be paid with either
or 2 life.)
Gut Shot deals 1 damage to any target.
Instant
Gut Shot (plst) MM2-117
Leap
Target creature gains flying until end of turn.
Draw a card.
Instant
Leap (plst) STH-35
Mutagenic Growth
(
can be paid with either
or 2 life.)
Target creature gets +2/+2 until end of turn.
Instant
Mutagenic Growth (plst) NPH-116
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (otc) 104
Radstorm
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Radstorm (pip) 37
Storm King's Thunder
When you next cast an instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.
Instant
Storm King's Thunder (clb) 196
Weather the Storm
You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Instant
Weather the Storm (mh1) 191

Instant

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Land

Qty: 1 Price: $4.99
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (who) 308

Land

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Sorcery

Qty: 16 Price: $85.94
Adventurous Impulse
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Adventurous Impulse (j22) 627
Ancestral Anger
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
Sorcery
Ancestral Anger (vow) 142
Assault Strobe
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Sorcery
Assault Strobe (som) 82
Chatterstorm
Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Chatterstorm (blc) 210
Cloak of Feathers
Target creature gains flying until end of turn.
Draw a card.
Sorcery
Cloak of Feathers (plst) POR-44
Crash Through
Creatures you control gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
Sorcery
Crash Through (plst) M19-133
Elven Farsight
Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.
Sorcery
Elven Farsight (ltr) 161
Enter the Enigma
Target creature can't be blocked this turn.
Draw a card.
Sorcery
Enter the Enigma (dsk) 52
Genesis Storm
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
Sorcery
Genesis Storm (c18) 30
Gitaxian Probe
(
can be paid with either
or 2 life.)
Look at target player's hand.
Draw a card.
Sorcery
Gitaxian Probe (mb2) 28
Glimpse of Nature
Whenever you cast a creature spell this turn, draw a card.
Sorcery
Glimpse of Nature (chk) 210
Insist
The next creature spell you cast this turn can't be countered.
Draw a card.
Sorcery
Insist (tor) 127
Irresistible Prey
Target creature must be blocked this turn if able.
Draw a card.
Sorcery
Irresistible Prey (jmp) 406
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (sld) 1744
Overmaster
The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
Sorcery
Overmaster (dmr) 132
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (mb2) 35

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
23 pips - 21 cards
3 mana - 3 cards
0 pips - 0 cards
0 mana - 2 cards
21 pips - 17 cards
4 mana - 4 cards
12 pips - 11 cards
2 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
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Deck extras (0)

Description

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