63
9/17/2024
Aminatou's Enchanting Budget
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $78.34
Salt sum: 21.24
63
9/17/2024
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Commander

Quantity: 1Price: $0.99
Aminatou, Veil Piercer

At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by {4}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)

Creature
Aminatou, Veil Piercer (dsc) 1

Commander

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Land

Quantity: 37Price: $16.05
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (dmc) 196
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (rvr) 272
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
Contaminated Aquifer

({T}: Add {U} or {B}.) This land enters tapped.

Land
Contaminated Aquifer (dmu) 245
Dimir Guildgate

This land enters tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (mm3) 234
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (ema) 238
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (ori) 246
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (mkc) 260
Forlorn Flats

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {B}.

Land
Forlorn Flats (otj) 258
Forsaken Sanctuary

This land enters tapped. {T}: Add {W} or {B}.

Land
Forsaken Sanctuary (rix) 187
Idyllic Beachfront

({T}: Add {W} or {U}.) This land enters tapped.

Land
Idyllic Beachfront (dmu) 249
Island

({T}: Add {U}.)

Land
Island (gn2) 58
Lonely Arroyo

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {U}.

Land
Lonely Arroyo (otj) 260
Meandering River

This land enters tapped. {T}: Add {W} or {U}.

Land
Meandering River (scd) 308
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (rna) 253
Plains

({T}: Add {W}.)

Land
Plains (gn2) 55
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (ema) 244
Silverquill Campus

This land enters tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1.

Land
Silverquill Campus (stx) 273
Skybridge Towers

This land enters tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice this land: Draw a card.

Land
Skybridge Towers (snc) 354
Soured Springs

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {U} or {B}.

Land
Soured Springs (otj) 264
Submerged Boneyard

This land enters tapped. {T}: Add {U} or {B}.

Land
Submerged Boneyard (znc) 141
Sunlit Marsh

({T}: Add {W} or {B}.) This land enters tapped.

Land
Sunlit Marsh (dmu) 257
Swamp

({T}: Add {B}.)

Land
Swamp (afr) 273
Temple of Deceit

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.

Land
Temple of Deceit (who) 314
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (moc) 432
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (otc) 333
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (one) 261
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (clu) 251
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (clu) 252
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (clu) 253
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (ddq) 34
Waterfront District

This land enters tapped. {T}: Add {U} or {B}. {2}{U}{B}, {T}, Sacrifice this land: Draw a card.

Land
Waterfront District (snc) 357

Land

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Removal

Quantity: 10Price: $8.98
Doom Blade

Destroy target nonblack creature.

Instant
Doom Blade (m11) 95
Doomwake Giant

Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.

Creature Enchantment
Doomwake Giant (jou) 66
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (cmm) 26
Hero's Downfall

Destroy target creature or planeswalker.

Instant
Hero's Downfall (dmc) 112
Ossification

Enchant basic land you control When this Aura enters, exile target creature or planeswalker an opponent controls until this Aura leaves the battlefield.

Enchantment
Ossification (one) 277
Perplexing Chimera

Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

Creature Enchantment
Perplexing Chimera (bng) 48
Seal from Existence

Ward {3} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Seal from Existence (mom) 35
Terminus

Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Terminus (avr) 38
Touch the Spirit Realm

When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield. Channel — {1}{W}, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Enchantment
Touch the Spirit Realm (neo) 40
Void Rend

This spell can't be countered. Destroy target nonland permanent.

Instant
Void Rend (otp) 59

Removal

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Creature

Quantity: 10Price: $6.12
Balemurk Leech

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.

Creature
Balemurk Leech (dsk) 84
Entity Tracker

Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

Creature
Entity Tracker (dsk) 290
Fear of Impostors

Flash When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

Creature Enchantment
Fear of Impostors (dsk) 57
Fear of Infinity

Flying, lifelink This creature can't block. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return this card from your graveyard to your hand.

Creature Enchantment
Fear of Infinity (dsk) 214
Fear of Surveillance

Vigilance Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature Enchantment
Fear of Surveillance (dsk) 11
Ghostly Dancers

Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Creature
Ghostly Dancers (dsk) 13
Gremlin Tamer

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.

Creature
Gremlin Tamer (dsk) 215
Inquisitive Glimmer

Enchantment spells you cast cost {1} less to cast. Unlock costs you pay cost {1} less.

Creature Enchantment
Inquisitive Glimmer (dsk) 217
Soaring Lightbringer

Flying Other enchantment creatures you control have flying. Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player.

Creature Enchantment
Soaring Lightbringer (dsc) 11
Unwilling Vessel

Vigilance Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on this creature. When this creature dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on this creature.

Creature
Unwilling Vessel (dsk) 81

Creature

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Lifegain

Quantity: 1Price: $0.35
Dawnhart Geist

Whenever you cast an enchantment spell, you gain 2 life.

Creature
Dawnhart Geist (dbl) 275

Lifegain

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Sorcery

Quantity: 1Price: $0.99
Exorcise

Exile target artifact, enchantment, or creature with power 4 or greater.

Sorcery
Exorcise (dsk) 8

Sorcery

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Draw

Quantity: 15Price: $12.33
Assemble the Players

You may look at the top card of your library any time. Once each turn, you may cast a creature spell with power 2 or less from the top of your library.

Enchantment
Assemble the Players (pmkm) 3p
Brainsurge

Draw four cards, then put two cards from your hand on top of your library in any order.

Instant
Brainsurge (mh3) 53
Counsel of the Soratami

Draw two cards.

Sorcery
Counsel of the Soratami (9ed) 69
Diabolic Vision

Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

Sorcery
Diabolic Vision (btd) 67
Divination

Draw two cards.

Sorcery
Divination (cn2) 109
Fblthp, Lost on the Range

Ward {2} You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library.

Creature
Fblthp, Lost on the Range (otj) 319
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (dmr) 267
One with the Multiverse

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.

Enchantment
One with the Multiverse (pbro) 59p
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (m21) 59
Portent

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Portent (plst) C18-97
Precognition Field

You may look at the top card of your library any time. You may cast instant and sorcery spells from the top of your library. {3}: Exile the top card of your library.

Enchantment
Precognition Field (dom) 61
Quick Study

Draw two cards.

Instant
Quick Study (woe) 65
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (gvl) 49
Slumbering Keepguard

Whenever an enchantment you control enters, scry 1. {2}{W}: This creature gets +1/+1 until end of turn for each enchantment you control.

Creature
Slumbering Keepguard (woe) 29
Spirited Companion

When this creature enters, draw a card.

Creature Enchantment
Spirited Companion (blc) 155

Draw

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Protection

Quantity: 3Price: $3.87
Callaphe, Beloved of the Sea

Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast."

Creature Enchantment
Callaphe, Beloved of the Sea (thb) 260
Leyline of Anticipation

If this card is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.

Enchantment
Leyline of Anticipation (wot) 23
Ring of Evos Isle

{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ring of Evos Isle (m13) 211

Protection

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Tokens

Quantity: 3Price: $3.27
Alela, Artful Provocateur

Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

Creature
Alela, Artful Provocateur (brc) 119
Archon of Sun's Grace

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

Creature
Archon of Sun's Grace (thb) 3
Sigil of the Empty Throne

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Enchantment
Sigil of the Empty Throne (c18) 74

Tokens

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Enchantment

Quantity: 5Price: $11.11
Cramped Vents

Enchantment
Cramped Vents // Access Maze (dsc) 17
Mirror Room

Enchantment
Mirror Room // Fractured Realm (dsk) 67
Restricted Office

Enchantment
Restricted Office // Lecture Hall (dsk) 227
Secret Arcade

Enchantment
Secret Arcade // Dusty Parlor (dsc) 10
Trapped in the Screen

Ward {2} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this enchantment enters, exile target artifact, creature, or enchantment an opponent controls until this enchantment leaves the battlefield.

Enchantment
Trapped in the Screen (dsk) 36

Enchantment

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Ramp

Quantity: 8Price: $9.22
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (blc) 127
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (blc) 265
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (mkc) 226
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (rvr) 263
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (onc) 140
Starfield Mystic

Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

Creature
Starfield Mystic (cmm) 839
Starnheim Courser

Flying Artifact and enchantment spells you cast cost {1} less to cast.

Creature
Starnheim Courser (khm) 32
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (blc) 289

Ramp

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Tutor

Quantity: 1Price: $0.79
Zur the Enchanter

Flying Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Creature
Zur the Enchanter (dmr) 206

Tutor

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Evasion

Quantity: 1Price: $1.29
Archetype of Imagination

Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.

Creature Enchantment
Archetype of Imagination (c18) 81

Evasion

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Recursion

Quantity: 4Price: $2.98
Auramancer

When this creature enters, you may return target enchantment card from your graveyard to your hand.

Creature
Auramancer (ori) 5
Dance of the Manse

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Sorcery
Dance of the Manse (peld) 186p
Neva, Stalked by Nightmares

Menace When Neva enters, return target creature or enchantment card from your graveyard to your hand. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.

Creature
Neva, Stalked by Nightmares (woe) 209
Resurgent Belief

Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Sorcery
Resurgent Belief (mh2) 26

Recursion

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Deck Info

Deck stats

38 pips - 30 cards
24 mana - 24 cards
36 pips - 27 cards
24 mana - 24 cards
17 pips - 13 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
3 mana - 2 cards
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