11839 views3 days ago
Commander
Size: 100Salt sum: 55.8
 avatar

michael

11839 views3 days ago
Commander
Size: 100Salt sum: 55.8

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $17.99
Derevi, Empyrial Tactician
Flying
When Derevi enters and whenever a creature you control deals combat damage to a player, you may tap or untap target permanent.
: Put Derevi onto the battlefield from the command zone.
Legendary Creature - Wizard Bird
Derevi, Empyrial Tactician (blc) 87

Commander

(CTRL to add secondary)

Anthem

Qty: 2 Price: $130.98
Elesh Norn, Grand Cenobite
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Legendary Creature - Praetor Phyrexian
Elesh Norn, Grand Cenobite (j14) 8
True Conviction
Creatures you control have double strike and lifelink.
Enchantment
True Conviction (ss2) 6

Anthem

(CTRL to add secondary)

Counters

Qty: 1 Price: $89.99
Spell Pierce
Counter target noncreature spell unless its controller pays
.
Instant
Spell Pierce (mp2) 17

Counters

(CTRL to add secondary)

Draw

Qty: 7 Price: $401.43
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Human Wizard
Azami, Lady of Scrolls (sld) 1106
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (pths) 42★
Edric, Spymaster of Trest
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
Legendary Creature - Elf Rogue
Edric, Spymaster of Trest (cns) 187
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (f09) 6
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j18) 7
Tamiyo, Field Researcher
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
Legendary Planeswalker - Tamiyo
Tamiyo, Field Researcher (emn) 190
Teferi, Hero of Dominaria
+1: Draw a card. At the beginning of the next end step, untap up to two lands.
−3: Put target nonland permanent into its owner's library third from the top.
−8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
Legendary Planeswalker - Teferi
Teferi, Hero of Dominaria (med) GR6

Draw

(CTRL to add secondary)

Finisher

Qty: 1 Price: $74.99
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (nph) 123

Finisher

(CTRL to add secondary)

Land

Qty: 38 Price: $782.72
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (ima) 232
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (bbd) 81
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (exp) 15
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (exp) 5
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cm1) 2
Forest
(
: Add
.)
Basic Land - Forest
Forest (2xm) 381
Gavony Township
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Gavony Township (isd) 239
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (xln) 255
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (exp) 6
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (dom) 240
Island
(
: Add
.)
Basic Land - Island
Island (2xm) 375
Lotus Field
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
: Add three mana of any one color.
Land
Lotus Field (slc) 2023
Lotus Vale
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add three mana of any one color.
Land
Lotus Vale (wth) 165
Plains
(
: Add
.)
Basic Land - Plains
Plains (2xm) 373
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (bfz) 241
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (pm19) 254
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (ima) 247
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (ima) 249
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (xln) 257
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (exp) 10
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (bng) 163
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (cp1) 6
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (bng) 165
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (scg) 143
Wooded Bastion
: Add
.
,
: Add
,
, or
.
Land
Wooded Bastion (exp) 30

Land

(CTRL to add secondary)

Lifegain

Qty: 1 Price: $59.99
Serra Ascendant
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Creature - Human Monk
Serra Ascendant (ima) 31

Lifegain

(CTRL to add secondary)

Protection

Qty: 3 Price: $315.97
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (aer) 109
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (mps) 14
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (a25) 234

Protection

(CTRL to add secondary)

Ramp

Qty: 14 Price: $1959.86
Basalt Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Basalt Monolith (2xm) 232
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (pm11) 165★
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (f11) 8
Dowsing Dagger
When this Equipment enters, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform this Equipment.
Equip
Artifact - Equipment
Dowsing Dagger // Lost Vale (pxtc) 235Dowsing Dagger // Lost Vale (pxtc) 235
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (f13) 3
Gilded Lotus
: Add three mana of any one color.
Artifact
Gilded Lotus (dom) 215
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (pxtc) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (pxtc) 191
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (uma) 171
Peregrine Drake
Flying
When this creature enters, untap up to five lands.
Creature - Drake
Peregrine Drake (ema) 64
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (cc1) 4
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (mm3) 226
Simic Signet
,
: Add
.
Artifact
Simic Signet (mm3) 227
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (bbd) 213
Sol Ring
: Add
.
Artifact
Sol Ring (mps) 24

Ramp

(CTRL to add secondary)

Recursion

Qty: 4 Price: $63.96
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (puma) U16
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (j12) 4
Reveillark
Flying
When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Reveillark (mma) 26
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (pm11) 35★

Recursion

(CTRL to add secondary)

Removal

Qty: 17 Price: $563.33
Capsize
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.
Instant
Capsize (mp2) 32
Counterspell
Counter target spell.
Instant
Counterspell (mp2) 10
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (mm3) 35
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (ima) 15
Gideon Blackblade
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.
Prevent all damage that would be dealt to Gideon Blackblade during your turn.
+1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.
−6: Exile target nonland permanent.
Legendary Planeswalker - Gideon
Gideon Blackblade (med) WS2
Glen Elendra Archmage
Flying
, Sacrifice this creature: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Faerie
Glen Elendra Archmage (uma) 58
Hour of Revelation
This spell costs
less to cast if there are ten or more nonland permanents on the battlefield.
Destroy all nonland permanents.
Sorcery
Hour of Revelation (hou) 15
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (f10) 8
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (j16) 2
Nimble Obstructionist
Flash
Flying
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, counter target activated or triggered ability you don't control.
Creature - Wizard Bird
Nimble Obstructionist (hou) 40
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (f15) 7
River's Rebuke
Return all nonland permanents target player controls to their owner's hand.
Sorcery
River's Rebuke (xln) 71
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (prtr) 201★
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (v13) 2
Trygon Predator
Flying
Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Creature - Beast
Trygon Predator (ema) 209
Winged Coatl
Flash (You may cast this spell any time you could cast an instant.)
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Snake
Winged Coatl (arb) 105
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (v14) 15

Removal

(CTRL to add secondary)

Stax

Qty: 1 Price: $4.99
Aven Mindcensor
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
Creature - Wizard Bird
Aven Mindcensor (akh) 5

Stax

(CTRL to add secondary)

Tokens

Qty: 1 Price: $10.99
Heliod, God of the Sun
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
: Create a 2/1 white Cleric enchantment creature token.
Legendary Creature Enchantment - God
Heliod, God of the Sun (ths) 17

Tokens

(CTRL to add secondary)

Tutor

Qty: 2 Price: $70.98
Birthing Pod
(
can be paid with either
or 2 life.)
,
, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Artifact
Birthing Pod (nph) 104
Tooth and Nail
Choose one —
• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
• Put up to two creature cards from your hand onto the battlefield.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Tooth and Nail (mma) 170

Tutor

(CTRL to add secondary)

Untap

Qty: 1 Price: $0.49
Dauntless Aven
Flying
Whenever this creature attacks, untap target creature you control.
Creature - Warrior Bird
Dauntless Aven (hou) 7

Untap

(CTRL to add secondary)

Maybeboard

Qty: 3 Price: $157.97
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (exp) 35
Mystic Gate
: Add
.
,
: Add
,
, or
.
Land
Mystic Gate (exp) 26

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

34 pips - 23 cards
34 mana - 24 cards
31 pips - 23 cards
30 mana - 22 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
22 pips - 18 cards
36 mana - 25 cards
0 pips - 0 cards
11 mana - 7 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Derevi, Empyrial Tactician"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nThis has been my pet deck for a few years now. The decks main game-plan is to get a bunch of smaller creatures out to use to accrue value with "},{"insert":{"card-link":"Derevi, Empyrial Tactician"}},{"insert":"'s untap ability. Many players will use this ability in a staxy fashion to tap other players stuff, but that's not how this deck wants to play. The name of the game here is to untap enough mana to lightly control the board. With that in mind, we run as many lands as we can that tap for multiple mana. All three of the bounce lands, "},{"insert":{"card-link":"Lotus Vale"}},{"insert":", as well as "},{"insert":{"card-link":"Dowsing Dagger // Lost Vale"}},{"insert":", are included for this fact. Keep in mind that if we're untapping our lands then we cannot untap our creatures as well. For this reason we run "},{"insert":{"card-link":"Heliod, God of the Sun"}},{"insert":", and "},{"insert":{"card-link":"True Conviction"}},{"insert":", both of which give us vigilance, or in the case of True Conviction we get double strike -- this allows us to untap the creature that swung as well as land. \n\nI'd classify this deck as a midrange deck that can be versatile enough to control the board, as well as swing for damage. While combat damage is the most common way to close out a game with this deck, we also can happen across a combo given the correct board state. "},{"insert":{"card-link":"Deadeye Navigator"}},{"insert":" and Derevi go infinite on colored mana with anything that taps for three (colored) mana -- in this deck that's "},{"insert":{"card-link":"Gilded Lotus"}},{"insert":", "},{"insert":{"card-link":"Lotus Vale"}},{"insert":", and "},{"insert":{"card-link":"Dowsing Dagger // Lost Vale"}},{"insert":". This also allows the player to lock down everyone else's board by tapping their lands, creatures, etc, at instant speed. Keep in mind if they have any instant speed interactions this can be disrupted fairly quickly. This doesn't actually win you the game however since it doesn't kill anyone. \n\nThis combo can be paired with "},{"insert":{"card-link":"Azami, Lady of Scrolls"}},{"insert":" to deck yourself if you need answers as well. Generally if I'm doing this with Azami, then I'll dig until I find "},{"insert":{"card-link":"Capsize"}},{"insert":". Once you have "},{"insert":{"card-link":"Capsize"}},{"insert":" in hand and infinite mana, you can bounce all enemy permanents (including lands). This almost always results in a scoop. If not you can easily dispatch the board given your remaining turns. \n\nEverything else in the deck is built to bring value to small creatures, specifically creatures that make contact. That's why almost every creature is evasive in some way or brings some value to others that do. \n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards