184 views2 years ago
Commander
Size: 130Salt sum: 36
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The9_J

184 views2 years ago
Commander
Size: 130Salt sum: 36
No deck tags

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Zoraline, Cosmos Caller
Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay
and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
Legendary Creature - Cleric Bat
Zoraline, Cosmos Caller (blb) 355

Commander

(Ctrl to add secondary)
Desecrated Tomb
Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
Artifact
Desecrated Tomb (m19) 230
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (sld) 1662
Power Conduit
, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
Artifact
Power Conduit (ncc) 376
Sinister Monolith
At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life.
, Pay 2 life, Sacrifice this artifact: Draw two cards. Activate only as a sorcery.
Artifact
Sinister Monolith (blb) 113
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (sld) 1663
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (blc) 286
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (sld) 227

Artifact

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (blc) 127
Bontu's Monument
Black creature spells you cast cost
less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Legendary Artifact
Bontu's Monument (dmc) 179
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (lcc) 304
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (otc) 261
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (blb) 247
Sol Ring
: Add
.
Artifact
Sol Ring (blc) 129
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (mh1) 233
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (dmr) 453

Artifact - Rock

(Ctrl to add secondary)
Invasion of Gobakhan
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs
more to cast.
Battle - Siege
Invasion of Gobakhan // Lightshield Array (mom) 22Invasion of Gobakhan // Lightshield Array (mom) 22
Invasion of New Capenna
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
Battle - Siege
Invasion of New Capenna // Holy Frazzle-Cannon (mom) 238Invasion of New Capenna // Holy Frazzle-Cannon (mom) 238
Invasion of Tolvada
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, return target nonbattle permanent card from your graveyard to the battlefield.
Battle - Siege
Invasion of Tolvada // The Broken Sky (mom) 241Invasion of Tolvada // The Broken Sky (mom) 241

Battle

(Ctrl to add secondary)
Archangel of Thune
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Creature - Angel
Archangel of Thune (sld) 1337
Bloodletter of Aclazotz
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Creature - Vampire Demon
Bloodletter of Aclazotz (lci) 92
Elas il-Kor, Sadistic Pilgrim
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Whenever another creature you control dies, each opponent loses 1 life.
Legendary Creature - Cleric Kor Phyrexian
Elas il-Kor, Sadistic Pilgrim (dmu) 297
Etched Slith
Menace
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. When you do, you may remove a counter from another target permanent or opponent.
Creature Artifact - Slith Phyrexian
Etched Slith (mh3) 91
Fain, the Broker
, Sacrifice a creature: Put two +1/+1 counters on target creature.
, Remove a counter from a creature you control: Create a Treasure token.
, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.
: Untap Fain.
Legendary Creature - Human Warlock
Fain, the Broker (c21) 367
Jackdaw Savior
Flying
Whenever this creature or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield.
Creature - Cleric Bird
Jackdaw Savior (blb) 296
Karlov of the Ghost Council
Whenever you gain life, put two +1/+1 counters on Karlov.
, Remove six +1/+1 counters from Karlov: Exile target creature.
Legendary Creature - Spirit Advisor
Karlov of the Ghost Council (rvr) 437
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (znr) 112
Mirror Entity
Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Creature - Shapeshifter
Mirror Entity (otc) 83
Roaming Throne
Ward

As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Creature Artifact - Golem
Roaming Throne (lci) 344
Sanguine Evangelist
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When this creature enters or dies, create a 1/1 black Bat creature token with flying.
Creature - Vampire Cleric
Sanguine Evangelist (lci) 356
Skeletal Vampire
Flying
When this creature enters, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate this creature.
Creature - Vampire Skeleton
Skeletal Vampire (gk2) 34
Thrull Parasite
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
, Pay 2 life: Remove a counter from target nonland permanent.
Creature - Thrull
Thrull Parasite (gtc) 81
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (m21) 362

Creature

(Ctrl to add secondary)
Aclazotz, Deepest Betrayal
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - Bat God
Aclazotz, Deepest Betrayal // Temple of the Dead (lci) 316Aclazotz, Deepest Betrayal // Temple of the Dead (lci) 316
Basilica Screecher
Flying
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Bat
Basilica Screecher (gtc) 58
Courier Bat
Flying
When this creature enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand.
Creature - Bat
Courier Bat (vow) 102
Darkstar Augur
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Bat Warlock
Darkstar Augur (blb) 311
Deep-Cavern Bat
Flying, lifelink
When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield.
Creature - Bat
Deep-Cavern Bat (lci) 406
Dirge Bat
Mutate
(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.
Creature - Bat
Dirge Bat (iko) 289
Duskhunter Bat
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Flying
Creature - Bat
Duskhunter Bat (ddk) 6
Essence Channeler
As long as you've lost life this turn, this creature has flying and vigilance.
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, put its counters on target creature you control.
Creature - Cleric Bat
Essence Channeler (blb) 356
Foundry Screecher
Flying
This creature gets +1/+0 as long as you control an artifact.
Creature - Bat
Foundry Screecher (kld) 82
Ghastly Gloomhunter
Kicker
(You may pay an additional
as you cast this spell.)
Flying, lifelink
If this creature was kicked, it enters with two +1/+1 counters on it.
Creature - Bat Zombie
Ghastly Gloomhunter (znr) 103
Gurmag Swiftwing
Flying, first strike, haste
Creature - Bat
Gurmag Swiftwing (ktk) 74
Lifecreed Duo
Flying
Whenever another creature you control enters, you gain 1 life.
Creature - Bird Bat
Lifecreed Duo (blb) 20
Malakir Familiar
Flying, deathtouch
Whenever you gain life, this creature gets +1/+1 until end of turn.
Creature - Bat
Malakir Familiar (bfz) 116
Marrow Bats
Flying
Pay 4 life: Regenerate this creature.
Creature - Skeleton Bat
Marrow Bats (c13) 82
Mirkwood Bats
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature - Bat
Mirkwood Bats (ltr) 421
Moonrise Cleric
Flying
Whenever this creature attacks, you gain 1 life.
Creature - Cleric Bat
Moonrise Cleric (blb) 226
Moonstone Eulogist
Flying
Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and you gain 1 life.
Creature - Bat Warlock
Moonstone Eulogist (blc) 54
Moonstone Harbinger
Flying, deathtouch
Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn.
Creature - Warrior Bat
Moonstone Harbinger (blb) 101
Ruin-Lurker Bat
Flying, lifelink
At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)
Creature - Bat
Ruin-Lurker Bat (lci) 33
Screeching Scorchbeast
Flying, menace
Whenever this creature attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.
Creature - Bat Mutant
Screeching Scorchbeast (pip) 332
Sengir Bats
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Bat
Sengir Bats (hml) 57b
Star Charter
Flying
At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Cleric Bat
Star Charter (blb) 33
Starlit Soothsayer
Flying
At the beginning of your end step, if you gained or lost life this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Cleric Bat
Starlit Soothsayer (blb) 115
Starscape Cleric
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
This creature can't block.
Whenever you gain life, each opponent loses 1 life.
Creature - Cleric Bat
Starscape Cleric (blb) 116
Starseer Mentor
Flying, vigilance
At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Creature - Bat Warlock
Starseer Mentor (blb) 233
Stirge
Flying
This creature can't block.
Blood Drain —
, Pay 1 life, Sacrifice this creature: Draw a card.
Creature - Bat Insect
Stirge (clb) 150
Wax-Wane Witness
Flying, vigilance
Whenever you gain or lose life during your turn, this creature gets +1/+0 until end of turn.
Creature - Cleric Bat
Wax-Wane Witness (blb) 39

Creature - Bat

(Ctrl to add secondary)
Bandit's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, each opponent discards two cards unless they discard a nonland card.
: Level 2
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.
: Level 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
Enchantment - Class
Bandit's Talent (blb) 83
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (blb) 1
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (lcc) 181
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (wot) 1
Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class
Caretaker's Talent (blb) 6
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Cover of Darkness
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Cover of Darkness (ons) 133
Etchings of the Chosen
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Enchantment
Etchings of the Chosen (lcc) 269
Lunar Convocation
At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.
At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying.
, Pay 2 life: Draw a card.
Enchantment
Lunar Convocation (blb) 366
Phyrexian Arena
At the beginning of your upkeep, you draw a card and lose 1 life.
Enchantment
Phyrexian Arena (hop) 36
Radiant Destiny
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
Enchantment
Radiant Destiny (rix) 18
Ripples of Undeath
At the beginning of your first main phase, mill three cards. Then you may pay
and 3 life. If you do, put a card from among those cards into your hand.
Enchantment
Ripples of Undeath (mh3) 455
Tocasia's Welcome
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Enchantment
Tocasia's Welcome (bro) 308

Enchantment

(Ctrl to add secondary)
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (sld) 1800
Batwing Brume
Prevent all combat damage that would be dealt this turn if
was spent to cast this spell. Each player loses 1 life for each attacking creature they control if
was spent to cast this spell. (Do both if
was spent.)
Instant
Batwing Brume (eve) 81
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 295
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (sta) 59
Mortify
Destroy target creature or enchantment.
Instant
Mortify (sld) 1801
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (plst) C16-78

Instant

(Ctrl to add secondary)
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (c21) 281
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (dmu) 378
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cmm) 659
Concealed Courtyard
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Concealed Courtyard (otj) 302
Desolate Mire
,
: Add
.
Land
Desolate Mire (otc) 287
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (who) 493
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (m21) 386
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (otc) 295
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 294
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (dmr) 249
Lupinflower Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
, Sacrifice this land: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Land
Lupinflower Village (blb) 256
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 476
Mudflat Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
, Sacrifice this land: Return target Bat, Lizard, Rat, or Squirrel card from your graveyard to your hand.
Land
Mudflat Village (blb) 257
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (mh3) 302
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (2x2) 409
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmm) 661
Plains
(
: Add
.)
Basic Land - Plains
Plains (dsk) 272
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (iko) 254
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (spg) 63
Shadowy Backstreet
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Swamp
Shadowy Backstreet (mkm) 330
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (vow) 283
Silent Clearing
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Silent Clearing (mh1) 246
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dsk) 274
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (cmm) 1039
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (m21) 390
Thran Portal
This land enters tapped unless you control two or fewer other lands.
As this land enters, choose a basic land type.
This land is the chosen type in addition to its other types.
Mana abilities of this land cost an additional 1 life to activate.
Land - Gate
Thran Portal (dmu) 422
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (puma) U40
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 667
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (sld) 350

Land

(Ctrl to add secondary)
Sorin, Vengeful Bloodlord
During your turn, creatures and planeswalkers you control have lifelink.
+2: Sorin deals 1 damage to target player or planeswalker.
−X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
Legendary Planeswalker - Sorin
Sorin, Vengeful Bloodlord (war) 217

Planeswalker

(Ctrl to add secondary)
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (cmr) 618
Damn
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Damn (mh2) 449
Debt to the Deathless
Each opponent loses two times X life. You gain life equal to the life lost this way.
Sorcery
Debt to the Deathless (rvr) 176
Diresight
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Diresight (blb) 91
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (cmm) 638
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (otc) 134
Kindred Dominance
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Dominance (cmm) 640
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (cc2) 5
Season of the Burrow
Choose up to five
worth of modes. You may choose the same mode more than once.
— Create a 1/1 white Rabbit creature token.
— Exile target nonland permanent. Its controller draws a card.
— Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.
Sorcery
Season of the Burrow (blb) 282
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (mh3) 267
Starfall Invocation
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Sorcery
Starfall Invocation (blb) 298
Stargaze
Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life.
Sorcery
Stargaze (blb) 114
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (mh3) 277
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (spg) 23

Sorcery

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Deck Info

Deck stats

43 pips - 37 cards
29 mana - 27 cards
0 pips - 0 cards
0 mana - 6 cards
72 pips - 57 cards
31 mana - 29 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
12 mana - 11 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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