157
12/8/2024
No Idea What I'm Doing
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $156.22
Salt sum: 30.22
Playgroup dot gg logoPower level:
157
12/8/2024
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Commander

Quantity: 1Price: $0.99
Satya, Aetherflux Genius

Menace, haste Whenever Satya, Aetherflux Genius attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get {E}{E} (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of {E} equal to its mana value.

Creature
Satya, Aetherflux Genius (m3c) 3

Commander

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Draw

Quantity: 14Price: $26.90
Amped Raptor

First strike When Amped Raptor enters, you get {E}{E} (two energy counters). Then if you cast it from your hand, exile cards from the top of your library until you exile a nonland card. You may cast that card by paying an amount of {E} equal to its mana value rather than paying its mana cost.

Creature
Amped Raptor (mh3) 114
Bespoke Battlewagon

{T}: You get {E}{E} (two energy counters). {T}, Pay {E}{E}: Tap target creature. {T}, Pay {E}{E}{E}: Draw a card. Pay {E}{E}{E}{E}: Bespoke Battlewagon becomes an artifact creature until end of turn. Crew 4

Artifact
Bespoke Battlewagon (mh3) 52
Coastal Piracy

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Enchantment
Coastal Piracy (plst) MMQ-68
Enduring Curiosity

Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Curiosity (dsk) 51
Fall of the First Civilization

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You and target opponent each draw two cards. II — Exile target artifact an opponent controls. III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.

Enchantment
Fall of the First Civilization (acr) 4
Fear of Missing Out

When Fear of Missing Out enters, discard a card, then draw a card. Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Creature Enchantment
Fear of Missing Out (dsk) 136
Glimmer of Genius

Scry 2, then draw two cards. You get {E}{E} (two energy counters).

Instant
Glimmer of Genius (kld) 49
Izzet Generatorium

If you would get one or more {E} (energy counters), you get that many plus one {E} instead. {T}: Draw a card. Activate only if you've paid or lost four or more {E} this turn.

Artifact
Izzet Generatorium (mh3) 191
Jori En, Ruin Diver

Whenever you cast your second spell each turn, draw a card.

Creature
Jori En, Ruin Diver (dds) 23
Roil Cartographer

Landfall — Whenever a land you control enters, you get {E} (an energy counter). {T}, Pay six {E}: Draw three cards.

Creature
Roil Cartographer (mh3) 67
Rush of Inspiration

Instant
Rush of Inspiration // Crackling Falls (mh3) 257Rush of Inspiration // Crackling Falls (mh3) 257
Tempest Harvester

When Tempest Harvester enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Draw a card, then discard a card.

Creature
Tempest Harvester (mh3) 73
The Everflowing Well

Artifact
The Everflowing Well // The Myriad Pools (lci) 56The Everflowing Well // The Myriad Pools (lci) 56
Unstable Amulet

When Unstable Amulet enters, you get {E}{E} (two energy counters). Whenever you cast a spell from anywhere other than your hand, Unstable Amulet deals 1 damage to each opponent. {T}, Pay {E}{E}: Exile the top card of your library. You may play it until you exile another card with Unstable Amulet.

Artifact
Unstable Amulet (mh3) 142

Draw

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Mill

Quantity: 1Price: $59.99
Abhorrent Oculus

As an additional cost to cast this spell, exile six cards from your graveyard. Flying At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Creature
Abhorrent Oculus (dsk) 42

Mill

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Removal

Quantity: 21Price: $29.09
Aether Spike

Choose target spell. You get {E}{E} (two energy counters), then you may pay any amount of {E}. Counter that spell unless its controller pays {1} for each {E} paid this way.

Instant
Aether Spike (mh3) 50
Aethertorch Renegade

When Aethertorch Renegade enters, you get {E}{E}{E}{E} (four energy counters). {T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature. {T}, Pay eight {E}: Aethertorch Renegade deals 6 damage to target player or planeswalker.

Creature
Aethertorch Renegade (kld) 106
Battle of Frost and Fire

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. II — Scry 3. III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.

Enchantment
Battle of Frost and Fire (khm) 204
Desynchronization

Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)

Instant
Desynchronization (acr) 16
Harnessed Lightning

Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.

Instant
Harnessed Lightning (kld) 117
Invert Polarity

Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.

Instant
Invert Polarity (mh3) 190
Jeskai Charm

Choose one — • Put target creature on top of its owner's library. • Jeskai Charm deals 4 damage to target opponent or planeswalker. • Creatures you control get +1/+1 and gain lifelink until end of turn.

Instant
Jeskai Charm (2x2) 232
Overlord of the Boilerbilges

Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to any target.

Creature Enchantment
Overlord of the Boilerbilges (dsk) 146
Reiterating Bolt

Replicate—Pay {E}{E}{E}. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Reiterating Bolt deals 3 damage to target creature or planeswalker.

Sorcery
Reiterating Bolt (mh3) 134
Ride Down

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

Instant
Ride Down (emn) 188
Roast

Roast deals 5 damage to target creature without flying.

Sorcery
Roast (plst) DTK-151
Roil Spout

Put target creature on top of its owner's library. Awaken 4—{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Sorcery
Roil Spout (bfz) 219
Scorching Shot

Scorching Shot deals 5 damage to target creature.

Sorcery
Scorching Shot (otj) 145
Spite of Mogis

Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Sorcery
Spite of Mogis (jou) 113
Split Up

Choose one — • Destroy all tapped creatures. • Destroy all untapped creatures.

Sorcery
Split Up (dsk) 32
Static Prison

When Static Prison enters, exile target nonland permanent an opponent controls until Static Prison leaves the battlefield. You get {E}{E} (two energy counters). At the beginning of your first main phase, sacrifice Static Prison unless you pay {E}.

Enchantment
Static Prison (mh3) 44
Suppression Ray

Sorcery
Suppression Ray // Orderly Plaza (mh3) 260Suppression Ray // Orderly Plaza (mh3) 260
The Eternal Wanderer

No more than one creature can attack The Eternal Wanderer each combat. +1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. 0: Create a 2/2 white Samurai creature token with double strike. −4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.

Planeswalker
The Eternal Wanderer (one) 11
Volatile Stormdrake

Flying, hexproof from activated and triggered abilities When Volatile Stormdrake enters, exchange control of Volatile Stormdrake and target creature an opponent controls. If you do, you get {E}{E}{E}{E}, then sacrifice that creature unless you pay an amount of {E} equal to its mana value.

Creature
Volatile Stormdrake (mh3) 79
Wear

Instant
Wear // Tear (moc) 343
Witchstalker Frenzy

This spell costs {1} less to cast for each creature that attacked this turn. Witchstalker Frenzy deals 5 damage to target creature.

Instant
Witchstalker Frenzy (woe) 159

Removal

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Anthem

Quantity: 2Price: $2.08
Rising of the Day

Creatures you control have haste. Legendary creatures you control get +1/+0.

Enchantment
Rising of the Day (ltr) 145
Théoden, King of Rohan

Whenever Théoden, King of Rohan or another Human you control enters, target creature gains double strike until end of turn.

Creature
Théoden, King of Rohan (ltr) 684

Anthem

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Finisher

Quantity: 3Price: $2.27
Electrostatic Pummeler

When Electrostatic Pummeler enters, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.

Creature Artifact
Electrostatic Pummeler (plst) KLD-210
Flying Crane Technique

Untap all creatures you control. They gain flying and double strike until end of turn.

Instant
Flying Crane Technique (ktk) 176
Lightning Runner

Double strike, haste Whenever Lightning Runner attacks, you get {E}{E} (two energy counters), then you may pay eight {E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

Creature
Lightning Runner (aer) 90

Finisher

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Protection

Quantity: 3Price: $4.57
Stormtide Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Creature
Stormtide Leviathan (cmr) 407
The Wandering Rescuer

Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Double strike Other tapped creatures you control have hexproof.

Creature
The Wandering Rescuer (dsk) 41
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (cmm) 939

Protection

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Tokens

Quantity: 2Price: $0.70
Phyrexian Ironworks

Whenever you attack, you get {E} (an energy counter). {T}, Pay {E}{E}{E}: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery.

Artifact
Phyrexian Ironworks (mh3) 130
Scurry of Gremlins

When Scurry of Gremlins enters, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn.

Enchantment
Scurry of Gremlins (mh3) 203

Tokens

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Bounce

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Shrieking Drake

Flying When Shrieking Drake enters, return a creature you control to its owner's hand.

Creature
Shrieking Drake (mh3) 272

Bounce

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Instant

Quantity: 1Price: $0.35
Tears of Valakut

This spell can't be countered. Tears of Valakut deals 5 damage to target creature with flying.

Instant
Tears of Valakut (ogw) 118

Instant

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Pump

Quantity: 3Price: $1.19
Blood Mist

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Enchantment
Blood Mist (emn) 119
Emissary of Soulfire

When Emissary of Soulfire enters, you get {E}{E}{E} (three energy counters). Pay {E}{E}: Put an exalted counter on target creature you control. Activate only as a sorcery. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Creature
Emissary of Soulfire (mh3) 183
Legion Leadership

Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255

Pump

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Untap

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Janjeet Sentry

When Janjeet Sentry enters, you get {E}{E} (two energy counters). {T}, Pay {E}{E}: You may tap or untap target artifact or creature.

Creature
Janjeet Sentry (kld) 53

Untap

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Burn

Quantity: 1Price: $4.99
Razorkin Needlehead

Razorkin Needlehead has first strike during your turn. Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them.

Creature
Razorkin Needlehead (dsk) 153

Burn

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Land

Quantity: 37Price: $13.09
Cephalid Coliseum

{T}: Add {U}. Cephalid Coliseum deals 1 damage to you. Threshold — {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

Land
Cephalid Coliseum (mh3) 300
Island

({T}: Add {U}.)

Land
Island (dsk) 280
Meandering River

Meandering River enters tapped. {T}: Add {W} or {U}.

Land
Meandering River (scd) 308
Mountain

({T}: Add {R}.)

Land
Mountain (dsk) 284
Mystic Monastery

Mystic Monastery enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (blc) 318
Plains

({T}: Add {W}.)

Land
Plains (fdn) 273
Port Town

As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped. {T}: Add {W} or {U}.

Land
Port Town (cmm) 1019

Land

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Ramp

Quantity: 3Price: $1.69
Charitable Levy

Noncreature spells cost {1} more to cast. Whenever a player casts a noncreature spell, put a collection counter on Charitable Levy. Then if there are three or more collection counters on it, sacrifice it. If you do, draw a card, then you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Enchantment
Charitable Levy (mh3) 21
Narset of the Ancient Way

+1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. −2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker. −6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."

Planeswalker
Narset of the Ancient Way (cmm) 930
Solar Transformer

Solar Transformer enters tapped. When Solar Transformer enters, you get {E}{E}{E} (three energy counters). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.

Artifact
Solar Transformer (mh3) 211

Ramp

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Creature

Quantity: 2Price: $0.94
Mantis Rider

Flying, vigilance, haste

Creature
Mantis Rider (plst) KTK-184
Mercurial Geists

Flying Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

Creature
Mercurial Geists (plst) EMN-186

Creature

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Lifegain

Quantity: 1Price: $5.49
Guide of Souls

Whenever another creature you control enters, you gain 1 life and get {E} (an energy counter). Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.

Creature
Guide of Souls (mh3) 29

Lifegain

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Recursion

Quantity: 3Price: $1.19
Jolted Awake

Choose up to one target artifact or creature card in your graveyard. You get {E}{E} (two energy counters). Then you may pay an amount of {E} equal to that card's mana value. If you do, return it from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Jolted Awake (mh3) 33
Pull from the Deep

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.

Sorcery
Pull from the Deep (jou) 47
Wishing Well

{T}: Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on Wishing Well from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.

Artifact
Wishing Well (blb) 81

Recursion

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Deck Info

Deck stats

26 pips - 22 cards
14 mana - 14 cards
40 pips - 31 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 1 card
38 pips - 33 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
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