281
11/21/2024
Valiant Mice
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $172.52
Salt sum: 26.58
281
11/21/2024
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Commander

Quantity: 1Price: $0.49
Mabel, Heir to Cragflame

Other Mice you control get +1/+1. When Mabel enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}.

Creature
Mabel, Heir to Cragflame (blb) 224

Commander

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Land

Quantity: 31Price: $13.01
Abraded Bluffs

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {R} or {W}.

Land
Abraded Bluffs (otj) 251
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (blc) 293
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (clu) 231
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (blc) 130
Lorehold Campus

This land enters tapped. {T}: Add {R} or {W}. {4}, {T}: Scry 1.

Land
Lorehold Campus (stx) 268
Lupinflower Village

{T}: Add {C}. {T}: Add {W}. Spend this mana only to cast a creature spell. {1}{W}, {T}, Sacrifice this land: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Land
Lupinflower Village (blb) 256
Mountain

({T}: Add {R}.)

Land
Mountain (blb) 376
Plains

({T}: Add {W}.)

Land
Plains (blb) 369
Rockface Village

{T}: Add {C}. {T}: Add {R}. Spend this mana only to cast a creature spell. {R}, {T}: Target Lizard, Mouse, Otter, or Raccoon you control gets +1/+0 and gains haste until end of turn. Activate only as a sorcery.

Land
Rockface Village (blb) 259

Land

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Artifact

Quantity: 17Price: $66.95
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (blc) 127
Bladehold War-Whip

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equip abilities you activate of other Equipment cost {1} less to activate. Equipped creature has double strike. Equip {3}{R}{W}

Artifact
Bladehold War-Whip (one) 197
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (blc) 128
Brotherhood Regalia

Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked. Equip legendary creature {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brotherhood Regalia (acr) 71
Diamond Pick-Axe

Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {2}

Artifact
Diamond Pick-Axe (lci) 143
Dowsing Device

Artifact
Dowsing Device // Geode Grotto (lci) 146Dowsing Device // Geode Grotto (lci) 146
Excalibur, Sword of Eden

This spell costs {X} less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.) Equipped creature gets +10/+0 and has vigilance. Equip legendary creature {2}

Artifact
Excalibur, Sword of Eden (acr) 169
Greatsword of Tyr

Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greatsword of Tyr (clb) 22
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (lcc) 304
Hidden Footblade

Flash When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+0 and has haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hidden Footblade (acr) 34
Hunter's Blowgun

Equipped creature gets +1/+1. Equipped creature has deathtouch during your turn. Otherwise, it has reach. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hunter's Blowgun (lci) 255
Mjölnir, Storm Hammer

When Mjölnir enters, attach it to target legendary creature you control. Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls. Equip {4}

Artifact
Mjölnir, Storm Hammer (acr) 170
Short Bow

Equipped creature gets +1/+1 and has vigilance and reach. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Short Bow (blb) 248
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (blc) 129
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (blc) 286
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (cmm) 413
Zephyr Boots

Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Zephyr Boots (stx) 261

Artifact

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Sorcery

Quantity: 5Price: $4.39
Become Brutes

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Sorcery
Become Brutes (woe) 317
Breaking of the Fellowship

Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.

Sorcery
Breaking of the Fellowship (ltr) 117
Dewdrop Cure

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield.

Sorcery
Dewdrop Cure (blb) 10
Now for Wrath, Now for Ruin!

Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.

Sorcery
Now for Wrath, Now for Ruin! (ltr) 24
Overpowering Attack

Freerunning {2}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.

Sorcery
Overpowering Attack (acr) 37

Sorcery

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Creature

Quantity: 19Price: $23.07
Brambleguard Captain

At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is this creature's power.

Creature
Brambleguard Captain (blb) 127
Brave-Kin Duo

{1}, {T}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery.

Creature
Brave-Kin Duo (blb) 3
Bruenor Battlehammer

Each creature you control gets +2/+0 for each Equipment attached to it. You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.

Creature
Bruenor Battlehammer (afr) 219
Canyon Jerboa

Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.

Creature
Canyon Jerboa (znr) 7
Cheeky House-Mouse

Creature
Cheeky House-Mouse // Squeak By (woe) 7
Emberheart Challenger

Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.

Creature
Emberheart Challenger (blb) 133
Flowerfoot Swordmaster

Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn.

Creature
Flowerfoot Swordmaster (blb) 14
Heartfire Hero

Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it. When this creature dies, it deals damage equal to its power to each opponent.

Creature
Heartfire Hero (blb) 138
Luminarch Aspirant

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Creature
Luminarch Aspirant (ncc) 205
Manifold Mouse

Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn.

Creature
Manifold Mouse (blb) 143
Mouse Trapper

Flash Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, tap target creature an opponent controls.

Creature
Mouse Trapper (blb) 22
Nettle Guard

Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, it gets +0/+2 until end of turn. {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Creature
Nettle Guard (blb) 23
Puresteel Paladin

Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Creature
Puresteel Paladin (cmm) 51
Seedglaive Mentor

Vigilance, haste Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.

Creature
Seedglaive Mentor (blb) 231
Steelburr Champion

Offspring {1}{W} (You may pay an additional {1}{W} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Vigilance Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this creature.

Creature
Steelburr Champion (blc) 12
Thistledown Players

Whenever this creature attacks, untap target nonland permanent.

Creature
Thistledown Players (blb) 35
Veteran Guardmouse

Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Veteran Guardmouse (blb) 237
Whiskerquill Scribe

Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, you may discard a card. If you do, draw a card.

Creature
Whiskerquill Scribe (blb) 161
Whiskervale Forerunner

Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it's your turn. If you don't put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Whiskervale Forerunner (blb) 40

Creature

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Enchantment

Quantity: 6Price: $26.02
Blacksmith's Talent

(Gain the next level as a sorcery to add its ability.) When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. {2}{R}: Level 2 At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. {3}{R}: Level 3 During your turn, equipped creatures you control have double strike and haste.

Enchantment
Blacksmith's Talent (blb) 125
Fiery Inscription

When this enchantment enters, the Ring tempts you. Whenever you cast an instant or sorcery spell, this enchantment deals 2 damage to each opponent.

Enchantment
Fiery Inscription (ltr) 577
Fighter Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Enchantment
Fighter Class (afr) 222
Forge Anew

When this enchantment enters, return target Equipment card from your graveyard to the battlefield. During your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.

Enchantment
Forge Anew (ltr) 468
Might of the Ancestors

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.

Enchantment
Might of the Ancestors (lci) 23
War Squeak

Enchant creature When this Aura enters, target creature an opponent controls can't block this turn. Enchanted creature gets +1/+1 and has haste.

Enchantment
War Squeak (blb) 160

Enchantment

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Instant

Quantity: 21Price: $38.59
Archon's Glory

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

Instant
Archon's Glory (woe) 2
Beaming Defiance

Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Beaming Defiance (stx) 9
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (otc) 216
Crumb and Get It

Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains indestructible until end of turn.

Instant
Crumb and Get It (blb) 8
Dreadmaw's Ire

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

Instant
Dreadmaw's Ire (lci) 147
Escape from Orthanc

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Instant
Escape from Orthanc (ltr) 463
Everybody Lives!

All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.

Instant
Everybody Lives! (who) 338
Family Reunion

Choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

Instant
Family Reunion (lci) 13
Mabel's Mettle

Target creature gets +2/+2 until end of turn. Up to one other target creature gets +1/+1 until end of turn.

Instant
Mabel's Mettle (blb) 21
Might of the Meek

Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. Draw a card.

Instant
Might of the Meek (blb) 144
Monstrous Rage

Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Instant
Monstrous Rage (woe) 142
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (blc) 147
Rabid Gnaw

Target creature you control gets +1/+0 until end of turn. Then it deals damage equal to its power to target creature you don't control.

Instant
Rabid Gnaw (blb) 147
Rebel Salvo

Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.

Instant
Rebel Salvo (one) 144
Resistance Reunited

Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Resistance Reunited (one) 31
Show of Confidence

When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. Put a +1/+1 counter on target creature. It gains vigilance until end of turn.

Instant
Show of Confidence (stx) 28
Siege Smash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one — • Destroy target artifact. • Target creature gets +3/+2 and gains trample until end of turn.

Instant
Siege Smash (mh3) 136
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
Sudden Breakthrough

Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Sudden Breakthrough (j22) 610
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (one) 151
Valley Rally

Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn.

Instant
Valley Rally (blb) 159

Instant

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Deck Info

Deck stats

36 pips - 34 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
31 pips - 30 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
5 mana - 4 cards
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