kws
1.3k views3 months ago
Commander
Size: 100Salt sum: 43.56
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{"ops":[{"attributes":{"italic":true},"insert":"\"It's my character -- I'm the Trash Man! I come out, I throw trash all over the- all over the ring! And then, I start eating garbage! And then I pick up the trash can and I smash the guy on the head!\" "},{"insert":"\n"},{"attributes":{"italic":true},"insert":" - Frank Reynolds, IASIP"},{"insert":"\n\nCommander: "},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Oskar, Rubbish Reclaimer"}},{"attributes":{"italic":true,"bold":true},"insert":" "},{"insert":"\n\nStrategy: Set up an early-game looting engine to find pieces that enable more instant-speed interaction and disruption so you can adapt to anything at instant speed.\nCast looters such as "},{"attributes":{"italic":true},"insert":{"card-link":"Likeness Looter"}},{"attributes":{"italic":true},"insert":" "},{"insert":"by turn 2."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Loot away different CMC cards to reduce Oskar's cost from command zone."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast Oskar and start casting at instant speed using looters on opponents' turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Generate extra value from draw/discard synergy pieces like "},{"attributes":{"italic":true},"insert":{"card-link":"Bone Miser"}},{"attributes":{"italic":true},"insert":" "},{"insert":" or "},{"attributes":{"italic":true},"insert":{"card-link":"Currency Converter"}},{"attributes":{"italic":true},"insert":" ."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Loot more until you find a solution to your opponents. "},{"attributes":{"italic":true},"insert":{"card-link":"Dream Halls"}},{"insert":" goes berserk and is my favorite card in this deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nBest opening hand cards:\n"},{"attributes":{"italic":true},"insert":{"card-link":"Likeness Looter"}},{"insert":" or "},{"attributes":{"italic":true},"insert":{"card-link":"Vohar, Vodalian Desecrator"}},{"insert":" or any other 2-mana looter to get started"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"As Foretold"}},{"insert":" starts the freecasting train asap. The best part is it works each turn so looting on opponents' turns with Oskar out means 1 free instant-speed cast of whatever you can each turn!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Wayfarer's Bauble"}},{"insert":" effectively ramps for 2 to cast Oskar since it fetches a land and makes Oskar cost 1 less by being in the yard. (Same with any fetchland)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Bog Witch"}},{"insert":" is a repeatable dark ritual and when Oskar is out, just cast whatever was discarded!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nGreat cards to find around turn 4-5:\n"},{"attributes":{"italic":true},"insert":{"card-link":"Dream Halls"}},{"attributes":{"italic":true},"insert":" "},{"insert":"for the discard-synergy freecasting. This card is crucial for casting some high CMC cards late in a turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Lord of the Forsaken"}},{"insert":" is incredible! The life exchange to reduce the cost of spells cast using Oskar is nuts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Teferi's Ageless Insight"}},{"attributes":{"italic":true},"insert":" "},{"insert":"or"},{"attributes":{"italic":true},"insert":" "},{"attributes":{"italic":true},"insert":{"card-link":"Alhammarret's Archive"}},{"attributes":{"italic":true},"insert":" "},{"insert":"make looting incredibly good."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Skirge Familiar"}},{"insert":" or "},{"attributes":{"italic":true},"insert":{"card-link":"Mind Over Matter"}},{"insert":" are great pieces because they are repeatable discard outlets that generates mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCombos: (Not all, just the ones that I know of)\n"},{"attributes":{"italic":true},"insert":{"card-link":"Oskar, Rubbish Reclaimer"}},{"attributes":{"italic":true},"insert":" + "},{"attributes":{"italic":true},"insert":{"card-link":"Dream Halls"}},{"attributes":{"italic":true},"insert":" + "},{"attributes":{"italic":true},"insert":{"card-link":"Tamiyo, the Moon Sage"}},{"attributes":{"italic":true},"insert":"'"},{"insert":"s Emblem = Infinite recurred freecasting. (instant or sorcery. creatures too iff i have sac outlet)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Mind Over Matter"}},{"attributes":{"italic":true},"insert":" + "},{"attributes":{"italic":true},"insert":{"card-link":"Tamiyo, the Moon Sage"}},{"attributes":{"italic":true},"insert":"'"},{"insert":"s Emblem = Infinite colored mana and therefore infinite recurred casting."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAny self-imposed deckbuilding rules below:\nTry to balance Blue and Black pips so it feels like a Dimir deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"No hard rules, but lean into Oskar's ability to ignore timing restrictions, so play less instants and cards with flash."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPotentially-relevant rules:\n400.7k: After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.\n601.2a: The card cast is on the stack before costs are determined. Things like "},{"attributes":{"italic":true},"insert":{"card-link":"Locket of Yesterdays"}},{"insert":" does not work to reduce Oskar's ability's casting cost because the card is no longer in the GY to count.\n\n"},{"attributes":{"italic":true},"insert":"Changelog: (Date: Add X, Remove Y. Reasons. (Delta CMC)"},{"insert":"\n2026-07-13: Add "},{"insert":{"card-link":"Sheoldred, the Apocalypse"}},{"insert":" , Remove "},{"insert":{"card-link":"Lotus Petal"}},{"insert":". Sheoldred belongs in here for sure and couldn't find anything I really wanted to remove. Petal can now go into a higher bracket deck. (+4) \n2026-06-20: Revamped deck away from infinite combo, proliferate, and solitaire-like gameplay in favor of more combat and lifedrain tricks. Ignore changelogs below.\n------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Claws of Gix"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Tormod, the Desecrator"}},{"attributes":{"italic":true},"insert":" . Needed pieces to remove my own draw-doublers and dream hall in an emergency. (-4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Chain of Vapor"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Patrician Geist"}},{"attributes":{"italic":true},"insert":" . Chain of Vapor removes my own pieces in an emergency and opponents' pieces for U. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Forbid"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Spectral Adversary"}},{"attributes":{"italic":true},"insert":" . Forbid is another weird counterspell with discard synergy. With Tamiyo's emblem, buyback is free. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Capsize"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Teferi's Time Twist"}},{"attributes":{"italic":true},"insert":" . Capsize removes my own pieces in an emergency and has buyback. More targetted removal that isn't exile and puts a huge target on my back. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Windfall"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"River Kelpie"}},{"attributes":{"italic":true},"insert":" . River Kelpie is fantastic, but the mana curve needs a bit of a cut. Windfall on someone else's turn and I can still potentially cast what is discarded. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Midnight Clock"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Replicating Ring"}},{"attributes":{"italic":true},"insert":" . Midnight clock is ramp and draw, and the proliferate synergy lets me control when midnight strikes a little easier. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Relic of Legends"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Walking Atlas"}},{"attributes":{"italic":true},"insert":" . Relic is great in this deck because I never attack or otherwise tap Oskar so it makes Oskar into ramp. Atlas is pretty good though. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Bolas's Citadel"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Malcolm, Alluring Scoundrel"}},{"attributes":{"italic":true},"insert":" . Citadel gives my hand a little extra reach and can be explosive. I can't control when Malcolm happens like the other looters. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Yawgmoth's Will"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Phyrexian Obliterator"}},{"attributes":{"italic":true},"insert":" . I like Yawgmoth's Will and didn't have my only copy in a deck yet. Last-ditch effort to win if I have a wincon in the yard. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-23: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Syphon Life"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Rhystic Syphon"}},{"attributes":{"italic":true},"insert":" . Syphon life is better as a wincon because I can cast it initially from the GY if I ever discarded it earlier and that starts the Tamiyo emblem loop. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-23: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Teferi's Time Twist"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Brain Freeze"}},{"attributes":{"italic":true},"insert":" . This deck needs protection and I'm fine with Brain Freeze not being a wincon. When this deck storms off, I can usually just choose my wincon. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-23: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Deepglow Skate"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Ichormoon Gauntlet"}},{"attributes":{"italic":true},"insert":" . Deepglow Skate is a way to pop Tamiyo's ultimate off the same turn she comes in. Very powerful win-enabler. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-23: Add "},{"attributes":{"italic":true},"insert":{"card-link":"City of Shadows"}},{"attributes":{"italic":true},"insert":" , Remove Island. Finally a deck where my City of Shadows can pop off. This is really my only deck where untapping and proliferate effects are here. We'll see how it goes! (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Spectral Adversary"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Circular Logic"}},{"attributes":{"italic":true},"insert":" . I have ways to recur planeswalkers from GY but not enchantments really. Phaseing out dream halls before my opponents untap is pretty sick. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Obsessive Stitcher"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Thought Courier"}},{"attributes":{"italic":true},"insert":" . Obsessive stitcher is worth it to me for the extra mana to be able to resurrect something like Lord of the Forsaken or Skirge Familiar in a pinch. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Mishra's Bauble"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Tainted Isle"}},{"attributes":{"italic":true},"insert":" . 33 lands might be fine with so much looting. Bauble with Tamiyo's emblem is a zero-mana, slightly-delayed "},{"attributes":{"italic":true},"insert":{"card-link":"Enter the Infinite"}},{"attributes":{"italic":true},"insert":". (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Dreamtide Whale"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Flood of Tears"}},{"attributes":{"italic":true},"insert":" . Free proliferating might come in clutch with any of my charge counter mana rocks or important planeswalkers. ()"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Currency Converter"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Blood Tithe"}},{"attributes":{"italic":true},"insert":" . Currency Converter turns discarded lands into treasure. (-3) "},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Necropotence"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Merfolk Looter"}},{"attributes":{"italic":true},"insert":" . Necropotence can help me not stall out, especially with dream halls in play. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Initial test build complete. Changes will be reflected above with latest on top."},{"insert":"\n"}]}
Accelerate
Accelerate
(CTRL to add secondary)
Cost Reduction
Emet-Selch of the Third Seat
Spells you cast from your graveyard cost less to cast.
Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.
Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.
Legendary Creature - Wizard Elder

Cost Reduction
(CTRL to add secondary)
Discard Outlet
Discard Outlet
(CTRL to add secondary)
Draw
Tamiyo, the Moon Sage
+1: Tap target permanent. It doesn't untap during its controller's next untap step.
−2: Draw a card for each tapped creature target player controls.
−8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
−2: Draw a card for each tapped creature target player controls.
−8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
Legendary Planeswalker - Tamiyo

Whispering Madness
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery

Draw
(CTRL to add secondary)
Land
Spymaster's Vault
This land enters tapped unless you control a Swamp.
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Land

Land
(CTRL to add secondary)
Loot Synergy
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid

Currency Converter
Whenever you discard a card, you may exile that card from your graveyard.
, : Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
, : Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Artifact

River Kelpie
Whenever this creature or another permanent enters from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Beast

Loot Synergy
(CTRL to add secondary)
Looting
Kitsa, Otterball Elite
Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Draw a card, then discard a card.
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Draw a card, then discard a card.
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.
Legendary Creature - Wizard Otter

Teferi, Master of Time
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Legendary Planeswalker - Teferi

Vohar, Vodalian Desecrator
: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life.
, Sacrifice Vohar: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
, Sacrifice Vohar: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
Legendary Creature - Wizard Merfolk Phyrexian

Looting
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Surprises
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Archfiend of Spite
Flying
Whenever a source an opponent controls deals damage to this creature, that source's controller loses that much life unless they sacrifice that many permanents of their choice.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Whenever a source an opponent controls deals damage to this creature, that source's controller loses that much life unless they sacrifice that many permanents of their choice.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Demon

Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi

Dream Fighter
Whenever this creature blocks or becomes blocked by a creature, this creature and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Creature - Human Soldier

Nascent Metamorph
Whenever this creature attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. This creature becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order.
Creature - Shapeshifter

Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Thieving Skydiver
Kicker . X can't be 0. (You may pay an additional as you cast this spell.)
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Creature - Merfolk Rogue

Witch-king of Angmar
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap him.
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap him.
Legendary Creature - Wraith Noble

Surprises
(CTRL to add secondary)
Maybeboard
Blightwing Bandit
Flying, deathtouch
Whenever you cast your first spell during each opponent's turn, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Whenever you cast your first spell during each opponent's turn, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Creature - Rogue Faerie

Dance of the Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.
Enchantment - Aura

Fortune Teller's Talent
(Gain the next level as a sorcery to add its ability.)
You may look at the top card of your library any time.
: Level 2
As long as you've cast a spell this turn, you may play cards from the top of your library.
: Level 3
Spells you cast from anywhere other than your hand cost less to cast.
You may look at the top card of your library any time.
: Level 2
As long as you've cast a spell this turn, you may play cards from the top of your library.
: Level 3
Spells you cast from anywhere other than your hand cost less to cast.
Enchantment - Class

Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Starving Revenant
When this creature enters, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.
Creature - Spirit Horror

Toxrill, the Corrosive
At the beginning of each end step, put a slime counter on each creature you don't control.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
, Sacrifice a Slug: Draw a card.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
, Sacrifice a Slug: Draw a card.
Legendary Creature - Horror Slug

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{"ops":[{"attributes":{"italic":true},"insert":"\"It's my character -- I'm the Trash Man! I come out, I throw trash all over the- all over the ring! And then, I start eating garbage! And then I pick up the trash can and I smash the guy on the head!\" "},{"insert":"\n"},{"attributes":{"italic":true},"insert":" - Frank Reynolds, IASIP"},{"insert":"\n\nCommander: "},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Oskar, Rubbish Reclaimer"}},{"attributes":{"italic":true,"bold":true},"insert":" "},{"insert":"\n\nStrategy: Set up an early-game looting engine to find pieces that enable more instant-speed interaction and disruption so you can adapt to anything at instant speed.\nCast looters such as "},{"attributes":{"italic":true},"insert":{"card-link":"Likeness Looter"}},{"attributes":{"italic":true},"insert":" "},{"insert":"by turn 2."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Loot away different CMC cards to reduce Oskar's cost from command zone."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast Oskar and start casting at instant speed using looters on opponents' turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Generate extra value from draw/discard synergy pieces like "},{"attributes":{"italic":true},"insert":{"card-link":"Bone Miser"}},{"attributes":{"italic":true},"insert":" "},{"insert":" or "},{"attributes":{"italic":true},"insert":{"card-link":"Currency Converter"}},{"attributes":{"italic":true},"insert":" ."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Loot more until you find a solution to your opponents. "},{"attributes":{"italic":true},"insert":{"card-link":"Dream Halls"}},{"insert":" goes berserk and is my favorite card in this deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nBest opening hand cards:\n"},{"attributes":{"italic":true},"insert":{"card-link":"Likeness Looter"}},{"insert":" or "},{"attributes":{"italic":true},"insert":{"card-link":"Vohar, Vodalian Desecrator"}},{"insert":" or any other 2-mana looter to get started"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"As Foretold"}},{"insert":" starts the freecasting train asap. The best part is it works each turn so looting on opponents' turns with Oskar out means 1 free instant-speed cast of whatever you can each turn!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Wayfarer's Bauble"}},{"insert":" effectively ramps for 2 to cast Oskar since it fetches a land and makes Oskar cost 1 less by being in the yard. (Same with any fetchland)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Bog Witch"}},{"insert":" is a repeatable dark ritual and when Oskar is out, just cast whatever was discarded!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nGreat cards to find around turn 4-5:\n"},{"attributes":{"italic":true},"insert":{"card-link":"Dream Halls"}},{"attributes":{"italic":true},"insert":" "},{"insert":"for the discard-synergy freecasting. This card is crucial for casting some high CMC cards late in a turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Lord of the Forsaken"}},{"insert":" is incredible! The life exchange to reduce the cost of spells cast using Oskar is nuts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Teferi's Ageless Insight"}},{"attributes":{"italic":true},"insert":" "},{"insert":"or"},{"attributes":{"italic":true},"insert":" "},{"attributes":{"italic":true},"insert":{"card-link":"Alhammarret's Archive"}},{"attributes":{"italic":true},"insert":" "},{"insert":"make looting incredibly good."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Skirge Familiar"}},{"insert":" or "},{"attributes":{"italic":true},"insert":{"card-link":"Mind Over Matter"}},{"insert":" are great pieces because they are repeatable discard outlets that generates mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCombos: (Not all, just the ones that I know of)\n"},{"attributes":{"italic":true},"insert":{"card-link":"Oskar, Rubbish Reclaimer"}},{"attributes":{"italic":true},"insert":" + "},{"attributes":{"italic":true},"insert":{"card-link":"Dream Halls"}},{"attributes":{"italic":true},"insert":" + "},{"attributes":{"italic":true},"insert":{"card-link":"Tamiyo, the Moon Sage"}},{"attributes":{"italic":true},"insert":"'"},{"insert":"s Emblem = Infinite recurred freecasting. (instant or sorcery. creatures too iff i have sac outlet)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Mind Over Matter"}},{"attributes":{"italic":true},"insert":" + "},{"attributes":{"italic":true},"insert":{"card-link":"Tamiyo, the Moon Sage"}},{"attributes":{"italic":true},"insert":"'"},{"insert":"s Emblem = Infinite colored mana and therefore infinite recurred casting."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAny self-imposed deckbuilding rules below:\nTry to balance Blue and Black pips so it feels like a Dimir deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"No hard rules, but lean into Oskar's ability to ignore timing restrictions, so play less instants and cards with flash."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPotentially-relevant rules:\n400.7k: After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.\n601.2a: The card cast is on the stack before costs are determined. Things like "},{"attributes":{"italic":true},"insert":{"card-link":"Locket of Yesterdays"}},{"insert":" does not work to reduce Oskar's ability's casting cost because the card is no longer in the GY to count.\n\n"},{"attributes":{"italic":true},"insert":"Changelog: (Date: Add X, Remove Y. Reasons. (Delta CMC)"},{"insert":"\n2026-07-13: Add "},{"insert":{"card-link":"Sheoldred, the Apocalypse"}},{"insert":" , Remove "},{"insert":{"card-link":"Lotus Petal"}},{"insert":". Sheoldred belongs in here for sure and couldn't find anything I really wanted to remove. Petal can now go into a higher bracket deck. (+4) \n2026-06-20: Revamped deck away from infinite combo, proliferate, and solitaire-like gameplay in favor of more combat and lifedrain tricks. Ignore changelogs below.\n------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Claws of Gix"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Tormod, the Desecrator"}},{"attributes":{"italic":true},"insert":" . Needed pieces to remove my own draw-doublers and dream hall in an emergency. (-4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Chain of Vapor"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Patrician Geist"}},{"attributes":{"italic":true},"insert":" . Chain of Vapor removes my own pieces in an emergency and opponents' pieces for U. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Forbid"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Spectral Adversary"}},{"attributes":{"italic":true},"insert":" . Forbid is another weird counterspell with discard synergy. With Tamiyo's emblem, buyback is free. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Capsize"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Teferi's Time Twist"}},{"attributes":{"italic":true},"insert":" . Capsize removes my own pieces in an emergency and has buyback. More targetted removal that isn't exile and puts a huge target on my back. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Windfall"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"River Kelpie"}},{"attributes":{"italic":true},"insert":" . River Kelpie is fantastic, but the mana curve needs a bit of a cut. Windfall on someone else's turn and I can still potentially cast what is discarded. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Midnight Clock"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Replicating Ring"}},{"attributes":{"italic":true},"insert":" . Midnight clock is ramp and draw, and the proliferate synergy lets me control when midnight strikes a little easier. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Relic of Legends"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Walking Atlas"}},{"attributes":{"italic":true},"insert":" . Relic is great in this deck because I never attack or otherwise tap Oskar so it makes Oskar into ramp. Atlas is pretty good though. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Bolas's Citadel"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Malcolm, Alluring Scoundrel"}},{"attributes":{"italic":true},"insert":" . Citadel gives my hand a little extra reach and can be explosive. I can't control when Malcolm happens like the other looters. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-02: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Yawgmoth's Will"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Phyrexian Obliterator"}},{"attributes":{"italic":true},"insert":" . I like Yawgmoth's Will and didn't have my only copy in a deck yet. Last-ditch effort to win if I have a wincon in the yard. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-23: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Syphon Life"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Rhystic Syphon"}},{"attributes":{"italic":true},"insert":" . Syphon life is better as a wincon because I can cast it initially from the GY if I ever discarded it earlier and that starts the Tamiyo emblem loop. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-23: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Teferi's Time Twist"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Brain Freeze"}},{"attributes":{"italic":true},"insert":" . This deck needs protection and I'm fine with Brain Freeze not being a wincon. When this deck storms off, I can usually just choose my wincon. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-23: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Deepglow Skate"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Ichormoon Gauntlet"}},{"attributes":{"italic":true},"insert":" . Deepglow Skate is a way to pop Tamiyo's ultimate off the same turn she comes in. Very powerful win-enabler. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-23: Add "},{"attributes":{"italic":true},"insert":{"card-link":"City of Shadows"}},{"attributes":{"italic":true},"insert":" , Remove Island. Finally a deck where my City of Shadows can pop off. This is really my only deck where untapping and proliferate effects are here. We'll see how it goes! (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Spectral Adversary"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Circular Logic"}},{"attributes":{"italic":true},"insert":" . I have ways to recur planeswalkers from GY but not enchantments really. Phaseing out dream halls before my opponents untap is pretty sick. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Obsessive Stitcher"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Thought Courier"}},{"attributes":{"italic":true},"insert":" . Obsessive stitcher is worth it to me for the extra mana to be able to resurrect something like Lord of the Forsaken or Skirge Familiar in a pinch. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Mishra's Bauble"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Tainted Isle"}},{"attributes":{"italic":true},"insert":" . 33 lands might be fine with so much looting. Bauble with Tamiyo's emblem is a zero-mana, slightly-delayed "},{"attributes":{"italic":true},"insert":{"card-link":"Enter the Infinite"}},{"attributes":{"italic":true},"insert":". (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Dreamtide Whale"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Flood of Tears"}},{"attributes":{"italic":true},"insert":" . Free proliferating might come in clutch with any of my charge counter mana rocks or important planeswalkers. ()"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Currency Converter"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Blood Tithe"}},{"attributes":{"italic":true},"insert":" . Currency Converter turns discarded lands into treasure. (-3) "},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-10-09: Add "},{"attributes":{"italic":true},"insert":{"card-link":"Necropotence"}},{"attributes":{"italic":true},"insert":" , Remove "},{"attributes":{"italic":true},"insert":{"card-link":"Merfolk Looter"}},{"attributes":{"italic":true},"insert":" . Necropotence can help me not stall out, especially with dream halls in play. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Initial test build complete. Changes will be reflected above with latest on top."},{"insert":"\n"}]}










































































































