267
11/26/2020
Secret Santa Gingerbrute
Deck Size: 100
Commander
Est deck cost: $52.12
Salt sum: 24.11
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267
11/26/2020
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Commander

Qty: 1 Price: $3.99
Syr Gwyn, Hero of Ashvale

Vigilance, menace Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. Equipment you control have equip Knight {0}.

Creature
Syr Gwyn, Hero of Ashvale (eld) 330

Commander

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Artifact

Qty: 14 Price: $5.11
Ancestral Blade

When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ancestral Blade (cmr) 5
Bag of Holding

Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.

Artifact
Bag of Holding (m20) 222
Icon of Ancestry

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (m20) 229
Jousting Lance

Equipped creature gets +2/+0. During your turn, equipped creature has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Jousting Lance (dom) 221
Mace of the Valiant

Equipped creature gets +1/+1 for each charge counter on this Equipment and has vigilance. (Attacking doesn't cause it to tap.) Whenever a creature you control enters, put a charge counter on this Equipment. Equip {3}

Artifact
Mace of the Valiant (eld) 314
Mana Geode

When this artifact enters, scry 1. {T}: Add one mana of any color.

Artifact
Mana Geode (jmp) 472
Marauder's Axe

Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Marauder's Axe (jmp) 473
Mardu Banner

{T}: Add {R}, {W}, or {B}. {R}{W}{B}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mardu Banner (ktk) 224
Mask of Immolation

When this Equipment enters, create a 1/1 red Elemental creature token, then attach this Equipment to it. Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Immolation (m20) 151
Renegade Map

This artifact enters tapped. {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Renegade Map (plst) AER-173
Shining Armor

Flash When this Equipment enters, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Shining Armor (plst) ELD-29
Short Sword

Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Short Sword (m21) 236
Traveler's Amulet

{1}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Traveler's Amulet (thb) 240
Weatherlight

Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3

Artifact
Weatherlight (plst) DOM-237

Artifact

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Creature

Qty: 29 Price: $18.06
Acclaimed Contender

When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Acclaimed Contender (eld) 1
Aegis of the Gods

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Creature Enchantment
Aegis of the Gods (jou) 1
Arvad the Cursed

Deathtouch, lifelink Other legendary creatures you control get +2/+2.

Creature
Arvad the Cursed (dom) 191
Aryel, Knight of Windgrace

Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.

Creature
Aryel, Knight of Windgrace (dom) 192
Barrow Witches

When this creature enters, return target Knight card from your graveyard to your hand.

Creature
Barrow Witches (eld) 77
Belle of the Brawl

Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, other Knights you control get +1/+0 until end of turn.

Creature
Belle of the Brawl (eld) 78
Cavalry Drillmaster

When this creature enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Creature
Cavalry Drillmaster (m19) 8
Embereth Skyblazer

During your turn, this creature has flying. Whenever this creature attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.

Creature
Embereth Skyblazer (eld) 321
Farfinder

Vigilance When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Farfinder (iko) 2
Fireborn Knight

Double strike {R/W}{R/W}{R/W}{R/W}: This creature gets +1/+1 until end of turn.

Creature
Fireborn Knight (eld) 210
Foulmire Knight

Creature
Foulmire Knight // Profane Insight (eld) 90
General's Enforcer

Legendary Humans you control have indestructible. {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.

Creature
General's Enforcer (iko) 188
Goring Ceratops

Double strike Whenever this creature attacks, other creatures you control gain double strike until end of turn.

Creature
Goring Ceratops (anb) 8
Inspiring Captain

When this creature enters, creatures you control get +1/+1 until end of turn.

Creature
Inspiring Captain (m20) 25
Inspiring Veteran

Other Knights you control get +1/+1.

Creature
Inspiring Veteran (eld) 194
Knight of Malice

First strike (This creature deals combat damage before creatures without first strike.) Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) This creature gets +1/+0 as long as any player controls a white permanent.

Creature
Knight of Malice (dom) 97
Knight of New Benalia

Creature
Knight of New Benalia (dom) 24
Kwende, Pride of Femeref

Double strike Creatures you control with first strike have double strike.

Creature
Kwende, Pride of Femeref (dom) 25
Nightmare Shepherd

Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.

Creature Enchantment
Nightmare Shepherd (thb) 315
Order of Midnight

Creature
Order of Midnight // Alter Fate (eld) 99
Resolute Rider

{W/B}{W/B}: This creature gains lifelink until end of turn. {W/B}{W/B}{W/B}: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Resolute Rider (eld) 214
Scaretiller

Whenever this creature becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped.

Creature Artifact
Scaretiller (znc) 117
Shambling Suit

Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.

Creature Artifact
Shambling Suit (eld) 230
Silverwing Squadron

Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever this creature attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

Creature
Silverwing Squadron (eld) 315
Skyknight Legionnaire

Flying, haste

Creature
Skyknight Legionnaire (grn) 198
Skyknight Vanguard

Flying Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.

Creature
Skyknight Vanguard (m20) 218
Smitten Swordmaster

Creature
Smitten Swordmaster // Curry Favor (eld) 290
Wintermoor Commander

Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever this creature attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Wintermoor Commander (eld) 205
Zirda, the Dawnwaker

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.

Creature
Zirda, the Dawnwaker (iko) 360

Creature

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Enchantment

Qty: 8 Price: $4.36
Commander's Insignia

Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.

Enchantment
Commander's Insignia (c19) 2
Heliod's Punishment

Enchant creature This Aura enters with four task counters on it. Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

Enchantment
Heliod's Punishment (thb) 21
Heroism

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.

Enchantment
Heroism (fem) 6
Knights' Charge

Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.

Enchantment
Knights' Charge (eld) 328
Offspring's Revenge

At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn.

Enchantment
Offspring's Revenge (iko) 198
Phyresis

Enchant creature Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Enchantment
Phyresis (mbs) 49
Trapped in the Tower

Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Trapped in the Tower (eld) 33
Vessel of Volatility

{1}{R}, Sacrifice this enchantment: Add {R}{R}{R}{R}.

Enchantment
Vessel of Volatility (plst) SOI-189

Enchantment

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Instant

Qty: 5 Price: $3.69
Clash of Titans

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Instant
Clash of Titans (iko) 111
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (jmp) 97
Inspired Charge

Creatures you control get +2/+1 until end of turn.

Instant
Inspired Charge (jmp) 110
Karametra's Blessing

Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Karametra's Blessing (thb) 26
Umezawa's Charm

Choose one — • Target creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life.

Instant
Umezawa's Charm (mh1) 111

Instant

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Land

Qty: 39 Price: $15.51
Cinder Barrens

This land enters tapped. {T}: Add {B} or {R}.

Land
Cinder Barrens (c19) 235
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (cmr) 482
Forsaken Sanctuary

This land enters tapped. {T}: Add {W} or {B}.

Land
Forsaken Sanctuary (c18) 247
Mountain

({T}: Add {R}.)

Land
Mountain (cmr) 509
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (war) 269
Plains

({T}: Add {W}.)

Land
Plains (cmr) 505
Stone Quarry

This land enters tapped. {T}: Add {R} or {W}.

Land
Stone Quarry (cmr) 495
Swamp

({T}: Add {B}.)

Land
Swamp (znr) 273
Tournament Grounds

{T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.

Land
Tournament Grounds (eld) 248
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (cmr) 502

Land

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Sorcery

Qty: 4 Price: $1.40
Daring Demolition

Destroy target creature or Vehicle.

Sorcery
Daring Demolition (plst) AER-55
Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Sorcery
Duress (m21) 96
Funeral Rites

You draw two cards, lose 2 life, then mill two cards.

Sorcery
Funeral Rites (jmp) 235
Revoke Existence

Exile target artifact or enchantment.

Sorcery
Revoke Existence (2xm) 28

Sorcery

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Deck Info

Deck stats

42 pips - 32 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 1 card
28 pips - 20 cards
19 mana - 19 cards
16 pips - 11 cards
19 mana - 16 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
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