718
3/14/2025
Cleon, The New Heir $30
Deck Size: 100
Commander
Legal
Est deck cost: $60.88
Salt sum: 26.04
718
3/14/2025
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Commander

Qty: 1 Price: $0.39
Cleon, Merry Champion

Double strike Heroic — Whenever you cast a spell that targets Cleon, exile the top card of your library. You may play that card until the end of your next turn.

Creature
Cleon, Merry Champion (j25) 47

Commander

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Pump

Qty: 11 Price: $5.13
Bulk Up

Double target creature's power until end of turn. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Bulk Up (fdn) 80
Crown of Flames

Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return this Aura to its owner's hand.

Enchantment
Crown of Flames (tmp) 169
Escape Velocity

Enchant creature Enchanted creature gets +1/+0 and has haste. Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Enchantment
Escape Velocity (thb) 132
Infuriate

Target creature gets +3/+2 until end of turn.

Instant
Infuriate (thb) 141
Inordinate Rage

Target creature gets +3/+2 until end of turn. Scry 1.

Instant
Inordinate Rage (znr) 144
Mark of Fury

Enchant creature Enchanted creature has haste. At the beginning of the end step, return this Aura to its owner's hand.

Enchantment
Mark of Fury (uds) 93
Reckless Charge

Target creature gets +3/+0 and gains haste until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Reckless Charge (ody) 215
Samut's Sprint

Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

Instant
Samut's Sprint (war) 142
Seething Anger

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +3/+0 until end of turn.

Sorcery
Seething Anger (sth) 96
Titan's Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Titan's Strength (ths) 145
Unleash Fury

Double the power of target creature until end of turn.

Instant
Unleash Fury (j25) 608

Pump

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Copy

Qty: 2 Price: $0.74
Dual Strike

When you next cast an instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Dual Strike (khm) 132
Twinferno

Choose one — • When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. • Target creature you control gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Instant
Twinferno (plst) DMU-149

Copy

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Ramp

Qty: 12 Price: $14.36
Ancestors' Aid

Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Ancestors' Aid (lci) 132
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (brc) 132
Cursed Mirror

{T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Artifact
Cursed Mirror (brc) 115
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.

Artifact
Everflowing Chalice (ltc) 278
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Ore-Rich Stalactite

Artifact
Ore-Rich Stalactite // Cosmium Catalyst (lcc) 23Ore-Rich Stalactite // Cosmium Catalyst (lcc) 23
Prismatic Lens

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Artifact
Prismatic Lens (tsp) 262
Runaway Steam-Kin

Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.

Creature
Runaway Steam-Kin (grn) 115
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (brc) 160
Soulbright Flamekin

{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.

Creature
Soulbright Flamekin (lrw) 190
Sticky Fingers

Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.") When enchanted creature dies, draw a card.

Enchantment
Sticky Fingers (snc) 124
Sudden Breakthrough

Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Sudden Breakthrough (stx) 116

Ramp

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Draw

Qty: 18 Price: $11.32
Act on Impulse

Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

Sorcery
Act on Impulse (m15) 126
Ancestral Anger

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.

Sorcery
Ancestral Anger (inr) 394
Balduvian Rage

Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Balduvian Rage (csp) 76
Blazing Crescendo

Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card.

Instant
Blazing Crescendo (one) 123
Commune with Lava

Exile the top X cards of your library. Until the end of your next turn, you may play those cards.

Instant
Commune with Lava (afc) 118
Connecting the Dots

Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) {1}{R}, Discard your hand, Sacrifice this enchantment: Put all cards exiled with this enchantment into their owners' hands.

Enchantment
Connecting the Dots (mkm) 403
Count on Luck

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

Enchantment
Count on Luck (dft) 385
Dragon Mantle

Enchant creature When this Aura enters, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."

Enchantment
Dragon Mantle (wot) 41
Endless Atlas

{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.

Artifact
Endless Atlas (2xm) 251
Fists of Flame

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Instant
Fists of Flame (mh1) 123
Light Up the Stage

Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Light Up the Stage (dsc) 166
Outpost Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.

Enchantment
Outpost Siege (ncc) 272
Reckless Impulse

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Reckless Impulse (plst) VOW-174
Rob the Archives

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Exile the top two cards of your library. You may play those cards this turn.

Sorcery
Rob the Archives (snc) 122
Vindictive Flamestoker

Whenever you cast a noncreature spell, put an oil counter on this creature. {6}{R}, Sacrifice this creature: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on this creature.

Creature
Vindictive Flamestoker (one) 388
Visions of Phyrexia

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Enchantment
Visions of Phyrexia (bro) 342
Wild Wasteland

Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.

Enchantment
Wild Wasteland (pip) 71
Wrenn's Resolve

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Wrenn's Resolve (plst) MOM-173

Draw

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Utility/SacOutlet

Qty: 8 Price: $3.92
Barrage of Expendables

{R}, Sacrifice a creature: This enchantment deals 1 damage to any target.

Enchantment
Barrage of Expendables (m14) 127
Blood Frenzy

Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

Instant
Blood Frenzy (tmp) 164
Fling

As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.

Instant
Fling (m11) 139
Infernal Plunge

As an additional cost to cast this spell, sacrifice a creature. Add {R}{R}{R}.

Sorcery
Infernal Plunge (isd) 148
Kazuul's Fury

Instant
Kazuul's Fury // Kazuul's Cliffs (znr) 146Kazuul's Fury // Kazuul's Cliffs (znr) 146
Reckless Abandon

As an additional cost to cast this spell, sacrifice a creature. Reckless Abandon deals 4 damage to any target.

Sorcery
Reckless Abandon (plst) UDS-94
Thud

As an additional cost to cast this spell, sacrifice a creature. Thud deals damage equal to the sacrificed creature's power to any target.

Sorcery
Thud (m19) 163
Weaponize the Monsters

{2}, Sacrifice a creature: This enchantment deals 2 damage to any target.

Enchantment
Weaponize the Monsters (iko) 140

Utility/SacOutlet

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Interaction

Qty: 16 Price: $10.94
Besmirch

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Sorcery
Besmirch (plst) CN2-49
Claim the Firstborn

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Claim the Firstborn (eld) 118
Furnace Reins

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Furnace Reins (mom) 141
Goatnap

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

Sorcery
Goatnap (mh1) 126
Grab the Reins

Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine {2}{R} (Choose both if you pay the entwine cost.)

Instant
Grab the Reins (mrd) 95
Hijack

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

Sorcery
Hijack (kld) 118
Kari Zev's Expertise

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.

Sorcery
Kari Zev's Expertise (aer) 88
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (m10) 146
Raze the Effigy

Choose one — • Destroy target artifact. • Target attacking creature gets +2/+2 until end of turn.

Instant
Raze the Effigy (dbl) 156
Shackles of Treachery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

Sorcery
Shackles of Treachery (khm) 150
Siege Smash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one — • Destroy target artifact. • Target creature gets +3/+2 and gains trample until end of turn.

Instant
Siege Smash (mh3) 136
Spreading Insurrection

Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Sorcery
Spreading Insurrection (mh2) 142
Sundering Eruption

Sorcery
Sundering Eruption // Volcanic Fissure (mh3) 248Sundering Eruption // Volcanic Fissure (mh3) 248
Traitorous Blood

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

Sorcery
Traitorous Blood (isd) 166
Vengeful Possession

Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card.

Sorcery
Vengeful Possession (dsk) 162
Wrangle

Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Wrangle (aer) 101

Interaction

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Land

Qty: 32 (34 w/ MDFC)Price: $14.08
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (mkc) 247
Castle Embereth

This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (eld) 239
Hall of Oracles

{T}: Add {C}. {1}, {T}: Add one mana of any color. {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.

Land
Hall of Oracles (stx) 267
Junktown

{T}: Add {C}. {4}{R}, {T}, Sacrifice this land: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Land
Junktown (pip) 150
Kher Keep

{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

Land
Kher Keep (plst) TSP-275
Mountain

({T}: Add {R}.)

Land
Mountain (40k) 316
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (cmr) 489
Tyrite Sanctum

{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice this land: Put an indestructible counter on target God.

Land
Tyrite Sanctum (dmc) 240

Land

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
71 pips - 62 cards
51 mana - 40 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
12 mana - 11 cards
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